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Finally tried to get cyberpunk working after the 2.31 patch, installed all of the base dependencies mods along with TweakXL, EquipmentEX and CyberwareEX
this is my r6 logs, not sure if this could help because i've hit the end of my modding skillset
[INFO - Sat, 4 Oct 2025 20:29:21 -0600] Compiling files in S:\common\Cyberpunk 2077\r6\scripts:
CyberwareEx\CyberwareEx.Global.reds
CyberwareEx\CyberwareEx.reds
DamageScalingAndBalance\DamageScalingAndBalance.reds
ENC\BreakHold.reds
EquipmentEx\EquipmentEx.Global.reds
EquipmentEx\EquipmentEx.reds
HUDitor\config.reds
HUDitor\events.reds
HUDitor\huditorCustomSlot.reds
HUDitor\HUDWidgetsManager.reds
HUDitor\inkHUDGameController.reds
HUDitor\inkLogicController.reds
HUDitor\preview.reds
HUDitor\reparent.reds
HUDitor\resolutionWatcher.reds
HUDitor\texts.reds
HUDPainter\Classes.reds
HUDPainter\ComponentColorItem.reds
HUDPainter\ComponentPresetItem.reds
HUDPainter\CustomColorPickerController.reds
HUDPainter\CustomColorPickerSliderController.reds
HUDPainter\HudPainterController.reds
HUDPainter\HudPainterPreviewController.reds
HUDPainter\HudPainterPreviewControllerStubs.reds
HUDPainter\HudPainterStorage.reds
HUDPainter\MenuIntegration.reds
HUDPainter\PatchesForWorldMap.reds
HUDPainter\PatchesToBindProperties.reds
HUDPainter\Popups.reds
HUDPainter\Utils.reds
LHUD\config.reds
LHUD\core\animators.reds
LHUD\core\common.reds
LHUD\core\cooldownTracker.reds
LHUD\core\customLocalizatonFix.reds
LHUD\core\listeners.reds
LHUD\core\mappinsChecker.reds
LHUD\core\mountedState.reds
LHUD\misc\hudDialogWidgetResizer.reds
LHUD\misc\hudDistrictName.reds
LHUD\misc\hudHidePrompts.reds
LHUD\misc\hudHideSpeedometer.reds
LHUD\misc\hudItemNotificationsWidgetTweaker.reds
LHUD\misc\hudJobUpdateWidgetTweaker.reds
LHUD\misc\hudNoEnemyRedHighlight.reds
LHUD\misc\hudNoHealthbarTexts.reds
LHUD\misc\hudNoMarkerPulse.reds
LHUD\misc\hudNotificationSounds.reds
LHUD\misc\hudObjectsColoring.reds
LHUD\misc\hudRemoveCrouch.reds
LHUD\misc\hudRemover.reds
LHUD\misc\hudRicochet.reds
LHUD\misc\hudSimpleToggle.reds
LHUD\modules\actionButtons.reds
LHUD\modules\crouchIndicator.reds
LHUD\modules\hints.reds
LHUD\modules\minimap.reds
LHUD\modules\playerHealthbar.reds
LHUD\modules\playerStamina.reds
LHUD\modules\questTracker.reds
LHUD\modules\weaponRoster.reds
LHUD\modules\worldMarkersEnemy.reds
LHUD\modules\worldMarkersQuest.reds
LHUD\utils.reds
RedData\RedData.Json.reds
RedFileSystem\RedFileSystem.reds
S:\common\Cyberpunk 2077\red4ext\plugins\Codeware\Scripts\Codeware.Global.reds
S:\common\Cyberpunk 2077\red4ext\plugins\Codeware\Scripts\Codeware.Localization.reds
S:\common\Cyberpunk 2077\red4ext\plugins\Codeware\Scripts\Codeware.reds
S:\common\Cyberpunk 2077\red4ext\plugins\Codeware\Scripts\Codeware.UI.reds
S:\common\Cyberpunk 2077\red4ext\plugins\Codeware\Scripts\Codeware.UI.TextInput.reds
S:\common\Cyberpunk 2077\red4ext\plugins\ArchiveXL\Scripts\ArchiveXL.DynamicAppearance.reds
S:\common\Cyberpunk 2077\red4ext\plugins\ArchiveXL\Scripts\ArchiveXL.Global.reds
S:\common\Cyberpunk 2077\red4ext\plugins\ArchiveXL\Scripts\ArchiveXL.reds
S:\common\Cyberpunk 2077\red4ext\plugins\mod_settings\packed.reds
S:\common\Cyberpunk 2077\red4ext\plugins\mod_settings\module.reds
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:580:1:
class AdjustCyberwareCompatibility extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:627:1:
class RegisterAttachmentSlots extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:670:1:
class RegisterCyberwareSlots extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2149:1:
class PatchCustomItems extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2202:1:
