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Fix for graphical artifacts glitches on NVIDIA 595 drivers (The Last of Us Part 2)
I found a workaround for the weird artifacts glitches and shapes appearing in some games on the NVIDIA 595 drivers. This also resulted in highly stable performance for me in The Last of Us Part II.
- Go to the game settings and raise the Texture quality to the maximum to fill up your VRAM completely
- The game will lag heavily (dropping to around 2 FPS) or seem like it's freezing
- Exit the settings menu and return to the actual gameplay screen
- Open the settings again and reduce the Texture quality back to a suitable level for your VRAM
After doing this, the lag should disappear, your FPS will stabilize nicely, and most importantly the graphical glitches will completely vanish
I am not sure if this applies only to The Last of Us Part II. If anyone is experiencing the same issue in other games, give this a try.
submitted by /u/zeruxuf[link] [comments]
[Solved] Fix for graphical artifacts glitches on NVIDIA 595 drivers (The Last of Us Part 2)
I found a workaround for the weird artifacts glitches and shapes appearing in some games on the NVIDIA 595 drivers. This also resulted in highly stable performance for me in The Last of Us Part II.
- Go to the game settings and raise the Texture quality to the maximum to fill up your VRAM completely
- The game will lag heavily (dropping to around 2 FPS) or seem like it's freezing
- Exit the settings menu and return to the actual gameplay screen
- Open the settings again and reduce the Texture quality back to a suitable level for your VRAM
After doing this, the lag should disappear, your FPS will stabilize nicely, and most importantly the graphical glitches will completely vanish
I am not sure if this applies only to The Last of Us Part II. If anyone is experiencing the same issue in other games, give this a try.
submitted by /u/zeruxuf[link] [comments]
If you're having performance issues, check your power settings
This might be a complete no-brainer for a lot of people on this subreddit, but as someone who recently swapped to Linux from Windows and started benchmarking some games, it went completely over my head.
I was having loads of framerate drops on a bunch of games (Nier Automata, Final Fantasy 14, etc) and i couldn't for the life of me figure it out why. Tried many different versions of proton, compatibility tricks, you name it.
Turns out it was just my power profile set to "balanced" that was downclocking the CPU and causing massive frame drops. After i set it to "performance", all my framerate problems magically went away, and i felt so dumb.
Not a single guide out there mentioned it could be a factor, presumably because it is quite obvious.
Posting here just in case someone is facing the same issues, as stupid as it sounds.
submitted by /u/grimApplepie[link] [comments]
Sharing my mangohud config since i don't see a lot around
This is just basically a combination of my preferences and based on what i could find around here lol
Hope it helps
You can turn on the CPU wattage by clicking the red button on goverlay's metrics
Yes, 2nd photo is slightly cut-off on top my bad.
submitted by /u/Xelieu[link] [comments]
8bitdo 2C ultimate wired on Debian?
Currently my laptop had Debian 12, the kernal is the 6.1.0-44-amd64, I my Xbox 360 wired controller is starting to die. I was wandering if this controller is compatible, I found some posts from a year ago and the aswer are a bit confused and not really clear. Does anyone know about the compatibility? Because it's listed to be compatible only with Windows and Android. Thank you in advance!
submitted by /u/IpodLad[link] [comments]
CS2 randomly stops having audio, any help?
Hey everyone
I have recently been playing cs2 with my friends but for some reason, after like 15 minutes playing a game, all audio suddenly stops.
This makes the game not very enjoyable, so I'd love to fix this if possible
I tried a pipewire thingy but turns out that was from 2 years ago lmao, and I didn't find anything recent to help. Does anyone have a clue?
submitted by /u/Godidi_101[link] [comments]
Tell me what options I have for HWINFO64 and Fan Control. The two programs stopping me from maining CachyOS
I have tried multiple times to switch to Linux as my main OS. But no HWINFO64 and no Fan Control have stopped me every time. No afterburner for setting 80% power limit kind of stinks but I know it's possible to set this via konsole. Not sure how reliable it is doing it that way though..
