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Suddenly missing video assets in Helldivers 2; is it something in my system?
I've been playing Helldivers 2 on my Linux Mint (21.3) (newbie, have been running Linux for a little over a year now) since about Christmas 2024. Haven't had any real issues to speak of. Recently, however, the game received a new update with new content. Good stuff, it was an enjoyable week or so. But the new stuff was buggy and problematic, so the devs removed some of the new content to patch it. Ever since that post-update patch, my game has had graphical issues unlike anything I've ever seen (game assets not loading, see screenshots). There's little rhyme or reason for what is invisible and what isn't...some background objects are invisible on-ship, but some aren't. Human skin textures load, but not armor. This makes the game hard enough to play, since the enemies are also mostly invisible now. But the last two screenshots show what it looks like when dropping on-planet. There's a mass of white dots everywhere, and the final screenshot was taken right as the game crashed (less than a minute into gameplay).
My question is: Is this something to do with my system, or is it something from the patch?
Things I've tried: Verify graphics drivers are current (and tried older versions), verify integrity of Steam installation files, uninstall/reinstall game, mess with in-game graphical settings. Thinking that maybe a new app installation borked something, complete wipe/reinstall of OS and reinstalled only basic applications but still get the exact same symptoms.
System: I've got an Nvidia GTX 1080, running a 2TB SSD, 32GB of RAM.
I'm completely at a loss; my friends can still play (although performance issues are a problem; the devs are working on that currently). But when I try to play with them, they can see me but I can't see them. I've tried the dev's tech support page, but no replies. Tried their Discord, but the active mod said they didn't have experience with Linux. Tried the sub-Reddit, got no replies at all. I miss playing this game, and I hope that someone can help me get this figured out. None of the other graphics-heavy games I play have this issue.
System: Kernel: 5.15.0-156-generic x86_64 bits: 64 compiler: gcc v: 11.4.0 Desktop: Cinnamon 6.0.4 Distro: Linux Mint 21.3 Virginia base: Ubuntu 22.04 jammy Machine: Type: Desktop System: Gigabyte product: Z270P-D3 v: N/A serial: <superuser required> Mobo: Gigabyte model: Z270P-D3-CF v: x.x serial: <superuser required> UEFI: American Megatrends v: F6 date: 07/06/2017 CPU: Info: quad core model: Intel Core i7-7700K bits: 64 type: MT MCP arch: Kaby Lake rev: 9 cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 800/4500 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 67200 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: NVIDIA GP104 [GeForce GTX 1080] vendor: eVga.com. driver: nvidia v: 580.65.06 bus-ID: 01:00.0 Device-2: Logitech HD Pro Webcam C920 type: USB driver: snd-usb-audio,uvcvideo bus-ID: 1-9:5 Display: x11 server: X.Org v: 1.21.1.4 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nvidia resolution: 1920x1080~60Hz OpenGL: renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2 v: 4.6.0 NVIDIA 580.65.06 direct render: Yes Audio: Device-1: Intel 200 Series PCH HD Audio vendor: Gigabyte driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 Device-2: NVIDIA GP104 High Definition Audio vendor: eVga.com. driver: snd_hda_intel v: kernel bus-ID: 01:00.1 Device-3: Logitech HD Pro Webcam C920 type: USB driver: snd-usb-audio,uvcvideo bus-ID: 1-9:5 Sound Server-1: ALSA v: k5.15.0-156-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Gigabyte driver: r8169 v: kernel port: d000 bus-ID: 07:00.0 IF: enp7s0 state: up speed: 1000 Mbps duplex: full mac: <filter> Drives: Local Storage: total: 2.09 TiB used: 412.77 GiB (19.3%) ID-1: /dev/sda model: T-FORCE T253TY002T size: 