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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 1 min 37 sec ago

Modrinth Appimage Shows White Screen

24 May 2025 - 11:37am

Very new guy here, playing on steamdeck. I used to just launch the modrinth app and play but today it started to just show a white screen. I found a solution on GitHub(https://github.com/modrinth/code/issues/3062) but I don’t know how to/where to implement it. Could anyone help me? Mor specifically, where do I implement the environment variable and what is the complete string of what I need to implement?

submitted by /u/LERERA1112
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Recommend me games for my laptop

24 May 2025 - 11:35am

I have laptop with i5 8250u on arch with hyprland and I don't know what games will run well in it (I have 12600kf with 7900gre at home) but I don't know what to play on laptop

submitted by /u/mesispis
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Does really Bazzite really make a difference or it just normal Linux distro

24 May 2025 - 11:35am

I wanna to switch from fedora to Bazzite and I wonder if it really will make a difference

submitted by /u/Left_Guarantee_7334
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Gamescope: Fullscreen + blackbars working on 1080p, not 1440p

24 May 2025 - 11:05am

Hi, I'm trying to get Cyberpunk running with gamescope and 1440p. My main monitor is 21:9, but for reasons I want to play it on 16:9 with black bars. I looked into gamescope, and got it running on 1080p, no problemas
(gamescope -w 1920 -h 1080 -f -r 144.0 --force-grab-cursor -- %command% --launcher-skip).

The whole monitor is getting used, and my game's on 16:9 with black bars. But since my monitor goes up unto 3440x1440, I wanted to up my resolution to 2560x1440. Now my problem is, that it's not using the whole monitor anymore. it renders the resolution and the rest is just my desktop.
(gamescope -w 2560 -h 1440 -f -r 144.0 --force-grab-cursor -- %command% --launcher-skip)

https://preview.redd.it/ybuiuzul3p2f1.png?width=3440&format=png&auto=webp&s=a4d82475820356764a9511831c6cdb76ead7f94d

Did I overlook something? I also tried to add -W 3440 -H 1440 with no difference, -S stretch would work, but I don't want it so be stretched. The other -S options result in the picture above. Also the ingame settings are always set to borderless window, even if I add -f.

submitted by /u/Domme6495
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PS5 controller not detecting on steam

24 May 2025 - 10:34am

Hello i am trying to use a PS5 controller with steam on arch linux. I cant connect it via USB because everytime i try it doesnt work. But i can use blueman and it connects fine. The issue is that Steam doesnt seem to detect it?

submitted by /u/strewpidwashere
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On Steam "Shadowrun: Dragonfall - Director's Cut" i can't run on Ubuntu 24.04.2 LTS

24 May 2025 - 10:32am

Hi.
I can't started the game. Via steam - nothing.
via terminal just starting ./Dragonfall.sh from the game folder - black screen.
Trying from https://www.reddit.com/r/linux_gaming/comments/1agywlw/comment/ls1me7q/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button and some from google. Many libs installed but not help.

In output.log ( https://drive.google.com/file/d/1GjpTZzPGe3oJED_Fsrb-TgRbJA-8f5xj/view?usp=sharing )
i found two errors:
2) " /home/necro/snap/steam/common/.local/share/Steam/steamapps/common/Shadowrun Dragonfall Director's Cut/Dragonfall_Data/Plugins/x86/libsteamwrap.so : Could not load a dll file. Make sure that the steam_api.dll/libsteam_api.dylib file is placed at the correct location. See the documentation for more info. "

steam_api.dll is realy showed been for linux game version? I just dont understand
---
1)
and i find some one error above:
" Initialize engine version: 4.3.4f1 (e444f76e01cd)
FMOD failed to initialize ... Error initializing output device. "

Help please.
Thanks

ps i'm using "NVIDIA driver metapackage from nvidia-driver-570-server (proprietary)" for my GeForce 1080TI. Other many games worked

submitted by /u/Organic-Signature-36
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My roblox studio on vinegar is flashing

24 May 2025 - 10:23am

So, recently i switched to mint and i wanted to install roblox studio with vinegar, everything works fine except the studio interface glitches and it flashing all the time (it’s not that noticeable in the picture but it flashes black or green pixels really fast every seconds) it flashes terribly in the whole home interface, however it does not flash that much when i enter editing interface but it still glitching on a random button in editing page, then it get worse and consume the whole page while saving. I installed vinegar from flatpak via terminal, i reinstall the vinegar many times but it’s still appearing the same, i tried searching solutions and i found none of it. Does anyone know how can i fix this? Thanks

submitted by /u/Antoninway
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Stream chat with transparent window and opaque text?

24 May 2025 - 10:17am

Is this possible? i am using cachy os in kde plasma i have a laptop and no monitor or anything so anyway i can add or make a browser window(with botrix that is trnasparent and readable(kwin ttools to make above all) how to make it click through. I want to tream from my lap and game and read chat

please help me friends

submitted by /u/stupidfrenchfries
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FFXVI hanging on boot with hdr

24 May 2025 - 10:12am

I've been trying at this for a couple of days but can't seem to get it locked down... for some reason xvi will hang with the wayland driver enabled, but when i use gamescope it has a whole host of issues too. it'll crash on boot most of the time and when it does manage to get in game, hdr doesn't seem to work properly at all. I'm on the newest mesa driver (25.2 git) and have tried different versions of proton (ge proton 10-3 and cachyos proton) with no luck. it launches consistently with proton 9, but all versions of proton 9 don't have support for FSR 4 which IS something I want to use... I realize that what I might be trying to do might not be there quite yet between the shift in how hdr works in games because of the wayland driver and FSR 4 still being early days, but do you guys have any advice?

submitted by /u/Le_golden_magikarp
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XBOX360 Wireless not working

24 May 2025 - 9:50am

I'm trying to get my wireless xbox360 controller going but with poor results.

