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Cyberpunk 2077 VR Mods
Hello!
I'm looking to see if I can get any VR mods working with Cyberpunk 2077. It current runs perfectly via Proton in normal mode. I tried UEVR via these instructions, but the game crashes when I attempt the injection. I'd happily pay for the the Luke Ross mod, but I've read that it relies on an API call that's not implemented in WINE/Proton. Does anyone have any suggestions?
Many thanks!
submitted by /u/DoktoroChapelo[link] [comments]
Recording game play on roblox sober
Roblox Sober, a way to play roblox on linux, is being annoying with obs game capture, I downloaded Vulkan Capture for OBS and still is weird, any fixes?
submitted by /u/SonicTrainfan[link] [comments]
Help, Vulkan games not working on AMD RX 9070 XT!
I recently bought a new PC, and I'm having some trouble playing games through Steam. I think it's specifically a problem with Vulkan, as games launch fine when using an OpenGL renderer (for those games that allow you to choose rendering before launching).
I thought it was because I didn't have Vulkan drivers(?) installed, so I installed amdvlk, and that got vkcube working. But that didn't fix the problem for Steam games...
I'm not sure what to do, and I haven't been able to find a solution online.
A little more information:
- GPU: AMD RX 9070 XT
- CPU: AMD Ryzen 9 9950X3D
- Distro: Linux Mint 22.1 Xia (based on Ubuntu 24.04 noble)
- Kernel: 6.11.0-26-generic
- Steam installed through sudo apt install steam
- Proton version set to Proton Hotfix (the default)
- Mesa version: 25.0.0
Let me know if I need to provide any more info. Any help appreciated!
submitted by /u/SukusMcSwag[link] [comments]
Cyberpunk 2077 - much worse performance than on Windows
Hi. I recently started playing Cyberpunk 2077, but I noticed pretty low performance. I watched YouTube benchmarks on the same GPU (AMD Radeon RX 7700 XT with Ryzen 5 7600 as CPU, 16GB RAM), and they had way better performance. Then I tried installing the game on Windows, and I too got much better frame rates.
With Linux, I get about 100 on ray-tracing ultra on 1080p, with FSR3 framegen enabled. However, even the framegen does not feel like it is doing anything; it boosts the framerate in numbers, but it still feels below 60 FPS. On Windows my monitor was locked at 60Hz so with FSR3 FG on, I got stable 120 FPS on same settings on the benchmark.
I tried running the game in gamemode too, but that did not help. Any further suggestions?
submitted by /u/SanttuPOIKA----[link] [comments]
Genshin Impact wont start anymore
Hi, i plyed GS in heroic and didnt had issues. Yesterday i could launch and play. But today i get a crash after clicking „start game“. I got a losding spinner with „activating“ and after that it crashed. I tried now with Bottles, Steam and the unknown launcher. All hsve the same issue. Is there any known bug?
submitted by /u/GroSZmeister[link] [comments]
Crashes/System freezing and unresponsive for Dota 2 on linux mint
The issue happens whenever I enter a match or shortly after the game starts. I opened the game natively and the problem persists with any solutions that I can find through surface level googling
- - - - - - - - - -
System information:-
System:
Kernel: 6.14.8-x64v2-xanmod1 arch: x86_64 bits: 64 compiler: gcc v: 14.2.0 clocksource: tsc
Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin v: 6.4.1 vt: 7 dm: LightDM v: 1.30.0