class PatchOriginaltems extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_TYPE] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2251:1:
class RegisterOutfitSlots extends ScriptableTweak {
^^^
class 'ScriptableTweak' not found
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:13:16:
&& TweakXL.Require(CompatibilityManager.RequiredTweakXL());
^^^^^^^
unresolved reference 'TweakXL'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:40:9:
TweakDBManager.SetFlat(t"CyberwareEx.isUserNotified", true);
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:283:13:
TweakDBManager.CreateRecord(equipSlotID, n"EquipSlot");
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:307:17:
TweakDBManager.CreateRecord(prereqID, n"PlayerIsNewPerkBoughtPrereq");
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:340:17:
TweakDBManager.CloneRecord(effectorID, t"Effectors.PowerUpCyberwareEffector");
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_METHOD] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:584:23:
for record in TweakDBInterface.GetRecords(n"Item_Record") {
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
method 'GetRecords' not found on 'TweakDBInterface'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:632:13:
TweakDBManager.CreateRecord(attachmentSlot.slotID, n"AttachmentSlot_Record");
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_METHOD] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:672:23:
if !IsDefined(TweakDBInterface.GetRecord(t"EquipmentArea.SkeletonEquipSlot")) {
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
method 'GetRecord' not found on 'TweakDBInterface'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\CyberwareEx\CyberwareEx.reds:809:42:
params.AddString("tweak_xl_ver", TweakXL.Version());
^^^^^^^
unresolved reference 'TweakXL'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:13:16:
&& TweakXL.Require(CompatibilityManager.RequiredTweakXL());
^^^^^^^
unresolved reference 'TweakXL'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:58:9:
TweakDBManager.SetFlat(t"EquipmentEx.isUserNotified", true);
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:1390:17:
TweakDBManager.SetFlat(record.GetID() + t".placementSlots", placementSlots);
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:1407:17:
TweakDBManager.SetFlat(record.GetID() + t".placementSlots", placementSlots);
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2151:21:
let batch = TweakDBManager.StartBatch();
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2204:21:
let batch = TweakDBManager.StartBatch();
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:2253:21:
let batch = TweakDBManager.StartBatch();
^^^^^^^^^^^^^^
unresolved reference 'TweakDBManager'
[ERROR - Sat, 4 Oct 2025 20:29:22 -0600] [UNRESOLVED_REF] At S:\common\Cyberpunk 2077\r6\scripts\EquipmentEx\EquipmentEx.reds:3668:42:
params.AddString("tweak_xl_ver", TweakXL.Version());
^^^^^^^
unresolved reference 'TweakXL'
submitted by /u/Specialist-Answer-66[link] [comments]
Forza Horizon 5 SIGN-IN NEEDED Steam Linux
Guys... did you know how to fix it? i'm just install Linux Mint Cinnamon and trying to play Forza Horizon 5 but this showing text like this
submitted by /u/kucingkepo[link] [comments]
Need for Speed Heat got set in Fullscreen mode and now window won't open
I opened up need for speed heat on steam and saw that the window wasn't covering the whole screen despite being in borderless window. I tried changing it to fullscreen, and now the window won't open despite how many times I open it. I tried to reinstall the game and that didn't fix the issue. I've also tried different proton versions, and that didn't help either. Is there perhaps some way in the game files that I can modify it to not be fullscreen?
