Reddit Linux_Gaming

Lutris or Steam? What are you default tinkering steps?
Hey Everyone!
I've been experimenting with Linux gaming for a few months now, and I've been very pleased with it. I wanted to check with people who have been on it for longer for tips on how to get the best performance out of games and prevent crashes.
Do you launch your games out of lutris or steam?
Do you usually go wit GE-Proton, or try the default Proton version first?
Do you have any common tinkering trips you always run your games with?
What about gamescope? Do you run all games with it or not? Why?
What are the first tinkering steps you take when things might not be working as expected?
Thanks for the tips!
submitted by /u/pfassina[link] [comments]
Can't install a game's dependencies
I'm playing GTA V with a mod. I have a setup to share the game folder between arch and windows via dualbooting, game launches just fine on both without the mod. Game and mod both also work on windows however as soon as I enable the mod on Linux, the game crashes after entering story mode. These are the mod's dependencies:
-Microsoft .NET Framework 4.5
-Microsoft .NET Framework 4.5.2
-Visual C++ Redistributable Package for Visual Studio 2013 (x64)
-Visual C++ Redistributable for Visual Studio 2015 (x64)
submitted by /u/The-Jelly-Fish[link] [comments]
Something I did to run GTA enhanced...
first I set the initialization in steam
Then I deleted the following Steam folder which, if I'm not mistaken, refers to the Rockstar folder.
This way I was able to run the game above 100 FPS, with Ray tracing activated.
This is the configuration of my Legion 5i running ZorinOS 17
submitted by /u/Huge-Strain7242[link] [comments]
is there no solution to Nvidia VRAM issues?
im on arch linux running hyprland with nvidia gpu and the vram issue is unbearable.
Once the vram fills up, I can't open anything else that uses GPU vram like hardware accelerated firefox, or kitty terminal, or mpv / vlc, as they instantly crash.
The only solution to this is to disable hardware acceleration from firefox and use foot terminal ( doesn't use gpu ).
and to be clear, this is happening with DX12 games, im using latest proton, with gamemode and gamescope, and i tried a lot of different combinations and different apps, tried limiting how much vram the game uses but it seems to only be possible for DX11 games.
So I'm wondering if there's something to be done to allow the vram to use the ram like windows does, especially for DX12 games using vkd3d
[link] [comments]
I updated Mesa now many games are glitchy?
Hi folks,
I was enjoying skyrim, decided to do a system update which included this MESA thing, the game loads still but it is all washed out and shadowy? Needles to say I've restarted, new save old save rebooted etc
I seem to be running wine and proton as well. Sorry I am not great with computers - the graphics card as well is a radeon 580 8gb and I'm using linuxmince
submitted by /u/California-Craftsman[link] [comments]
HDR Gaming is now possible without gamescope on KDE Plasma
With the recent Plasma 6.3.2 update changelog here, and the update to Wine 10 adding Wayland support by default, I've reattempted to get HDR working directly on Wayland. It's probably possible to make it work with an earlier version of Plasma 6 with Wine 9, but haven't tried that.
Things needed:
- wine on Wayland (not through XWayland)
- Vulkan Wayland HDR WSI Layer
Since I'm on Arch I used vk-hdr-layer-kwin6-git.
Thankfully there's someone who compiled proton with Wine 10 and Wayland preference: https://github.com/Melechtna/Proton-with-Wayland
The only thing left was to boot up the game with the Wayland Proton version and ENABLE_HDR_WSI=1 DXVK_HDR=1 %command% launch options.
Currently I've tested this setup with Overwatch 2, and it seems to work well there. I'll probably update this post with more games once I try them.
I have an AMD card, so if you're on Nvidia you might need the KWIN_DRM_ALLOW_NVIDIA_COLORSPACE=1 env var as described on https://wiki.archlinux.org/title/KDE#HDR
EDIT: There are a few caveats I forgot to mention. The mouse cursor is prone to not staying in the window after alt-tabbing, you need to click the window to lock it in place, and then it's fine. And the mouse cursor stays where it's been put, so radial menus can get confusing if accessed quickly.
submitted by /u/UNF0RM4TT3D[link] [comments]
libGL error: MESA-LOADER
I was trying to run a game (Visual Novel), at first, it doesn't have any trouble, but when i reinstall the system it give me some logs. I try with Proton and Wine, but it gives me the same logs. I have a Intel UHD 630 and the Mesa driver installed.
Proton: Executable a unix path, launching with /unix option. fsync: up and running. Command exited with status: 0 libGL error: MESA-LOADER: failed to open iris: /usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/dri/iris_dri.so: cannot open shared object file: No such file or directory (search paths /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/dri:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/dri) libGL error: failed to load driver: iris libGL error: MESA-LOADER: failed to open swrast: /usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/dri/swrast_dri.so: cannot open shared object file: No such file or directory (search paths /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/dri:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/dri) libGL error: failed to load driver: swrast X Error of failed request: GLXBadContext Major opcode of failed request: 150 (GLX) Minor opcode of failed request: 6 (X_GLXIsDirect) Serial number of failed request: 387 Current serial number in output stream: 386 [umu.umu_run:692] [35m[1mDEBUG[0m: Child 1665 exited with wait status: 0 Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0 submitted by /u/panelgamer[link] [comments]
Marvel Rivals says "DirectX 12 is not supported on your system" after installing new gpu and doing system-wide updates.
