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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 42 min 35 sec ago

Makemkv

19 Mar 2025 - 7:32pm

I know it's not gaming but has anyone on this forum have luck installing makemkv? I have tried several ways and no luck.

submitted by /u/TumbleweedAdvanced24
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Any noob-friendly way to use a WiiMote as a mouse on a Steam Deck?

19 Mar 2025 - 6:20pm

I'm asking here, instead of the Steam Deck sub, because this is more of a technical Linux question. I am looking to use a WiiMote Plus as a mouse with IR, specifically on Steam Deck. Through Steam, a WiiMote can be connected as a bluetooth controller and every button is supported, but the internal gyro and of course the IR tracking are not read by Steam, or by Linux as far as I'm aware. On Windows I used to use TouchMote and an USB sensor bar to do just that, but on Linux documentation is very confusing and kinda technical, I've found some solutions that need to be compiled, that are very old, and I get that Linux is not a system where you do two clicks and you're done but this is hard for casual users. I was hoping for some detailed instructions on how to get it working, if it's even possible nowadays.

submitted by /u/HELLBENT42
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8Bitdo or GameSir

19 Mar 2025 - 6:18pm

8BitDo Ultimate C 2.4G Wireless Controller

or

GameSir T4n Nova Wireless Switch Pro Controller

For linux gaming, Both is at the same price

submitted by /u/OmarHanyKasban
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Best Mod Manager for Linux? (For games such as Elder Scrolls and Fallout)

19 Mar 2025 - 6:09pm

Simple, I'm new to Linux, I'm using Linux Mint and wish to know the best mod manager for Linux. I'm coming from MacOS here, so Linux in every shape and form is better.

It was so hard getting Oblivion to run on MacOS and the Performance was meh, so if there is a Mod Manager that works with Linux, what's the best one?

submitted by /u/The_lone_wonder
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Elder Scrolls VI Oblivion won't work

19 Mar 2025 - 5:55pm

So I just switched over to Linux, and part of the reason I did this was to 1. play OpenMW (Which the very kind people of this reddit helped me out with) and Elder Scrolls VI Oblivion, so I downloaded it via steam, let it download it's shadders and so fourth.

But now when I click on it, it shows the normal menu, but the play button and everything else besides "leave" and the website button remain clickable, but everything else isn't.

Is this a common issue? For I'm using Linux Mint, so I wouldn't think that would be an issue correct?

submitted by /u/The_lone_wonder
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FFXIV | 9070 XT v 3070 Ti | NTsync vs the rest

19 Mar 2025 - 5:30pm

tldr:

  • 9070 XT showed ~40% increase over a 3070 Ti in the FFXIV Dawntrail benchmark
  • 3070 Ti showed 1% difference between NTsync/Fsync/Esync/None, but None had 3x the load time
  • 9070 XT showed ~20% increase between NTsync and None, again None had 3x the load time
  • I can't run other games due to MANY kernel and/or mesa bugs. Then after this testing and ~6 successful hours of actually playing FFXIV, it also started crashing. Sooooo I have since taken it out and put a 6700 XT back in.
  • I don't have Windows, so I cannot confirm GamersNexus numbers. But I compared the same ingame scene with a Linux 7900XTX owner and I got 160FPS while they got 180.

Gallery: https://imgur.com/a/ffxiv-linux-3070-ti-vs-9070-xt-plus-fsync-ntsync-b7bieGq

Hardware

  • Arch Linux
  • CPU: 7800X3D
  • Resolution: 2560x1440
  • GPU: EVGA 3070 ti FTW3, driver 570.124.04
  • GPU: Sapphire Pulse 9070 XT ** Mesa: 1:25.0.1-2
  • linux-firmware: 20250311.b69d4b74-2
  • DXVK: 2.5.3
  • Kernel: 6.13.7-zen1-1-zen

Since I am unable to run games for more than 10 minutes, even on mesa-git, linux-firmware-git, and 6.14-rc7, I don't recommend a 9070 for Linux users yet.

Bonus fun fact: AMDVLK 2025.Q1.3-1 drops the score by 11%

List of kernel bugs I've encountered while gaming and troubleshooting all in amdgpu:

  • Oops: 0000
  • Oops: divide error
  • RIP: 0010:CalculateWatermarksMALLUseAndDRAMSpeedChangeSupport
  • RIP: 0010:calculate_mcache_row_bytes.isra
  • RIP: 0010:CalculateSwathAndDETConfiguration
  • RIP: 0010:CalculatePrefetchSourceLines
  • ring gfx_0.0.0 timeout (this one appears to have been fixed by mesa-git)
submitted by /u/forbiddenlake
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Screen tearing still present with G-Sync on Mint

19 Mar 2025 - 5:03pm

I got gsync to (supposedly) work on mint with nvidia drivers version 550 on an rtx 3070, but when playing games I still get a noticeable amount of screen tearing. My monitor is 165Hz gsync compatible, but I have linux set to 120hz for reasons. The gsync visual indicator shows a big green GSYNC text box when I'm in game.

