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Proton games freeze moments after launching when both monitors are enabled.
HI,
Ive been trying to find a fix for this issue but i just seem to be the only one suffering from it. Recently my system was force upgraded from the Nvidia 550 driver to the Nvidia 580-open driver, everything in the system works perfectly fine, except for Windows games, which after launching for moments proceed to freeze, having to quit the game. Native Linux games work just fine. I have tried Proton-GE 9-25 and Proton Experimental but they all yield the same results. The weird thing is, if i turn off my laptop display the game plays just fine on my external monitor and vice versa, So i have no idea what the cause is. I tried various kernel parameters like nvidia_drm.modeset=1 and nvidia_drm.fbdev=1 but both do nothing to solve the issue. Do note that game sounds don't freeze, they keep playing like nothing happened (like the bgm) but nothing else happens it just loops.
Running Linux Mint 22.2 Cinnamon X11 on a hybrid dual GPU setup on a laptop (Intel+Nvidia), my GPU is the Geforce GTX 1650 TI, which is eligible for the open driver, and an Intel Core i5 10th gen. I'm currently on the kernel 6.8.0-85-generic.
Graphics:
Device-1: Intel CometLake-H GT2 [UHD Graphics] vendor: Dell driver: i915 v: kernel arch: Gen-9.5
ports: active: eDP-1 empty: DP-1, DP-2, HDMI-A-1, HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:9bc4
class-ID: 0300
Device-2: NVIDIA TU117M [GeForce GTX 1650 Ti Mobile] vendor: Dell driver: nvidia v: 580.95.05
arch: Turing pcie: speed: 5 GT/s lanes: 8 ports: active: none off: HDMI-A-3 empty: none
bus-ID: 01:00.0 chip-ID: 10de:1f95 class-ID: 0300
Device-3: Sunplus Innovation Integrated_Webcam_HD driver: uvcvideo type: USB rev: 2.0
speed: 480 Mb/s lanes: 1 bus-ID: 1-5:5 chip-ID: 1bcf:2b99 class-ID: 0e02
Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X:
loaded: modesetting,nvidia unloaded: fbdev,nouveau,vesa dri: iris
gpu: i915,nv_platform,nvidia,nvidia-nvswitch display-ID: :0 screens: 1
API: EGL v: 1.5 hw: drv: intel iris drv: nvidia nouveau drv: nvidia platforms: device: 0
drv: nvidia device: 1 drv: nouveau device: 2 drv: iris device: 3 drv: swrast gbm: drv: nvidia
surfaceless: drv: nvidia x11: drv: iris inactive: wayland
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: intel mesa v: 25.0.7-0ubuntu0.24.04.2 glx-v: 1.4
direct-render: yes renderer: Mesa Intel UHD Graphics (CML GT2) device-ID: 8086:9bc4
API: Vulkan v: 1.3.275 layers: 11 surfaces: xcb,xlib device: 0 type: integrated-gpu driver: N/A
device-ID: 8086:9bc4 device: 1 type: discrete-gpu driver: N/A device-ID: 10de:1f95 device: 2
type: cpu driver: N/A device-ID: 10005:0000
Here is some logs for a game called Those Nights at Fredbear, For some reason Mangohud displays gpu metrics 0% so idk why that is.
https://0x0.st/K2TY.log
i would like to note that some games don't freeze moments but minutes after, again not sure why.
submitted by /u/saadhammami11[link] [comments]
How can I update the Epic Games Launcher with Bottles?
Every time I press the button to continue the launcher crashes and I can't get passed it. I'm having to launch games from the drop-down menu in the tray but I know that it won't work once the games need an update
submitted by /u/Thelongjohn000[link] [comments]
How can I install games from FitGirl Repacks on Arch Linux?
