Reddit Linux_Gaming

Modding games?
I finally chucked windows and have Linux mint. There seem to be so many different options when it comes to gaming then when I played around with it in the past that I feel a bit overwhelmed. I got steam and heroic put on then someone said I should try Lutris and that program freaked me out (no clue what I was doing) but seems to be working so I guess Linux did something right. Now I’m wondering if there is a way without exploding my brain that I can mod my games.
submitted by /u/SolusUmbra[link] [comments]
Ubisoft Connect broken as of recently?
Hi there,
for a couple weeks or months I've been playing ANNO 1800 (Ubisoft edition, so Ubisoft connect required, but no steam required, as opposed to the steam edition that requires both) through Lutris successfully. I've been using this anno 1800 lutris config for that purpose: https://lutris.net/games/anno-1800/
I was gone for a couple days and now as of this weekend, I can no longer launch the game - I assume there was a recent silent update to the launcher? The Ubisoft Connect launcher already seems to struggle to load up, but now I can only occasionally make it into the game, and when I do, the main menu is so extremely choppy that I cannot possibly load my saved game.
Does anyone else have a similar experience with any Ubisoft titles recently? Any suggestions what I could try? Or do I have to wait it out, until people more clever than me submit fixed either to Ubisoft Connect (as Ubi employees) or to wine/proton/lutris/whatever would be doing the magic here? Cheers!
submitted by /u/userrr3[link] [comments]
Crashing after splash screens in Amnesia: The Bunker
As title says, game launches absolutely fine but as soon as it passes the splash screens and gets to the title menu with all the options, the game immediately crashes to desktop.
I've checked ProtonDB and nobody else seems to have this issue, although I'm using Arch with the latest Mesa and kernels so perhaps this is a regression of some kind? I've already submitted my report on ProtonDB.
I've tried using different versions of Proton such as GE 10-4, 9-27, the latest 9.0 version and some of the older vanilla Proton versions to no avail. Also tried -vulkan, and turning off fsync and esync in the launch options, again, no dice.
Is anybody else encountering this?
submitted by /u/stinklover697[link] [comments]
Manette via lutris et l'émulateur dolphinGameCube Controller Not Working in Lutris After Switching to Dolphin
Bonjour, j'ai besoin d'aide
Je joue à une rom gamecube sur lutris. J'utilisais libretro et la manette fonctionnait. Mais je vouslais de meilleurs graphismes, alros chatgpt m'a conseillé de dl dolphin et de faire les adaptations nécessaires et de changer le runner pour dolphin. Mais maintenant la manette ne fonctionne plus. J'ai configuré la manette sur dolphin, la manette fonctionne via dolphin mais impossible quand je lance la rom via lutris.
J'ai perdu 2h avec chatgpt et deepseek : changement variables d'environnements, et tout un milliards de commande qui soit n'existent pas, soit ne fonctionne pas.
Je peux y jouer avec libretro mais les graphismes sont pas améliorables il me semble, je peux jouer directement via dolphin mais à quoi me sert lutris maintenant, ou jouer via lutris avec libretro mais le jeu est moche
Issue:
I'm trying to play a GameCube ROM through Lutris. Originally, I used Libretro, and my controller (Xbox One S) worked fine, but the graphics were subpar. Following advice from ChatGPT, I:
- Installed Dolphin
- Configured the controller in Dolphin (works perfectly when launched directly)
- Switched Lutris' runner to Dolphin
Now, the controller doesn’t work when launching through Lutris, despite functioning in standalone Dolphin. I’ve wasted 2 hours trying:
- Environment variables (SDL_JOYSTICK_DEVICE, DISABLE_LUTRIS_INPUT, etc.)
- Terminal commands (permissions, udev rules, etc.) – most were either invalid or ineffective
Current Workarounds (Unsatisfactory):
- Libretro: Controller works, but graphics can’t be improved.
- Standalone Dolphin: Works perfectly, but defeats Lutris’ purpose.
Question:
How can I make Lutris pass the controller input to Dolphin correctly? Or should I abandon Lutris for GameCube emulation?
(Note: I’ve already ruled out basic issues – the controller is detected in evtest and works in Dolphin.)
Key Details for Troubleshooting:- OS: Ubuntu 24.04
- Lutris Version: 5.10+
- Controller: Xbox One S (via USB)
- Error: No visible errors – just no input in Lutris-launched Dolphin.
[link] [comments]
Steam Proton does not detect joystick appropriately
Over a few months I have been progressively switching to EndeavorOS and as much away from Windows 10 as possible. But there is still some issues regarding my flightsimming hobby. One is the Tobii Eyetracker 5 not being supported and thus Opentrack not working properly. There is no obvious solution to that one.
My main issue here is my Winwing Orion2 Joystick not being recognised as such by Steam/proton (Arch package version).
It is responsive via evtest and works to it's full capacity (all buttons and axis respond accordingly) in Linux native games like X4. Proton insists on not making it appear but I can turn it into an XBox controller via Steam input. So it does see it. But mapping it that way I cannot use it to it's full potential of buttons and axis.
What can I do to make that device pass through ?
submitted by /u/Falrhynn[link] [comments]