1.86 TiB ID-2: /dev/sdb type: USB model: N/A size: 234.38 GiB Partition: ID-1: / size: 1.83 TiB used: 365.37 GiB (19.5%) fs: ext4 dev: /dev/sda2 ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/sda1 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 29.8 C mobo: 27.8 C gpu: nvidia temp: 35 C Fan Speeds (RPM): N/A gpu: nvidia fan: 0% Info: Processes: 284 Uptime: 24m Memory: 31.3 GiB used: 2.69 GiB (8.6%) Init: systemd runlevel: 5 Compilers: gcc: 11.4.0 Packages: 2351 Shell: Bash v: 5.1.16 inxi: 3.3.13System: Kernel: 5.15.0-156-generic x86_64 bits: 64 compiler: gcc v: 11.4.0 Desktop: Cinnamon 6.0.4 Distro: Linux Mint 21.3 Virginia base: Ubuntu 22.04 jammy Machine: Type: Desktop System: Gigabyte product: Z270P-D3 v: N/A serial: <superuser required> Mobo: Gigabyte model: Z270P-D3-CF v: x.x serial: <superuser required> UEFI: American Megatrends v: F6 date: 07/06/2017 CPU: Info: quad core model: Intel Core i7-7700K bits: 64 type: MT MCP arch: Kaby Lake rev: 9 cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 800/4500 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 67200 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: NVIDIA GP104 [GeForce GTX 1080] vendor: eVga.com. driver: nvidia v: 580.65.06 bus-ID: 01:00.0 Device-2: Logitech HD Pro Webcam C920 type: USB driver: snd-usb-audio,uvcvideo bus-ID: 1-9:5 Display: x11 server: X.Org v: 1.21.1.4 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nvidia resolution: 1920x1080~60Hz OpenGL: renderer: NVIDIA GeForce GTX 1080/PCIe/SSE2 v: 4.6.0 NVIDIA 580.65.06 direct render: Yes Audio: Device-1: Intel 200 Series PCH HD Audio vendor: Gigabyte driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 Device-2: NVIDIA GP104 High Definition Audio vendor: eVga.com. driver: snd_hda_intel v: kernel bus-ID: 01:00.1 Device-3: Logitech HD Pro Webcam C920 type: USB driver: snd-usb-audio,uvcvideo bus-ID: 1-9:5 Sound Server-1: ALSA v: k5.15.0-156-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Gigabyte driver: r8169 v: kernel port: d000 bus-ID: 07:00.0 IF: enp7s0 state: up speed: 1000 Mbps duplex: full mac: <filter> Drives: Local Storage: total: 2.09 TiB used: 412.77 GiB (19.3%) ID-1: /dev/sda model: T-FORCE T253TY002T size: 1.86 TiB ID-2: /dev/sdb type: USB model: N/A size: 234.38 GiB Partition: ID-1: / size: 1.83 TiB used: 365.37 GiB (19.5%) fs: ext4 dev: /dev/sda2 ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat dev: /dev/sda1 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 29.8 C mobo: 27.8 C gpu: nvidia temp: 35 C Fan Speeds (RPM): N/A gpu: nvidia fan: 0% Info: Processes: 284 Uptime: 24m Memory: 31.3 GiB used: 2.69 GiB (8.6%) Init: systemd runlevel: 5 Compilers: gcc: 11.4.0 Packages: 2351 Shell: Bash v: 5.1.16 inxi: 3.3.13 submitted by /u/Sling_Moustachio[link] [comments]
Help me.
Flatpak steam can't download games in my hard drive. It always ends with "write error". I've mitigated this issue by using the repo steam. I prefer flatpak however. Also how do i run old games like project igi, the house of the dead 1/2/3, teknoparrot emulation of house of the dead 4/scarlet dawn etc? Lastly do i need lutris if steam can handle all my needs? Thanks and i use endavouros btw.
submitted by /u/starrynight90s[link] [comments]
SteamVR beta, Quest 3, low bitrate?
With the latest SteamVR update, my Meta Quest 3 finally seems to work on Linux. Just yesterday I tried running Alyx and it wouldn’t start at all, but now it actually runs. The only problem is that the image quality feels off — the bitrate seems pretty low. On Windows or when using WiVRn, the image looks much sharper. When I move my head quickly, I notice some heavy artifacts in SteamVR.
Is there any way to force a higher bitrate? I’m only about one meter from a Wi‑Fi 6 router, and speed tests show over 500 Mbit, so bandwidth shouldn’t be the issue.
submitted by /u/_esistgut_[link] [comments]
Switching over to Linux. All advice highly appreciated.