I see that the main solution that people suggest to fix this is to cap the framerate to 5-10 fps below your monitor's refresh rate via nvidia settings, but that doesn't help.

I also turned on vsync in the nvidia panel, which fixes the tearing and makes my games extremely smooth but introduces massive input delay, but isn't the whole reason for gsync to eliminate tearing while maintaining low input lag?

I had vsync and gsync on windows and I never had any sort of input lag issues, or at least not this significant.

The game I'm having trouble with is Witchfire, but honestly I haven't tried any other game because I'm lazy.

Here is my xorg.conf

# nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 510.47.03 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "LHC M27-QHD-165" HorizSync 75.0 - 255.0 VertRefresh 48.0 - 165.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "NVIDIA GeForce RTX 3070" Option "Coolbits" "28" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "2560x1440_120 +0+0 {AllowGSYNCCompatible=On}" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection submitted by /u/greglegkeg
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Unable to launch Space Hulk: Tactics

19 Mar 2025 - 4:31pm

I try to launch it, it either loads And then crashes at title screen or crashes outright (depending on proton version.)

Any tips to fix?

I play on Steam

submitted by /u/SiracusaKira
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Can you get OpenMW to run on Linux Mint?

19 Mar 2025 - 3:33pm

So I just switched from dirty MacOS to Linux Mint and loving it, one issue I really switched over my Mac to mostly just play Elder Scrolls III Morrowind with OpenMW, since I can't stance OG Morrowind's view distance.

However when I download the Linux version of OpenMW, it doesn't work. So any Morrowind Fans had this issue with OpenMW and Linux Mint?

For I really don't want to switch OS again to then another version of Linux. Anyways thanks for the Help in Advance, God bless. Since I'm a "Noob" when it comes to Linux.

submitted by /u/The_lone_wonder
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Doom Eternal terrible performance with ray tracing on

19 Mar 2025 - 3:28pm

So I can run Doom Eternal just fine at 1280x1024 Ultra Nightmare settings, but if I turn on ray tracing in the menu, the entire system and game will stall forcing me to struggle for 3 mins to get to the 'restart' button. I can launch successfully if I turn it off, but if I turn it on once the level has loaded, it runs 60 fps flawlessly for a while but then I'll get these INSANE lag spikes that again, stall the entire game (they're not just FPS drops). I know the 9070 is pretty new, so I'm assuming the drivers for it aren't entirely caught up yet?

I've tried the latest stable Proton (9.0-4), Experimental and GE-Proton9-26. Steam was installed with Vulkan Radeon (latest).

Also, I'm basically a baby at Linux and I have a friend who's assisting me along the way, so any insights are appreciated. Cheers!

I think my graphics driver is: 4.6 (Core Profile) Mesa 25.0.1-arch1.2

Other system info:

Operating System: Arch Linux

KDE Plasma Version: 6.3.3

KDE Frameworks Version: 6.12.0

Qt Version: 6.8.2

Kernel Version: 6.13.7-arch1-1 (64-bit)

Graphics Platform: Wayland

Processors: 16 × AMD Ryzen 7 7700 8-Core Processor

Memory: 30.4 GiB of RAM

Graphics Processor 1: AMD Radeon Graphics (This is a 9070, not sure why it doesn't get identified)

Graphics Processor 2: AMD Radeon Graphics (Integrated)

Manufacturer: ASRock

Product Name: B650M Pro RS WiFi

submitted by /u/stinklover697
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Enshrouded Flickering in Hyprland (Wayland) with NVIDIA (4060 Ti, Driver 570.124.04)

19 Mar 2025 - 2:49pm

Edit1:
solution/workaround:

  1. Install plasma and use it instead of hyprland, it works out of the box for plasma wayland.
  2. gamescope -W 1920 -H 1080 -r 144 --force-grab-cursor -- %command% in steam launch options for enshrouded was enough to 'fix' the flickering issue on hyprland (force-grab-cursor was required to prevent camera issues)

    -------------

I recently downloaded Enshrouded after checking the protondb and seeing nothing bad about it, but after starting the game, I've been getting a lot of black flickering when moving the camera (and only when moving the camera).

The flickering is reduced when lowering graphics settings, but it doesn’t go away entirely.

