Reddit Linux_Gaming

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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 19 min 44 sec ago

Spess Mehrine II working on Fedora 42 like a charm, its a great time to be a gamer.

13 Sep 2025 - 4:25pm

Ancient i7, 1080Ti, 32GB of mismatched ram, I amazed it runs as well as it does!

Of course I had to lower the graphics after this screenshot to get a more pleasant framerate.

submitted by /u/Minute_Fishing76
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Does anyone have net jitter in CS2 on arch/cachyos, or any other distro?

13 Sep 2025 - 2:38pm

So I started playing CS2 on CachyOS, which is just arch basically. Using ofc the native linux CS2 client. My fps are really good, but net jitter makes playing pretty bad. I have 400mbps internet speed on wifi from my laptop, so plenty. I have a MediaTek MT7922 chipset, driver is use mt7921e and 6.16.7-2-cachyos kernel version.

Last time I've played CS was when CSGO was still a thing, and on Windows, so idk if this is a hardware/driver problem or a game problem. Does anyone else have jitter and solved it? Thanks.

submitted by /u/MaybeJambi
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8BitDo Ultimate Wireless controller has inconsistent trigger behavior on Hollow Knight Silksong

13 Sep 2025 - 2:06pm

Hey guys. I'm having some trouble with Hollow Knight Silksong and 8BitDo controller while using the wireless dongle. Here is some testing that I've done.

  • On Steam Settings > Controller > Begin Test, all buttons work as expected. Both LT and RT are identified as analog inputs, and always returns to 0 when fully released.
  • Silksong's dash (defaulted to RT), behaves very strangely:
    • When I fully press RT and then release it after a period, it works as expected (1 dash then stop)
    • When I quickly press RT without maxing it out and then release it, the character keeps running as if RT was still pressed. Now pressing RT again will stop the character, and releasing it will make it run. Somehow the first quick press/release of RT inverted the button? I couldn't reproduce this in Steam's controller test.
    • I also remapped the Dash to LT on HK's controller options, and got the exact same behavior.
  • I tested with and without Steam Input. Both got the exact same behavior.

Device info:

  • OS: Arch Linux
  • Controller: 8BitDo Ultimate Wireless
  • Controller USB ID: 2dc8:3106
  • Controller iSerial: 7373d6d817e4

Next steps:

  • This seems like a HK bug. Is there another way I can confirm this suspicion? Maybe try another game that uses the triggers. What would you recommend?
  • If I can confirm this is a HK bug, how can I report this to Team Cherry?
submitted by /u/ianliu88
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Awful performance + artifacts when launching games on Heroic

13 Sep 2025 - 1:57pm

So I've been trying to play some Epic Games games on Heroic on Arch, so I downloaded Rocket League to try and test it but got horrendous performance with white Artifacts everywhere. My RAM also goes up to like 17GiB. I'm using Proton-GE-latest on an nvidia graphics card. All the correct drivers are downloaded and Proton works really well on steam. Can anyone help me?

submitted by /u/Affectionate-Let8801
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Proton

13 Sep 2025 - 12:49pm

Do you think Valve will discontinue proton in future ,

submitted by /u/BulkyHuckleberry9960
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Looking for adult 30+ gamers for multiplayer and coop :)

13 Sep 2025 - 12:10pm

Hello

I am am 38M living in the EU and looking for people from 30 and up to play on a regular semi regular basis

I live in the EU so I would prefer people from the EU due to TZ and ping, but this is not strictly necessary.

