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HP Victus CPU hitting 100C but fans are super slow. is this normal??
BattleNet not launching after Arch update
I upgraded Arch yesterday, since then BattleNet is no longer launching. Launching the games directly is working fine. I'm using Faugus Launcher but also tried different methods like using Steam directly with no success.
Reinstalling BattleNet gives me Error BLZBNTBTS0000005C. BattleNet itself has multiple errors in the log for example:
network_sandbox.cc(302)] Failed to grant sandbox access to cache directory
gpu_process_host.cc(990)] GPU process exited unexpectedly: exit_code=-1073741784
It seems like there is an issue with BattleNet's CEF (Chrome Embedded Framework) which needs some 32bit libs to run. I suspect the upgrade of mesa could be the cause for that.
Does anyone have any idea what I can do?
submitted by /u/waynelx[link] [comments]
Bad system performance while Steam downloads
I'm out of ideas and I disabled the shader compilation.
I dual boot with windows and in that other OS I dont have that problem so I guess its not hardware related.
Do you know how can I solve this? Thank you.
submitted by /u/Internet_Randomizer[link] [comments]
Multiple issues after system update on CachyOS Plasma 6.4.5 Wayland
After a system update on CachyOS with Plasma 6.4.5 Wayland and kernel 6.17.4 zen2 I started having three problems First the system monitor widget in the main menu stopped displaying values correctly it only refreshes if I change its display mode and set it back to text only Second the screenshot tool Spectacle stopped working completely I cannot take area or window captures either by shortcut or by manual selection only full screen capture works The xdg desktop portal KDE service runs but no screenshot request appears on dbus monitor and Spectacle shows only QThreadStorage errors in the terminal Third in mostly Source engine games mouse focus is lost when I click the window making it impossible to control the camera unless I launch the game through gamescope The NVIDIA drivers are loaded with a signature warning and secure boot is disabled I am using an RTX 2070 Super with the proprietary driver version 580 95 05 The desktop is Plasma on Wayland with kwin wayland wr The xdg desktop portal services are active and there are no obvious journal errors All of these problems appeared immediately after a full system upgrade via sudo pacman Syu
submitted by /u/Time-Initiative1670[link] [comments]
New Steam Games with Native Linux Clients, including Necesse - 2025-10-22 Edition
Battle Royale Games That Run on Linux
https://nglbr.blogspot.com/2025/10/melhores-battle-royales-para-linux-em.html
the last io
https://www.thelast.io/mobile.html
build royale
el hero
totally accurate battlegrounds
https://store.steampowered.com/agecheck/app/823130/
farlight 84
https://store.steampowered.com/app/1928420/Farlight_84/
OG:BG
H1Z1 BATTLE ROYALE
https://store.steampowered.com/app/433850/Z1_Battle_Royale/
splingate 2
https://store.steampowered.com/app/2918300/Splitgate_2_Beta/
creative destruction
https://store.steampowered.com/app/893520/Creative_Destruction/
blood strike
https://www.blood-strike.com/m/pt/
1v1 lol
https://store.steampowered.com/app/2305790/1v1LOL__Battle_Royale_Game/
super animal
https://store.steampowered.com/app/843380/Super_Animal_Royale/
minecraft
https://www.minecraft.net/pt-br/store/minecraft-deluxe-collection-pc?tabs=%7B%22details%22%3A0%7D
bloxd io
surviv io
zombsroyale
bruh io
island royale
https://www.roblox.com/games/1320186298/Island-Royale
prison royale
https://www.roblox.com/games/915227766/Prison-Royale
strucid zonewars
https://www.roblox.com/games/2377868063/Strucid
tropical royale
https://www.roblox.com/games/10351562025/NEW-Tropical-Royale
submitted by /u/kayronnBR[link] [comments]
Artifacts and stuttering in Darktide on Linux (RX 480, RADV, Proton Experimental)
Hi everyone,
I'm trying to run Warhammer 40k: Darktide on Linux with my AMD RX 480 and I'm running into persistent graphical artifacts and stuttering. The game runs fine on Windows on the same machine, so I suspect this is a Linux driver or Vulkan/Proton issue.