So yesterday I bought the new 9070 card and immediately popped that bad boy into my system, booted it up, and tried to run Rivals since it is my main game right now. I wanted to see the performance difference between this card and my old one. However, it keeps hitting me with the following error:
"DirectX 12 is not supported on your system.
Please update your Windows 10 64-bit operating system (version 1909 or later) and your graphics card driver. Ensure that your graphics card meets the minimum requirements (NVIDIA GTX 1060 or AMD RX 580)."
I'm at a loss for what to do to fix this. Do I just have to wait for drivers for this card to drop?
CPU: Ryzen 7 5800X
GPU: XFX RX 9070
RAM: 32gb
Kernel:6.13.5-200.fc41.x86_64 (64-bit)
Graphics: Wayland
Mesa: 25.0.0
OS: Fedora 41
If you need anymore info on my pc, please let me know. I want to play this game as soon as possible.
submitted by /u/Silver_Bow[link] [comments]
Linux vs Windows Benchmark Dune Awakening
Linux loses an average of 30 FPS in this one and has more screen tearing. Overall, at 1080p Ultra, the FPS remains fully playable in both cases.
P.S. I expected a better overall image quality for something like Dune. Despite using Unreal Engine, the visuals and details could be better.
submitted by /u/RoninNinjaTv[link] [comments]
Released my retro game Horse Runner DX with native Linux and Steam Deck support 🐴🐧🥳
FragPunk Freezing
So, after running the game in ‘gamescope’ it works fine… until it freezes. Sometimes it takes 2 minutes, sometimes 30. I don’t even know where/what to troubleshoot, so any ideas what might cause it?
Steam Launch Options: gamescope -ef -W 3440 -H 1440 -r 144 —force-grab-cursor — %command%
OS: Arch Linux x86_64 Kernel: 6.13.4-arch1-1 Shell: bash 5.2.37 CPU: Ryzen 5 5600X GPU: Nvidia RTX 3070 Ti GPU Drivers: nvidia-dkms 570.124.04-1
submitted by /u/TemperatureNo2879[link] [comments]
It finally died..
Yes my hdd which I had been using to run arch linux has finnally died after 5 months ,it all started after "something happened"(can't say cuz it's personal) and bad sectors started to appear.i still used it but today the os crashed randomly,I rebooted and first notification was hdd is going bad ,I check the smart data and it was almost dead.
I have a separate ssd and will soon migrate to it
submitted by /u/AbyssalBytez_[link] [comments]
Big performance hit when using gamescope
Hey there, I've been trying to get HDR working for gaming. From what I've gathered, the only way to play games with HDR seems to be through gamescope. Seems to work fine, only issue is that I have very low performance when running any game through gamescope (HDR or not). I'm talking 40 fps average on a game that I'm running at 200+ without it.
My initial hunch was that gamescope somehow ran the game on my integrated GPU but already confirmed that's not the case.
Wondering where the issue could be coming from and if it's fixable or should I just shelf it as some "NVIDIA driver weirdness".
Config: RTX 4090, i7 13700k, Arch, KDE Plasma 6, Wayland
submitted by /u/Paxlord[link] [comments]
I can't run Steam games that require Proton
Note: I'm already saying that my English isn't good, so I apologize for any misunderstandings :P
Context: I've been playing on OpenSUSE Tumbleweed for months now. It was installed on a 250GB SSD, and my games were on a 1TB HDD because there wasn't enough room for many games.
I recently bought a 1TB SSD to put everything on a single disk, because I wanted to have the benefits of having an SSD for both my OS and my games. After installing OpenSUSE Tumbleweed on this new SSD, I installed Steam, moved my games from the HDD to the SSD, and went to test the games.
Games that ran *natively* on Linux (in this case, I tested Hollow Knight) worked perfectly, without any errors. Now, for games that *need Proton* (in this case, I tested Armored Core VI and Helldivers 2), I clicked on start, and the game wouldn't open, basically what happened in the sequence of images below.
