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Team Fortress 2 (Source-Engine-1) performance on Fedora KDE on the 31st of October 2025, better than Windows 10?

31 Oct 2025 - 8:42pm

Hello people, it's me again.

You may remember me from 1 and 2.

I have come here again because Fedora 43 just came out, and so with it also came new Mesa drivers.

Long story short:

I checked out some scenarios to quickly test this new update while being sick, so I ain't making a long post this time.

TF2 is the main numbers test, where I discovered that now ToGL displays correctly, while for Half Life 2 I can say that it still has issues (shading on some models, like NPCs, is absent).

Here's the PC's specs:

The Rx 6650xt is arguably on par with the RTX 2070, my previous GPU, but if you go see performance per-game (thank you Hardware Unboxxed for existing) you'll see that somewhere it's higher, while somewhere else it's lower.

~$ inxi -Fzxx System: Kernel: 6.17.5-300.fc43.x86_64 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 Desktop: KDE Plasma v: 6.4.5 tk: Qt v: N/A wm: kwin_wayland dm: SDDM Distro: Fedora Linux 43 (KDE Plasma Desktop Edition) Machine: Type: Desktop Mobo: ASUSTeK model: PRIME B450-PLUS v: Rev X.0x serial: <superuser required> part-nu: SKU UEFI: American Megatrends v: 3211 date: 08/10/2021 CPU: Info: 6-core model: AMD Ryzen 5 5600X bits: 64 type: MT MCP arch: Zen 3+ rev: 0 cache: L1: 384 KiB L2: 3 MiB L3: 32 MiB Speed (MHz): avg: 3599 min/max: 561/4654 boost: enabled cores: 1: 3599 2: 3599 3: 3599 4: 3599 5: 3599 6: 3599 7: 3599 8: 3599 9: 3599 10: 3599 11: 3599 12: 3599 bogomips: 88789 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 23 [Radeon RX 6650 XT / 6700S 6800S] vendor: ASUSTeK driver: amdgpu v: kernel arch: RDNA-2 pcie: speed: 16 GT/s lanes: 16 ports: active: DP-2 off: DP-1 empty: DP-3,HDMI-A-1,Writeback-1 bus-ID: 09:00.0 chip-ID: 1002:73ef Display: wayland server: Xwayland v: 24.1.9 compositor: kwin_wayland driver: gpu: amdgpu display-ID: 0 Monitor-1: DP-1 model: Philips 27M2N8500 res: 2560x1440 dpi: 110 diag: 678mm (26.7") Monitor-2: DP-2 model: Philips 27M2N3500AM res: 2560x1440 hz: 180 dpi: 109 diag: 685mm (27") API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: swrast gbm: drv: kms_swrast surfaceless: drv: radeonsi wayland: drv: radeonsi x11: drv: radeonsi API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 25.2.5 glx-v: 1.4 direct-render: yes renderer: AMD Radeon RX 6650 XT (radeonsi navi23 LLVM 21.1.2 DRM 3.64 6.17.5-300.fc43.x86_64) device-ID: 1002:73ef display-ID: :0.0 API: Vulkan v: 1.4.321 surfaces: N/A device: 0 type: discrete-gpu driver: mesa radv device-ID: 1002:73ef device: 1 type: cpu driver: mesa llvmpipe device-ID: 10005:0000 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor wl: wayland-info x11: