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Help using a G502X Lightspeef
I’ll start with something simple- I’ve searched for a solution and have not found something that worked.
I have a G502X light speed mouse. Logitech G Hub isn’t a perfect software, far from it, but when I was on windows it worked. Going into my switch to Linux a little over a month ago, I knew it likely wouldn’t work perfectly, but instead it’s been almost non functional.
I first tried piper. It detects my mouse, and lets me set things to the buttons, and remap the light. Except the buttons actually don’t do what it says, really, and no matter what I set the light to it just slowly rotates through all of the colors. In games I can’t remap to what those buttons are, and it’s driving me insane. Sometimes when I reopen piper it then has a new “profile” that previously didn’t exist and is back to default settings.
I also tried Solarr and tried disabling the onboard memory profile, thinking that was why it kept reverting to default settings, but that doesn’t seem to have helped either.
I’m totally at a loss. Minecraft works, however. It has no issue accepting the new buttons and even when a new profile appears in piper it still works exactly as I’ve mapped it, except for the two buttons next to the left mouse button. I can’t get those to work at all. In every other game, none of the buttons are recognized at all.
If anyone has any suggestions on how to either get the mouse working or suggestions on a mouse that doesn’t require software to configure, both are appreciated. I don’t need all of the buttons that the G502X lightspeed offers, but 3 thumb buttons goes a long way for me.
submitted by /u/Trick_Wolverine1238[link] [comments]
Flufftopia: Fluffmazing Edition - cozy clicker made on a 10 year old ThinkCentre with MX Linux
Hey!
My game Flufftopia: Fluffmazing Edition is now almost a month out. It's a cozy clicker game with cute graphics. Your goal is to transform your city into Flufftopia. Click the piggy, buy buildings, hire workers, upgrade everything ... but wait, something is off.
Key Features
- Cute Graphics
- Multiple Endings
- Relaxing Soundtrack
- Native Linux support
- Optimized to work on a 10 year old laptop
I made the game with Godot on an i5-6500 with integrated graphics and it worked like a charm. Native Linux support is now so natural for me and if there is a problem on Linux, I can fix it fast.
Two people on Linux had a crash bug, could describe it accurately and one send me even their system specs without me even asking for it. I was able to fix the bug fast and got feedback that it works now. Would love if this would always be the case :D
You can get it on Steam: https://store.steampowered.com/app/3174420/Flufftopia_Fluffmazing_Edition_by_Daniel_da_Silva/
And Itch: https://smokesomefrogs.itch.io/flufftopia-fluffmazing-edition
submitted by /u/Moaning_Clock[link] [comments]
Ultra Wide + Macbook M1 + RX9700XT, Is there any hope?
I have a Samsung G95SC (5120x1440@240hz) and I was using:
- Macbook M1 Pro for work via Display Port (DP to USB C dock) (5120x1440@120hz)
- PC with Nvidia 3080 via HDMI (5120x1440@240hz)
Had no issues on Windows or Linux, everything was working perfect at .
Then I decided to go full Linux (Cachy OS) and upgrade to the 9700XT, but then I learned the hard way about the whole issue with AMD drivers for HMDI 2.1 in Linux.
After doing some research I see some people talking about the dongle used for 4k gaming, but not much information regarding ultra wide resolutions (5120x1440), so I tried a couple Cable Matters adapters : DP to 8K HDMI and USB C to 8K, did the firmware update for both mac and windows.
- Macbook with dongles for HDMI / PC with DP = Mac won't get pass 3840x1080@120hz
- Macbook with DP / PC with dongles for HDMI = PC won't get pass 3840x1080
I really can't use the Macbook at lower resolution for work, so it seems like my only options are to either go back to NVIDIA (which is the le$$ likely to happen) or I just go back to Windows for gaming :(
is there really no way around this?
submitted by /u/gkdante[link] [comments]
OpenTTD: Version 15.2 released https://playingtux.com/articles/openttd-version-152-released?lang=en #Linux #Gaming #LinuxGaming
OpenTTD: Version 15.2 released https://playingtux.com/articles/openttd-version-152-released?lang=en #Linux #Gaming #LinuxGaming
Sober and Roblox links
Hi, fresh CachyOS installation, download all my stuff as usual and then Sober, the game runs well and i can get into experiences using the Sober launcher, but when i try to enter experiences via the Roblox browser it doesnt work, the Sober icon appears for one second then nothing happens. The thing that makes me kinda mad is that this didnt happen on Linux Mint, maybe its a wayland thing?
submitted by /u/Necessary_Yak_964[link] [comments]
Opus Magnum from Zachtronics is getting a big new 'De Re Metallica' DLC
Read the full article on GamingOnLinux.
