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How can I add a friend on EA without having the EA app installed?
I played some EA games years ago and still got my Origin account.
I bought the game It Takes Two on Steam and my operating system is Linux ( PC + Steam Deck )
A friend bought the game on PS5, luckily we can coop together via EA servers.
But I haven't added my friend to the EA friend list yet and the EA app is only available to Windows PCs. I wasn't able to find a "manage friends" feature on the EA browser page.
Ingame I found a "add EA friend" button and sent a friend request to him but he didn't receive the invitation. It seems I have to use the EA app to achieve this.
Do I have to setup a Windows VM to install the EA app to send a friend request ... ? ( lol )
Thanks for help!
submitted by /u/m477h145h3rm53n[link] [comments]
Ubuntu Suspend problem
I have a question, whenever I use both an integrated and a GPU card, I can suspend the laptop and reopen without any problems, but the problem starts when I turn on the Mux switch(using GPU only), it is black whenever I reopen it. So I wanna ask, are there any ways to solve this out
submitted by /u/Jazzlike_Fee_3081[link] [comments]
Title: Good Linux distribution for gaming laptop (NVIDIA + dual boot)?
Hi everyone,
I am planning to install Windows and Linux as a dual boot system on my gaming laptop. Do any of you have suggestions for a decent Linux distribution that would run well with NVIDIA GPUs?
Gaming is my primary application on my laptop, mostly single-player games, so I do need something that performs decently and has easy GPU drivers.
Here are some criteria I have in mind:
- Easy NVIDIA GPU driver installation (either pre-installed or not)
- Good gaming performance (Steam, Proton, etc.)
- Reliability in general
- Maintenance not being an issue
If you are doing the same thing, what are you running and how does your experience look like?
submitted by /u/nothing_505[link] [comments]
i am trying to install this old japanese game called inperishable night on linux using bottles. and i am using a CD rom.
when i use the installer wizard and make it install the game to the bottles files, it shows a window that roughly translates to "cannot find file path." does anyone know how to fix this?
submitted by /u/OzAndApss[link] [comments]
Xbox controller via Bluetooth randomly not working or mis-mapped on Nobara (Fedora-based)
Hi everyone,
I’m having issues with my Xbox controller over Bluetooth on Nobara (Fedora-based), and I can’t figure out if I’m missing a driver, config, or something else.
This happens across multiple games (Genshin Impact, Monster Hunter Wilds, and basically any game that supports controllers).
When I connect the controller via Bluetooth and start a game, one of these usually happens:
- Controller not responding at all
- It shows as connected
- evtest detects all inputs correctly
- But the game doesn’t receive any input
- Incorrect button mapping
- Example: pressing LB triggers Y
- Only A, B, analog sticks, and D-pad seem to work properly
So the issue is not game-specific — it affects everything.
System info:
- OS: Nobara Linux 43 (Fedora-based)
- KDE Plasma: 6.6.2
- KDE Frameworks: 6.24.0
- Qt: 6.10.2
- Kernel: 6.19.10-201.nobara.fc43.x86_64 (also tested 6.19.10-203)
- GPU: NVIDIA GeForce RTX 3050
- CPU: AMD Ryzen 5 5600G
- RAM: 48 GB
- Session: Wayland
Temporary workaround:
The only way I’ve found to fix it is:
- sudo modprobe -r hid_xpadneo
- Turn off the controller
- Wait ~5–10 seconds
- Turn it back on
- Try again
Sometimes I need to repeat this twice, but it usually works afterward.
Question:
Is this a known issue with Bluetooth Xbox controllers on Fedora/Nobara?
Am I missing something like:
- a specific driver (xpad vs xpadneo conflict?)