xdriinfo, xdpyinfo, xprop, xrandr Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 21/23 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 09:00.1 chip-ID: 1002:ab28 Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0b:00.4 chip-ID: 1022:1487 Device-3: C-Media SADES Locust Plus driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 1.1 speed: 12 Mb/s lanes: 1 bus-ID: 1-7:5 chip-ID: 0d8c:0012 API: ALSA v: k6.17.5-300.fc43.x86_64 status: kernel-api Server-1: PipeWire v: 1.4.9 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin Network: Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK RTL8111H driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: e000 bus-ID: 04:00.0 chip-ID: 10ec:8168 IF: enp4s0 state: up speed: 1000 Mbps duplex: full mac: <filter> Drives: Local Storage: total: 18.9 TiB used: 8.5 TiB (45.0%) ID-1: /dev/nvme0n1 vendor: Kingston model: SA2000M8500G size: 465.76 GiB speed: 31.6 Gb/s lanes: 4 serial: <filter> temp: 29.9 C ID-2: /dev/sda vendor: Seagate model: ST10000NM0046 size: 9.1 TiB speed: 6.0 Gb/s serial: <filter> ID-3: /dev/sdb vendor: Mushkin model: MKNSSDEL2TB size: 1.82 TiB speed: 6.0 Gb/s serial: <filter> ID-4: /dev/sdc vendor: Western Digital model: WD20PURZ-85AKKY0 size: 1.82 TiB speed: 6.0 Gb/s serial: <filter> ID-5: /dev/sdd vendor: Seagate model: ST4000DM004-2U9104 size: 3.64 TiB speed: 6.0 Gb/s serial: <filter> ID-6: /dev/sde model: SSD 512GB size: 476.94 GiB speed: 6.0 Gb/s serial: <filter> ID-7: /dev/sdf vendor: Kingston model: SA400S37960G size: 894.25 GiB speed: 6.0 Gb/s serial: <filter> ID-8: /dev/sdg vendor: HGST (Hitachi) model: HTS541075A9E680 size: 698.64 GiB type: USB rev: 3.1 spd: 5 Gb/s lanes: 1 serial: <filter> ID-9: /dev/sdh vendor: SanDisk model: Cruzer Glide size: 28.65 GiB type: USB rev: 2.0 spd: 480 Mb/s lanes: 1 serial: <filter> ID-10: /dev/sdi vendor: PNY model: PNY UFD20 size: 14.46 GiB type: USB rev: 2.0 spd: 480 Mb/s lanes: 1 serial: <filter> Partition: ID-1: / size: 1.82 TiB used: 1.09 TiB (59.9%) fs: btrfs dev: /dev/sdb3 ID-2: /boot size: 973.4 MiB used: 486.9 MiB (50.0%) fs: ext4 dev: /dev/sdb2 ID-3: /boot/efi size: 598.8 MiB used: 19.3 MiB (3.2%) fs: vfat dev: /dev/sdb1 ID-4: /home size: 1.82 TiB used: 1.09 TiB (59.9%) fs: btrfs dev: /dev/sdb3 Swap: ID-1: swap-1 type: zram size: 8 GiB used: 970.9 MiB (11.9%) priority: 100 dev: /dev/zram0 Sensors: System Temperatures: cpu: 39.4 C mobo: N/A gpu: amdgpu temp: 31.0 C mem: 26.0 C Fan Speeds (rpm): N/A gpu: amdgpu fan: 0 Info: Memory: total: 16 GiB available: 15.52 GiB used: 7.16 GiB (46.1%) Processes: 497 Power: uptime: 48m wakeups: 0 Init: systemd v: 258 default: graphical Packages: pm: rpm pkgs: N/A note: see --rpm pm: flatpak pkgs: 45 Compilers: gcc: 15.2.1 Shell: Bash v: 5.3.0 running-in: konsole inxi: 3.3.39 And here's the raw data:

