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Steam Batocera L4D2 Add-on

Reddit Linux_Gaming - 11 Apr 2025 - 8:14pm

I apologize if this has been answered before, but I can’t find anything for my situation specifically. I’m running Left 4 Dead 2 on Batocera via Steam Flatpak. I downloaded a Split screen add on and it shows up in the game menu under add ons, Console developer and game pad are enabled, but it’s not showing up on the main menu after I’ve checked it. All tutorials I’ve found say to just check the box and you’re good to go. Any help is appreciated!

This is the name of the mod: SFKTeam's custom menu (splitscreen!)

submitted by /u/LegitimateCharity643
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The Marvel Rivals update broke the launcher (Workaround included)

Reddit Linux_Gaming - 11 Apr 2025 - 8:09pm

The Marvel Rivals season two update seems to have broken the launcher on Proton. Not sure what the devs did. It hangs while trying to start processes.

This issue is specific to the launcher so it does not affect Steam Decks, since they bypass it. We can also bypass the launcher on other distros with the following launch options:

SteamDeck=1 %command%

Hope this helps!

submitted by /u/ImTheRealBigfoot
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[Help] Red Dead 2 Arch Lutris + Heroic launcher failing

Reddit Linux_Gaming - 11 Apr 2025 - 7:02pm

Heroic log:

Launching "Red Dead Redemption 2" (sideload) Native? No Installed in: /run/media/user/Game Storage/RDR2-SteamRIP.com/RDR2SteamRIPBuild149150/Red Dead Redemption 2 System Info: CPU: 16x AMD Ryzen 7 5800X 8-Core Processor Memory: 67.34 GB (used: 7.08 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6650 XT / 6700S / 6800S] IDs: D=73ef V=1002 SD=6502 SV=1eae Driver: amdgpu OS: Arch Linux 6.13.8-arch1-1 (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.16.1 Scopper Gaban Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": false, "eacRuntime": false, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": false, "wineVersion": { "bin": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wine", "name": "Wine - Wine-GE-latest", "type": "wine", "lib": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib64", "lib32": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib", "wineserver": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wineserver" }, "winePrefix": "/home/user/Games/Heroic/Prefixes/default/Red Dead Redemption 2", "wineCrossoverBottle": "" } Game launched at: Fri Apr 11 2025 12:56:05 GMT-0400 (Eastern Daylight Time) Winetricks packages: ============= End of log =============Launching "Red Dead Redemption 2" (sideload) Native? No Installed in: /run/media/user/Game Storage/RDR2-SteamRIP.com/RDR2SteamRIPBuild149150/Red Dead Redemption 2 System Info: CPU: 16x AMD Ryzen 7 5800X 8-Core Processor Memory: 67.34 GB (used: 7.08 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6650 XT / 6700S / 6800S] IDs: D=73ef V=1002 SD=6502 SV=1eae Driver: amdgpu OS: Arch Linux 6.13.8-arch1-1 (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.16.1 Scopper Gaban Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": false, "eacRuntime": false, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": false, "wineVersion": { "bin": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wine", "name": "Wine - Wine-GE-latest", "type": "wine", "lib": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib64", "lib32": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/lib", "wineserver": "/home/user/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-latest/bin/wineserver" }, "winePrefix": "/home/user/Games/Heroic/Prefixes/default/Red Dead Redemption 2", "wineCrossoverBottle": "" } Game launched at: Fri Apr 11 2025 12:56:05 GMT-0400 (Eastern Daylight Time) Winetricks packages: ============= End of log =============

Lutris Log:

Started initial process 217 from gamemoderun /home/user/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine cmd /C fix.bat Start monitoring process. gamemodeauto: E:\RDR2-SteamRIP.com\RDR2SteamRIPBuild149150\Red Dead Redemption 2>start "" EpicGamesLauncher.exe PlayRDR2.exe Initial process has exited (return code: 0) Monitored process exited. Exit with return code 0 Monitored process exited. All processes have quit Exit with return code 0

Not sure what to do... I have installed dotnet, vcredist, and xnafx40_redist

submitted by /u/IsItJake
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Marvel Rivals on Steam not showing NetEase launcher when starting the game

Reddit Linux_Gaming - 11 Apr 2025 - 6:58pm

Just as the title says. I did't even know there was a NetEase launcher that I had to click in order to play the game.

I always clicked the Steam Play button and send me directly to the compiling shaders screen. No custom commands on Steam, the only different thing is I use Mesa 25.1.0 devel as it works best with my GPU but as far as i know that doesn't affect the way the game behaves apart frome the rendering.

Here are my specs and some data if it helps.

Mesa 25.1.0-devel
Proton experimental-bleeding-edge-9.0-184954-202

OS: Nobara Linux 41 (KDE) (Wayland)

CPU: AMD Ryzen™ 5 5600X
GPU: Intel® Arc™ A750 Graphics (DG2)
RAM DDR4: 2 x 16 GB KINGSTON FURY 3200 Mhz

I am interested in testing the new Shader Compilation Mode but as fas as I know that can only be activated on the NetEase launcher.