- udev rules
- Steam Input configuration
- kernel module conflict
Any ideas on how to fix this permanently would be really appreciated 🙏
submitted by /u/DeividAGameX01[link] [comments]
how to move genshit game files to steam ?
i recently installed nobara on my sdd and genshit was already installed on the hdd. and my weeb discordian brother wants to play the game but i couldn't configure steam to access the game's directory on the hdd, and i don't feel like reinstalling 107 worth of gigabytes via steam launcher again, is there a possible way to make the hoyoplay launcher find genshits .exe file
submitted by /u/whatthehwlly[link] [comments]
How is gaming on Linux?
I’m not the biggest fan of windows 11. So I am looking for an alternative. Back in the day my dad who got me into being a computer enthusiast used to partition his hard drive with a dual boot into windows and Ubuntu. I know pretty much everything there is to know about windows but I don’t have any experience with Linux at all. Is it super complicated for a beginner?
submitted by /u/brokeboii94[link] [comments]
Wordle for Linux
I built a Wordle-inspired game for Linux lovers.
Three daily puzzles:
- Guess the Linux command by its attributes.
- Identify the blurred distro logo.
- Name the DE/WM from a screenshot.
It's still a work in-progress and I am very open to suggestions (games to add, improvements i can make, etc.)
Try it out: https://linuxdle.site
submitted by /u/afiddlemain[link] [comments]
Bazzite?
Long story short, I'm rather annoyed and frustrated at Windows being butt. I've been told by a couple of friends and acquaintances that I should give Bazzite a shot and see how it goes. Before I do so, are there any precautions I should take? I'm considering going down the dual boot route. I mainly use my PC for gaming, browsing the internet, and using Microsoft Word for novels.
submitted by /u/im0497[link] [comments]
Fixed Overwatch memory leak + performance issues on Bazzite Linux (NVIDIA laptop)
So I spent a few days trying to get Overwatch running properly on Bazzite and I finally got it. Sharing here because someone else might be having the same issues and can't get it running even with all the help already out there on reddit/forums and AI.
My setup: Acer Nitro 5, i5-12450H, RTX 4050, 16GB RAM, Bazzite KDE
What was happening:
- RAM filling up in like 5 minutes
- System freezing and having to hard reboot
- 40-50fps in the practice range doing literally nothing
- CPU sitting at 90% for no reason
- Game wouldn't even close properly
After a lot of trial and error here's what actually fixed it:
0) Switch to closed NVIDIA drivers. Bazzite has two NVIDIA images, make sure you're on the closed drivers one (bazzite-nvidia), not the open kernel modules.
1) Disable NVIDIA GSP. This was the biggest one by far. GSP is firmware that runs inside the GPU and it has bugs on Linux hybrid laptops. Disabling it dropped my CPU usage from 90% to around 40%.
rpm-ostree kargs --append=nvidia.NVreg_EnableGpuFirmware=0
Reboot, then verify with:
nvidia-smi --query-gpu=gsp.mode.current --format=csv
It should say [N/A].
2) Force the NVIDIA GPU. On hybrid laptops Linux defaults to the integrated GPU. Add this to Overwatch's Steam launch options:
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%
3) Use GE-Proton 8-17. GE-Proton 8-17 is old but it keeps the RAM stable. Install it manually:
cd /tmp wget https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton8-17/GE-Proton8-17.tar.gz mkdir -p ~/.steam/root/compatibilitytools.d tar -xf GE-Proton8-17.tar.gz -C ~/.steam/root/compatibilitytools.d/Restart Steam and force it in Overwatch's compatibility settings.
4) DXVK async config. Create ~/.config/dxvk.conf with this inside:
dxvk.numCompilerThreads = 2 dxvk.enableAsync = trueThen update launch options to:
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia DXVK_CONFIG_FILE=/home/YOURUSERNAME/.config/dxvk.conf %command%
What I tried that didn't work / not recommended:
- DXVK_CONFIG="dxvk.trackPipelineLifetime = True;" -> reduces the leak but kills fps, not worth it
- Newer Proton versions (experimental/hotfix) -> terrible fps
Result: ~120fps stable, CPU at 40-57%, RAM holds (high, but still, if anything just restart the game every few matches).