A few things that I did:

  1. at first the steam shader pre-caching was enabled, it took around 1 hour to generate the cache for this game, and after the first run it was already like this, I disabled and cleaned the steam cache, it remained the same.
  2. reinstall the whole game
  3. disabling vrr on hyprland, same thing happened

(i couldn't post a video in here for some reason, so I posted it as a GIF in imgur)

This is how my game looks like in "Max. Performance" running around 140FPS:
https://imgur.com/a/OacYTy0

my system details for tl;dr

  • OS: Arch Linux
  • Compositor: Hyprland (Wayland)
  • GPU: NVIDIA RTX 4060 Ti
  • Driver: 570.124.04
  • Kernel: 6.13.7-arch1-1
  • echo $XDG_SESSION_TYPE: wayland

This is a gist for my whole system info (nvidia-smi, inxi -Fxx, hyprctl -j version and a few more):
https://gist.github.com/zhyph/1b1c4477d5aec447f26cd6c0dbb6ba7b

Has anyone experienced something similar? If so, is there a known 'fix' for this? After reading a few hundred posts about this I feel like this is related to nvidia drivers and wayland, but not sure where to go from there, I'm quite new on the linux gaming scene (only been here for around 3 months)

submitted by /u/Zhyphirus
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OpenSUSE Tumbleweed or EndeavourOS/CachyOS

19 Mar 2025 - 2:35pm

Hi all

TLDR: Games don't run as well on Tumbleweed as on Arch-based distros, should I switch to Endeavour/Cachy and try to replicate the Tumbleweed tweaks (BTRFS & Snapper) or stay on Tumbleweed?.

I've been a huge fan of Tumbleweed for many years but recently I've noticed some games lagging/juddering on Tumbleweed where they have been much smoother on Endeavour or Cachy.

I've been considering switching to Endeavour or Cachy but have some minor issues when I've tried them out, first I have a Brother MFC-J4340DW printer and have no idea how to get it to work properly on Endeavour/Cachy as with OpenSUSE, there is a script and an RPM download which doesn't work on Arch/Arch-based distros. Does anyone know how to get this to work properly?

Secondly, I love the BTRFS/Snapper integration, has anyone tried the same integration on any of the Arch-based distros? I've tried in the past and it seems to have worked fine, I'm just not sure if it works as well as it does on Tumbleweed.

Finally, some applications don't look the same on the Arch distros as it does on Tumbleweed, the themes seem to be broken, even though I've set the GTK theme to Breeze Dark on Cachy/Endeavour. Anyone know what's causing this? Example apps are gparted, picard, Handbrake.

Also, is there something I can/should do to Tumbleweed to make it as smooth as Arch/Endeavour/Cachy or should I just switch to one of them?

I'm really not sure what to do as I have been Tumbleweed for so long, I know how everything works but the lags/freezes that sometimes happen are becoming really annoying. Tumbleweed used to be smoother than the Arch-based distros but it seems to have gone the other way lately.

submitted by /u/SquarePeg79
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New user, no input from DS4 controller

19 Mar 2025 - 2:33pm

hello, i just installed bazzite and am trying to get my wired DS4 controller to work. Steam recognises the controller, as does any emulators i use, however i get no input from the controller, when i try testing it or remapping any of the buttons.

any help would be appreciated as i am completely new to linux.

p.s. i am using a cheap wired ps4 controller from amazon

submitted by /u/Mental-Beyond-8715
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Gemini and ChatGPT

19 Mar 2025 - 1:41pm

With these language models getting better all the time, having an ai to short through issues that arise seems like it’s getting easier for non tech people to game on Linux. I’ve had Gemini sort out numerous problems that have come up for me. It seems faster than sorting through forums on my own.

submitted by /u/loosygoosie
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I made a cross-platform Diablo 2 Resurrected Loader

19 Mar 2025 - 12:33pm

Hey!

I have been working on a cross-platform D2R loader/multiboxer the last couple of weeks and feeling quite comfortable with its state now. It basically allows one to run multiple D2R.exe instances. It does nothing shady - on Linux it works by creating multiple wineprefixes for each configured profile and on Windows by killing a handle using 'handle.exe'. It uses the authentication methods available to authenticate against bnet and nothing else.

It's written in Python/Qt and requires Lutris/Proton for now (I am using Arch so not sure if other distros work - happy to make it work for other distros as well!) .

Link: https://github.com/sh4nks/d2rloader

This loader is heavily inspired by this wonderful powershell script shupershuff/Diablo2Loader. However this script doesn't work on Linux... reason enough to create this :-)

Maybe some of you might also find it useful!

submitted by /u/unlimit3d
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World of Warcraft 64bit Os not found

19 Mar 2025 - 12:19pm

I tried many launchers and wine, proton settings already but Battle.net always says that i dont have a 64 bit os when i want install WoW. Blizzard code is BLZBNTAGT000009D2.

I have Ubuntu 64bit 24.04.2 LTS, Amd Athlon 64X2 Dual Core 6000+ x2 with Nvidia GT 720

submitted by /u/Aggravating_Wrap2881
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