I'm currently using Omarchy and want to play games from FitGirl on my Linux, I know I can use wine to go through the installation process and then add the games through steam, but I don't like the idea of adding pirated games onto my Steam account where I have hundreds if not thousands of dollars invested. Can I use any other launcher to run these games? Or maybe use a secondary account to run these games? If I use another account, could this be traced to my main account on the same device and get both accounts banned?
submitted by /u/Spiritual-Recover427[link] [comments]
World of Warcraft not going into fullscreen
Hey guys,
I'm on Fedora and I've been playing wow by using Lutris, which I had no problems, but suddenly one day I assumed it was after a new version of Proton-GE, I couldn't go into full screen and my mouse wasn't clicking where it was point but it had like invisible mouse at some place that I had to find. So I thought I had to try something else, which was installing battle.net through Stream, which worked fine and I even think it ran better than Lutris, a 10-15 fps more but that might be my imagination. So this morning I launched wow from Steam like I used to do and you can see in the screenshot how it is, just like using Lutris, so something must be breaking this. Do you have any idea why is this happening?
submitted by /u/pafo37[link] [comments]
Using collective effort to make Riot release League for Linux
Hear me out.
I think it's possible making Riot at least consider making Vanguard be available for Linux.
If we start writing collective messages to their services, if we start appearing near their office.
Heck, I even have a friend who used to work at Riot and he can hook me up with some of the devs.
I am ready to buy a dinner for some of them and rant about how happy the Linux community would be if League was released for Linux.
Or simply sending them a private message.
I would definitely buy some RP.
What do you think? I remember we *almost made AMD opensource their management engine version some years ago.
submitted by /u/osomfinch[link] [comments]
Lenovo Thinkpad P70 Quadro M3000M
I tried Nobara and Pop OS but alas i could not make it work with this card/hardware
Pop OS Installs but nvidia-driver-470/525/550/580 none of them works
And Nobara doesnt install in the first place
What do? 😅
Edit: Tried troubleshooting the whole thing with purge/autoremove etc. as far as i could find on google but to no success
submitted by /u/caseyy89[link] [comments]
I'm confused because of HDR
So I bought a Oled HDR monitor and need some explanation.
In Wayland with KDE there is a HDR option in the display settings which I turned on.
But what now?
I read about about gamemode. Do I need it for the games to run in HDR?
Is there anything I have todo that it'll work in games?
Thanks for the answers guys ^
submitted by /u/Forcii1[link] [comments]
Weird Cyberpunk issue. Alt+Tabbing once gives me 25+Fps boost
I'm on Arch with KDE Plasma Wayland
Nvidia 2080ti (nvidia-open driver), Ryzen 5600x
Steam Proton 9
The issue:
I launch cyberpunk, load my save, stand still. 50fps
If I alt tab, then tab back in, Suddenly 75+ fps. I get this FPS boost for the rest of the session
This is with the game in Fullscreen mode
If I Put Windowed Borderless, alt+tabbing does not give me this boost.
What is going on here? Its very strange. How can I fix it so I don't need to alt+tab once to get this FPS boost?
submitted by /u/Far-Training8331[link] [comments]
Tutorial games linux
Luturis and pointing installs
So I found out it doesn't quiet like to point to another drive from with in Lutris.
Is there something I missed or is it because it's with in a layer in a layer?
This is just example of what shows up when I try to point EA or Ubisoft to another drive. The Lutris is on main m.2 that was cloned and haven't expanded yet was hoping to balance games storage a bit. Steam and Heoric are fine with pointing to other drives.
On Bazitte Linux
I could technically move the install of EA/ Ubisoft so on same drive but I just didn't expect to run into this.
[link] [comments]
How to play Tsui No Sora Remake
i cant figure out anything to run it right, im kinda new to linux (2months on it) and havent really dabbled in trying to get non native games to run yet
submitted by /u/the_Su-27[link] [comments]
Trying to run X4:Foundations with Hyprland
Using Steam and launching it natively, but it kept closing right after pressing the play button. Launched steam via the terminal and got this output:
Adding process 20491 for gameID 392160
ERROR: ld.so: object '/home/merlin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/merlin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/merlin/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/merlin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/merlin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 20492 for gameID 392160
Adding process 20493 for gameID 392160
pid 20582 != 20578, skipping destruction (fork without exec?)
pid 20587 != 20578, skipping destruction (fork without exec?)