Distro: Linux Mint 22.1 Xia base: Ubuntu 24.04 noble
Machine:
Type: Laptop System: Dell product: Inspiron 5566 v: N/A serial: <superuser required> Chassis:
type: 10 serial: <superuser required>
Mobo: Dell model: 0YRTVV v: A00 serial: <superuser required> part-nu: 07DE
uuid: <superuser required> UEFI: Dell v: 1.18.0 date: 01/11/2022
Battery:
ID-1: BAT0 charge: 18.4 Wh (93.4%) condition: 19.7/41.4 Wh (47.6%) volts: 16.1 min: 14.8
model: LGC-LGC2.80 DELL 991XP71 type: Li-poly serial: <filter> status: not charging
CPU:
Info: dual core model: Intel Core i3-7100U bits: 64 type: MT MCP smt: enabled
arch: Amber/Kaby Lake note: check rev: 9 cache: L1: 128 KiB L2: 512 KiB L3: 3 MiB
Speed (MHz): avg: 2400 min/max: 400/2400 cores: 1: 2400 2: 2400 3: 2400 4: 2400 bogomips: 19200
Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Graphics:
Device-1: Intel HD Graphics 620 vendor: Dell driver: i915 v: kernel arch: Gen-9.5 ports:
active: HDMI-A-1 off: eDP-1 empty: none bus-ID: 00:02.0 chip-ID: 8086:5916 class-ID: 0300
Device-2: Microdia Integrated Webcam HD driver: uvcvideo type: USB rev: 2.0 speed: 480 Mb/s
lanes: 1 bus-ID: 1-5:4 chip-ID: 0c45:6712 class-ID: 0e02
Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: modesetting
unloaded: fbdev,vesa dri: iris gpu: i915 display-ID: :0 screens: 1
Screen-1: 0 s-res: 1920x1080 s-dpi: 96 s-size: 508x286mm (20.00x11.26") s-diag: 583mm (22.95")
Monitor-1: HDMI-A-1 mapped: HDMI-1 pos: primary model: Samsung LF27T35 serial: <filter>
res: 1920x1080 hz: 60 dpi: 82 size: 598x337mm (23.54x13.27") diag: 686mm (27") modes:
max: 1920x1080 min: 720x400
Monitor-2: eDP-1 note: disabled model: LG Display 0x0525 res: 1920x1080 dpi: 101
size: 344x194mm (13.54x7.64") diag: 395mm (15.5") modes: 1366x768
API: EGL v: 1.5 hw: drv: intel iris platforms: device: 0 drv: iris device: 1 drv: swrast gbm:
drv: iris surfaceless: drv: iris x11: drv: iris inactive: wayland
API: OpenGL v: 4.6 compat-v: 4.5 vendor: intel mesa v: 25.1.1 glx-v: 1.4 direct-render: yes
renderer: Mesa Intel HD Graphics 620 (KBL GT2) device-ID: 8086:5916
Audio:
Device-1: Intel Sunrise Point-LP HD Audio vendor: Dell driver: snd_hda_intel v: kernel
bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403
API: ALSA v: k6.14.8-x64v2-xanmod1 status: kernel-api
Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active
2: wireplumber status: active 3: pipewire-alsa type: plugin
Network:
Device-1: Qualcomm Atheros QCA9565 / AR9565 Wireless Network Adapter vendor: Dell Vostro 3470
driver: ath9k v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 01:00.0 chip-ID: 168c:0036
class-ID: 0280
IF: wlp1s0 state: down mac: <filter>
Device-2: Realtek RTL810xE PCI Express Fast Ethernet vendor: Dell driver: r8169 v: kernel pcie:
speed: 2.5 GT/s lanes: 1 port: e000 bus-ID: 02:00.0 chip-ID: 10ec:8136 class-ID: 0200
IF: enp2s0 state: up speed: 100 Mbps duplex: full mac: <filter>
Bluetooth:
Device-1: Qualcomm Atheros driver: btusb v: 0.8 type: USB rev: 1.1 speed: 12 Mb/s lanes: 1
bus-ID: 1-8:7 chip-ID: 0cf3:e005 class-ID: e001
Report: hciconfig ID: hci0 rfk-id: 1 state: down bt-service: enabled,running rfk-block:
hardware: no software: yes address: <filter>
Drives:
Local Storage: total: 521.66 GiB used: 102.25 GiB (19.6%)
ID-1: /dev/sda vendor: Biostar model: S100-240GB size: 223.57 GiB speed: 6.0 Gb/s tech: SSD
serial: <filter> fw-rev: V4.7 scheme: GPT
ID-2: /dev/sdb vendor: Seagate model: ST9320423AS size: 298.09 GiB type: USB rev: 2.0