Hello, folks of r/linux_gaming! This is my first post here. As we all know, Windows 10 support is ending soon, and I don't wanna use Win11. Please suggest some good distros for my regular use (gaming, youtube, coding).
My specs are:
CPU: Intel i5-6500 (6th Gen)
GPU: Intel HD Graphics 530
RAM: 16 GB DDR4
Storage: 512 GB SSD
I mainly use my PC for coding (Java, Python, etc.), browsing, and playing games like Assassin’s Creed (up to Black Flag) and Dying Light 1.
I've been considering:
Pop!_OS (Intel/AMD edition)
Nobara Linux
Linux Mint Cinnamon
Ubuntu LTS
All advice is highly appreciated👍🏼
submitted by /u/Training_Initial3039[link] [comments]
GPU Passthrough best option?
Need Illustrator/Photoshop for work. I want to have a backup setup to play games not supported on linux by using something like GPU Passthrough (dual booting is too much hassle). Is GPU Passthrough what I should look into, or is there something else I should have an eye on? Currently only have one GPU, 5080, but thinking about picking up another one, cheap but good enough for upscaling, lossless scaling. etc. and of course GPU passthrough.
submitted by /u/Glove5751[link] [comments]
Steam gets signed out on dual-boot windows/kubuntu computer
Title pretty much says it all. Recently setup a windows kubuntu dual boot computer recently and I noticed that when I sign in to the windows boot after opening steam on the linux boot, it forces me to sign in again. Is there a way to prevent this so they can always stay signed in on both OSs?
submitted by /u/swagmessiah00[link] [comments]
do "gaming distros" just not care too much about secure boot?
built a new computer for my friend and i was shocked to see how many of the big "gaming distros" wouldn't boot on his secure boot-enabled bios! i can't even imagine how many new users found themselves unable to even try linux and just throw in the towel early. every little nuisance that gets in the way of installation makes it more difficult.
some distros offer instructions to actively disable the feature... but they shouldn't HAVE to! it's a useful feature especially when paired with encryption and a bios password. outside of the security benefits, it seems like a no-brainer to remove a big papercut in the way of "switching to linux".
also, some PCs don't even give you the option to disable it.
ubuntu, fedora, and opensuse were the only three i was able to get working out of the box. none of the crazy gaming distros and forks that aim to target new users and windows migrants were able to achieve this...
i would prefer people not bring up conspiracy theories or politics and just stick to technical reasons here, thanks. i'm aware a small fee is needed for microsoft to sign SB binaries, is that the reason?
submitted by /u/Free-Ad-7359[link] [comments]
Am I being CPU bottlenecked?
Switched to mint in preparation of Microsoft's chicanery. Installed Cyberpunk 2077 to see how well it performs. Got the following results on the benchmark using the Ray Tracing Ultra preset:
I think the average FPS is rather low for what I'm running, I suspect it is a CPU issue.
Proton 10.0-2 beta, launch options:
Specs:
OS: Linux Mint 22.2
AMD Ryzen 5 3600
RTX 3080 TI
1080p 75Hz monitor
16GB ram
500GB M.2 SSD
As for why I'm running a 3080ti at 1080p: I got it off FB Marketplace for $250
Wanting to make sure there isn't anything else I can do before I decide to upgrade the CPU.
submitted by /u/primal2ugly[link] [comments]
Radeon 9070 crashing in games
While playing spider-man 2 my screen randomly goes black, it displays "No Input" and I have to hard-reset my PC.
I tried disabling overdrive, I also tried underclocking my gpu, nothing works.