I'm running Linux Mint with Cinnamon
submitted by /u/xternalmega[link] [comments]
part 3 of my linux system software tweak benchmark results (brief openbox & cosmic tests, cachyos scheduler comparison + kernel test)
based on the previous part results i have selected what appears to be the best configuration for my 7800X3D + its igpu: x11 xfce using the caffe runner in bottles. all the results are 1% minimum fps from mangohud recordings.
i will first briefly check if alternatives to x11 xfce and wayland kde would provide better performance, with x11 openbox and wayland cosmic. i had some difficulty finding a reasonable wayland alternative, as i didn't immediately grasp sway and installing gnome is not recommended with the existing desktops. these brief tests mix soda and caffe runner results as they are not expected to differ.
wayland cosmic 1.0.0.beta.1.1-1.1
daybreak: broke aow4: 30,0 soda (30,0 caffe)-cosmic's idea of not carrying old baggage around sounds interesting, but it is not ready for gaming
x11 openbox 3.6.1-12.1
rpcs3 20,7 (21,2)with soda
aow4 26,3 (26,2) daybreak 27,3 disco 28,7 wh40k 24,8with caffe
aow4 41,5 (41,6) daybreak 27,2 disco 28,7 wh40k 25,3-aow4 gets stuck in a lower performance state at times, as in previous parts
-openbox is not clearly better than xfce, so i will stick with xfce for the next part
for the scheduler tests, gaming preset was used if present, and it was ensured that ananicy-cpp was disabled.
schedulers bore scx_bpfland scx_flash scx_cosmos scx_lavd eevdf (sysctl kernel.sched_bore=0) wh40k 25,3 25,4 25,3 25,3 25,4 25,3 disco 28,6 28,9 28,9 29,0 28,4 28,9 daybreak 27,3 27,3 27,3 27,3 27,4 27,3 aow4 41,8 42,1 41,6 41,8 42,3 42,5 rpcs3 21,0 20,5 21,2 18,3 20,9 21,1-i have to pick a "winner" for the next step, so eevdf it will be
all the previous tests have been done with the default cachyos kernel (6.16.8-2) as listed in part1 details. hence the following results are apples-to-apples with above eevdf results.
kernels cachyos-lts default with mitigations=off wh40k 25,4 25,1 disco 28,9 29,2 daybreak 27,3 27,3 aow4 42,2 41,9 rpcs3 21,3 21,0-as the lts kernel did not meaningfully differ from the default that has a boatload of optimizations, there isn't much to test here
overall based on all the tests done:
-i could not find a reason to tweak the kernel or the scheduler, at least if you set the cpu to avoid power saving as in these. and even if power saving mattered, it would be simpler to adjust that instead
-gamemode and gamescope don't seem to matter
-if the game offers an exclusive fullscreen mode in ingame settings, that may give a slight benefit
-x11 xfce may give a slight benefit over wayland kde (though in wayland your cursor won't lag if the game does)
-wine frontend in system vs in flatpak doesn't seem to matter
-wine runner is unlikely to matter (except for getting around bugs), but if it does, caffe-9.7 was the lucky one
it is very well possible that some of the results could differ for people with faster gpus or significantly slower cpus, though gpu performance is still often the limiting factor, as it is in these tests. it should be noted that i am not gpu limited in rpcs3.
finally, even if people with faster gpus would see differences, they are likely to not need them.
details are the same as in part 2.
submitted by /u/Niwrats[link] [comments]
My little minecraft house :D
My little minecraft house :D (Its linux as you can see the taskbar above
submitted by /u/Independent-Lynx9274[link] [comments]
Doom The Dark Ages - Bazzite vs Fedora Kinoite
Just for fun I did some benchmarking on my system switching between Bazzite and Kinoite. Nothing professional grade but I haven't seem a lot of benchmarking done between "normal" distros and "gaming" distros and I wanted to see how much of a difference it made.
TLDRBazzite is consistently ever so slightly faster. I would normally say within a margin of error, but in my 10+ benchmarks I never saw Kinoite do better. But we are talking a frame difference most of the time, often less then a frame of difference.
PreambleSystem Specs:
AMD Ryzen 7 7800X3D 8-Core Processor AMD AMD Radeon RX 7900 XTX 32 GiB of RAM
Fedora Atomic distros can rebase onto another one, so I used that to switch between the two distros.
GE-Proton10-17 was used on both distros. I am running the game with PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command% in order to enable HDR. Mangohud, which I usually enable by default, is disabled to avoid additional signal during the benchmarks.
Kinoite version is 42.20251003.0 Bazzite is 42.20251002
Cool thing is you could rebase to these system images and reproduce the results.
What's different?Folks familiar with Bazzite will know that is based on the Fedora Atomic distros, Silverblue for Gnome and Kinoite for KDE.