spd: 480 Mb/s lanes: 1 tech: HDD rpm: 7200 serial: <filter> scheme: MBR
Partition:
ID-1: / size: 218.51 GiB used: 94.29 GiB (43.2%) fs: ext4 dev: /dev/sda3
ID-2: /boot/efi size: 512 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/sda2
Swap:
ID-1: swap-1 type: file size: 2 GiB used: 1.12 GiB (55.9%) priority: -2 file: /swapfile
USB:
Hub-1: 1-0:1 info: hi-speed hub with single TT ports: 12 rev: 2.0 speed: 480 Mb/s lanes: 1
chip-ID: 1d6b:0002 class-ID: 0900
Device-1: 1-1:2 info: Super Top M6116 SATA Bridge type: mass storage driver: usb-storage
interfaces: 1 rev: 2.0 speed: 480 Mb/s lanes: 1 power: 2mA chip-ID: 14cd:6116 class-ID: 0806
serial: <filter>
Device-2: 1-3:3 info: Logitech G502 SE HERO Gaming Mouse type: mouse,HID
driver: hid-generic,usbhid interfaces: 2 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 300mA
chip-ID: 046d:c08b class-ID: 0300 serial: <filter>
Device-3: 1-5:4 info: Microdia Integrated Webcam HD type: video driver: uvcvideo interfaces: 2
rev: 2.0 speed: 480 Mb/s lanes: 1 power: 500mA chip-ID: 0c45:6712 class-ID: 0e02
Device-4: 1-6:5 info: Realtek RTS5129 Card Reader Controller type: <vendor specific>
driver: rtsx_usb,rtsx_usb_ms,rtsx_usb_sdmmc interfaces: 1 rev: 2.0 speed: 480 Mb/s lanes: 1
power: 500mA chip-ID: 0bda:0129 class-ID: ff00 serial: <filter>
Device-5: 1-8:7 info: Qualcomm Atheros type: bluetooth driver: btusb interfaces: 2 rev: 1.1
speed: 12 Mb/s lanes: 1 power: 100mA chip-ID: 0cf3:e005 class-ID: e001
Hub-2: 2-0:1 info: super-speed hub ports: 6 rev: 3.0 speed: 5 Gb/s lanes: 1 chip-ID: 1d6b:0003
class-ID: 0900
Sensors:
System Temperatures: cpu: 55.0 C pch: 44.0 C mobo: 36.0 C sodimm: SODIMM C
Fan Speeds (rpm): cpu: 0
Repos:
Packages: pm: dpkg pkgs: 2146
No active apt repos in: /etc/apt/sources.list
Active apt repos in: /etc/apt/sources.list.d/kisak-kisak-mesa-noble.list
1: deb [signed-by=/etc/apt/keyrings/kisak-kisak-mesa-noble.gpg] https: //ppa.launchpadcontent.net/kisak/kisak-mesa/ubuntu noble main
Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list
1: deb http: //packages.linuxmint.com xia main upstream import backport
2: deb http: //archive.ubuntu.com/ubuntu noble main restricted universe multiverse
3: deb http: //archive.ubuntu.com/ubuntu noble-updates main restricted universe multiverse
4: deb http: //archive.ubuntu.com/ubuntu noble-backports main restricted universe multiverse
5: deb http: //security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse
Active apt repos in: /etc/apt/sources.list.d/xanmod-release.list
1: deb [signed-by=/etc/apt/keyrings/xanmod-archive-keyring.gpg] http: //deb.xanmod.org releases main
Info:
Memory: total: 8 GiB available: 7.66 GiB used: 3.12 GiB (40.8%)
Processes: 247 Power: uptime: 1h 8m states: freeze,mem,disk suspend: deep wakeups: 0
hibernate: platform Init: systemd v: 255 target: graphical (5) default: graphical
Compilers: gcc: 13.3.0 Client: Unknown python3.12 client inxi: 3.3.34
- - - - - - - - - -
I am totally new to linux so, any insight is much appreciated.
Thanks.
submitted by /u/EffortOutrageous1340[link] [comments]
Steam performance issues while Chromium open
Hi community,
A while back, I used to use chromium with my linux gaming PC until recently I've been having this very strange issue. Whenever I have Chromium open for a long time (steam is also always open) and after a while launch a game on steam...I'll get REALLY low fps (like 10 fps). For this reason I've had to use firefox and the issue has gone away.