[Igalia] Enhancing Your Gaming Experience on Linux With Sched_ext for Valve Hardware & Beyond
Alternative Steam client
I'm searching for an alternative steam client for Linux.
I had installed the L4T-Ubuntu on my Nintendo Switch and it work flawless with Box64 and Box86. It is awesome. But using steam client is no good at all since it uses too much RAM and this hardware is limited by its 4GB ram.
So I was searching any alternative client, like GameHub and GameNative alternatives for android. And I know that I can install android, but I want to try and see things working on Linux distributions.
Anyone knows an alternative client that works as those examples I gave? Is there any other way?
submitted by /u/marcosjoao37[link] [comments]
Switching from Bazzite
So first let me say that I love Bazzite Linux and I have had a great time with it. I am looking for something that is more of a daily driver so to speak but that I am still able to game on easy enough like I can on Bazzite. What distro would everyone recommend for me to look into before switching?
submitted by /u/FishOutH2O[link] [comments]
MangoHUD doesn't show CPU power and VRAM usage.
Hey everyone, I’ve recently switched to openSUSE Tumbleweed, and in MangoHUD I’ve noticed that my CPU power usage isn’t being reported/shown anywhere. When I was using Bazzite, it showed CPU power correctly out of the box. I know Bazzite comes preconfigured with a lot of tweak so I’m guessing I’m just missing something on Tumbleweed.
What do I need to install or configure to get CPU power usage working?
I’m also having an issue with VRAM reporting. This has happened across multiple distros, not just Tumbleweed, and I still haven’t figured out why.
Specs:
CPU: AMD Ryzen 7 5800X
GPU: Intel Arc B580
RAM: 32GB DDR4
Am i missing something like a config file or package? Or is it something to do with MangoHUD?
Any help will be appreciated
submitted by /u/DescriptionLeft1178[link] [comments]
Problem in loading cs2 (stuck on valve loading screen)
I am using arch, vulkan-intel. I have tried -autoconfig and -vulkan in launch options. Tried deleting user conf files. I have verified integrety of game files. Its not like i cant run it because i played the tutorial the first day, but after that i cant even open the game cuz its stuck on the loading screen.
first the loading screen comes on and then my mouse freezes, now after this my computer either crashes or it just gets stuck.
Please tell me how to fix this bru, ive been trying every solution since the past 4 hours.
submitted by /u/Historical-Corgi-414[link] [comments]
Can't access steam screenshots from steam
im on fedora and my steam screenshots suddenly show up like this when i click on them (the thumbnails are visible but the screenshots themselves are not). it is also not a non steam game but its classified as one for some reason.
full disclosure, i installed millennium and that could be what is giving me trouble, but i didnt touch it since i installed my first theme and it started doing this out of nowhere.
submitted by /u/azurelexis[link] [comments]
Factorio benchmark, Linux vs Windows
I stumbled across this interesting result for one of the most beloved Linux native games getting a benchmark vs the Windows version.
These results got really interesting towards the end, even when tweaks were involved such as bigger memory pages.
submitted by /u/SebastianLarsdatter[link] [comments]
Trying to buy a BC250 on eBay.. Why accept offers at all if you're just going to constantly decline without a counteroffer..
Unusually poor performance on old AMD APU (A10 5750m)
I recently installed Mint on my old original gaming laptop from 2012ish and this OS really brought it back from the dead. I used to game on this laptop for many years until I built my first desktop in 2017, so I’m pretty familiar with its limitations. I’m not delusional; I’m not expecting to run anything high end on this. But I do very distinctly remember getting playable framerates on Borderlands 2 barring some very intensive locations.