The last logs I get in journalctl are:
```
Oct 09 03:14:53 fedora kernel: amdgpu: HMM registered 16304MB device memory
Oct 09 03:14:53 fedora kernel: kfd kfd: amdgpu: Allocated 3969056 bytes on gart
Oct 09 03:14:53 fedora kernel: kfd kfd: amdgpu: Total number of KFD nodes to be created: 1
Oct 09 03:14:53 fedora kernel: amdgpu: Virtual CRAT table created for GPU
Oct 09 03:14:53 fedora kernel: amdgpu: Topology: Add dGPU node [0x7550:0x1002]
Oct 09 03:14:53 fedora kernel: kfd kfd: amdgpu: added device 1002:7550
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: SE 4, SH per SE 2, CU per SH 8, active_cu_number 56
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring gfx_0.0.0 uses VM inv eng 0 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring comp_1.0.0 uses VM inv eng 1 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring comp_1.1.0 uses VM inv eng 4 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring comp_1.0.1 uses VM inv eng 6 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring comp_1.1.1 uses VM inv eng 7 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring sdma0 uses VM inv eng 8 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring sdma1 uses VM inv eng 9 on hub 0
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring vcn_unified_0 uses VM inv eng 0 on hub 8
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: ring jpeg_dec uses VM inv eng 1 on hub 8
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: runtime pm is manually disabled
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: amdgpu: Runtime PM not available
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: [drm] Registered 4 planes with drm panic
Oct 09 03:14:53 fedora kernel: [drm] Initialized amdgpu 3.64.0 for 0000:03:00.0 on minor 1
Oct 09 03:14:53 fedora kernel: fbcon: amdgpudrmfb (fb0) is primary device
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: [drm] REG_WAIT timeout 1us * 150000 tries - optc401_disable_crtc line:230
Oct 09 03:14:53 fedora kernel: amdgpu 0000:03:00.0: [drm] fb0: amdgpudrmfb frame buffer device
Oct 08 23:22:44 fedora kernel: snd_hda_intel 0000:03:00.1: bound 0000:03:00.0 (ops amdgpu_dm_audio_component_bind_ops [amdgpu])
```
submitted by /u/gabomagaribijia[link] [comments]
[Linux Mint] Steam games refusing to launch on second, freshly formatted SSD
I know that this question gets asked often, but I tried to fix it for hours at this point. Keep in mind that I'm a Linux noob.
To preface this, I've already reformatted the SSD to ext4 and it appears to be mounted, even though it says I can eject it. Games launch normally when installed on my boot drive, but I want to use my second one, since it's bigger. I also tried messing around with chown, but to no avail.
Can anyone give me some detailed instructions and also explain the hows and whys?
submitted by /u/SnarkySneaks[link] [comments]
Laets Space Launched
I've just launched a new website, which is currently in development. It's a place where you can find torrent links for Linux games. My aim is to build a complete torrent archive for the Linux gaming community
submitted by /u/Frosty-Tomatillo6475[link] [comments]
"Prove to yourself that you have the strength and the courage to play free."
Ok, wild story. I started playing Helldivers 2 because I wanted to see if I could play it on my smartphone (yes, it’s possible… kind of). After that, I just wanted to play for a bit. I hesitated at first because I’d heard some stories about crashes and bugs (not the Terminids, of course), so I wasn’t sure if I should try it on my Linux machine.
Well, lo and behold, over 100 hours later and not a single crash. A few bugs here and there (4 times with audio issues, 3 times disconnecting from a friend's squad, and yesterday a weird bug where the A button didn’t work in some menus), but other than that, it ran as smoothly as butter.
Great game! I think it’s safe to hit that “Yes” button and recommend it to new players.
submitted by /u/Fasha_Moonleaf[link] [comments]
Discord Alternatives? (It got banned here)
It doesn't have to be a native package, a web version like what discord offers would be great.
submitted by /u/SirPotatorito[link] [comments]
So I’m trying to run a locally installed game through Lutris and since I’m playing KBM it keeps triggering the ctrl + f function and interacting with the lutris app search bar forcing a game closure. Is there a fix for this?
This is the first game that I am running through the app and it seems like closing the Lutris app stopped the game from closing due to that but there’s still the issue of the ctrl + f function triggering. I recently switched over to Linux Mint from Windows so I’m slowly figuring this all out.
submitted by /u/TheStickySpot[link] [comments]
Issue launching Terraria on Ubuntu 24.04
Hello, I recently switched over to Ubuntu on my main desktop and have ran into an issue while attempting to launch a handful of games on steam, mainly Terraria. For the past week or so I had no issues launching and playing the game and suddenly whenever I go to launch the game steam will show it as launching but after a few moments will go back to displaying the play button.