The games I play and or like to play are many, but here is some examples

Left4Dead, Back4Blood, Diablo, Battlefield, Dead Island, Ready or Not, GTFO, Journey to the savage planet, The Ascent, EVE online maybe ?, Returnal, Titan Quest, Alien Breed, Alien vs. Predator, Company of Heroes, hell let loose, Deep rock galactic, Helldivers, Trine, Mortal Kombat 11, Serious Sam, Civilazation, Stellaris, Victoria, Supreme commander, Total War, Viscera cleanup detail, World war Z, Zombie army trilogy, Dying light, The Finals. Forza Horizon, Half life deathmatch, CS, Age of empires, Dota 2. Worms, No mans sky,

and so on and so on

So lets play together if you are interested :)

and ofc I game on Linux... and why write this here ? well maybe we have more in common than other groups and there are somebody out there that would like to make a small community with me :)

submitted by /u/Disastrous-Path5474
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How can I make sure my planned build is linux compatible?

13 Sep 2025 - 12:02pm

Hey all, I'm a bit of a linux noob, have only made the switch like a month or so ago. I'm currently using a prebuilt laptop given to me by a scholarship, but I wanna build me a gaming rig and just wanted to make sure it'll be linux compatible. I'm currently using Ubuntu but I don't mind switching to another distro as long as it's fairly user friendly, games run well on it and I can set up gnome to run on it. How can I make sure everything works properly?

If it matters, these are the things Im planning on getting:

Motherboard: Gigabyte B550M DS3H (rev. 1.7) AM4
CPU: AMD 5700X
GPU: AMD 9060XT
RAM: ripjaws 2x16
SSD: Western Digital Blue SN510 2TB
Cooling: arctic cooler 36 black
PSU: Corsair CX650 650W 80 PLUS
Case: MSI MAG FORGE M100R

If any of y'alls are aware, am I going to face any issues? How can I check for sure before buying all that?

thanks in advance!

submitted by /u/MiaThePotat
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The Finals - Shader Compilation on Nvidia card goes from minutes to seconds, what changed?

13 Sep 2025 - 11:48am

Upon launching The Finals I had become accustomed to going to make a coffee, do the dishes, empty the washing machine etc.. The in game shader comp on every launch could stretch into minutes. While I noticed an improvement about a month ago where it seemed to come in under a minute on my 3090, it now seems to be near instant and doesn't even include the shader comp screen any more, but a message in the bottom corner. In game performance seems identical to me, I am not noticing any more or less .01% lows, and the average seems similar to prior patches.

I had assumed the shader comp being run every launch (even after just closing the game), that the game was somehow not storing or not recognizing generated shaders in the compat folder, but this change seems to throw that assumption out. Good work anyway devs!

submitted by /u/captaindongface
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need help with fallout 4

13 Sep 2025 - 11:30am

Specs: i-7700

AMD rx 550

1TB ssd (wd sn580)

Distro: Linux Mint 22.2 zara

----------------------------------

The problem plaguing me is that the ingame fps counter via steam overlay claims I get around 40-60fps (depending on location), however the game runs super choppy, the equivalent of 10-20fps. I've tried everything from

  1. Modding the game to get better fps (didn't work to make game smooth)

  2. Lowering the resolution and preset (made the game look worse but only partially worked)

  3. Capping fps (would make the game smooth but if I entered a area where my fps would go lower than the limit, ex vault 81, the game would become choppy again)

  4. Used betini to tweak the .ini files

Number 4 is the only solution that actually worked, as in the steam overlay fps counter matched the gameplay in terms of smoothness, however I for the life of me cannot find what setting exactly made the fps fluid instead of choppy.

Bethini attempts I've tried to recreate the fix:

>Borderless/TopMostWindow/Fullscreen/AlwaysonTop <- Or a variation of one or all set to 0

>Lowering quality all throughout <- Disable godrays, anistropic filtering, lowering shadows, lowering grass, lowering fade out, turning off antialiasing/disabling hbao/ssao

None of these attempts have worked, and I'm just tired of tinkering in the ini files clueless as to what made the game work the 3 other times I got it to smooth out my fps. Yes, I have tried to look the problem up, one was a removed reddit post on this subreddit that was of no help, the other was a person wondering why their game was laggy on fedora but smooth on linux mint. Please if anyone has a solution on how to make the damn fps smooth help, I'm tired of banging my head against the wall hoping to recreate the solution.

