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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 18 min 6 sec ago

On installing Need for Speed - Road Challenge (Europe) (En,Es,Sv) (Sold Out Software)

8 Nov 2025 - 12:33pm

I did mount use acetone the image. Then using lutris with wine ge 8 26 x86-64 I tried to install and then I received message on screen Severe "This game must be installed off the CD". Sad thing is I just was able to run the IIIrd game and on installing 4th NFS it killed the 3rd and doesn't work itself. Clumsy english well pardon my obscure syntax.

submitted by /u/AncientBattleCat
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Frametime consistency on CS2

8 Nov 2025 - 11:59am

Really pleased with how well this game runs, and is clearly better than the numbers I was seeing on Windows.

I recorded 794 Avg, and 332 P1 when I wasn't screen capturing (I'm using OBS with CPU based recording and it was using around 8-9%, so it lowered on them on this run, although not enough to matter)

On windows, I usually got around 700 with 285 P1 with a lot of recorded stuttering (from CapFrameX)

Do these differences matter? Probably not, but on Windows the game still felt inconsistent in some rare cases, Here I've not seen a similar case yet.

9800X3D
9070 XT
DDR5 6000mt/s
Bazzite-dx

submitted by /u/Demoncious
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Dualsense Edge Gyro with Proton?

8 Nov 2025 - 11:48am

I would like to start gaming with gyro and consider buying the Dualsense Edge controller. Does everything work under Linux/Proton?

submitted by /u/zeec123
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Mouse debounce time

8 Nov 2025 - 11:26am

im using Debian 13 with kde plasma and want to change my debounce time specifically on the attack shark x11 with this mouse on its lowest debounce time i get ~14cps on windows ~8cps on linux how can i change that cause i really like linux but if i cant get high cps that kind of ruins it for me!

submitted by /u/Perfect_Session_4054
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Kernel panic on Proton update

8 Nov 2025 - 11:14am

I have a problem with Steam; when Proton updates, it sometimes causes kernel panic and corrupts any recently downloaded data. I don't know what to do

It might be because I have Proton installed on a separate SSD rather than the one my OS is on, and I'm moving it right now. If you have any other suggestions for fixing it, I would appreciate them.

OS: KDE neon User Edition x86_64
Kernel: 6.14.0-35-generic

CPU: AMD Ryzen 7 5700X (16) @ 4.665GHz
GPU: AMD Radeon RX 6700 XT

RAM: 32GB

submitted by /u/Medozuka
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Help with new vegas Linux modding

8 Nov 2025 - 10:26am

Hey guys,

I am trying to play modded new vegas on my laptop that's running Linux mint. I've tried to get it to work through limo but nothing I've done seemed to work. It says the mods are enabled and installed but when I launch it they don't run. I'm running it through steam but I also have a GOG copy.

Could anyone who uses Limo please provide me a step by step way to install and get fallout NV mods working?

Thank you for your time

submitted by /u/Own-Tomato-431
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Is there any way to make Steam on Linux Mint recognize games previously installed on Windows?

8 Nov 2025 - 10:18am

I still have my program files steamsapps folder with all my games but steam doesn't even recognize the hard drive it's on despite me mounting to it.

submitted by /u/Accomplished-Cow5246
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The Last of Us Part II Remastered – slow shader compilation and blurry visuals on fast mouse movement (AMD 7900GRE, Arch Linux)

8 Nov 2025 - 9:20am

Hey everyone,

I’ve been running The Last of Us Part II Remastered on my system (vanilla Arch Linux, KDE Plasma, AMD 7900GRE, latest Mesa and Vulkan drivers).

The issue I’m seeing is that the game doesn’t seem to compile or load shaders properly — the Textures becoming blurry or smeared during fast mouse movements. It feels like the shaders aren’t being cached or precompiled correctly.

I’ve tried verifying the game files and double-checking my driver versions,switching between Proton versions -cachyos-proton, Proton-GE Proton-EM , but the problem persists.

Has anyone else experienced this issue on Linux with AMD cards? Any tips or tweaks (Proton settings, shader cache clearing, launch options, etc.) that might help?

Thanks in advance!

submitted by /u/SouthernBiscotti3337
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Having trouble enabling FSR4 for Kingdom Come Deliverance 2

8 Nov 2025 - 8:38am

So I have the game on both my Windows and Fedora KDE drives and I can see FSR4 working on Windows with Adrenaline upgrading it as it's a FSR3.1 game.

I've tried using Proton GE with the PROTON_FSR4_UPGRADE=1 command but that doesn't work for this game. It's pretty easy to tell FSR3.1 vs 4 especially when you use something like Performance mode.

I have also tried using Optiscaler which I do for other games as I like to use the extra options XeSS provides but using that causes the game to crash.