I would like to know if anyone else is having, or has had, this issue before. If so...were you able to fix it?
This is driving me absolutely insane...I just cannot find what is causing the issue.
PC specs:
mobo: Gigabyte B450 AORUS M
AMD Ryzen 5 5600X 6-Core Processor
32G RAM
RX 6600 8GB video card
1440p monitor @ 165hz
1TB nvme
OS -- Arch Linux vanilla...however...I've tried a bunch of Linux distros and it's the same issue.
submitted by /u/delf0s[link] [comments]
Recent W10 to Arch convert here, I have some very specific questions related to Nvidia's Low Latency Mode and the Screen Tearing setting in KDE Plasma/Wayland.
As per the subject line, I switched to Arch, last Sunday in fact, everything has been (mostly) smooth so far, but there are two points I haven't been able to find satisfactory answers on:
1) By default, KDE Plasma/Wayland has a Screen Tearing setting under Display Configuration that's turned on by default (Allow in fullscreen windows), would this override V-Sync or G-Sync in games at all?
2) In the Nvidia Control Panel in Windows, there's a toggle for Low Latency Mode (originally known as maximum pre-rendered frames) where you can set it to On or Ultra, and I am wondering if that setting exists for the proprietary Nvidia driver in Linux, because I want to flip it on, and nvidia-settings is unhelpful for this.
For those unfamiliar with the Low Latency Mode settings or those needing a refresher, I don't remember exactly when Nvidia changed that setting, but it used to be called "Maximum Pre-Rendered Frames," the default was either 3 or 4, and you could set it to 1 to keep the frame queue low and thus latency lower. Setting Low Latency Mode to On basically was equivalent to setting the aforementioned setting to 1, and the Ultra setting for Low Latency Mode was basically turning on the predecessor to Nvidia Reflex.
submitted by /u/Iriodus[link] [comments]
Serious Question: What does the latest Windows 11 Pro 24H2 have that Bazzite OS doesn't for a gamer who plays single-player/AAA & competitive shooters?
So for quick context, I'm currently running Windows 11 Pro 24H2 on Hardware listen below:
Ryzen 5 7600 on Stock cooler (Latest chipset driver)
Nvidia RTX 3060Ti MSI Ventus 3x (572.83 driver NVCP only)
MSI B650 Tomahawk WiFi (Latest BIOS version 25/3/06)
32GB (16x2) Teamgroup T-create DDR5 6000Mhz CL30 (Expo profile 1)
1 TB WD SN850x (Boot drive for W11 with latest firmware)
1TB WD Blue SATA SSD (Game drive 1)
500GB 860 Evo SATA SSD (Game drive 2)
Acer Nitro XV272U W2 27" QHD IPS 240Hz (primary display)
BenQ Zowie 24" TN LCD (secondary display)
Keychron K8 Wireless Mechanical keyboard (I use it wired for latency reasons)
HyperX Pulsefire Haste
I usually play games using official launchers like: Steam, Epic Games, Rockstar Launcher, EA, GOG, Ubisoft, Riot client, My.Games and some more.
So the games I usually being playing for the past 6-9 months until now are:
- Cyberpunk 2077
- Warface
- Xdefiant
- RDR2
- Forza Horizon 5 & 4
- Metro Exodus
- Horizon Zero Dawn
- Witcher 3
- Resident Evil 4
- Valorant (I don't play it anymore)
- Apex Legends
- Combat Master
- Need for Speed Heat
- Need for Speed Unbound
- Nioh 1 & 2
- AQW
- TLOU part 1
- Far Cry 3
- Control
- GTA V (SP/Online)
- God of War
- The Division
- Assassin's Creed Unity/Syndicate/Origins
- Tomb Raider
- Doom
Question is, technical Linux knowledge and troubleshooting aside.
Experts who have tried-and-tested, switched from Windows 11 OS to Bazzite OS is there any benefit and noticeable advantages in terms of FPS (better frametimes, 1% lows, Average), input lag, latency, compatibility, drivers, mod support?
How are the Ethernet/WiFi drivers on Bazzite compared to W11?
Will bloatware, spyware, adware, and other forms of data collection will be limited or non-existent when compared to W11?