Adding process 20578 for gameID 392160
pid 20619 != 20614, skipping destruction (fork without exec?)
pid 20618 != 20614, skipping destruction (fork without exec?)
Adding process 20609 for gameID 392160
pid 20613 != 20578, skipping destruction (fork without exec?)
Adding process 20610 for gameID 392160
pid 20612 != 20578, skipping destruction (fork without exec?)
Adding process 20611 for gameID 392160
Adding process 20616 for gameID 392160
Adding process 20614 for gameID 392160
Adding process 20615 for gameID 392160
Adding process 20621 for gameID 392160
Game Recording - game stopped [gameid=392160]
Removing process 20621 for gameID 392160 <-repeats a x6
I'm very new to Linux, let alone Linux gaming. What do I do?
submitted by /u/NedStarkX[link] [comments]
Roblox sober error code
Today I received an ominous error code from sober running 1.6.2. It worked perfectly fine yesterday. Does anyone have a fix for this?
submitted by /u/ATYCHIPHOBIA0[link] [comments]
Streaming games using steam remote play not working
So, just to give some context on my situation. I had a windows desktop for 10 years and it was mainly used for games. One of the features I really enjoyed was the remote play so that I could play my games from my work laptop during lunch or the steam deck while docked on the living room tv. In july I built a new desktop, but decided to go for linux since the steam deck showed me that all the games I want to play are able to be properly run in a linux system.
I've installed EndevourOS and it has been a really good experience so far. I've installed steam through pacman and all the games I wanna play run perfectly with no issues. I didn't customize the system and only installed a handfull of programs that I like with a couple of programming languages, so it's pretty much still the default EndevourOS. The only problem I had is that when I tried remote play it didn't work properly or at all.
First time was with the remake of Mafia 1 and the game looked like the image was being heavily compressed and controlling the game had a huge input delay. It didn't take long for the client to lose the connection. Ever since then every time I tried to run remote play it doesn´t even show anything on the client screen. The game launches on the host, but the client can't connect to it. Sometimes it just shows the connect screen, other times it's all black or it fails on the synchronizing cloud step that steam does before opening the stream window. Not to lie, I've managed to see the main menu of a game some times, but then the controls wouldn' work.
I also though that it could be related to the steam recording working at the same time, even though this wasn't a problem on the windows desktop, but disabling it didn't help.
Searching online I saw some people saying to run steam with the -pipewire param. From what I could tell, this makes steam to be constantly recording my screen, since it opens up a windows from the DE asking if I wanna share the whole screen, an application or a rectangular region. Whatever I choose makes the recording icon to be shown on the tray. Trying the remote stream with this had the same behaviour as before.
Another strange thing is that I tried using the remote play together to play capcom fighting collection 1 with a friend and it also didn't work well. My friend was able to see the game screen, but his controller wasn't working and he had to use the keyboard, and we were both controlling the player 1.
So I pretty have no clue how to approach this issue, even though I have no evidence, what I'm thinking is that it might be some dependency missing on my system, something that steam would use and is not installed. I'm ready to continue living my life without this feature since I'd not use it every day, but asking it here is kind of my last hope of finding an answer. ChatGPT suggested a bunch of things that I didn't wanna do that seemed I could risk breaking my system.
I believe it's an issue on my desktop because I can stream from the steam deck, and that is running linux. My connection is still the same one I used on my previous desktop, same cables, same ISP, same router.
Here is my current desktop info as described by protondb parsing my steam system information: OS: EndeavourOS LinuxKERNEL: 6.17.4-arch2-1 CPU: AMD Ryzen 7 9800X3D 8-Core GPU: AMD Radeon RX 9070 XT (radeonsi, gfx1201, LLVM 21.1.3, DRM 3.64, 6.17.4-arch2-1) GPU DRIVER: 4.6 Mesa 25.2.5-arch1.1 RAM: 62 GB
Just now I launched steam through the terminal to try to see the logs and I got an OUT OF MEMORY error, which is very weird since I have 64GB of ram. I tried with the Tormented Souls II that released today. I don't recall seeing this OOM error on previous tries a couple of weeks ago, so this could be new.