I have a 4090 so I need to be able to monitor and set alarms for 12vhpwr voltage...just in case. This may be less necessary when I eventually get a wireview pro 2 or Ampinel unit. Until then, I haven't been able to find any suitable alternatives on Linux for HWINFO64.
Fan Control there is simply nothing as good as this for Linux. I have a fan curve for my CPU fans, a fan curve for 9 NF A12x25 case fans, and a fan curve for my 4090. I have it optimized to be as quiet as possible while still retaining good temps.
People will say well just use Bios fan control, but even set manually I just can't get it as smooth/quiet/reliable as with Fan Control. Being able to tie all fans to different graphs and select which sensor to base them off of is just the best way to do it hands down.
Do I have any options here?
submitted by /u/ZoteTheMitey[link] [comments]
sched-ext (scx_lavd) and WINE_CPU_TOPOLOGY at the same time - Yay or Nay?
I'm a noob in the Linux Gaming space, so apologies for my novice question. I have searched this subreddit to see if this question was already answered, but I couldn't find it.
Question: is it generally OK to use sched-ext (scx_lavd) and WINE_CPU_TOPOLOGY at the same time?
Context: I have a 9950X3D, and I was used to being able to have games run on CCD0 only on Windows. I learned of the WINE_CPU_TOPOLOGY launch option in Steam, and that seemed to be working great.
Later, I learned about sched-ext (scx_lavd in particular seems to be recommended for 1% lows), and I have been using these at together to satisfactory performance.
However, a friend of mine said that you should not use these together as they might interfere with each other and cause frametime spikes. In theory that sounds plausible but I have not noticed this during gameplay. (I mainly play The Finals if that matters.)
What are your best practices regarding using these two methods at the same time? Thanks in advance!
submitted by /u/dyna_black[link] [comments]
Marvel's Spiderman 2 running but...
Omarchy (Arch + hyprland)
Laptop specifications:- RTX2050 4GB 16GB RAM i5-11400H
Graphics options:- Very low quality Dlss balanced 1080p
Used Lutris with wine 11.5 Tried with ge proton But got stuck on loading screen for too long
When I played Spider-Man 2 it started normally but when I actually started playing it it was barely running on 30fps High lag, frame drops
Any suggestion Or should I delete it
submitted by /u/Inevitable_Grab_4559[link] [comments]
Few fixes for SteamGUI or games black screen issue during Remote Play
New plugin Deck Shelves
Hello everyone!
I'm working on a plugin for something I really hoped Valve would make, but hasn't yet.
My desktop Steam account has some collections that transform into something like a game shelf in the PC Steam library interface. I wanted something similar in Deck's game mode, so…
Hope you like it
submitted by /u/santojon[link] [comments]
Windows 11 vs Linux (CachyOS) - RX 6700 XT (Adrenalin 26.3.1 vs MESA 26.0.3)
The performance on Linux (CachyOS) is impressive, showing strong results with MESA 26.0.3.
submitted by /u/JVSTITIA[link] [comments]
do you play Dwarf Fortress, and what's your current/upstream distro?
i predict that most Dwarf Fortress players will use Debian, or Debian based distro's.
(sorry other distro's)
submitted by /u/The-Futuristic-Salad[link] [comments]
I built Phantom — play any Android mobile game on Linux with keyboard and mouse, like BlueStacks but native and open source. Here's PUBG running.
Hello Linux community, I need support from all over the world, stars and contribution that we build the next revolution of gaming on linux.
I built Phantom — play any Android mobile game on Linux with keyboard and mouse, like BlueStacks but native and open source. Here's PUBG running.
For years, the answer to "can you actually play mobile games on Waydroid?" has been "kind of, if you have a touchscreen." I got tired of that answer.