So here’s where my issue begins. I thought this would be a perfect system to play some newer indie games on, so I loaded up UFO 50 and Hazelnut Hex and I’m both games I got literally 5fps. I couldn’t get a single frame higher than 5. Something that stood out to me was that Steam’s system monitor overlay had my CPU showing a cap of 1.8GHz, when TechPowerUp’s database shows the 5750m as having a frequency of 2.5GHz with a boost of 3.5GHz. So it looks like I’m not even getting half of what I ought to out of the CPU. Also GPU utilization was showing 0% but I’m not really familiar with how APUs interact with that on the Steam overlay. For all I know that could be how it’s supposed to work.
I loaded up some older indie games from around the time this chip was new (Dust: An Elysian Tail and Titan Souls) and I got a perfect 60fps on both, so as best I can tell the processor is actually functioning properly. I also booted XCOM 2012 an I was getting only about 25fps on the title screen, and that also feels lower than I should be for this system.
So in my little bit of digging I found that 1) newer lightweight games run completely awful even though I believe the hardware should be more than sufficient to handle them 2) the cpu seems to not be achieving its specified speeds 3) older games contemporary with the laptop itself seem to be actually functional but still not up to the level they should (I think).
Also I just repasted the cpu chip with KPx because the original paste had dried out and was running the fan max right from boot. Since I did that it runs quiet again, so I know the cpu is not thermal throttling.
Does anyone have any advice to fix this issue? Is this level of performance to be expected? I saw that it seems the most recent Linux drivers for the 5750m were from I think September 2015, so that could be another reason why games more recent than that run poorly.
Any info or experience would be very appreciated! Thanks to everyone.
submitted by /u/earth2brux[link] [comments]
Intel Arc on Linux is still leaving XMX on the floor (Proton, Vulkan, XeSS)
MangoHUD showing half the current FPS?
Playing Where Winds Meet with 9070xt ultrawide on PopOS (cosmic/wayland).
What could cause MangoHUD show half of the fps from steam's performance tracker? (note top left of the photo, the small grey is Steam)
The game feels as the higher FPS, that is why I suspect it is something on Mango. It seems to work with no problem on other games i've tried
What I've tried to change and made no difference: Gamescope, VRR/Vsync, FSR. Swapping monitors.
Edit: image on comment, didn't show here for some reason.
Edit 2: looks like whatever is happening I am not the first
[link] [comments]
Free and open source RTS 0 A.D. release 28 "Boiorix" is live
Read the full article on GamingOnLinux.
Please help test our RPG game on Linux! Looking for feedback
Hi! I am one of the devs of Kakele, a cross-platform pixel MMORPG that has been live for 6 years. We just launched a new expansion: Song of Eternal Ice.
We are a tiny team (2 devs and some other folks helping on community, gameplay and art), and we want your help to test our game on Linux!
Steam link or direct downloads: https://store.steampowered.com/app/1541020/Kakele_Online__MMORPG/ or https://kakele.io/downloads/
If you are willing to test our game (or if you did in the past), here are some of the things we want feedback on:
- Linux: do you usually download games on Steam or do you expect games to have direct downloads?
- First 30 minutes: what is confusing / boring / friction-heavy?
- Combat feel: what feels "mobile-ish" in a bad way on PC?
- UI/controls: what is missing for PC players? what is annoying on touch? anything special we should consider for Linux?
- Progression: what feels too grindy / too easy / unclear goals?
- Trust/monetization: anything that feels pay-to-win (even if it isn't)?
- Store assets: anything we should try improving?
Or if those are too many questions, just answer this:
- What stands out the most as positive?
- What stands out the most as negative?
I really appreciate the feedback, you can comment on this thread, send me a DM or even email me directly at: bruno at kakele dot io
If you are curious about our 2026 roadmap: we are planning a new expansion later this year with more content and adding the "Kakele Multiverse". Right now, players are scattered over multiple servers, due to ping and also due to gameplay (players want separate realms so that they have separate economies and politics). The Multiverse will aim to bring all servers together, without compromising economy or politics, so that players from different servers can still play together and so that it feels more like a MMO (some servers are unfortunately very empty, and our global population is still small). We have made some PvP improvements and will launch a new PvP server in March as well, if you want to try it out.
Thanks in advance!
submitted by /u/bruno-kakele[link] [comments]