For disclosure, I'm using chatgpt to troubleshoot and this post was also written by it 'cause english isn't my first language.
System details:
- OS: Kubuntu 23.10 (up-to-date)
- GPU: AMD Radeon RX 480 (Polaris10)
- Drivers: Mesa 25.2.3, RADV + ACO backend
- Proton version: Experimental
- Vulkan ICDs: /usr/share/vulkan/icd.d/radeon_icd.x86_64.json
- Environment variables used for testing:VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json RADV_PERFTEST=aco DXVK_ASYNC=0 gamemoderun mangohud %command%
Symptoms:
- Game launches successfully, GPU load is correct
- OpenGL renderer: AMD Radeon RX 480 Graphics (radeonsi, polaris10, ACO, DRM 3.64, 6.17.0-5-generic)
- Vulkan info shows RADV POLARIS10 as GPU 0
- Persistent graphical artifacts (weird shading, see attached video)
- Stuttering/framerate inconsistencies even with DXVK_ASYNC=0
What I've tried:
- Forcing DX12 via Proton environment variables
- Switching ACO / LLVM backends (RADV_PERFTEST=aco vs LLVM)
- Clearing DXVK shader cache
- Reinstalling mesa-vulkan-drivers (amd64 + i386) and libvulkan
- Verifying GPU nodes (/dev/dri/) and amdgpu module loaded
Notes:
- The warning terminator_CreateInstance: Received return code -3 from libvulkan_dzn.so appears, but RADV is correctly recognized and used
- On Windows, the game runs perfectly on the same GPU
https://reddit.com/link/1odbb09/video/es1sskjzkowf1/player
Has anyone experienced similar issues with Polaris10 on RADV and DX12 games? Are there known workarounds to reduce artifacts or stuttering for DX12 titles like Darktide?
Thanks in advance for any advice!
submitted by /u/robbertocorrotto[link] [comments]
MARVEL Cosmic Invasion set for launch on December 1
.
Read the full article on GamingOnLinux.
How do I read wine logs and how do I know what dlls to install based off the winelog
been trying to get assettto corsa to play(obviously aquired legally) and idk what any of this means
submitted by /u/ZZDariusYT[link] [comments]
VR Game Development on Linux
Hey so i am a game developer and I use Unity Game Engine daily at my work. Unity has by far the best support for VR game development (i think).
With the rumored release of the "Steam Frame" - a Linux-based (SteamOS) VR headset, we might finally see some real momentum for VR gaming and VR development on Linux.
However, the development side still has major gaps. While the Unity Editor runs on Linux and works quite well, the official OpenXR plugin doesn't support Linux at all. Many third-party SDKs (Meta, HTC) not only lack Linux support but can even break the editor entirely with compile errors.
What can you do to help?
- Submit an Idea on the Unity Roadmap: https://unity.com/roadmap#unity-platform-ar-vr suggesting a OpenXR support for Linux.
- Discuss on Unity Forums: https://discussions.unity.com/t/linux-support-with-openxr/916945/20
- Vote for this issue on Meta Core SDK
What do you think, will the release of the "Steam Frame" push this forward? How to make companies like Meta or Unity care about linux? I would love to switch to linux, all my games work there no problem. But due to this issue, i have to dual boot windows.
submitted by /u/SkewPL[link] [comments]
First time gaming
Hey guys, just graduated from college and got some money. Decided to start gaming. Current on laptop with 3060. Can someone explain to me pros and cons of lsfg and gamescope and what they do. I tried to follow discussion but is a bit lost. Current using steam proton to run the game.