How is the update lifecycle on Bazzite when compared to W11?
How is the feature support in Bazzite when compared to W11? Like HDR, 10-bit, DLSS, LSFG
How is the resource utilisation outside of games when compared to W11? especially IDLE, Wattage, CPU/GPU/RAM/NVMe utilisation
How does 3rd party tools like VLC, Qbitorrent, Revo Uninstaller, LatencyMon, Process lasso, GPU-Z, CPU-Z, WD dashboard, Samsung Magician, Ryzen Master, Firefox look like when compared to W11?
Is there anything unique that I will experience in bazzite that I won't in W11?
What are the compromises that I have to accept and face when moving to Bazzite?
How is the multiplayer experience in terms of connectivity like ping, network latency, packet loss when compared to W11?
Lastly, how optimized is gaming and game support on bazzite when compared to W11?
Sorry for the barrage of questions that may or may not have been answered before, but, everyone has different system configurations and situations/use cases for why they switch OSes.
I just want you people to answer/link as much as you want and I will dedicate my time and effort to read it and decide for myself if I want to stay or move. If some of my questions above stupid, please ignore and I apologise in advance for that. Please let me know your thoughts, it is a BIG decision for me.
submitted by /u/NonameideaonlyF[link] [comments]
Far 3.1 frame gen issues.
Seems like any game i try to use fsr3.1 frame gen in , it acts stuttery and laggy. Not acting right. My displays OSD is all over the place. Stalker 2 I'd use it on windows to achieve a high refresh rate and it would be a smooth experience. Not getting that here. Same in oblivion remake. Gamescope or not. I'm using a VRR OLED display with it. Is frame gen through rdna3 still not worked out completely? What am I doing wrong? Running Cachy os with a 7900xt and 7800x3d.
submitted by /u/Waste_Display4947[link] [comments]
Video sliders on VRChat do not work
With GE-Proton or GE-Proton-rtsp video players do work but not properly, the video slider doesn't work so if someone else changes it or you join mid-video you can't really do much about it. Anyone know a fix for that or is that kinda just an issue for now? Been wondering for a while.
submitted by /u/youstolemycaprisun[link] [comments]
Bedrock minecraft in Arch
I am totally new in Minecraft. just started playing in my android today but i want to play on my Arch. specially Bedrock one but couldn't find the correct launcher. i have tried few today but none of them don't support bedrock or i am dumb.
Edit: Crack version
submitted by /u/b01programmer[link] [comments]
Arch linux game on Steam proton don't lunch
So I am on Arch linux and a tiling window manager, DWM
I did installed all required Nvidia and intel drivers and steam then through running prime-run %command%, I did run the games I wanted, these games are Borderlands the pre sequal and Borderlands 2, I am running them after enabling proton for them in competibility tab to play the windows version.
The issue is they used to run time to time perfectly fine for few minutes and then freezing and giving me errors
and after that they didn't run even at lunch and gave me errors you can see in the attached photo
is this config issue, permission , what is this?
Thanks in advance:)
The errors
submitted by /u/Keyvanshid[link] [comments]
Will we ever get a proprietary amd driver for hdmi 2.1
I'm just a regular dude trying to understand... Can I hope to one day get an amd driver that supports hdmj 2.1 to get 4k 120hz vrr on my htpc setup?
submitted by /u/SergeJeante[link] [comments]
CachyOS is the Fastest Growing Distro - Based on the ProtonDB Data
Wochenendrückblick-2025-21 - Kathy Rain 2 und Windward Horizon erschienen - Luanti mit SDL2 - ScummVM holt Nancy Drew - The Wandering Village bald mit Story Mode - GCompris erfuhr sichtbare Zuwendung - uvm.
Ein herzliches Willkommen zu unserem, bislang unglaublichsten, Linux-Gaming Wochenend-Rückblick Nr. 21 im Jahre 2025! Hier listen wir interessante und informative Neuigkeiten aus der Linuxspielewelt auf, die wir zwischen dem 17.05.2025 und dem 24.05.2025 (Redaktionsschluss ca. 15:45 Uhr) zusammengetragen haben.