Source-Engine-1 games seem to run unstably on the current DirectX drivers for this GPU, so you have to keep that in mind, BUT the DXVK data shows that the GPU is more stable on W10, while also basically performing as well as the 2070 did on W10, but on Linux using the native port with the DXVK conversion.

To say it better, in terms of performance, this is the list from best to worst ON THIS SPECIFIC GPU:

1° Linux DXVK

2° Linux ToGL

3° Windows DXVK

4° Windows Dx9 (the most native that there is)

Date 31/10/2025 Tests done with Avatar off, viewmodels on. FPS CPU% GPU% >Water (under)/(above) >Spawn (normal)/(viewmodel off) >On the bridge, looking at: -red tower -blue tower -the sky, doing multiple circles/360s >Red corridor, looking at the floor, (normal) and (mat_viewportscale 0.1) ######################################################################### >W10 Dx9 (unstable framerate, LARGE waves lasting 5+ seconds, where performance can drop as low as 50% of its max)(viewmodel takes performance) Water 460 13% 94% / 510 16% 93% Spawn 615 15% 87% / 800 16% 90% Red 670 18% 90% Blue 620 10% 92% sky 490-930 10% 90% Corridor 670 8% 80% / 715 8% 74% >W10 Vulkan (animated avatar takes 20fps)(viewmodel takes performance) Water 404-454 15% 94% Spawn 530 14% 91% / 590 14% 91% Red 544 17% 90% Blue 544 11% 93% sky 580-610 14% 87% Corridor 600fps 8% 88% / 715-730fps 8% 75% ######################################################################### >F43 DXVK (viewmodel takes 70fps; avatar takes 20) Water 547 20% 98% / 640 23% 98% Spawn 740 22% 91% Red 800 24% 89% Blue 768 20% 89% sky 859-920 18% 92% Corridor 850 16% 87% / 1100-1200 20% 71% >F43 ToGL (viewmodel takes 70fps; avatar takes 20) Water 479 17% 99% / 610 20% 99% Spawn 800 20% 98% / 910 20% 98% Red 800 20% 99% Blue 830 18% 99% sky 980-1100 18-20% 99% Corridor 930 14% 99% / 1088 17% 99% submitted by /u/Isaac-_-Clarke
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Minecraft Bedrock Launcher Update?

31 Oct 2025 - 7:30pm

Hey everyone,

I play Minecraft Bedrock on my Mac using the Linux Unofficial Bedrock Launcher, but there isn't an update to the latest version yet. Because of that, I can’t join my friends’ worlds. Does anyone know a workaround for this, or do I just have to wait until the launcher updates?

submitted by /u/agonizingpapaya
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New build

31 Oct 2025 - 6:12pm

Hello all,

My gaming laptop died on my birthday and I figured I'd build a desktop again because the laptop was so expensive I was afraid to take it anywhere.

I prefer AMD CPU and GPUs... last I knew they were preferred over Intel/Nvidia for linux but I wanted to check in and see if that's still the case. Budget is probably 4-5k USD and I generally prefer a better build I can stretch an extra year or two rather than rebuilding or replacing parts more frequently. Also I haven't touched linux in about 15 yrs, but I'm sick of bloat and figured I'd give mint-cinnamon or something lightweight a try. Are there any recommendations for hardware that just works with linux better? I want to spend my time learning the new OS, rather than fighting to get hardware working and would greatly appreciate any input be it hardware and/or easier linux version. I play everything from stardew to borderlands 4 and do love to mod the heck out of games (nexus mods or steam workshop mostly), which I thought might also cause issues. I have a steam deck and meta quest 3 as well.

Any troublesome parts like RAM, MoBo, NvME that might trip up a new build, etc?

Thanks for your time!

submitted by /u/SoberingUndertow
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what is the state of FiveM on Linux in 2025?

31 Oct 2025 - 5:23pm

i know shared resources was figured out ages ago so theoretically there's nothing stopping linux from running it. why is it still unplayable? has anybody been able to get it working?

submitted by /u/Subject_Swimming6327
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why does half life 1 crash when clicking "Load Game" or "New Game"

31 Oct 2025 - 4:48pm

okay, so i changed proton to proton 7 (i was trying to get Devil May Cry to work), but when i changed it back to the default proton (proton 8) it stopped working for some reason?

submitted by /u/Ok_Voice_3134
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In light of RDNA 1 and 2 driver support stopping

31 Oct 2025 - 3:57pm

I'm not a linux user myself. I just have a 9070 XT and the news makes me a bit worried for the future in case I do decide to hold onto my card for 5+ years. Would switching to linux in that case eliminate this concern if the time ever came where it was a problem on windows?

submitted by /u/XtremeCSGO
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Weird graphical Artifacts in World of Warcraft (Mists of Pandaria) with activated ParticleDensity

31 Oct 2025 - 3:56pm

Hello everyone. Im currently trying to figure out my graphical bugs in WoW im having since a couple of weeks. I have "sharp edges" around most of the visual effects. The pictures are while ParticleDensity is "enabled" and disabled.

