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Vulkan API 1.4 released with new required extensions, better 8K rendering
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Multiseat gaming via gamescope splitscreen: VM vs Tiling Window Manager
So I'm running a machine with two video cards wired into a TV via a JTech HDMI splitter (that gives me 4 inputs to 1 output). Each card has one display port and one HDMI wired into the splitter, giving me 4 virtual outputs on 2 separate cards. I used loginctl to create 2 separate seats under Nobara 40, which means each seat has two "virtual monitors." Using Sway and gamescope, I was able to get the resolution right for each seat (3840x1080), though sometimes I do have some goofiness with logging in since there appears to be a regression with the version of SDDM in upstream Fedora 40 and I had to fall back to LightDM.
The problem now is that when we both play on the same system using Sway and gamescope, gamescope seems to allow only one seat to run at a time. If I run a game on the first seat, the second seat exits, and vice-versa. I think it has something to do with the gamescope reaper thread, but I'm not sure. Without gamescope, it works fine, but then I can't get the resolution to work right under GNOME or KDE.
I know my setup is very odd, but I'm wondering... is it going to be easier for me to run a VM, pass through the second card, and run a separate Linux VM for the second seat? I've been going down the rabbit hole of trying to run one seat via LXD container, but I'm not sure it's going to be worth the trouble.
Has anyone gotten gamescope to run on both seats of a multiseat setup? Or would you recommend a VM?
submitted by /u/vuwu[link] [comments]
Disney Black Friday Humble Bundle has 17 classics for you like Star Wars and LEGO
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Windows 11 vs Linux Gaming Nvidia 4080 Super CachyOS | Nobara 40 | Pop O...
Motorsport Games delisting all NASCAR games after iRacing license transfer
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🌿 An island, a market, and a story untold... 🌙🌧️ Step into Island Market Simulator, where time and nature hold more than meets the eye. The shifting light of day, the changing seasons, and unpredictable weather events... everything is a clue, leading...
Inventory management battler NeoDuel: Backpack Monsters gets new content - we have keys to give away
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transfer save files from retroarch to flycast
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Looks like Discord finally fixed Linux screen and audio sharing with Wayland
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Strange 2D graphics slowdown (EndeavorOS/Wayland/Nvidia)
Hey all,
I've been getting some rather strange performance issues in certain games: the 3D 'game' runs fine, but 2D bits - scrolling menus especially - are stuttery and cause freezes of up to a few seconds.
One game (from the depths) has a Linux native version, that version gets the stuttering. Running the windows version through proton removes the stuttering.
Looking at utilization during the stutters, the GPU utilization drops substantially, indicating the game is likely waiting on the CPU. CPU utilization/Temps/etc do not really change.
Many of the games I have noticed issues with use Unity, and most show the issue running through proton (From The Depths excepted).
Nvidia drivers are up to date, system packages are up to date, lowering settings to minimum doesn't improve things.
Any ideas what could be causing this? Or how to begin debugging?
CPU: 3900x GPU: RTX 4090 All games running off a pcie SSD
submitted by /u/ShippingValue[link] [comments]
Better Performance on Overwatch with Lutris vs Steam/Proton – Why?
Why is the performance better when playing Overwatch through Battle.net with Lutris compared to playing it via Steam with Proton/GE Custom? I don’t experience stuttering, and overall, the gameplay is much smoother on my system:
- CPU: i5-4570
- GPU: RX 7600 XT OC 16GB
- RAM: 8GB DDR3
- OS: Fedora 40 Wayland
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Lutris game manager v0.5.18 released with improved GOG and itch.io support, various other features
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Read the full article on GamingOnLinux.
Blizzard are delisting Warcraft I and II from GOG, so GOG adds a special discount and will keep them updated
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Wayland is Promoted as "The next Big Linux Thing", but I Never Understood Why/ Got Good Results?
So this isn't really made to poke the proverbial bear, but a lot of people promote Wayland because "modern gaming performance" and "doesn't matter Nvidia or AMD". This is added with "X is easily replaceable and has vulnerabilities". But every time I've used Wayland I've had poor performance and my controller shit worked funny (Steam mouse interaction via gamepad).
I did a clean install of Zorin lately on a laptop I changed out the ram and SSD on a 2020 laptop with an Nvidia GTX1650 (thing came stock with 8 GB of RAM and a 500 gig hard drive. I upgraded to 32 gigs of RAM and a terabyte). I tried loading up "Road Redemption" for kicks. On a Wayland session, 14 to 20 FPS any way I cut it. No DE tweaking or swapping.
I switch to an Xorg session and run the same game. 160-180FPS consistently.
My desktop (2014 chip/ board with 2021 graphics card, Radeon) can pull similar. Again, X session, X11 if I recall correctly.
Is this a performance anomaly or puffed dev expectations or what?
submitted by /u/bassbeater[link] [comments]
Linux share remains above 2% in the November 2024 Steam Survey thanks to Steam Deck
Can't run games with gamescope on Steam
Hi
I'm trying to run Sky: Children of Light with gamescpe because it's the only way to have it work on Nvidia Wayland according to protondb
But the problem is that appending gamescope to the launch parameters causes the game to not start at all. Nothing opens, Steam tries to boot up the game and then gives up immediately and nothing shows up.
Right now I'm running this:
gamescope -W 1920 -H 1080 -r 240 --expose-wayland -- %command%
But I've been trying a lot of combinations of settings and nothing ever seems to work
I'm on a laptop with a forced Optimus setup (screen is only physically wired to the Intel GPU) with an Nvidia RTX 2070, on EndeavourOS, using the gamescope-git AUR package (but I've also tried normal gamescope and gamescope-nvidia-git). Running Wayland. With the nvidia-open-dkms driver. No external screens connected. I'm using native Steam, NOT the flatpak. Any tips?
submitted by /u/Reonu_[link] [comments]
Lutris 0.5.18 released https://playingtux.com/articles/lutris-0518-released?lang=en #Linux #Gaming #LinuxGaming
Lutris 0.5.18 released https://playingtux.com/articles/lutris-0518-released?lang=en #Linux #Gaming #LinuxGaming
Getting only about 40fps in Resident Evil 4 Remake
like i said im getting really low fps at my specs atm,
i installed it like 7 weeks ago on my win11 system and it run smooth at 100+ fps.
currently im using OpenSUSE tumbleweed with the 6.11.8-1 default kernel on KDE plasma 6.2.4.
my specs are
- Nvidia Geforce RTX 3060 mobile / Max-Q
- AMD Ryzen 7 5800H at 4.463GHz with 16 cores
- 15.351 GB
i installed it on my ssd, just saw it is a common problem at this game on linux.
Thanks for everyone who helps and im sorry for my terrible english!
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Thinking of getting a Valve Index, questions about VR on Linux
Hello!
I'm thinking of getting the Valve Index to play VR games on my PC. I wanted to know some informations before buying a VR headset, before, here's my specs:
CPU: AMD Ryzen 5 5500 GPU: AMD Radeon RX 6750 XT RAM: Corsair Vengeance Pro 2x8 Go 2666MHz Distro: Arch DE: KDE Plasma 6 Desktop manager: Wayland
Here's my questions: - Since I use Wayland, do VR games are working out of the box or do I need to switch to X11 to play VR games? - How's VR on AMD? I heard it is better with NVIDIA but I could be wrong. - Does exist dedicated communities about VR on Linux? Can you share some?
If you need more informations, tell me and I'm glad to respond!
Thanks!
submitted by /u/v38armageddon_[link] [comments]