Woche für Woche tragen für euch meldrian, Nascher, Xilef, Lucki, NoXPhasma und comrad zahlreiche News und Informationen aus der großen, weiten Linux-Gaming-Welt zusammen. Ihr habt Anregungen oder Anmerkungen? Lasst es uns wissen, entweder hier unten in den Kommentaren oder besucht uns im IRC (oder #holarse auf Libera.chat), im Matrix oder im Discord oder quatscht mit uns im Mumble (play.holarse.de, Server-Passwort ist 'holarse')!
Noch direktere News mit, von und über uns findet ihr im Übrigen auf unserem Mastodon im Fediverse-Kanal. Unsere Reviews landen hier und auf unserer Steam-Curator-Seite.
Frage der Woche- GOG, Steam, itch.io und es gibt mit Sicherheit noch weitere Quellen. Github zum Beispiel (ein Gruß geht raus an die Open Source Fraktion). Unabhängig vom Preis oder Lizenz, über welche Plattformen versorgt ihr euch mit Spielen und, wenn ihr erklären wollt, warum gerade dort?
- Warhammer 40000: Gladius - Relics of War bis zum 26.05. um 19 Uhr kostenlos zum Behalten auf Steam. Link (Danke an comrad).
- Transport Fever 3 soll irgendwann 2026 erscheinen. Link
- Die beiden vorherigen Teile gab es nativ mit Linuxunterstützung, unsere Anfrage ob dies auch für den 3. Teil gelten wird läuft noch ...
- Airships: Conquer the Skies verschriftlichte ein paar Zeilen zum Thema "Outdated Ships Bug Explanation". Link
- American Truck Simulator
- Counter-Strike 2 BLAST.TV Austin Major 2025. Link
- Dotage New Roadmap & Upcoming 1.7!. Link
- Thrive darf mit (s)einem Progress Update nicht fehlen! Diese Woche sogar aktuell. Die Ausgabe vom 24. Mai findet ihr hier: Link
- Kathy Rain 2: Soothsayer erschien planmäßig am 20. Mai 2025, inkl. Linuxversion. Steam-Link; GOG-Link;
- Windward Horizon verkündet die Veröffentlichung des schiffreichen Windward Nachfolgers. Link
- Conquest of Elysium 5 präsentiert Version 5.32, das Gildenmeisterupdate, in dem man - erstaunlicherweise - den neuen Gildenmeister spielen kann. Link
- Core Keeper 1.1.2.1 passt die Trefferbox des Elektroschädlings an. Link
- Counter-Strike 2
- Crusader Kings III 1.16.2.1 kommt nun mit zwei neuen Schwierigkeitsstufen daher. Link
- Dota 2 putzt einmal durchs komplette Spiel im Frühjahrsputz 2025. Link
- Factorio…
- Hotel Magnate Update #17 schaltet den Karrieremodus frei. Link
- Kingdoms and Castles Version 123r6 kümmert sich um Drachen, die außerhalb von Gebäuden vertrieben werden. Link
- Learning Factory Update v1.1.7 mit einm Sack voller Korrekturen. Link
- Rosewater Patch 5 entfernt Probleme, wenn man Nadine im "New Bethel"-Garten bestimmte Gegenstände zeigt. Link
- Stellaris 4.0.11 stabilisiert den Mehrspieler. Link
- Terraformers
- The Wandering Village
- Tiny Life 0.47.5 lässt Betten nun beim Schlafengehen beanspruchen anstatt beim Aufstehen. Link
- Voxel Tycoon Update 0.89.0.18-0.89.0.21 beeinflusst Personen- und Posttransporte nun mit der Inflation. Link
- Warside Update 1.2 setzt den Regler auf 11 und fügt eine schlauere KI und einen brutalen Schwierigkeisgrad zum Spiel hinzu. Link
- ZEPHON
- BallisticNG 1.4.1 Dev 1 ist nun verfügbar. Link
- City Game Studio Patch v1.23.0-rc8. Link
- Old World May 21st Updated Test Build. Link
- X4: Foundations 7.60 RC1 jetzt verfügbar. Link
- GCompris Version 25.1 und Version 4.3.1 wurden veröffentlicht. Link
- Während erstere, höhere Versionsnummer diejenige mit dem neusten Entwicklungen ist, siehe Changelog ...
