Reddit Linux_Gaming

Cyberpunk 2077 crashes on startup
Game worked fine for a time, today it just suddenly wont get past even the first intro screen, already tried verifying game files and some launch configurations on steam properties, nothing worked. and cant find any solutions beyond what i mentioned
Im on Fedora (nobara) and using proton experimental. Can anyone help me with this?
submitted by /u/finndobro[link] [comments]
Steam not recognizing external hard drive and the games installed on it.
Hello guys. I am using Ubuntu 25.04. What I am going to write is a little bit mucb to arap your head around, so allow me to break it down into points.
- I use Heroic Games Launcher for GOG games and Steam for Steam games.
- I own an external 1TB HDD that used to be in my laptop. I use it for older games like GTA IV that are fine without an SSD.
- I have had problems with this drive for reasons unknown to me. Whenever I set it to auto-mount on system boot, Heroic Games Launcher would straight up not recognize the games I had installed on this HDD. Setting it to NOT auto-mount and instead mounting it manually every time I launch my PC has helped.
- However, I have realized that I have a problem with Steam. Previously, I had assumed that I must have uninstalled those games. However, I do have several Steam games on this drive (like GTA IV, MGSV) that are not being recognized by Steam.
- What's more is that the drive itself doesn't seem to be recognized my Steam? Whever I got into Setting > Storage and click "Add Drive", nothing happens.
How could I, "rescue" these games? Why wouldn't steam recognize them? Why did I, "lose" them?
P.S. this happens even after manually mounting the drive. It is NOT unmounted
submitted by /u/Various_Maize_3957[link] [comments]
Linux Distros (Gaming) From 2018 to 2025 - OMG the Change!
Game crashes when starting a world in Don't Starve Together on Linux
I’m having a serious issue running Don't Starve Together on my Linux laptop. My system has an Intel Core i3-1115G4, Intel UHD Graphics (Tiger Lake), 4GB RAM, running Linux Lite 7.0 LTS (based on Ubuntu 24.04). The game installs and starts loading, but after a while it crashes my system completely — the screen freezes and I have to force shutdown. This doesn’t happen on Windows; the game runs smoothly there. I’ve tried updating all packages and drivers, including Mesa Vulkan, OpenGL, and Intel graphics drivers. I also tested Vulkan support, ran the game with Proton, and disabled workshop downloads and background apps. I checked the game log thoroughly and found nothing — no errors, nothing unusual. Nothing works. It seems like the game doesn’t play nicely with Intel graphics on Linux, even though my system meets the requirements. I just wanted to report this issue and ask if anyone knows a fix, or if it’s a known incompatibility.
Making it clear that on Windows the game ran perfectly, even though my specifications are bad, the game does not require much
submitted by /u/Dribem19[link] [comments]
Gengine, an open-source Gabriel Knight 3 (1999) reimplementation, released version 0.5.0 with tons of fixes!
What is your game you are still waiting for support on?
Updated bricked Minecraft
Hi guys, after updating my system, it updated to the latest Nvidia driver and now I can't play any 1.20.1 modpack. When I try to create/ start a new world, my laptop freezes, and does nothing, hard reset is the only option. How can I fix this? Everything works fine with 1.21.1 or any other version.
submitted by /u/AlcoholicBender[link] [comments]
Guild Wars 2 launcher on CachyOS locking screen and input
Trying to launch Guild Wars 2 via Lutris; the game runs fine (when I can get in) but the launcher, as the title, completely locks my machine up.
Music and other audio will still play even when the locking happens, so I think it's just locking the screen and input.
I get occasional moments of usability which means with luck (and enough time) I can log in, and the moment the text fields of the launcher disappear the problems stop.
I'm up to date (ran pacman -Syu recently), have a NVidia 950M card in my laptop (which is apparently supported by the drivers).
Everything ran fine under windows.
I've searched around to see if I can find solutions to this problem, and I see that others had a at least similar issue due to a pixman issue, but I'm not running the offending version so I don't think it's that.
I'd really appreciate help with this issue, I'm fairly new to Linux and completely new to Linux gaming.
Edit: forgot to mention, using -autologin solves the problem, but I'd like to be able to use multiple accounts, and I'd like the underlying problem to be fixed too
submitted by /u/freelanceMoron[link] [comments]
is it worth buying second ssd for dual boot?
assuming that I have the budget, should I buy second ssd for dual boot?
I plan to play games on both OS, whichever performs better with whichever game.
I currently have 2TB KC3000 ssd. if I buy second ssd, it will be of 500GB and half performance of KC3000.
What are the implications ?
and If I do end of with 2 ssds, on which one should I install linux and windows
cpu-14600K, gpu-4070ti
submitted by /u/majoralita[link] [comments]
CoolerControl 3.0 Delivers Advanced Linux Devices Controls, Future-Proofs Architecture
The latest major update to the CoolerControl utility, version 3.0.0, has been released, delivering significant architectural changes and a host of new features for Linux power users. The new version introduces an API for third-party integrations, lays the foundation for future hardware support, and provides more granular control over system cooling profiles on Linux. A subsequent v3.0.1 patch addresses minor issues and improves UI stability.
submitted by /u/UbuntuPIT[link] [comments]
Our small indie game just got an IGN Exclusive trailer. We can’t believe this Is real. Linux build is coming very soon!
