Reddit Linux_Gaming
Unstable HDMI 2.1 with RTX 3080 mobile
I have an MSI GE66-UH with RTX 3080 Mobile, and a HDMI 2.1 port. I am aware that this is not the most ideal setup for Linux, but it almost works. I have verified the hardware is working, as 4k@120hz with HDR and VRR works flawlessly on Windows.
With Linux, I can enable all the HDMI 2.1 features no problem, and it goes to the TV (LG C3), being recognized properly. The issue is that while it goes to a max of 120hz, as soon as any motion happens, it mostly hovers between 30hz and 100hz. The games and interface render properly at very high frame rates, but as confirmed by the game menu on the TV and UFO test, it isn't outputted at the hz it's rendered at.
I have tried many combinations, including:
- Nobora and Bazzite
- Wayland and X11
- Plasma and Gnome
- VRR and HDR on and off
- Low and high color accuracy
- Open and closed Nvidia driver
- Multiple verified HDMI 2.1 cables
But no matter what I do, it never seems to output consistently at 4k@120hz when motion is happening. Is this a known issue - and is there anything I can do to remedy this, or should I go buy a cable matters displayport adapter?
submitted by /u/sskudsk[link] [comments]
Wine/Proton sound cracking (Pop!_OS 22.04)
Been using Pop!_OS and I really like it, prolly goin to upgrade to 24.04? but I've got an issue with sound clackling in Windows games.
Googling the thing led to tinkering with the sound server. It says that Pop!_OS uses PipeWire, and, in the terminal, it checks, but when looking for configs, there are both ALSA and PulseAudio installed.
When trying to look for latency, it displays the sink as SUSPENDED and all the names are ALSA.
WHAT THE HELL? How on Earth is this even possible? So which soundserver it is then? I just want to increase the latency a bit to combat the cracks in sound, cuz they are really getting on my nerve and maybe even on my frames, tho that's improbable
submitted by /u/VasilTheHealer[link] [comments]
BOLD Linux Gaming Predictions For 2026! | GAMES FOR EVERYONE
8bitdo Pro 3 not working on Mint 21.3(Ubuntu22.04)
Hi, I just got my Pro 3 and everything works fine with Switch and Android (also tested on a Windows machine), but I haven't been able to make it work on my PC that has Linux Mint 21.3. I have tried a few suggestions about changing the udev rules, but I just can't make it work. Connecting through the 2.4ghz dongle, it pairs, but it is not recognized as a controller. Directly through the cable the leds keep blinking, and it does not even connect. Bluetooth on D-mode connects and disconnects constantly. At least I have the USB adapter V2 and there it connects in Switch mode just fine. I've tried the 3 available firmwares for the controller and none of them work with my PC.
Does anyone have any suggestions? I would like to make it work at least plugged with the USB cable
submitted by /u/colibris79[link] [comments]
What should I do? wait?
Hey linux folks after being a long time on LTSC windows because of app compatibility issues I wasn't able to stay on linux I used it a long time ago, the apps which were causing problems were after effects and photoshop, after using them for a long time I finally switched to affinity and davinci resolve I hope they both work on linux as they are supposed to on windows, but my main concern is dx 12 issue with nvidia, I have a laptop with rtx 3050 gpu, and I have heard the 20-30% performance loss on linux on dx 12 based games with nvidia gpus, and this problem has been there for months, can anyone tell when it gonna get fixed? when is it safe to switch? cause the issue seems to never end the forums are just going on and it has been months.
submitted by /u/_command_prompt[link] [comments]
GeForce NOW coming to linux is amazing news for the Linux desktop market.
Was there any good Nvidia Linux driver news at CES?
I saw a ton of news from Nvidia and dynamic frame gen looks seriously awesome. Has anyone heard anything about Linux support from them? I am beyond excited to switch to Linux as soon as possible, but still enjoy Nvidia's features very, very much at the moment on Windows.
submitted by /u/Average-Catnip-1337[link] [comments]
gpu-screen-recorder not excluding Discord audio
Hello, I’m using gpu-screen-recorder mostly for taking clips while gaming with my friends. It works great but I’d like to be able to change discord’s audio separately from the game and my own mic.
I am using the “new” interface if that makes a difference. Currently, audio track #1 is set to record my headset’s output with “Chromium” (discord) as an audio application being excluded. Audio track #2 is only the “Chromium” application audio. And audio track #3 is my mic.
When I take a clip into my editing software, track 1 is my headset’s output including discord audio, track 2 is only discord audio, and track 3 is my mic.
Anyone know how I can fix this? Thanks for any help.
submitted by /u/MemeDealer0428[link] [comments]
Linux mint vs fedora
Are there any other apu-s?
So i heard about the asrock bc 250 which looks good but I also seen that its prize doubled because of the popularity of the device. Do you guys know any other mining card which is still cheap considering its power for gaming?
submitted by /u/ComfortableAd5419[link] [comments]
Valve & AMD Developers Delivered The Most Code Contributions To Mesa In 2025
Intel launches Core Ultra Series 3 at CES with Arc B390, teases new "handheld gaming platform"
Lenovo IdeaPad Gaming 3 GPU Power Limit (60W vs 85W) on Linux
Hi everyone,
I wanted to share a small tool I made for Lenovo IdeaPad Gaming 3 (15ACH6) or any other laptop (if works) users running Linux.
The Problem: When switching power profiles (Fn+Q), the NVIDIA GPU often gets stuck at a lower power limit (60W) instead of its full potential (85W). This happens because nvidia-powerd doesn't always refresh correctly when the ACPI profile changes.