Has anyone found a solution to this yet?

Thanks!

submitted by /u/superjake
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Native Linux TTW Installer. Initial Release.

8 Nov 2025 - 8:06am

Hi guys, this is something I wanted to make as a side project for myself. Not sure if anyone is going to actually use this, but it basically does what the TTW Installer on windows does but on linux! The only requirement as far as I know is FFMPEG. Again not sure if I will keep up support for this but I just wanted to share it. As I might merge this into also being the FNV BSA Decompressor let me know if you want to see more work done or if there is any issues!

submitted by /u/Sulfur_Nitride
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Some helpful bash scripts for steam

8 Nov 2025 - 7:10am

Finding proton compadata and game save directories has been a minor annoyance for me, so I made some scripts to make it easy for myself. Figured I'd share them here for y'all. Just add them into your ~/.bashrc or ~/.zshrc or whatever applies to you, and you should be able to run them from any terminal.

(edit: It does require you to have all your steam drives mounted at /mnt/. it'd be trivial to change the locations in the functions though)

syntax examples each of the 4 commands: #Go to the proton prefix for Robocop: Rogue City gotoCompatData "RoboCop" #go to the steam cloud save location for Robocop: Rogue City gotoCompatDataSave "roboCop" #Cycle through random steam games until you enter "y", then the game launches launchRandomSteamGame #Launch satisfactory launchSteamGame satisfactory CompatData Functions

I use these in Dolphin to open the directory containing the game's prefix and save data respectively

#Opens the compat folder for a given acf - searches all mounted drives in dir /mnt gotoCompatData() { #pretty yucky way of doing things, but not including the echo results in bash trying to execute lines of the ACF for some reason acf=$(echo $(grep -ln -i -e "$1" /mnt/*/SteamLibrary/steamapps/*.acf| head -1)) appId=$(echo$(cat $acf | grep appid)) #ONLY matching regex o flag appId=$(echo $appId | grep -e '[0-9]*' -o) gameName=$(echo$(cat $acf | grep name)) gameName=$(echo $gameName | grep -P "(?![\"name\"]).*" -o) storage=$(echo "$acf"| grep -e "[/]mnt[/].[0-9A-Za-z]*" -o) echo "$gameName found - going to compatData for $appId" cd "$storage/SteamLibrary/steamapps/compatdata/$appId/pfx/drive_c/" } #Finds the compat folder for a given acf - searches all mounted drives in dir /mnt, then opens the save folder gotoCompatDataSave() { gotoCompatData $1 #Find a file named steam_autocloud.vdf - this is what steam uses to mark a folder as a cloud save folder #The head pipe limits the result to only 1 vdf=$(find . -name 'steam_autocloud.vdf' -type f| head -n 1) #Removes all of string after the last / character vdf=${vdf%/*} echo "Steam save location found - going to $vdf" cd "$vdf" } Game Launcher

I've got a lotta games installed, so opening one at random is fun sometimes - no shady website or waiting for animations required

``` #Takes a string and launches the first installed steam game it can match to # Why? dunno. launchSteamGame(){ acf=$(echo $(grep -ln -i -e "$1" /mnt/*/SteamLibrary/steamapps/*.acf| head -1)) appId=$(echo$(cat $acf | grep appid)) #ONLY matching regex o flag appId=$(echo $appId | grep -e '[0-9]*' -o) gameName=$(echo$(cat $acf | grep name)) gameName=$(echo $gameName | grep -P "(?![\"name\"]).*" -o) echo "Launching $gameName" steam steam://rungameid/$appId & } #Lets the user randomize their installed steam games over and over until they find something they want to play launchRandomSteamGame(){ #Get count of games cd "/mnt" total=$(/bin/ls /mnt/*/SteamLibrary/steamapps/*.acf | wc -l) lines=($(/bin/ls /mnt/*/SteamLibrary/steamapps/*.acf */)) play="n" while [[ "$play" != "Y" && "$play" != "y" ]]; do pick=$((1+ $RANDOM %$total)) acf=$lines[$pick] acf=$(echo $acf) appId=$(echo$(cat $acf | grep appid)) appId=$(echo $appId | grep -e '[0-9]*' -o) gameName=$(echo$(cat $acf | grep name)) gameName=$(echo $gameName | grep -P "(?![\"name\"]).*" -o) echo "$pick/$total" echo -n "Do you want to play $gameName? y/n:" read play done echo "Launching $gameName" steam steam://rungameid/$appId & } ``` submitted by /u/mgooisu
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Question

8 Nov 2025 - 7:09am

Do you think in future steam will become like Desura where all our games are lost. Post Gabe

submitted by /u/BulkyHuckleberry9960
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