What Bazzite is adding is transparent, you can view it in their source tree, https://github.com/ublue-os/bazzite/blob/main/Containerfile.
Below are some highlighted differences I expect to effect the benchmarks
KernelKinoite is on 6.16.9-200.fc42.x86_64
Bazzite is 6.16.4-114.bazzite.fc42.x86_64
Bazzite uses a custom version of the Fedora Kernel. They apply a set a patches that help from everything from the Steam Deck to RGB setups. The main difference I would expect here from a benchmarking perspective is gaming specific tuning that they are applying to the Kernel, based off of the Fsync Kernel. I believe Nobora and CachyOS are doing something similar with their Kernels.
FlatpakBazzite has a packaged version of Steam that is preinstalled on the system. This is slightly different from you find in Fedora, but should be functionally the same for benchmarking purposes.
I made the choice to use the Flatpak version of Steam for Kinoite, as that is what I would expect most folks using Atomic distros to do. I've heard there may be a performance overhead to Flatpak, but I've never seen it qualified or quantified.
MesaBazzite is very on top of Mesa updates and is running Mesa 25.2.4. The Steam Flatpak is Mesa 25.2.2 (git-22ded5f256).
Actual Kinoite is on 25.1.9, which is one of the advantages to using the Flatpak version.
ResultsBazzite is on left, Kinoite is on the right
Command Station Siege Forest SpireJust 1 here
As you can see, Bazzite does better, but just barely. I was evaluating a move to Kinoite and honestly, not enough of difference here to effect the decision one way or another.
submitted by /u/summerteeth[link] [comments]
Digimon Story Time Stranger crashing my whole computer when digivolving
I am running Manjaro, kernel 6.16.8-1-MANJARO, Mesa version 25.2.3-2, with KDE Plasma in Wayland. My GPU is an AMD RX 5600 XT and my CPU is an AMD Ryzen 5 3600. Due to Denuvo lockouts, I've only been able to test GE-Proton10-15 and GE-Proton10-17.
Every time I digivolve or de-digivolve a Digimon, there is a moderate chance that one of two possible crashes occurs, either during or within a few seconds of the (de-)digivolution animation playing: 1) The game screen turns yellow and freezes. The computer no longer accepts any input. Other windows will continue playing audio for a few seconds before they also stop. The only way out of this is to force power off the computer. 2) All three of my monitors glitch out. Everything stops for a few seconds before returning. All three monitors stay glitched out but the game does continue to run in the background. Sometimes all three monitors will go black, with squares made of random red, green, and blue pixels. Usually I can switch to tty to reboot.
The problems happen regardless of how much time passes between non-crashing digivolutions during a play session. I have had it occur as early as the first digivolution and as late as the fifth.
I managed to capture this during one crash: https://pastebin.com/mkAuJBG6 And this during another: https://pastebin.com/NPLU0sJY Unfortunately I don't remember which type of crash these occurred during.
Even if nobody here knows what's going on, if you could point me to someone who might, I would appreciate it.
submitted by /u/Make_More_Babies[link] [comments]
How can I enable mangohud for games that have launchers?
Hi, I am trying to play Batman Arkham Asylum GOTY on Linux Mint. I usually add mangohud %command% to my launch options, but I think it is not working for this game because it has a launcher, you know?
submitted by /u/TrauerVonKrieg[link] [comments]
Actual performance differences between CachyOS and Omarchy
I have been playing WoW on CachyOS and tested a few configs (niri with dank material shell, jakoolit hyprland, and recently installed Omarchy for CachyOS).
I like Omarchy and was thinking I could install it directly instead of using a custom solution I found on GitHub.
Would my performance suffer at all? I am not certain what optimizations Cachy does to the kernel / Arch versus what Omarchy provides. Are they fundamentally the same thing with different “skins” and configuration essentially?
submitted by /u/Past-Instruction290[link] [comments]
im trying to control the fans on my 9060xt radeon via /sys/class/hwmon/ or corectl and its not working..
when trying like echo 1 | sudo tee /sys/class/hwmon/hwmon8/fan1_enable it does set. corectl changes i make dont take effect. my nixos config has kernelParams = [ "amdgpu.ppfeaturemask=0xffffffff" ]; and
# CoreCtrl AMD GPU access rules
SUBSYSTEM=="drm", KERNEL=="card[0-9]*", GROUP="video", MODE="0660"
SUBSYSTEM=="hwmon", GROUP="video", MODE="0660"
SUBSYSTEM=="powercap", GROUP="video", MODE="0660"
also.