The Solution: I created a lightweight systemd automation that monitors the power profile file. When you press Fn+Q, it automatically restarts the nvidia-powerd.service after a short delay to ensure the full 85W limit is applied.
It uses a systemd.path unit, so it consumes zero CPU while waiting—it only reacts when the profile actually changes.
GitHub Repository:https://github.com/jaakko18-wq/Lenovo-IdeaPad-Gaming-3-Legion-Nvidia-Powerd-Automator
The repo includes an easy install.sh script to set everything up. Tested on CachyOS, but should work on any distro with nvidia-powerd.
Hope this helps someone else get those extra frames!
submitted by /u/Cute_Sheepherder_474[link] [comments]
UGREEN DP/HDMI Adapter for HDMI 2.1 / 4K120Hz 4:4:4 10-bit with VRR
Power Management Issues
Hello I have been having issues with my computer crashing after leaving it on for an extended period of time. I've been having this issue in both Fedora and Arch, requiring turning off my computer through the PSU power switch which as you can imagine isn't exactly great for my hardware. Normally I just turn off my PC but in the age of the 100GB game I'm often required to just leave the Computer running overnight to download.
submitted by /u/kostandrea[link] [comments]
How to play on controller via lutris
Trying to play on controller on Linux pc via Xbox one or ps4 controller, tried steam input and on Xbox controller it wouldn’t register the triggers on Xbox 360 controller for windows so I couldn’t remap the buttons.
I could try steam input instead for keyboard controls but it won’t let me change ds4 dpad
submitted by /u/ProfessionalBig3058[link] [comments]
GeForce NOW gets native Linux client and better support for Flight Controls
Fix misplaced cursor positioning when opening GUIs in Minecraft (Flatpak) (Prism-Launcher)
If you play Minecraft on Linux, you probably encountered the misplaced cursor problem: you open a GUI/Menu/Interface, and for some reason, the cursor is on the side of the screen, so u move it to the center, then, later, open another menu... now it's in the corners.
It's a problem that just recently catched my attention, as it got progressively frustating to deal with. So, now that I finally fixed it, I'm making this post, so other players may find it useful for fixing their own games.
NOTE: I use the PrismLauncher, from Flatpak/Flathub. You probably use another one, and this little guide may work to you, but here, I'm gonna do an extra step, so Prism users will have a better experience.
The direct solution: gamescope
gamescope, a software tool made by Valve, has the key feature that will allow us to fix the cursor problem: --force-grab-cursor, an extra parameter that will handle the mouse by it's relative positioning (or that's what I understand that it does), making the game, practically, handle it's own "cursor".
I played with it a little bit, and saw that, when used TAB to change to another application different from the game, there was a "copy" of my cursor inside Minecraft's screen, weird, but ok I guess.
The guide:
First, you may install gamescope, you can do it by your distribution's package manager (recommended), or even build it from source (valve's github).
Then, once installed, in order to use gamescope with prism-launcher u can use the command: gamescope --force-grab-cursor -- flatpak run org.prismlauncher.PrismLauncher
An instance of gamescope will then be launched containing the prism-launcher instance, which u can use normally, and thus will launch minecraft inside gamescope.
If u use PrismLauncher from outside Flatpak, u can also contain it inside gamescope, the command will be something like: gamescope --force-grab-cursor -- PRISM_LAUNCHER_COMMAND. Please note that I didn't use the exact command, as I actually don't know how to launch the normal prism launcher, srry... but u get the point!
There is however a very problematic thing over here: as the prism instance is launched inside gamescope, the GUI will probably get resized, blurry, and very disgusting to look at for long times... So, that's why the EXTRA STEP: make PrismLauncher manage the gamescope instance himself.
You see, there is an interesting feature of this launcher, and it is the wrapper-command, a setting option which will use an extra command at the sime time as the launcher starts the minecraft instance (that's why it's a wrapper), allowing us to insert the gamescope's command just there.
There are still a problem however, for the flatpak users, gamescope needs to exist inside flatpak to actually be useful.
In order to install it use the command: flatpak install gamescope, AND THEN SELECT THE OPTION 24.08, because there are many versions to choose, and the version 24.08 is the default one, practically the one that stands as the "base" (and the one that I used and worked for me, you may use another one if u encounter a problem, if u desire).
Once installed, u can check it's existance using flatpak list.
And now, as the final thing to do, we will open PrismLauncher normally, select the game instance that u want to use with gamescope, and select Edit -> Configuration -> Custom Commands -> and then check the Custom Commands box. Down there will be the "wrapper command" field, in which u will enter the EXACT command: gamescope --force-grab-cursor -- , and EVEN include a white space at the end of the "--", you may not see it, but it must be there, as the normal script literally uses ...grab-cursor -- flatpak..., so, ADD IT, just to prevent problems in the near future.
Now you can exit the settings, and hopefully launch the game using gamescope.
Extra takes:
- You may want to maximize the screen, because having a different GUI dimension could make it look weird.
- Also, in the game's graphics settings, enable fullscreen, so Minecraft can adapt to gamescope.
- And, if the game interfaces are too big/small for you, change the interface size setting from "auto" to "2x" (for some reason it worked for me... nice)
- If you find this little guide useful, or maybe wrong at some point, please note me :D
submitted by /u/Dylan548gam3r[link] [comments]
how to use the new nvidia dlss 4.5 on linux?
https://www.nvidia.com/en-us/geforce/news/dlss-4-5-dynamic-multi-frame-gen-6x-2nd-gen-transformer-super-res/ yes im noob on linux and im using bazzite desktop with rtx 3050 6gb gpu for like 6 months now also i know i cannot use the framgen features
submitted by /u/bakomox[link] [comments]