- ... ist die niedrigiere Versionsnummer lediglich ein Bugfix-Release für eine ältere, jedoch noch mit 32bit kompatible Version für alte Systeme.
- Luanti (Minetest) 5.12.0 bringt SDL2 für Fensterverwaltung und Eingabesteuerung. Was im Zuge eines Upgrade alles kaputt gehen kann, was problemlos möglich ist und was die neue Version sonst noch so an Feinheiten bereits hält, das lest ihr hier: Link
- MegaMek
- naev v0.12.5 ist ein neues aber vergleichsweise kleines Release. Trotzdem schick. U.a. wurde ein Fehler behoben welcher die Schiffsvielfalt einschränkte. Link
- OpenTESArena (Open-source re-implementation of The Elder Scrolls: Arena) Update 0.16.0 liefert "greatly-improved player movement". So nämlich. Ha! Außerdem noch vieles weiteres (großes Changelog). Link
- Speed Dreams mit einem ersten ReleaseCandidate von/für v2.4.2-rc1, wobei das Changelog nicht als solches vorhanden scheint. Link
- TR1X
- TR1X 4.11 neben vielen Anpassungen fortan auch mit "/help command". Link
- TR1X 4.11.1: "fixed crashes in the save dialog on Linux!", dank dafür, und noch 2-3 Sachen mehr. Link
- TR1X 4.11.2 beinhaltet 4 Veränderungen. Link
- TR2X 1.1 erhielt (ebenfalls) den /help command, einen FPS Counter, ein fläschendes Demo-Banner und noch viele Sachen mehr! Link
- Unciv 4.16.10 implementiert eine Behebung für den "Stadtübersicht: Scrollen geht nicht!"-Fehler. Link
- You Must Construct Additional.. hat in den beiden Hauptversionen zu viel geschraubt als das wir es einzeln beleuchten könnten. Am besten selbst reinlesen. Was das "testlua"-Ding ist, keine Ahnung "aber ihr habt davon gehört!".
- Adventure Game Studio
- Bazzite ... war die vergangenen Tage etwas ungehalten, geradezu inkontinent ... die Versionsmeldungen liefen nur so raus, quasi.
- MonoGame v3.8.4-preview.5. Link
- Pipewire 1.4.3. Link
- Rare Pre-release 1.11.3.125. Link
- Proton (GloriousEggroll)
- ScummVM ...
- ... "Nancy Drew: Secret of the Scarlet Hand" und "Nancy Drew: Ghost Dogs of Moon Lake" sind im public test angekommen und können, nun ja, von der breiten Öffentlichkeit getestet werden. "Two more Nancy Drew Mysteries solved!", mehr dazu lest ihr hier: Link
- ... (scheinbar) vollständigen Support für "Ripley's Believe It Or Not! The Secret of Master Lu", was ebenfalls getestet werden darf. "A new game for testing. Believe It Or Not". Mehr Infos hier: Link
- Wine teilt mit, dass Vkd3d (die Direct3D-zu-Vulkan ÜbersetzungsungsBib) Version 1.16 veröffentlicht wurde. Link
- Steam Steam Client Update - May 20th. Link
- Steam Deck Beta Client Update: May 19th. Link
- Steam Deck Client Update: May 20th. Link
- Steam Deck SteamOS 3.7.7 Beta: Sunny & Gizmo. Link
- Steam Deck SteamOS 3.7.8: Go Country. Link
- Steam Deck Beta Client Update: May 23rd. Link
- Steam Client Beta May 19th. Link
- NVIDIA (Open Source Module) 570.153.02. Link
Tidehold vom Entwickler "outstar" ist eine minimalistische Linuxgaming Perle für zwischendurch. Man baut, in feinster 2D Pixelgrafik und auf vielen einzelnen Feldern, eine Basis im Ozean, errichtet so Farmen, Minen oder Behausungen sowie O2-Tanks und Radare und erhält, je nachdem wie taktisch man diese Anlagen platziert, jeweils daraus Ressourcen generiert, die man wiederum dazu verwendet die Basis weiter auszubauen und seinen Wertstoffspeicher aufzufüllen.