[2025-10-23 19:45:53] Client version: 1759461205 [2025-10-23 19:45:53][3.100640] Desktop state changed: desktop: { pos: 0, 0 size: 3440,1440 } primary: { pos: 0, 0 size: 3440,1440 } [2025-10-23 19:45:53][3.100814] Caching cursor image for , size 32x32, serial 3, cache size = 0¬ [2025-10-23 19:46:28][37.621955] Adding process 41256 for gameID 2464280 [2025-10-23 19:46:28][37.622157] Clearing capture only gameID [2025-10-23 19:46:28][37.622165] Setting capture only gameID to 2464280 [2025-10-23 19:46:28][37.622169] ------------------------------------------------------------------------------------------------------ [2025-10-23 19:46:28][37.622174] Starting new game recording session for 2464280 [2025-10-23 19:46:28][37.622199] Creating new audio encoder for codec 5 [2025-10-23 19:46:28][37.623009] Encoder audio init succeeded, now have 1 encoder(s) [2025-10-23 19:46:28][37.623087] Refreshing process list for game 2464280 [2025-10-23 19:46:28][37.623128] 1 game pids rooted at pid 41256: [2025-10-23 19:46:28][37.623135] - 41256 [2025-10-23 19:46:28][37.623280] Caching cursor image for , size 32x32, serial 224, cache size = 1 [2025-10-23 19:46:28][37.624057] GameScope focus changed to appID 0 [2025-10-23 19:46:28][37.624316] Recording system audio [2025-10-23 19:46:28][37.626719] PulseAudio: Sink alsa_output.usb-Focusrite_Clarett__4Pre_00006286-00.pro-output-0 is default [2025-10-23 19:46:28][37.626851] PulseAudio: Adding sink[62] alsa_output.usb-Focusrite_Clarett__4Pre_00006286-00.pro-output-0 with priority 7, monitor is alsa_output.usb-Focusrite_Clarett__4Pre_00006286-00.pro-output-0.monitor [2025-10-23 19:46:28][37.626888] PulseAudio: Adding sink[131] alsa_output.pci-0000_03_00.1.hdmi-stereo-extra1 with priority 1, monitor is alsa_output.pci-0000_03_00.1.hdmi-stereo-extra1.monitor [2025-10-23 19:46:28][37.626903] PulseAudio: Recording on device alsa_output.usb-Focusrite_Clarett__4Pre_00006286-00.pro-output-0.monitor [2025-10-23 19:46:28][37.643916] Started voice recorder [2025-10-23 19:46:28][37.644490] PulseAudio: Connected to device alsa_output.usb-Focusrite_Clarett__4Pre_00006286-00.pro-output-0.monitor (62, not suspended). [2025-10-23 19:46:28][37.644516] PulseAudio: Using sample spec 's16le 2ch 48000Hz', channel map 'front-left,front-right'. [2025-10-23 19:46:28][60.002259] Audio mix: start=76783812023, returned=1073866 [2025-10-23 19:46:28][60.002279] Audio source [System Pulse]: init=76783834248, adjustment=0, through=1074826, last_start=1073866, mixed=1073760, drop_before=0, drop_after=0 [2025-10-23 19:46:28][60.002287] Audio source []: init=76783884665, adjustment=0, through=1076638, last_start=1074590, mixed=1073152, drop_before=0, drop_after=0 ***** OUT OF MEMORY! attempted allocation size: 65 **** src/tier0/threadtools.cpp (2929) : Failed to set thread local value src/tier0/threadtools.cpp (2929) : Failed to set thread local value cannot allocate memory for thread-local data: ABORT
submitted by /u/execb5[link] [comments]
HELP - Razer mouse
Emulation for Xenia Canary
I'm not a noob to Linux at this point, but I'm starting to dive into emulation.