My Neofetch:
OS: Ubuntu 24.04.3 LTS x86_64 Host: MS-7C02 1.0 Kernel: 6.14.0-33-generic Uptime: 3 hours, 5 mins Packages: 1872 (dpkg), 18 (snap) Shell: bash 5.2.21 Resolution: 1920x1080 DE: GNOME 46.0 WM: Mutter WM Theme: Adwaita Theme: HighContrastInverse [GTK2/3] Icons: Yaru-magenta [GTK2/3] Terminal: gnome-terminal CPU: AMD Ryzen 5 2600 (12) @ 3.849GHz GPU: AMD ATI Radeon RX 470/480/570/570X/580/580X/590 Memory: 6030MiB / 15940MiBFixes I've tried:
- Verifying game files as well as the Steam Linux Runtime tools
- Reinstalling/Moving to a separate drive (Originally it was on a windows NTFS partition but now it is installed on a Ext4 partition)
- Changing compatibility tools on steam (I tried Steam Linux Runtime 1.0 and Proton 9.0-4)
- Launching both steam and Terraria from the terminal and received this output
- I also received this crash log from Terraria but have not been able to replicate it
10/8/2025 11:02:54 AM System.TypeLoadException: Could not set up parent class, due to: Could not set up parent class, due to: Could not set up parent class, due to: Could not set up parent class, due to: Could not load type of field 'System.Windows.Forms.Control:accessibility_object' (59) due to: Could not load file or assembly 'Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. assembly:/mnt/301E9FD21E9F8F88/Steam/steamapps/common/Terraria/System.Windows.Forms.dll type:Control member:(null) assembly:/mnt/301E9FD21E9F8F88/Steam/steamapps/common/Terraria/System.Windows.Forms.dll type:ScrollableControl member:(null) assembly:/mnt/301E9FD21E9F8F88/Steam/steamapps/common/Terraria/System.Windows.Forms.dll type:ContainerControl member:(null) assembly:/mnt/301E9FD21E9F8F88/Steam/steamapps/common/Terraria/System.Windows.Forms.dll type:Form member:(null) at Terraria.Social.Steam.CoreSocialModule.Initialize () [0x00040] in <0785059384254726a2be87acb1649d0d>:0 at Terraria.Social.SocialAPI.Initialize (System.Nullable`1[T] mode) [0x000a0] in <0785059384254726a2be87acb1649d0d>:0 at Terraria.Program.RunGame () [0x0004d] in <0785059384254726a2be87acb1649d0d>:0 submitted by /u/ReflectionDirect7607[link] [comments]
Easiest way to mod Fallout 3 GOTY?
I'm on CachyOS and have had no luck with attempting to install Mod Organizer 2 with and without the installer script. I'm also seeing conflicting information as to whether I can combine MO2 with the anniversary patcher (so I can use OneTweak for borderless fullscreen). I do have Protontricks installed already and I got the game through Steam. I should also note that I've had to downgrade the game when trying to get MO2 working.
Sharing your setups would be greatly appreciated!
submitted by /u/Winter_Passenger_846[link] [comments]
How come Baldur's Gate is much faster on Linux?
I read somewhere here that the native Baldur's Gate version runs 15-30% faster than the proton version which in itself is 12% faster than the windows version.
Is this true? And if so, what did they do?
submitted by /u/MrMnassri02[link] [comments]
Logitech G29 not detected properly on Arch Linux, stuck on hid-generic despite new-lg4ff-dkms install
Hi everyone,
I’m having a frustrating issue with my Logitech G29 on Arch Linux (kernel 6.16.10-arch1-1, KDE Plasma 6). I’ve spent quite a while trying to get it to work properly, but it still isn’t being detected correctly in games like ATS, ETS2, or Oversteer. I’m hoping someone in the community can help me debug this. I asked chatgpt for some advice, but nothing worked
Setup / Hardware:
Logitech G29 (USB)
Arch Linux, kernel 6.16.10-arch1-1
Recently bought a Logitech mouse + keyboard (Unifying receiver), but G29 worked normally before this
Using Oversteer / ATS for testing
Problem:
Nothing detects the wheel at all (Oversteer, ATS, ETS2) (lsusb sees the decided tho).
dmesg | grep -i logitech always shows it as hid-generic, never hid-lg4ff or hid-logitech.