This is what I have done so far:

  1. https://github.com/AntiMicroX/antimicrox/wiki/Open-uinput-error

cd /usr/lib/udev/rules.d/

sudo wget https://raw.githubusercontent.com/AntiMicroX/antimicrox/master/other/60-antimicrox-uinput.rules

  1. sudo dnf install joystick jstest-gtk evtest

3.

sudo dmesg | tail

[ 667.448321] NVRM: Xid (PCI:0000:01:00): 56, CMDre 00000000 00002c8c 000100c5 00000007 00000000

[ 757.734077] usbcore: registered new interface driver xpad

[ 1213.797888] x86/split lock detection: #AC: CHTTPClientThre/11953 took a split_lock trap at address: 0xf3a7ac6f

[ 1389.907858] usb 1-7: new full-speed USB device number 12 using xhci_hcd

[ 1390.032222] usb 1-7: New USB device found, idVendor=045e, idProduct=0b12, bcdDevice= 5.09

[ 1390.032224] usb 1-7: New USB device strings: Mfr=1, Product=2, SerialNumber=3

[ 1390.032225] usb 1-7: Product: Controller

[ 1390.032226] usb 1-7: Manufacturer: Microsoft

[ 1390.032227] usb 1-7: SerialNumber: 3039373130303333313033343034

[ 1390.034263] input: Microsoft Xbox Series S|X Controller as /devices/pci0000:00/0000:00:14.0/usb1/1-7:1.0/input/input30

  1. lsmod | grep xpad

xpad 53248 0

ff_memless 24576 1 xpad

  1. it is connected on bluetooth

https://preview.redd.it/fczskhx8f92f1.png?width=388&format=png&auto=webp&s=ffcd331e877537af9a7a79a4ba144090a884c587

but the controller keeps flashing. On Steam it recognises that I have a controller but when a game starts I have no controller and on AntiMicroX or jstest, when I try to do the calibration nothing is detected

My controller is Third revision (2020)

● bluetooth.service - Bluetooth service

Loaded: loaded (/usr/lib/systemd/system/bluetooth.service; enabled; preset: enabled)

Drop-In: /usr/lib/systemd/system/service.d

─10-timeout-abort.conf

Active: active (running) since Fri 2025-05-23 08:21:55 CEST; 20min ago

Invocation: 3777ed5cc8e2490fa85c867d351fe4a8

Docs: man:bluetoothd(8)

Main PID: 1269 (bluetoothd)

Status: "Running"

Tasks: 1 (limit: 38076)

Memory: 3.1M (peak: 4.1M)

CPU: 69ms

CGroup: /system.slice/bluetooth.service

└─1269 /usr/libexec/bluetooth/bluetoothd

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSource/aptx_ll_duplex_0

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSource/faststream

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSource/faststream_duplex

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSink/opus_05

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSource/opus_05

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSink/opus_05_duplex

May 23 08:22:08 Glamdring bluetoothd[1269]: Endpoint registered: sender=:1.49 path=/MediaEndpoint/A2DPSource/opus_05_duplex

May 23 08:25:18 Glamdring bluetoothd[1269]: src/profile.c:ext_io_disconnected() Unable to get io data for Hands-Free Voice gateway: getpeername: Transport endpoint is not connected>

May 23 08:25:18 Glamdring bluetoothd[1269]: src/profile.c:ext_io_disconnected() Unable to get io data for Hands-Free Voice gateway: getpeername: Transport endpoint is not connected>

May 23 08:25:56 Glamdring bluetoothd[1269]: /org/bluez/hci0/dev_29_B1_F8_AE_90_CD/sep2/fd1: fd(29) ready

submitted by /u/Zealousideal-West659
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Just set up my tasoller, need some help

24 May 2025 - 9:42am

Hello, i just set up my tasoller on cachyos to play umiguri. Everything was working fine but I now realize umiguri wasnt able to read (or possibly detect) the chart files. Does anybody who play umiguri on linux know how to fix this?

submitted by /u/TurbulentDonkey9744
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I got HDR easily & reliably working on Gnome without Gamescope... But controllers are broken now...

24 May 2025 - 9:20am

I've wanted HDR on Linux since 2018, and been following it ever since. Thought we would get HDR with Stadia (2019), or from the Steam Deck (2022) (we kinda did?). But I haven't been able to use it on my desktop PC properly. Gamescope does kinda work, but I found it to be unreliable.

Fortunately everything appears to be working for me now, and the instructions to follow what I did are pretty easy:

  • 6.14.7 kernel
  • AMD hardware
  • Gnome + Wayland
  • Use HDR Display
  • Set launch options to DXVK_HDR=1 PROTON_ENABLE_WAYLAND=1 %command%
  • Use Proton GE 10-3

The only downside is I get this new controller bug when I do this. I see "Remote desktop" every time I try to do anything and it's really annoying. Probably related to:

Honestly I am not certain the bug is caused by HDR, or maybe it's just the game I am playing. But it's certainly progress!

submitted by /u/codedcosmos
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Trouble with guild wars 2

24 May 2025 - 8:24am

Hey all i recently installed ubuntu 22.04 lts and tried to get guild wars 2 to run. When choosing proton i tried everything. 9 gave me an error that i needed direct x or updated drivers (i have a amd radeon 9070) and when trying experimental, GE i briefly have a cursor and sound but for the rest black screen which then turns into a full black screen no noise no cursor on my main monitor and my second monitor turns green. I have tested another game (mu complex) which runs fine. Anyone have an idea what could be going on?

submitted by /u/Sick-Stickofficial
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