The leak isn't fully gone since it's a Blizzard issue, but it's slow enough that it's not a problem anymore.
Hope this saves someone a few days lol.
(Sources: reddit posts, a lot of Claude chats and a whole lot of practical testing and shaders restarting)
submitted by /u/Gansooh[link] [comments]
World of Warcraft in-game shop purchase modal is all-black
So I'm not really a in-game shop kinda guy, but I made a bet with a buddy of mine, and so I owe him the equivalent of a WoW token in gold. one small problem: when in game, if I go to purchase a token, the checkout window - the one where you'd validate your card etc - is completely black, like whatever it's supposed to show has not loaded.
I am launching WoW through battle.net, and Battle.bet is launched through Faugus Launcher, under GE-Proton10-34. the prefix is on my main OS drive, while the WoW install is on a secondary ext4-formatted drive, which Faugus has mapped to drive letter V.
submitted by /u/boundbylife[link] [comments]
Why pretend on paper that such an old iGPU Broadwell Iris Pro 6200 (Intel Gen8) is capable of doing any Vulkan in hardware at all?
All DX11 games(the ones I have on Steam) crash anyway using dxvk.
You can't even play Skyrim AE Steam because anywhere within 10 minutes to 1 hour the Kernel driver i915 crashes with GPU reset.
-> Games crashed back in 2021 when I first tested this iGPU on Debian stable (Kernel 4.19 something, whatever graphics driver was used for this back then).
-> Games crash now in 2026 (Debian testing, Kernel 6.19.10+deb14, Mesa 26.0.3).
Practically nothing changed in last 5-years.
DX11 to Vulkan translation doesn't fit into this hardware without causing crash.
All drivers are buggy.
(dmesg output taken from over an SSH client after both the driver and display crashed on the host after playing Skyrim AE for like 10 minutes):
i915 0000:00:02.0: [drm] Resetting rcs0 for stopped heartbeat on rcs0
i915 0000:00:02.0: [drm] GPU HANG: ecode 8:0:00000000
You will say, "use the wined3d instead - the DX11 to OpenGL translation".
Yes, if you use wined3d, performance is good enough, the crash doesn't happen with this driver. 30-40 fps at 720p lowest settings Skyrim AE(DX11), but you get texture flickering / missing textures all over the places, the game remains unplayable.
Even the 'DX11 to OpenGL' translation (handled by Mesa's i965 user-space OpenGL driver) doesn't work/is/has been full of bugs/ on Broadwell on Linux.
When we know that the hardware was made before the very first Vulkan 1.0 specification was even finalized, why deceive the users under this false pretense by showing such information everywhere on the Internet making it look like that the hardware is capable to do any real vulkan gaming on Linux?
-> 'vulknainfo --summary' shows Vulkan conformanceVersion 1.3.0 (apiVersion 1.3.335)
-> https://en.wikipedia.org/wiki/Intel_Graphics_Technology#Capabilities_(GPU_hardware)) shows Vulkan 1.3 for Boradwell on Linux
-> https://en.wikipedia.org/wiki/Mesa_(computer_graphics)) shows Vulkan 1.3+ for Gen8+ hardware.
Nobody writes driver for this hardware anymore.
None of the old bugs have ever been fixed.
All the cross API drivers are buggy on this hardware no matter DX -> Vulkan or DX -> OpenGL.
[link] [comments]
Screenprofiler - swap between Monitor Layouts + Panels/Widgets on KDE Plasma 6
It’s a CLI tool (with a native Plasma 6 tray applet) that lets you take a "snapshot" of exactly how your screens are set up. When you swap profiles, it puts everything back to the way it was. Its basically Monitor Profile Switcher with extras. Ive hit a new milestone and could use some more bodies to test out the native applet. This was built on CachyOS but it should work with and KDE 6 enviroment.