Does the card really not allow the fans and settings to be changed?? and also i think its funny how the device id is 7590 and not 9060 (2437 device model id)
submitted by /u/one_moar_time[link] [comments]
Any build that has color calibration (for R/G/B ) function in handheld mode?
As title.
It seems there is none that can adjust RGB value under gaming mode (SteamOs-like mode)
[link] [comments]
Anyone ran Arena Breakout: Infinite on Linux?
Tried running but none of the Steam compats work. Is it compatible at all?
submitted by /u/Sea_Appointment_7232[link] [comments]
NFS 2015 controller issue on pop os
hello . i am new at linux world i have just downloaded pop os and installed nfs via steam deb the game is running well tho the control settings inside the game keep showing xbox controller tho i use a pc and have not ever connected a controller and i cannot play via mouse and keyboard i tried many things to solve this issue and i asked AI but nothing worked so far i am using proton hotfix btw and tried also ge 8-26 and it ran well except for that controller issue part i hope anyone of u guys can help me to fix this issue . thx
submitted by /u/EmotionalHoneydew771[link] [comments]
Wine 10.16 Enables NTSYNC for Faster Synchronization on Modern Kernels
Logitech G pro Pedals on Linux?
Hello!
I have some issues with my G pro pedals on Linux. It's quite fun as I've kept a windows boot since I figured my TS-PC racer would not work on Linux but I just got that working, which is nice!
But my pedals are not functioning in any game I've tried (AMS2 and BeamNG Drive). if I check the joystick nodes it all works well there so the inputs are being registered but in game there's nothing, BeamNG doesn't even detect it.
I've tried various protons and SDL launch options, as well as protontricks, to no avail.
Does anyone here know how I might get the pedals working and finally rid myself of my Windows boot?
Additional info * I'm on Arch EndevourOS 16.12.5-1-lts, running the games via steam. I've downloaded G pro wheel drivers from yay as well.
submitted by /u/danne9000[link] [comments]
New native EVE-O-Preview alternative for Linux (Python/X11)
Hey folks,
I’ve been tinkering with a native version of EVE-O-Preview built specifically for Linux (X11). It shows live thumbnails of all your running EVE clients — you can click to focus, drag to move, and zoom on hover.
Currently tested on Steam (Proton 10-17) running Fedora Linux 42 / GNOME / X11.
Written in Python, open source, MIT licensed.
I mainly built it because I wanted a smoother multiboxing workflow without needing Lutris or weird window scripts.
👉 GitHub: https://github.com/arsin305/eve-o-preview-linux
🎥 Demo: [https://streamable.com/rss05k]()
Happy to hear feedback or see if it works on your setup.
submitted by /u/NullSec_Tinkerer[link] [comments]
lsfg-vk - does it do upscaling or just frame generation?
Lossless scaling is on sale on Steam (not that it's expensive full price), so i'm looking into maybe using it for linux via lsfg-vk.
I'm not a big fan of frame generation, especially since my 75Hz monitor can't really take advantage of it and ends up looking and feeling really bad, but the upscaling feature of lossless scaling seems interesting, especially for games that don't have good upscaling options themselves.
Like, i can turn FSR 3.1 into FSR 4 now with proton, and my 9070 supports it out of the box anyway, so would there be any benefit to getting lossless scaling now if i don't intent to use frame generation?
submitted by /u/Veprovina[link] [comments]
Can anyone run Empire: Total War on proton?
The game runs better for me in proton experimental but all of a sudden it won't open when i use it so i wonder if anyone can use it themselves?
submitted by /u/L-210[link] [comments]
How are you doing speakers?
How are people listening to their games?
Growing up PC gamers would have 2.1 or 5.1 surround sound sets plugged in, the directional sound made all the difference in FPS games.
I was moving my computer realised and the current position isn't good for placing the 5 speakers from my Creative 5.1 system from 2012 and I was wondering how are people doing it?
Are people using soundbars? Has directionality been solved in headphones? I notice there are lots of "gaming" headphones but they seem a bit of a scam.
submitted by /u/stevecrox0914[link] [comments]