Dying Breed could end up being a real gem for RTS fans - once it's a bit further along
Hi folks, sorry for the self‑promo. I’ve built an open‑source project that could be useful to some of you
TL;DR: Web dashboard for NVIDIA GPUs with 30+ real-time metrics (utilisation, memory, temps, clocks, power, processes). Live charts over WebSockets, multi‑GPU support, and one‑command Docker deployment. No agents, minimal setup.
Repo: https://github.com/psalias2006/gpu-hot
Why I built it
- Wanted simple, real‑time visibility without standing up a full metrics stack.
- Needed clear insight into temps, throttling, clocks, and active processes during GPU work.
- A lightweight dashboard that’s easy to run at home or on a workstation.
What it does
- Polls nvidia-smi and streams 30+ metrics every ~2s via WebSockets.
- Tracks per‑GPU utilization, memory (used/free/total), temps, power draw/limits, fan, clocks, PCIe, P‑State, encoder/decoder stats, driver/VBIOS, throttle status.
- Shows active GPU processes with PIDs and memory usage.
- Clean, responsive UI with live historical charts and basic stats (min/max/avg).
Setup (Docker)
git clone https://github.com/psalias2006/gpu-hot cd gpu-hot docker-compose up --build # open http://localhost:1312Looking for feedback
submitted by /u/panos_s_[link] [comments]
Ghost Recon Breakpoint HDR
i'm struggling to even get the HDR option to be enabled.
ENABLE_HDR_WSI=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 gamemoderun mangohud %command%
I've currently got this using proton-GE 10-17 which works for other games like Jusant but not breakpoint. I am thinking its due to ubisoft thing becaue..... you know its ubisoft on linux.
Has anyone else had anyluck with getting HDR too work on Breakpoint, i tried the Vulkan and DX11 settings
im using Arch, 4070 ti and do have vk-hdr-layer installed
submitted by /u/OliM9696[link] [comments]
Is there anyone playing Legends of Runeterra in a Bottle?
Hello.
I am trying to run Legends of Runeterra (LoR).
I wanted to run them from a Bottle.
But I can't start it without riot client first and riot client doesn't want to get updated.
Unlike other riot games, LoR doesn't use Vanguard so it should be possible in some way.
Could anyone help me please?
[link] [comments]
MSI Raider A18 HX A7VX (Ryzen 9 7945HX3D + RTX 4090) Linux Issues
Piper adding to macros
The main keyboard I use has a busted 7 (not number-pad) key. I get around this by using Piper and an extra keyboard to map 7 to one of my mouse buttons so I can still use ampersand and any game controls that require pressing 7. However it seems that every time I turn on my computer, Piper changes the macros to also be pressing the left control and left alt buttons. It's more just a PITA for now as I'm planning to get a new keyboard soon anyways. Has anybody else experienced this? I tried searching but couldn't find anything. I'm on bazzite if it matters by the way.
Edit: I thought it would work that way, but apparently it doesn't. I tried remapping it and nothing happens when pressing the buttons and nothing happens if I try mapping any of the other number keys as a macro. Why can't keypresses be mapped individually?
submitted by /u/Hoveringkiller[link] [comments]
high amounts of cache use negatively effecting performance?
I understand that free ram is wasted ram so linux tries to use up ram to increase performance but I am regularly seeing near 100% ram usage on a 32gb system often with 15 to 18gb of that just being cache.
I honestly feel like its negatively effecting performance for example on a game I go to a new area and it either takes a really long time on the load screen or I am noticing for large amounts of time a building will be missing or an npc will be standing around with no armor on.
I tried flushing the cache while stuck on load screens to see if this is the issue and sure enough it does seem to load
If randomly flush the cache at 100% it frees but does not seem to go back to 100% usage
tldr other than 'buy more ram' is there anything I can do about this?
submitted by /u/_leeloo_7_[link] [comments]
How do native English speakers talk about games and gaming experiences?
Hi r/linux_gaming. I'm studying how non-native speakers develop English fluency through gaming at University of Barcelona. A few months ago I posted here recruiting non-native English speakers and got a great response, thank you!
Now I need native English speakers as a baseline. What does native speaker fluency look like when talking about games? This baseline lets me identify which fluency patterns in non-native speaker data develop through gaming exposure versus general proficiency.
I think this may especially interest the community because the entire research stack is completely free and open-source software. No proprietary AI services, no data sent to third parties.
If you're an 18+ native English speaker who plays or has played any video game, I have a 5-minute study with audio recordings that needs your participation.
What's involved: - 5 short monologue speaking tasks - Chat with our conversational agent about games
Study: https://survey-rails-bitter-forest-2613.fly.dev/consent
(Page may load slowly - give it 30-60 seconds)
Even if you don't participate: Did gaming ever help you learn anything language-related in your native language - new words, explaining complex ideas, typing faster? Thanks for reading!
submitted by /u/emma_cap140[link] [comments]