What Phantom does:
Captures your keyboard and mouse on the Linux host via evdev
Translates every input through a deterministic profile engine into real Android MotionEvents
Injects those touch events inside the Waydroid container through an Android-side server running via app_process — no fake uinput hacks, real touch events that games cannot distinguish from a finger
Ships with a GUI for live profile editing and push
Supports joysticks (fixed and floating), aim/camera, drag, macros, hold-tap, toggle-tap, layer shifts, and more
Games with shipped profiles already:
PUBG Mobile
Genshin Impact
Asphalt 8 & 9
Temple Run
Subway Surfers
eFootball
Built entirely in Rust.. The whole stack — daemon, profile engine, IPC protocol, Android socket protocol, and GUI.
How to get it:
```
git clone https://github.com/oliviermugishak/phantom
cd phantom
./install.sh
```
You need Waydroid running first. Then:
```
waydroid session start
waydroid show-full-ui
sudo phantom --daemon
phantom load ~/.config/phantom/profiles/pubg.json
phantom enter-capture
```
Press F8 to toggle capture, F1 to switch between aim and menu touch, F2 to shut down. For some devices its essential for fn lock to be on.
Requirements:
Linux with Waydroid installed and working
Rust toolchain (cargo) for building
A Wayland compositor (works on Hyprland, GNOME, and others)
sudo for evdev grab
Why not just use Waydroid as-is?
Waydroid gives you Android on Linux. It does not give you a way to play games that expect touch input. Phantom is the missing layer between your hardware and the game.
Why not uinput?
The uinput path exists as a fallback but most games reject or mishandle synthetic uinput touch. The Android-side injection path through InputManager.injectInputEvent() is what actually works reliably across games.
I have been building this alone. The code is MIT licensed, fully documented, and I want the Linux gaming community to use it, break it, and help make it better.
GitHub: https://github.com/oliviermugishak/phantom
AMA.
submitted by /u/Cute_Figure1146[link] [comments]
Why is there no Wayland support for Second Life viewers (Firestorm, etc.)? Technical or strategic reasons?
Warzone 2100: Version 4.7.0 released https://playingtux.com/articles/warzone-2100-version-470-released?lang=en #Linux #Gaming #LinuxGaming
Warzone 2100: Version 4.7.0 released https://playingtux.com/articles/warzone-2100-version-470-released?lang=en #Linux #Gaming #LinuxGaming
Generic and small mouse cursor on games run via Proton
Hello.
I use the Bibata Modern Classic (24px) cursor on Linux Mint 22.3 but whenever I run a game via proton, the cursor becomes what looks like a generic mouse pointer (see the image, on the "Play" button) which is also very small, making some games very hard to play.
How to make my proton games use my cursor theme and size?
- Distro: Linux Mint 22.3
- DE: Cinnamon 6.6.7 (X11)
- Steam installation: .deb (steam-installer) 1:1.0.0.79~ds-2
- Tested Proton versions: Experimental, GE-Latest, 9.0
I also tried using XCUSOR_SIZE=48 %command% as launch option without success.
submitted by /u/Il_totore[link] [comments]
[SEIZURE WARNING] weird shit Like this Always Happens when trying to Play Plague Inc with controller
Android Shmups on Linux? how?
Since there is a lot of Android exclusive smups is there a way to get them running on linux?
submitted by /u/Anstellos[link] [comments]
I was fed up with Microslop..
Hi,
So a few days ago I was totally fed up with Microslop and decided it was time to ditch the AI infested, account only OS and switched to CachyOS. The only thing I miss is being able to play a few games that has kernel level anti cheat but even that is a feature nowadays that I don't have to play them.
I was actually so FED UP that I decided to incorporate which games are playable on Linux on my own website https://whatalaunch.com/game/hogwarts-legacy
I will look back at this moment with gratitude and happiness that I don't get to be in that awful OS.
submitted by /u/PuzzledCauliflower35[link] [comments]