With Particle Density

No Particle Density

Its really confusing and i tried everything i could think of:
- Reinstalling the Game and disabling every addon (Clean reinstall)
- Reinstalling the Battle.net launcher
- Different Proton Versions in Steam, even starting the game from steam without battle.net launcher.
- Switching ingame from DX11 to DX12 and back

My PC Stats:
GPU: NVIDIA GeForce RTX 4080
CPU: AMD Ryzen 9 7900X (24) @ 5.74 GHz
OS: Nobara Linux 42 (KDE Plasma Desktop Edition) x86_64
Kernel: Linux 6.17.5-200.nobara.fc42.x86_64
Memory: 11.13 GiB / 30.45 GiB (37%)

Im using Proton Experimental Bleeding Edge without any extra commands on Steam
Do you have an idea what i could try out?

submitted by /u/Jolly-Bluebird-1262
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I am making an isometric TBS with RPG and TD elements which just hit 0.3.0. Check it out on Steam and join the alpha testing if you like the genre

31 Oct 2025 - 2:59pm

From the ashes of my RTS game Virtueror, I restarted the development after 18 months and created a new game that continues where the old one had left: VIRTUALORD.

If you want to check it out, alpha testing is starting next week and every Linux user is welcome to join and to contribute to the development with feedback and comments.

submitted by /u/vivaladav
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Can't use side buttons on my Logitech G502 HERO

31 Oct 2025 - 2:49pm

I identified the problem as the generic HID driver taking the device over the Logitech HID++ driver as shown in dmesg:

[ 43.725454] input: Logitech G502 HERO Gaming Mouse as /devices/pci0000:00/0000:00:14.0/usb3/3-4/3-4.4/3-4.4:1.0/0003:046D:C08B.0006/input/input25
[ 43.725517] hid-generic 0003:046D:C08B.0006: input,hidraw2: USB HID v1.11 Mouse [Logitech G502 HERO Gaming Mouse] on usb-0000:00:14.0-4.4/input0
[ 43.726377] input: Logitech G502 HERO Gaming Mouse Keyboard as /devices/pci0000:00/0000:00:14.0/usb3/3-4/3-4.4/3-4.4:1.1/0003:046D:C08B.0007/input/input26
[ 43.777398] hid-generic 0003:046D:C08B.0007: input,hiddev97,hidraw3: USB HID v1.11 Keyboard [Logitech G502 HERO Gaming Mouse] on usb-0000:00:14.0-4.4/input1

The kernel wouldn't let me unbind the generic driver and bind the logitech driver, so I grepped my mouse's VID:PID in the list of usb ids in the hid-logitech-hidpp driver with modinfo, but it outputted nothing, meaning the driver doesn't even know my mouse.

What can I do? Arch on kernel 6.17.5-arch1-1

submitted by /u/tozz0r
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issue with running byond.

31 Oct 2025 - 11:59am

i installed it via lutris, its started, did past "loading game info" but then at "loading live games..." just makes transparent and does nothing. console show nothing. tried restarting and etc. help pls idk what to do. version of byond is 516

https://preview.redd.it/ux6kmcl1ifyf1.png?width=403&format=png&auto=webp&s=cfd00803ee7317d49d6fcf78f428e7541878eaf2

https://preview.redd.it/t7tbg3yshfyf1.png?width=396&format=png&auto=webp&s=9a021691df9fbda3eeeeedbe38f271bbba0227a7

submitted by /u/Aware-Common-7368
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New to Linux [Zorin 18] i got some GPU issues i'd assume

31 Oct 2025 - 11:45am

Hey guys

As the title may suggest im experienceing some issues with Linux overall and i am a bit unsure as to why. I got these specs more specifically:

GPU Nvidia RTX 3060 Ti

Processor: Intel(R) Core(TM) i7-10700KF 10th Gen Core

RAMs: 2 x 8GB Corsair DDR4 [16GB total]

Storage: NVMe Disk 1TB SSD [Where Zorin is installed]

I have the issue that a lot of games i download lags a good amount more than it would on windows 10/11, and i am not really sure as to why, because apart from the games being installed on linux, through other meassures such as alternative launchers i feel like the experience should be somewhat the same if not even better, considering that Linux takes up less space.

I have looked at which drivers that is installed "Additional drivers" and the version which are being used is the latest one by Nvidia themselves and not the open source one.

[NVIDIA Driver metapackage from nvidia-driver-580 (proprietary)]

So to sum up, im really unsure as to why all of these games that runs "very well" on Win10/11 runs between Low/medium on Linux. Any suggestions and or help would be appriciated.

https://preview.redd.it/ev1z2n06ffyf1.png?width=893&format=png&auto=webp&s=ccaf99e0c7e3cdf296d388f2acc3eeeab81075b1

submitted by /u/EnvironmentMassive25
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