You can either save your widget loadout (Where your taskbar is at, or backgrounds. It even saves w screen scaling.)or just save the resolution and layout. I use it when I want to switch to a dummy plug to stream sunshine or if I want my Monitors off and just have the TV on. You can set hotkeys up.
Ive pretty much removed all of the dependencies. I used to rely on konsave and python but have managed to work out my own solutions. Hopefully people find these posts and help them out.
https://github.com/Kakiharu/screenprofiler
[link] [comments]
Battler GC Pro issues on Fedora KDE
Whenever I try connecting my controller via 2.4GHz dongle it is either not detected by the system or connected as player 2 (with no other controllers connected).
Opening the game controller configuration screen in KDE system settings crashes without showing any devices unless I unplug the dongle.
Using the controller in bluetooth mode works just fine, but I use it for multiple devices and don't want to have to pair it every time I want to switch to another.
submitted by /u/Ropuce[link] [comments]
I'm doing my part!
Microsoft flight simulator 2024... with VR
So first from info online it seems like i should be able to play MSFS 2024 on linux just fine via proton (I'm on CashyOS)??
But anyways i want to include 2 peripherals to use.. 1- the thrustmaster flight stick controller (T.FLIGHT HOTAS 4 or something... originally for PS4/5) and my guess is that this should work too
Then.. VR.. is it even possible? I want to get Meta Quest 3S since it's almost 60% off in my area and I wanted to check if using VR + flight simulator + Flight controller stick is possible? I couldn't find much info on that
FYI: Im running Ryzen 7 9700X + RX 9070 XT + 32GB DDR5 ram - CashyOS
submitted by /u/commanDORO[link] [comments]
Why is that COD Ghosts runs faster on Linux than on Windows?
I just reinstalled COD Ghosts weeks after I switched to Linux (specifically Mint), I then tried the game mode “Extinction”, and I was surprised that it didn’t crashed or in a black screen compared to when I was running Windows 11. I even tried watching YT tutorials on how to fix it on Windows 11, but it all failed. While COD Ghosts did stutter in my end on Linux, it’s a lot better than the case for Windows 11, so I wonder, how did that happen?
submitted by /u/Electronic_Amount766[link] [comments]
NVENC working with steam on my Ubuntu and RTX 5070 TI
I added NVENC encoding support to the driver (totally vibecoded). Steam now picks up VAAPI HEVC automatically — no config needed, no env vars. Just launch Steam and stream.
If you've ever tried Steam Remote Play on NVIDIA Linux, you know the pain:
it falls back to libx264 software encoding because nvidia-vaapi-driver only supported decode. 20fps, unusable.
On Blackwell (RTX 50xx), NVIDIA killed 32-bit CUDA, which is exactly what Steam's encode pipeline needs. So the driver includes a 64-bit helper daemon that handles the NVENC work via shared memory.
Steam's 32-bit process writes frames, the 64-bit daemon encodes them on the GPU. Transparent to the user.
Results
RTX 5070 Ti, Ubuntu 24.04, driver 580
- Steam Remote Play: VAAPI HEVC @ 60fps, ~3ms encode, 0% packet loss
- Tested with Steam Link on macOS and SteamOS on Legion Go 2
- ffmpeg h264_vaapi/hevc_vaapi work out of the box
- Pre-Blackwell GPUs (Turing/Ampere/Ada): direct NVENC, no daemon neededLooking for testers, especially RTX 5070/5080/5090 before asking the maintainer.
To test
git clone https://github.com/efortin/nvidia-vaapi-driver cd nvidia-vaapi-driver git checkout feat/nvenc-support ./install.sh submitted by /u/Weary-Buy-8132[link] [comments]
Gpu screen recorder instant replay not working
on wayland, arch linux, kde plasma and running flatpak version
used to work until i changed some audios settings
btw on my phone, can add more info tomorrow
submitted by /u/rollysh33p[link] [comments]