Thanks in advance for your help!

submitted by /u/NeighborhoodIcy4414
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Newish to Linux: Best distro for light gaming and show streaming?

Reddit Linux_Gaming - 11 Apr 2025 - 6:39pm

Hi All,

Recently built a new PC and threw a fresh SSD into the old one with the intent to install Linux. I'm wanting to connect it permanently to our living room TV for light Steam gaming, WoW, and show streaming through Amazon, etc.

I've tinkered with Linux in the past so I'm confident I can get it setup if you guys can steer me in the right direction distro wise.

The PC is two or three years old with an AMD chip and 3060 GPU.

Is there anything else I should consider?

Thanks!

submitted by /u/Prettyinpain
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The Last of Us Part 2 pixellated shadows!

Reddit Linux_Gaming - 11 Apr 2025 - 6:38pm

Hi guys, can you tell me how to solve this issue?

This my specs:

Linux Mint 22.1

CPU: Intel i5 11400f

GPU: nVidia 4070 Super

Ram: 16Gb

Proton version: Proton Hotfix

submitted by /u/Raynys
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No Hesi assetto corsa 15-20 fps max

Reddit Linux_Gaming - 11 Apr 2025 - 6:24pm

Hello my friend and I are on Linux trying to play no hesi server on assetto corsa. I have an rtx 3050 ryzen 5 7535HS and 8 gigs of ram. My friend has an rtx 2060 ryzen 5 2600 and 16 gigs of ram. On windows the game ran fine however every time we load into the server our fps never gets out of the 15-20 fps range and its consistent. Changing some of the graphics settings don’t seem to do anything. He is using bazzite and I’m on arch Linux with all drivers properly installed etc. anyone have any ideas? My fps on windows on this server was close to 60-70 fps same for him as well. I’m aware this is heavy on ram and my ram is very lacking for this day and age but I have a 64 gig swap file and it’s the same issue with him and he has 16 gigabytes.

submitted by /u/myfreedom231
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Setup deadzones on DS4 controller

Reddit Linux_Gaming - 11 Apr 2025 - 6:05pm

literally the only thread I found was this and it didn't solve anything.

So I bought those replacements with hall effect, payed a lot of money for replacing them (as a 3rd worlder) and now I get home to find that they drift more than stock ones (fuck my life).

https://preview.redd.it/g87fl832c8ue1.png?width=607&format=png&auto=webp&s=f9f3d0ce94bc850bd8af2cde949d8d7115e5e7d9

So now I am looking for a way set up deadzones that does not require me to run something that replaces my controller each time I want to use.

I tried jscal,it literally does nothing and forgets my configuration after disconnecting (yes, I know how to rtfm). I wanted to try KDE plasma's built in configuration, but there's no such option.

https://preview.redd.it/pih52t6x88ue1.png?width=1407&format=png&auto=webp&s=dab35e78db910e10e8055fd75471a996d79a71df

Operating System: Arch Linux KDE Plasma Version: 6.3.3 KDE Frameworks Version: 6.12.0 Qt Version: 6.8.3 Kernel Version: 6.13.8-arch1-1 (64-bit) Graphics Platform: Wayland Processors: 12 × AMD Ryzen 5 5600X 6-Core Processor Memory: 15.6 GiB of RAM Graphics Processor: AMD Radeon RX 5700 XT Manufacturer: Gigabyte Technology Co., Ltd. Product Name: B450 GAMING X submitted by /u/ilia_21
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Mk9 modding?

Reddit Linux_Gaming - 11 Apr 2025 - 5:53pm

I tried to use dlc manager on wine

Source:https://gamebanana.com/tools/6719 And it didn't boot at all

Also MKU did the same

Source:https://www.mksecrets.net/forums/eng/viewtopic.php?t=7825

That's it...i just asking if someoen manage to do it

submitted by /u/Better-Quote1060
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The latest Marvel Rivals update is causing problems on Linux - here's a quick workaround

Gaming on Linux - 11 Apr 2025 - 5:43pm
Marvel Rivals has been updated with Season 2 by NetEase Games which brings in a new experimental shader compiler mode and other new content. However, it's causing problems for Desktop Linux players where nothing appears after hitting play.

.

Read the full article on GamingOnLinux.

Marvel Rivals Not Launching on Linux after Latest Update

Reddit Linux_Gaming - 11 Apr 2025 - 5:33pm

Hey everyone, I'm a relatively new Linux user and I'm having trouble getting Marvel Rivals to launch after the most recent update. Previously, the game was working for me (or at least launching).

Now, when I hit play in Steam, it says "running" but no game window or launcher ever appears. Eventually, Steam goes back to showing the "Play" button.

I've tried a few things like:

  • Switching between different Proton versions (including Proton Experimental - Bleeding Edge).
  • Using the launch option PROTON_LOG=1 %command% .