submitted by /u/Interesting_March_61[link] [comments]
Just make it exist first, you can desperately try to get it work on as many distros as possible later
Steam Big Picture laggy when playing game
Hey,
my steam big picture works fine when im not playing but if i try to use the ingame overlay its extremely slow. Gpu acceleration is enabled and gpu blocklist deactivated. It works like 5% of the time the rest of the time ots pretty much unusable. Im on cachyos with gnome and tried basically everything i found on reddit and im out of ideas
submitted by /u/DisciplineNo5186[link] [comments]
how to install 32 bit libs on nvidia 390 driver?
i cant launch steam cuz of that. I had nvidia gt730 and driver version is 390.157. How can i install these libs?
submitted by /u/foxki[link] [comments]
ELI5: What is meant by HDR support?
From short demo level graphic programming, my understanding of HDR is colors are not normalized to 0-1.
Left unchecked this would produce lots of white, so a post-processor would eventual normalize them before final output, using some algorithm.
My question is, what's meant by HDR support on OS / X level?
submitted by /u/yeaahnop[link] [comments]
MSI Raider A18 HX A7VX (Ryzen 9 7945HX3D + RTX 4090) Gaming on Nobara Linux. Performance seems to be variable but worse than Windows 11?
I have admittedly only tried two PC games so far.
One was Dragon Ball Z: Kakarot with the "DBZK_Fix" mod which unlocks the FPS cap and allows non-standard aspect ratios, like 16:10.
It is consistently ~15-20% worse than on Windows.
Cyberpunk 2077 is more weird.
So on Windows, I can do an undervolt (-18 Curve Optimizer) on my CPU, and a massive OC (+200 Core, +1600 Memory) on my GPU.
I don't know how to do this on Linux.
Cyberpunk 2077 on Linux (remember, no OCing) seems to match my OCed Windows performance... unless I use Frame Gen. In Windows, Frame Gen doubles it for me. In Linux, it's only about 10-20 more FPS, when the standard is ~50-55 for ALL RT options maxed and DLSS on Quality.
My GPU driver is set to Wayland, not sure if that matters.
submitted by /u/Abombasnow[link] [comments]
what is the statue of nvidia ? and is it a good time to switch? and how is HDR?
edit: the state
hello there how are you ?
so i want to nuke windows and completely switch to nobaraOS(KDE) but there is a few issues i wanna know if it been resolved
when the pc is idle and the monitor turns off I cant turn back on IDK what's the issue there and i want to note the pc didn't sleep or shut down
how is VRR support ?
how is HDMI 2.1 support ?
does is support 10 bit color depth now ?
how is HDR status ? last thing i remember i could turn it on but with no controller support
submitted by /u/EpicNerd21[link] [comments]
AOE4 issues online
Have been playing AOE4 with mate online for a while, we use 400 pop mods, etc. to make the game more interesting.
I've been having issues lately (and maybe for a while now reflecting on it) when playing on Gnome when the game FPS drop below 10 & the game on screen slowly ends up out of sync by 5-10 min (over a 3-4 hour session) to the point its unplayable.
I don't seem to have these issues on KDE though.
Gaming setup:
- AMD 5900x (b450 chipset)
- AMD 6900XT
- 64GB RAM
- 4k 144hz with freesync display
Running on Fedora 42.
The issue feels like network, but each time I'm on KDE I just don't feel like these issues exist.
Just wondering if anyone else has noticed this issue?
submitted by /u/freeip3[link] [comments]
Minecraft 25w43a gets improved Wayland support
I've been using the glfw fork which adds native wayland support to Minecraft. This latest snapshot wouldn't launch. As it turns out this snapshot uses lwjgl 3.3.6 up from 3.3.3. Either uninstalling glfw-wayland or using the bundled glfw fixes the issue. Seems that Wayland support has been improved in this snapshot.
submitted by /u/UnhelpfulNotBot[link] [comments]
SNES styled fantasy RPG Kingdoms of the Dump will launch November 18
.
Read the full article on GamingOnLinux.