Force feedback works properly in games once the wheel is initialized manually (e.g., unplug/replug).
What I’ve tried so far:
- Checked if the device is recognized via lsusb:
lsusb | grep Logitech Bus 003 Device 005: ID 046d:c260 Logitech, Inc. G29 Driving Force Racing Wheel
- Checked kernel messages:
dmesg | grep -i logitech
- Tried removing conflicting modules (hid_logitech_hidpp, hid_logitech_dj):
sudo modprobe -r hid_logitech_hidpp hid_logitech_dj sudo modprobe hid-logitech
got "modprobe: FATAL: Module hid_logitech_ff not found"Tried hid-lg4ff and hid-logitech-g29 — modules not found.
Installed DKMS module new-lg4ff-dkms-git from AUR:
git clone https://aur.archlinux.org/new-lg4ff-dkms-git.git cd new-lg4ff-dkms-git makepkg -si
dkms status shows:
new-lg4ff/0.3.3.r42.g2092db1, 6.16.10-arch1-1, x86_64: installed (Original modules exist)
The module file exists in:
/lib/modules/6.16.10-arch1-1/updates/dkms/hid-logitech.ko.zst
- Tried loading the module manually:
sudo modprobe hid-logitech
dmesg still shows hid-generic for the G29.
- Tried creating /etc/modprobe.d/g29-fix.conf to blacklist hid_generic:
blacklist hid_generic
modprobe -r hid_generic fails: "FATAL: Module hid_generic is builtin"
- Tried adding udev rule to force module load:
/etc/udev/rules.d/99-logitech-wheel.rules SUBSYSTEM=="usb", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c260", RUN+="/usr/bin/modprobe hid-logitech" sudo udevadm control --reload-rules sudo udevadm trigger
Still no luck — dmesg shows hid-generic only.
- I’ve also unplugged/replugged the wheel multiple times, restarted Oversteer, restarted the PC… sometimes it partially works, but detection is inconsistent.
Goal:
Have the wheel consistently detected by Linux as G29 with force feedback support.
Avoid having to unplug/replug every time.
Other info:
I suspect it may have something to do with recently adding Logitech mouse/keyboard, but it usually worked fine.
I understand that hid-generic is built into the kernel, so I can’t remove it.
Force feedback seems to work when the wheel is manually initialized, so driver is partially functional.
Outputs for reference:
dkms status
new-lg4ff/0.3.3.r42.g2092db1, 6.16.10-arch1-1, x86_64: installed (Original modules exist)ls /lib/modules/$(uname -r)/updates/dkms/
hid-logitech.ko.zstlsusb | grep Logitech
Bus 003 Device 005: ID 046d:c24f Logitech, Inc. G29 Driving Force Racing Wheeldmesg | grep -i logitech
[only shows hid-generic]Additional info:
I used the steering wheel on my previous pc with windows 10 on it, everytime when booting the wheel spinned around 2 times and then it "locked" (it was tough to spin the wheel), on my current pc when booting the wheel just kinda randomly spins around and after boot it's free. But ever since the wheel stopped working it started spinning while booting just like it did with the old pc, just with some lights on
I recently got a new Logitech mouse and keyboard, the wheel worked fine for a couple days, but today nothing detects it
Thanks in advance for any help! Really appreciate any guidance from someone who’s gotten G29 fully working on Arch Linux with newer kernels.
