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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 8 min 13 sec ago

Help with installing flatpak

19 Sep 2025 - 9:59pm

Ok so as the title say I have some troubles installing flatpak on a debian based os. First at all I want to clarify that i'm a noob using linux, commands and all that stuff so asume I'm stupid when if you anwser me. Well the problem start when I have to do the sudo apt-get-gnome thing, it seems to be ok when I press enter but suddenly it start to show some error that say somethin like unable to find debian.192.01.823 (something like an IP) ans then a link So can someone help me please?

submitted by /u/indiopatagonico
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WTF is happening? Corporations are weaponizing patents and politicians are scapegoating games. Our hobby is being rigged right now

19 Sep 2025 - 9:51pm

We are living in some seriously strange times. Industries are shifting, politics are unstable, and video games are getting caught in the middle of it. This isn't just about fun anymore, this is a full on battleground driven by greed, politics, and social control

Right now, everyone wants control over video games. You’ve got politicians blaming us for violence, activist groups trying to censor art, and corporations weaponizing patents to suppress competition.These groups don't agree on anything except one major piece of BS, that games don’t actually belong to you, the player. Here is a breakdown of the three major fronts trying to seize control

The corporate patent blitz, locking down basic mechanics

The big AAA studios are feeling that sweet, sweet anxiety. They are out of touch, talent starved, and bleeding customers to leaner studios. Instead of fixing their broken launches, lowering prices, or listening to players, these companies are just reaching for their greedier tools like lawsuits and patents. They are not making better games, they are building higher walls

Nintendo fires the opening shot

The most recent and honestly, most insulting, move comes from Nintendo. They are attempting to patent fundamental mechanics

  • The patent BS,patent 397: This patent poses a fundamental threat to creativity and innovation across the entire industry.It covers the core mechanic of summoning a character and letting it fight another

  • The details: The patent describes steps like moving a character in a virtual space, summoning a "sub character"(like a little monster), and then letting an auto battle ensue with another character

Wait, that's everything! This mechanic has been around for decades in countless RPGs like Final Fantasy, Shin Megami Tensei, and Path of Exile. While prior use should crush this in court, that’s not the point

The chilling effect (Palworld vs. Pokémon)

Nintendo never bothered with small, niche games like Temtem. But Palworld is different. That game hit 15 million sales and 25 million players in one month.That's Pokémon territory

  • Suppression is the goal: Most studios won't risk burning years or millions fighting Nintendo’s legal team. They will simply avoid the mechanic entirely. This creates a "chilling effect“ across the industry, resulting in fewer creature collectors and fewer experiments in design

  • The cartel: If Nintendo gets away with patenting summoning mechanics, this will become the new standard. Every AAA publisher will follow suit: Xbox patenting cover mechanics, Blizzard patenting skill trees, or Ubisoft patenting traversal mechanics

  • The industry will be rigged: These patents aren't about innovation, they are about building a walled garden where giants leave themselves alone and then weaponize the law against anyone trying to climb the fence.The industry stops competing with creativity and starts competing with lawyers. This totally sucks for us

Political scapegoating and moral control

While corporations are trying to rig the business side, external forces are trying to take control of what we play

The violence myth is back from the dead

Anytime there is a national tragedy, especially involving young people, video games are the first scapegoat

  • The latest BS: US Health Secretary Robert F. Kennedy Jr. recently cited video games as a possible cause for real world gun violence, grouping them with psychiatric drugs and social media

  • The reality vs. The headlines: This claim has been studied, tested, and debunked for decades.A comprehensive Oxford University study found "no link whatsoever“ between violent video games and adolescent aggression

  • The grift: Politicians ignore vetted research and rely on cherry-picked studies to support their narrative. They want the optics and the headlines, not the truth

Moral crusaders are pushing censorship

Activist groups, like Collective Shout, use the exact same playbook. They campaign to remove adult games from platforms like Steam because they believe they are the root of misogyny and real-world crimes

  • Control for control's sake: They blame games for societal problems they don't understand, then use that outrage as justification to censor, restrict, and control what others can play

The scariest part? These people are writing the rules from a place of "total detachment“. They don't understand the culture or the communities, they just see games as an abstract threat that needs to be managed

The silver lining: Resistance and community lifelines

It feels like a lot of bad news, but there’s a silver lining. Every single time they try to crack down, all they do is drive players and developers to adapt

  • Indies are saving us: Indie titles like Palworld, Helldivers 2, and Enshrouded have dominated because they offer something AAA often fails to deliver. Relief, lower prices, lower commitment, and focus

  • Our communities are lifelines: The places that feel like home Guilds, Discord servers, and Reddit forums are lifelines for millions, offering connection in a world that feels increasingly isolated. When outsiders come crashing into these spaces, they don't fix problems they just make them worse

  • We thrive on resistance: Creativity has always been forged in adversity. The games industry has survived moral panics, regulation scares, bankruptcies, and monopolies. We will survive this, but we have to understand what we're up against. The patent war is coming

Desperate AAA corporations are using legal lawfare to suppress competitors like Palworld and rig the market, rather than innovate. Simultaneously, politicians are reviving old, debunked claims to gain political control. They all share one goal to strip away our independence and control the medium

🖖

submitted by /u/GreenPRanger
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Launching Steam -gamepadui on tty3, has anyone tried it?

19 Sep 2025 - 9:50pm

Hello! I am looking to create a "Switch to Console Experience" on my OpenSUSE Tumbleweed system.

I am trying to create a systemd service that listens for a specific controller combo and triggers:

  1. Switching to TTY3
  2. Launching Steam -gamepadui (BigPicture) with gamescope
  3. Still listening for another controller combo to terimnate gamescope window and switch back to TTY2

I am able to launch it manually by switching, and I have configured the controller combos to start systemd services. The hard part is automating switching to TTY3 (chvt requires root) and launching gamemode with my user (I do not want to run gamemode and steam as root)

Has anyone tried this setup before or something similar?

submitted by /u/HumongusFridge
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PSA: Gaming with a controller on latest systemd update is broken.

19 Sep 2025 - 9:44pm

There's an issue that seems to be coming from the latest systemd update that affects controllers on steam. You will get controller recognition and be able to map buttons and see inputs in settings and everywhere else, but not in-game.

The current workaround is to run sudo chmod 666 /dev/uinput but you need to re-run this after every boot.

Use at your own risk.

Link to issue: https://github.com/ValveSoftware/steam-for-linux/issues/12310

submitted by /u/CouchMountain
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official Hoyolab launcher via wine

19 Sep 2025 - 9:43pm

it seems to work just fine... is it safe?

submitted by /u/KrisKat_
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Steam and Battle.net support

19 Sep 2025 - 8:47pm

Hey everyone!

I have been actively trying to switch to a Linux distribution for my personal computer for really all the positives that Linux provides.

My current snag is that I would like to play steam games like helldivers 2, as well as Battle.net games like d4, but am worried that certain flavors of Linux can’t support those games.

Is there a best couple of Linux flavors to look into for this? I’m happy to spend the time building what I would need to (granted I would need to review a guide if there is one). I’d like to also create vms (like windows or other Linux vms) so I don’t know if that would conflict with what would be good for gaming above.

I appreciate everyone’s help, pretty excited to move off of windows :)

submitted by /u/Cafe-_-
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