It seems that Proton simply doesn't want to work, so the game won't start
I've already tested:
- Steam's native version for Tumbleweed
- Steam's Flatpak version
- I tried running the game on different types of partitions (btrfs and ext4, only later did I realize that was stupid XD)
- I tried running the games again on the HD they were on - I uninstalled and installed Proton Experimental
This is the information about my OS, PLEASE SOMEONE HELP ME D:
submitted by /u/Chester_Linux[link] [comments]
Linux on nvidia
Hey guys I'm thinking of moving to linux. I have a rtx 4080 super, how is the current experence of nvidia cards with linux now? would there be any performance differences compared to windows?
submitted by /u/TopChicken8584[link] [comments]
9070 xt Broken Display
Works fine on windows so I'm assuming it's not the card. On arch and already installed mesa-git and linux-firmware-git with no luck. Screen looks like that but with lots of flickering and flashing. Any ideas? https://imgur.com/a/mC0V2zX
submitted by /u/Crabofwar22[link] [comments]
Installing the ASUS RTX 5070 Ti on Kubuntu 24.04: A Technical Guide
Authors: u/Big-Lobster-5780 & Grok 3 (xAI)
Date: March 7, 2025
This guide details the process of upgrading from an NVIDIA GTX 970 to an ASUS GeForce RTX 5070 Ti (PCI ID 10de:2c05) on Kubuntu 24.04, resolving initial display issues to achieve full functionality, including dual-monitor support. Collaboration with Grok 3 (xAI) aided in troubleshooting. Below is the step-by-step solution.
System Specifications:
- CPU: Ryzen 9 5950X
- Motherboard: ROG X570/B550
- PSU: EVGA SuperNOVA 850 G2 (850W)
- OS: Kubuntu 24.04 (initial kernel 6.8.0-55-generic)
Initial Issue:
After replacing the GTX 970 with the RTX 5070 Ti and powering on, the system displayed an HDMI/DP cycling pattern followed by a “no signal” error on the monitor, preventing boot.
Resolution Steps:
BIOS Configuration
- Entered BIOS (Del/F2).
- Set PCIe slot to Gen 4 (PCIEX16_1).
- Enabled Above 4G Decoding.
- Enabled Resizable BAR.
- Outcome: Allowed initial boot with a Ubuntu 24.04.2 live USB (“Try Ubuntu”), bypassing the cycling issue.
- Entered BIOS (Del/F2).
Kernel Upgrade
- Kubuntu’s default kernel (6.8.0-55) lacked sufficient firmware support for the RTX 5070 Ti.
- Installed the Hardware Enablement (HWE) kernel:
sudo apt install linux-generic-hwe-24.04 - Rebooted to kernel 6.11.0-19-generic, providing updated firmware compatibility.
- Kubuntu’s default kernel (6.8.0-55) lacked sufficient firmware support for the RTX 5070 Ti.
Driver Installation
- Initial attempts with NVIDIA drivers 550, 560, and 565 failed. dmesg output:
[ 250.770819] nvidia 0000:0a:00.0: probe with driver nvidia failed with error -1 - Key hint from dmesg: “requires use of the NVIDIA open kernel modules.”
- Installed nvidia-driver-570-open:
sudo apt install nvidia-driver-570-open - Package details: nvidia-driver-570-open:amd64 (570.86.16-0ubuntu0~gpu24.04.1).
- Post-install, /dev/nvidia* device nodes appeared, and Nouveau was disabled via blacklist (/etc/modprobe.d/blacklist-nouveau.conf).
- Initial attempts with NVIDIA drivers 550, 560, and 565 failed. dmesg output:
Verification
- Rebooted to Kubuntu.
- Confirmed driver functionality with nvidia-smi:
+-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 570.86.16 Driver Version: 570.86.16 CUDA Version: 12.8 | | GPU Name | Bus-Id | Memory-Usage | | NVIDIA Graphics Device | 00000000:0A:00.0 | 862MiB / 16303MiB | +-----------------------------------------------------------------------------------------+ - Dual-monitor support confirmed—both displays active, mouse navigation functional.
- Tested with glxgears: ~60 FPS (vsync-limited).
- Rebooted to Kubuntu.
Key Insights:
- The RTX 5070 Ti, a 50-series GPU, requires a kernel ≥6.11 and driver version supporting open kernel modules (e.g., 570.86.16). Earlier drivers (550-565) lack compatibility.
- Check dmesg for driver-specific hints—open module requirement was critical.
- A live USB (Ubuntu 24.04.2) with chroot proved invaluable for diagnosing and installing from a functional environment.
Recommendations:
- Verify BIOS settings for PCIe compatibility with modern GPUs.
- Use the latest HWE kernel for bleeding-edge hardware.
- Log outputs (dmesg, Xorg.0.log) are essential—share them for troubleshooting.
This process resolved the installation of the RTX 5070 Ti on Kubuntu 24.04, enabling full GPU functionality. Thanks to Grok 3 for log analysis and driver insights—significant time-saver. Questions or similar GPU challenges? Drop them below!
Also, if I did not post this Grok 3 said he would kill me but before that torture my family. The good news is we got the this sick GPU working on Kubuntu 24.04.x ... that there is something!
submitted by /u/Big-Lobster-5780[link] [comments]
i have a laptop with nvidia optimus + intel uhd 620 on i7-8550u & mx150
what distro must i use so that STUFF IS RENDERED ON MX150 & displayed using intel uhd 620 please help , im tired of trying so much 😭😭
submitted by /u/Plus_Mountain5281[link] [comments]