Has anyone else experienced this issue on Linux or Steam Deck after the latest Marvel Rivals update? If so, have you found any potential solutions or workarounds? Any suggestions for further troubleshooting steps I could try would be greatly appreciated!

Thanks in advance for your help!

submitted by /u/yarogue
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Will the Blue Archive PC client be compatible with Proton?

Reddit Linux_Gaming - 11 Apr 2025 - 5:00pm

Nexon (BA developer) announced through a showcase on April 11 (Korean time) that they plan to release the PC client of BA on Steam this summer. Is there hope for running it through Proton?

submitted by /u/Existing-Carry7375
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Can't get Dead Island 2 to work

Reddit Linux_Gaming - 11 Apr 2025 - 5:00pm

I'm trying to get Dead Island 2 from Steam to work on my newly installed PopOS! dual boot.

I managed to get it to boot with a driver update (my GTX1080 has no native support for Dx12 and wouldn't start the game with older drivers) but now the game systematically crashes in the main menu after it fails to connect to Epic Online Services.
I'd like to know how I can remedy this problem, the game is supposed to be gold rated on ProtonDB.

All I can find online is that Epic is a shitshow for Linux, but with little specifically related to my issue, let alone actionable advice. I welcome any suggestion.

I already tried reinstalling the game to make sure components are correctly installed.

submitted by /u/G3OL3X
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PCSX2 Xenosaga slowing down all the time

Reddit Linux_Gaming - 11 Apr 2025 - 4:57pm

50% of the time, game runs at 30 fps normally, while the rest of the time it fluctuates between 20-27 fps, making both the audio and video stutter. what do i do linuxbros?

submitted by /u/Ill-Kale-2468
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[Hollow Knight] Controller Not Detected If Plugged In After Game Launch (Tried Multiple Controllers + Distros)

Reddit Linux_Gaming - 11 Apr 2025 - 4:50pm

Hey all,

I'm running into an issue where Hollow Knight doesn't detect my controller if I connect it after the game has already launched. If I plug it in before launching the game, it works fine. But if I disconnect and reconnect while the game is running, the controller stops working completely and won't be recognized again unless I restart the game. Keyboard always works with no problem.

Here's what I've tried so far:

Xbox One controller (wired & Bluetooth)

8BitDo Ultimate (wired & 2.4GHz dongle)

Turning Steam Input on/off

Installing the ControllerFixes mod via Scarab - didn't help

Tested on two Linux distros: Linux Mint 21.3 and Zorin OS 17.3

Still getting the same issue across the board.

submitted by /u/AvailableGene2275
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Appimage menubar integration

Reddit Linux_Gaming - 11 Apr 2025 - 4:11pm

HI

Is there anyway i can add a menu bar for appimages, as i am running some emulators but cannot access any settings when using them.
In my browser it shows a menubar

https://preview.redd.it/z5tugbf3r7ue1.png?width=454&format=png&auto=webp&s=b0d1e29685b368ecdea0c18cf127a330c45968a9

But if i run an appimage it shows nothing and i cannot access any settings

https://preview.redd.it/vtzkegw4r7ue1.png?width=622&format=png&auto=webp&s=f0d8b5410d0d8ee1787b745781f1133af9571cde

Is there anyway to add this functionality?

Im on CachyOS Plasma 6.3.4

Thanks

submitted by /u/Insomniac_Programmer
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Deep Rock Galactic: Survivor gets a release date and Deep Rock Galactic: Rogue Core gets a new trailer

Gaming on Linux - 11 Apr 2025 - 4:02pm
There's a whole lot of space dwarf action going on lately. Deep Rock Galactic: Survivor now has a release date for the 1.0 release and we have new footage on the upcoming Deep Rock Galactic: Rogue Core too.

.

Read the full article on GamingOnLinux.

Options for UMU and known fixes missing from Lutris on Bazzite

Reddit Linux_Gaming - 11 Apr 2025 - 4:00pm

Are the documents out of date or did I install Heroic wrong? I installed the flatpack from the built in manager.

https://docs.bazzite.gg/Gaming/Game_Launchers/

submitted by /u/andyr354
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Weird compiler optimisation choices from Valve for GNU Bash

Reddit Linux_Gaming - 11 Apr 2025 - 3:10pm

I was checking out the /bin directory on my Steam Deck running SteamOS when I saw something quite peculiar. A file named bashbug.

The file contains a template for an email bug report to bug-bash@gnu.org. This shouldn't be in /bin, but this wasn't the most interesting point.

More interestingly, it has the compiler flags that were set for GNU Bash by Valve. I am most confused by these, as they include -march=x86-64 (rather than -march=znver2), -mtune=generic (rather than -mtune=znver2), -O2 (I've seen no issues online with -O3 with GNU Bash), and a lack of flto. I understand not using -Ofast for release builds as this could cause issues, though (due to non-compliance with some standards).

Does anyone know why Valve may have chosen these flags?

submitted by /u/Soccera1
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