submitted by /u/Professional-Duty855
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Fsr frame generation causing crashes on Doom dark ages

13 Sep 2025 - 11:18am

I've been experiencing issues with Doom the dark ages on bazzite mainly when it comes to fsr frame generation because when I have It turned off I get very poor performance but now when I turn on fsr frame gen it crashes my entire game, is there an easy way to resolve this and get better performance or do I have to wait for updated drivers for it to run properly?

submitted by /u/Lopsided-Award-4489
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Which Linux version for a Nvidia gpu

13 Sep 2025 - 10:54am

Hi

At this moment I have Bazzite installed on my pc with a RTX 4080 super card. I know the Gaming mode of Bazzite is not really optimized for Nvidia cards.

Is there another Linux version with a good working Gaming mode? And for Desktop mode, am I good with Bazzite? Or are there better options for pc's with Nvidia cards?

Steamos and Bazzite are my own experience with Linux. They are user friendly I think. But I don't know about other Linux systems.

submitted by /u/Zweetprot
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Unable to game in CachyOS at all.

13 Sep 2025 - 9:57am

So I've made a couple of previous threads about this issue. In almost any game I try now, parts of the initial splash screen and the menu will display, but a lot of it is just black and when I finally manage to get into the game proper, it's either all black or moving around causes the screen to briefly go black. It renders the games completely unplayable.

Previously, adding PROTON_ENABLE_WAYLAND=1 to the launch options for Borderlands 3 as directed in a now deleted post in the second of those two links, had solved this problem for that game, but now it's happening again and that is no longer preventing it. It never fixed it in Bright Memory and I'm still not able to play that game. I'm also having the issue in Lost Planet: Extreme Condition and forcing Wayland is not fixing that game, either. Until recently, even when having the issue in Bright Memory and Lost Planet, I was able to play Borderlands 3, but now it is happening in that game again as well.

I'm running CachyOS with an RX7800XT, 32GB of RAM and an R7 5700X3D. My video card is has never been overclocked and is almost brand new. I can play MechWarrior 5 and MechWarrior Online without issue, but those seem to be the only games I'm able to play. I've also tried Bulletstorm: Full Clip Edition and it also has the same problem.

Portal 2 has a similar issue where the screen will go black during the splash screens, but on top of that during gameplay, the screen is completely warped with the entire bottom half of the screen completely torn as well as the game itself not registering mouse input, ie: I cannot click on menu items and must use the keyboard.

I also have an SSD with Mint 21.3 installed with a newer kernel installed via Mainline as well as the Kisak mesa. I'm running kernel 16.14.11 in Mint 21.3. This issue does not happen in Mint. I'm able to run all of the above mentioned games without issue. This is purely a CachyOS problem. I believe it must therefore have something to do with Wayland. Trying different versions of Proton and GE-Proton does not solve the problem. Enabling shader precaching does not solve the problem. I don't know why forcing PROTON_ENABLE_WAYLAND=1 originally fixed the problem with Borderlands 3 but no longer works or why the other games never worked. It's really annoying and I have no idea what's going on.

Does anyone have any suggestions?

EDIT: I suppose I should also add that my main monitor on which I game is 35" UWHD 3440x1440 100hz.

submitted by /u/Huecuva
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minecraft on fujitsu t731 laptop Intel 3000 i5-2520m

13 Sep 2025 - 9:21am

I play Minecraft on it . It's playable to me And I just watch Netflix in background

submitted by /u/Big-Response8604
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How can I block internet for a game I play with Wine?

13 Sep 2025 - 8:58am

So, I play The Sims 3 with Lutris, and it performs better when it has no internet connection. On Windows I used to use the Windows Firewall to achieve something like this. How can I do a similar thing on Linux with an application that is using Wine with Lutris?

And also I cannot remove wininet.dll from the prefix since the game depends on it.

submitted by /u/HarpooonGun
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