Läuft prinzipiell direkt im Browser, gibt es aber auch kostenlos im Download. Viel Spaß! itch.io-Link
In der vergangenen Woche wurden die Artikel von Dominions 2: The Ascension Wars,Dominions,Kathy Rain, Vertigo und oerkki - remaster neu angelegt und/oder überarbeitet.
Allen fleißigen Autoren vielen Dank!
- Auf GOG läuft derzeit das "Warhammer Skulls 2025 Festval of Video Games". Heißt, die Plattform wird derzeit mit allerlei Spielen aus dem Universum zum vergünstigten Preisen um sich. Ob überhaupt Linux und generell weitere Informationen erhaltet ihr hier: Link
Wir stellen für folgende Spiele einen oder mehrere Gameserver über unseren Server play.holarse.de und dem Server-Passwort holarse zur Verfügung. Den Status und die Version der Spielserver könnt ihr über unser Dashboard einsehen.
Spiel Port Anmerkung 7 Days To Die 26900 ARK: Survival Evolved 7777 TheIsland/PVE ECO 3000 Factorio 34197 Neue Karte mit Space Age DLC Minecraft 25565 Whitelist-Only, Karte Voxelibre (ehem. MineClone 2) 30009 Whitelist-Only, Karte (im Incognito-Mode öffnen wg. TLS) OpenRA (Tiberian Dawn) 1237 Release OpenRA (Red Alert) 1236 Release OpenHV 1234 stable Version OpenHV 1235 neueste (Vorab-)Version Stendhal Valheim 2456 Linux-Streamer und Linux-Gaming-Youtuber- As Reiter spielt ausschließlich unter Linux sowohl Open Source, nette Indietitel aber auch Windows-Spiele unter Proton. Youtube-Link
- Corben78, VR-, Sci-fi- oder Horrorspiele unter Linux. Twitch-Link
- derhass bezeichnet sich - paradoxerweise - selbst nicht als Streamer, streamt aber ab und an! Hauptsächlich Overload Multiplayer. Aber immer Linux. Twitch-Link
- GTuxTV spielt gerne neue Titel und bedient sich allem, was Wine und Proton aber auch nativ zu bieten hat. Youtube-Link
- hatniX zockt an 5 Abenden in der Woche (Mi - Mo) stets zur Prime Time bis spät in die Nacht nativ oder via wine Spiele unter Linux und bezieht seinen "hatclan" per Chat mit ein. Was gespielt wird findet sich stets gepflegt im aktuellen Streamplan (hatnix.net-Link).
- Nerdgrrrl, Linuxgamerin mit Schwäche für Zombies. Twitch-Link
- Open Source Games stellt hauptsächlich, wie der Name schon vermuten lässt, Open Source Spiele vor. Youtube-Link
- opensource_gaming: Nicht zwingend Linux-Only aber dafür Open Source. Zu sehen auf Twitch-Link.
- Z-Ray Entertainment spielt alles unter Linux, was nicht bei drei auf den virtuellen Bäumen ist. Twitch-Link
Das war's wieder einmal von uns, viel Spaß beim Linuxgaming in der kommenden Woche, wer das liest ist nicht doof und bis zum nächsten Drückblick.
Euer Holarse-Team
MultimediaColors totally washed out with HDR... what to do ?
Hi
I have tried setting up HDR for Diablo 4 (pictures) and Return (no pictures, same result) without success
As soon as I put the HDR on, all the colors get washed out and look horrible
I am using this launch option
PROTON_ENABLE_HDR=1 PROTON_ENABLE_WAYLAND=1 %command%
and proton GE 10.3
I am using Fedora 42 KDE, fully updated
My screen is the BenQ MOBIUZ EX321UX miniLED with HDR 1000
I Have tried to go into the Diablo 4 HDR settings... but the only option is to make it even more bright and washed out.... something else is missing
Help please
submitted by /u/Southern-Thought2939[link] [comments]
Hey ! Do you guys have good not expensive (or free) games to play on Linux ?
Have bazzite on my computer and want to play good native games. (Beacause if it’s not native it crash💥) thank you !
submitted by /u/HGM_Gaming[link] [comments]