submitted by /u/freaky_niga[link] [comments]
Logitech G29 not detected properly on Arch Linux, stuck on hid-generic despite new-lg4ff-dkms install
Hi everyone,
I’m having a frustrating issue with my Logitech G29 on Arch Linux (kernel 6.16.10-arch1-1, KDE Plasma 6). I’ve spent quite a while trying to get it to work properly, but it still isn’t being detected correctly in games like ATS, ETS2, or Oversteer. I’m hoping someone in the community can help me debug this. I asked chatgpt for some advice, but nothing worked
Setup / Hardware:
Logitech G29 (USB)
Arch Linux, kernel 6.16.10-arch1-1
Recently bought a Logitech mouse + keyboard (Unifying receiver), but G29 worked normally before this
Using Oversteer / ATS for testing
Problem:
Nothing detects the wheel at all (Oversteer, ATS, ETS2) (lsusb sees the decided tho).
dmesg | grep -i logitech always shows it as hid-generic, never hid-lg4ff or hid-logitech.
Force feedback works properly in games once the wheel is initialized manually (e.g., unplug/replug).
What I’ve tried so far:
- Checked if the device is recognized via lsusb:
lsusb | grep Logitech Bus 003 Device 005: ID 046d:c260 Logitech, Inc. G29 Driving Force Racing Wheel
- Checked kernel messages:
dmesg | grep -i logitech
- Tried removing conflicting modules (hid_logitech_hidpp, hid_logitech_dj):
sudo modprobe -r hid_logitech_hidpp hid_logitech_dj sudo modprobe hid-logitech
got "modprobe: FATAL: Module hid_logitech_ff not found"Tried hid-lg4ff and hid-logitech-g29 — modules not found.
Installed DKMS module new-lg4ff-dkms-git from AUR:
git clone https://aur.archlinux.org/new-lg4ff-dkms-git.git cd new-lg4ff-dkms-git makepkg -si
dkms status shows:
new-lg4ff/0.3.3.r42.g2092db1, 6.16.10-arch1-1, x86_64: installed (Original modules exist)
The module file exists in:
/lib/modules/6.16.10-arch1-1/updates/dkms/hid-logitech.ko.zst
- Tried loading the module manually:
sudo modprobe hid-logitech
dmesg still shows hid-generic for the G29.
- Tried creating /etc/modprobe.d/g29-fix.conf to blacklist hid_generic:
blacklist hid_generic
modprobe -r hid_generic fails: "FATAL: Module hid_generic is builtin"
- Tried adding udev rule to force module load:
/etc/udev/rules.d/99-logitech-wheel.rules SUBSYSTEM=="usb", ATTRS{idVendor}=="046d", ATTRS{idProduct}=="c260", RUN+="/usr/bin/modprobe hid-logitech" sudo udevadm control --reload-rules sudo udevadm trigger
Still no luck — dmesg shows hid-generic only.
- I’ve also unplugged/replugged the wheel multiple times, restarted Oversteer, restarted the PC… sometimes it partially works, but detection is inconsistent.
Goal:
Have the wheel consistently detected by Linux as G29 with force feedback support.
Avoid having to unplug/replug every time.
Other info:
I suspect it may have something to do with recently adding Logitech mouse/keyboard, but it usually worked fine.
I understand that hid-generic is built into the kernel, so I can’t remove it.
Force feedback seems to work when the wheel is manually initialized, so driver is partially functional.
Outputs for reference:
dkms status
new-lg4ff/0.3.3.r42.g2092db1, 6.16.10-arch1-1, x86_64: installed (Original modules exist)ls /lib/modules/$(uname -r)/updates/dkms/
hid-logitech.ko.zstlsusb | grep Logitech
Bus 003 Device 005: ID 046d:c24f Logitech, Inc. G29 Driving Force Racing Wheeldmesg | grep -i logitech
[only shows hid-generic]Additional info:
I used the steering wheel on my previous pc with windows 10 on it, everytime when booting the wheel spinned around 2 times and then it "locked" (it was tough to spin the wheel), on my current pc when booting the wheel just kinda randomly spins around and after boot it's free. But ever since the wheel stopped working it started spinning while booting just like it did with the old pc, just with some lights on
I recently got a new Logitech mouse and keyboard, the wheel worked fine for a couple days, but today nothing detects it
Thanks in advance for any help! Really appreciate any guidance from someone who’s gotten G29 fully working on Arch Linux with newer kernels.
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