I haven't had issues with any other systems but Xb360.
I got the Xenia Canary build for GitHub for Linux (I'm running Nobara) on this box which is only for steaming (moonlight) and emulation. I've even got seafile setup for syncing saves across devices.
But when I load up Lost Odyssey on it just doesn't ever load any graphics. Like the game loads, sound plays, but again no graphics. I'll see if I can find what graphics API it's using in the config.
However when I download the Windows version and after wine engages it will load. So I'm a bit confused.
I also don't see how to add patch files or pre compiled shaders. Searching is not helping much either. Any help would be appreciated.
Am I supposed set this to launch through Lutris? Should I be using wine or proton? Should I actually be using the native Linux app?
Thanks in advance.
submitted by /u/andy10115[link] [comments]
Constant CS2 frame drops after each round?
I'm currently having issues with CS2 under NixOS, where each round I lose some frames. I start with around 120 - 150 fps depending on the map and each round I lose from 9 - 20 fps. Usually this doesn't go away until I restart the game. So far I haven't found any posts about this and this has also not been since 2 - 3 weeks ago. Now I'm stuck wondering if this is just an update that broke the game or if it has something to do with my settings, which would be odd since all other games run perfectly fine.
My specs:
RX 7900xt Sapphire Nitro +
Ryzen 9 5950x
32GB DDR4 4000Mhz
Game is saved on my 500 GB Nvme Samsung 980 Evo
From my specs I should be more than fine, especially since I only run the game at 1080p. Has anyone encountered these kind of issues with CS2?
submitted by /u/Fine-Watercress-8404[link] [comments]
Dark Souls Remastered shader comp style stutters help
Hi, I hope someone could help me out.
I'm trying to play through Dark Souls Remastered but am running into an odd issue. Every time I kill a mob or say enter the bonfire menu or enter a new area where the name comes up, a SHARP drop in frames occurs that pauses the action for about 1/2 a second. When I kill a mob and it triggers the soul transferring effect the pause occurs. It looks and behaves like compilation stutter but I'd think once it's happened once it wouldn't happen again. Sadly it doesn't go away.
What I've tried so far:
- Switching different screen modes in-game like windowed, fullscreen and borderless
- Switching TAA to FXAA
- Different versions of proton, all seem to behave the same but I haven't tested all of them
- Started happening when I switched from Windows 11 to Fedora.
- Tried switching to Nobara as I figured maybe I screwed up the nVidia driver install, so why not try.
- Switched to CachyOS
Currently running CachyOS using Steam native client but I've tested this on Flatpak client as well. Same behavior. I've tried latest Proton as well as Proton experimental. I've searched through this subreddit as well as ProtonDB for similar issues and no luck.
My hardware:
- Lenovo Legion Pro 7i 16IRX8H
- 32 × 13th Gen Intel® Core™ i9-13900HX
- NVIDIA GeForce RTX 4080 Laptop GPU
Linux:
- CachyOS 24.12
- kernel: 6.17.4-4-cachyos (64-bit) filesystem: btrfs
- KDE Plasma 6.4.5 Wayland
- nVidia Driver 580.95.05
Anyway, I hope someone has run into this and found a solution. Thanks!
submitted by /u/ichibanrei[link] [comments]
Original Mass Effect 2 on CachyOS CTD after importing ME1 Character
I have the original ME trilogy installed, ME1 and ME3 work fine. ME2 however, after importing, when prologue is about to start, it causes CTD, which is an issue that used to occur on Windows too. I've tried Steam versions using ProtonGE, Proton Experiental so far nothing worked.
Any help is appreaciated
edit: I also tried the EA App version of the original ME trilogy same result. ME1 and ME3 work fine exept ME2 imported character CTD when loading prologue
submitted by /u/Comprehensive-Ice594[link] [comments]
recommendations for channels focused on comparing Linux and Windows with Intel GPU?
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