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[Pop!_OS 24.04] Minecraft 1.12.2 does not properly enter fullscreen
I just recently installed the new Pop!_OS update, and with it the COSMIC DE built on Wayland. I was interested in trying it because Minecraft 1.12.2 really didn't like being taken out of fullscreen when running on Pop!_OS 22.04 (due to an issue with X11/GNOME), and I would have to restart the GNOME shell every time I closed the game or alt-tabbed out of it. While it now works totally fine when I click out of the window, a new issue has arisen: it just doesn't enter fullscreen properly. Minecraft 1.21 works fine, as shown initially in the video. But when I press F11 or toggle the option in 1.12.2, the window increases in size by a bit (but doesn't even maximize) while the in-game graphics appear to render at the intended fullscreen size.
I figured this was an issue with Wayland, but from searching around the internet I couldn't find anything similar. I'm currently using the flatpak version of Prism Launcher, though I think this is more of an issue with the game/DE rather than the launcher. The game itself seems perfectly stable so far and hasn't crashed. I've tried using the GLThreadedOptimizations environment variable set to 0, which didn't work. I also haven't been able to get gamescope to work on this PC (missing dependencies with apk, and even though I downloaded it successfully with flatpak I haven't been able to make it work with Prism Launcher or my instance), and from what I've read I don't think it'll solve my issue either.
My specs are:
- AMD Ryzen 7 9800X3D 4.7GHz 8-core
- GeForce RTX 5070Ti 16GB
- V-COLOR DDR5 2x16 GB (8000MHz)
(My PC should DEFINITELY be able to run it)
If anyone might know why this is happening or help me find solutions, please let me know!
submitted by /u/RjazzProductions[link] [comments]
Kafr Halab AAS Large (2025-11-08) | Project Reality Full Round - SL POV
Joint Force, a 2D puzzle game, is now available on Steam
Elden Ring Nightreign doesn't see controller
Steam copy, controller most definitely works (in vanilla Elden Ring as an egregious example), Spacewar fix doesn't do anything. From what I understand there's a problem between steaminput and the game itself, since controller works in everything else.
My setup is CachyOS + KDE Plasma (Wayland), controller is 8bitdo Pro2 wired.
What do?
submitted by /u/trappedherretic[link] [comments]
Audio crackles in some Proton games, ONLY IF the game is in fullscreen AND in my 1st monitor.
My monitor is a basic 1080p 60hz display, with no sync technologies.
My specs are: Ryzen 5600g, B550M Pro-VDH Wifi, RX 5700 XT
I'm using Kubuntu, with Wayland, audio being Pipewire
The headphones are plugged directly to the back of the motherboard
List of things I've tried:
PULSE_LATENCY_MSEC=60 %command% in the Steam game's launch options
pw-metadata -n settings 0 clock.force-quantum 1024 in the pactl info terminal screen
I don't have any "pipewire" folder in my .config folder, so couldn't change anything there
Running the games with Gamescope
Running the games in Window Fullscreen from the System Settings Shortcuts
None of the things above, worked at all. Can anyone help me out with this? Thanks in advance!
submitted by /u/Lisanicolas365[link] [comments]
Lutris: How do I delete the game files but not my saves/settings
Is Linux the answer to ram shortage?
After replacing my windows 11 install with Arch based Linux distro I have noticed significant ram usage reduction in gaming, how significant of a change have you personally noticed?
I have asked the same question on Pcmasterrace, now I want to hear from actual Linux users:
https://www.reddit.com/r/pcmasterrace/s/GmQ0WKVdNC
submitted by /u/hackiv[link] [comments]
Bazzitr or Cachy Os
Hey guys, i just installed bazzite for the first time and while is working alright im having some hard hard time configuring things making them work, is cachy os more easy to use? Im only gaming and i pirate most of the games. I have an i7 12700k Rtx 4070 32gb ddr5 Nvme m.2 storage
submitted by /u/Existing-Actuary-276[link] [comments]
Bottles snapshots not visible
I have a bunch of Windows games running in a bottle set up in Bottles, and I ran into a pretty dumb issue with it. I took a snapshot of the state of the bottle, which uses about 200GB of disk space and the end result is that the snapshot doesn't show up in the user interface but still takes up the disk space.
There's a 200GB mess of files with non- human-readable names under a directory called ".vfs" inside the Bottles directory tree now which I assume is the snapshot. I'm hesitant to touch it in case just deleting it breaks something.
I'd really appreciate if anyone with experience with Bottles could point me to how to either make the snapshot visible or delete it cleanly so it doesn't just sit there taking up space. The online documentation for Bottles doesn't even mention the snapshot feature and googling brought up literally no mention of the whole feature either.
submitted by /u/Smooth-Buffalo-9316[link] [comments]
