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Updated: 36 min 9 sec ago

ETS2 mods break with Proton GE

16 Dec 2025 - 6:51pm

I'm not overly hopeful for a solution to this, mostly I'm curious what's breaking here.

So, I have Euro Truck Simulator 2 installed in CachyOS. I also have a couple of mods. Some are from the Steam Workshop. Other mods I purchased elsewhere, and they get installed into the ETS2/mods folder.

When I try running the game with the default proton build, it has no issues with loading mods. getting the game to actually load a save file is another thing entirely.

I installed proton GE and decided to give that a shot. The problem is that with the game running under proton GE, every mod installed from the Steam Workshop loads no problem, but everything in the /mods folder is MIA, totally unavailable while in the mod manager in game.

I'm trying to find a compatibility layer that plays better with mods, the game is being extremely crash happy with any mods installed.

submitted by /u/SarraSimFan
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Sober roblox bug Linux mint

16 Dec 2025 - 6:48pm

Когда я захожу в sober у меня вылезает такой экран и через время закрывается с ошибкой,я не знаю как это исправить, я пробовал обновлять Flatpak и переусятонавливать саму игру,изменять настройки в самом Sober но ничего не вышло.Кто нибудь может помочь пожалуйста

submitted by /u/No-Artichoke163
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Help Needed to bring the Star Wars: TIE Fighter Total Conversion to Linux!

16 Dec 2025 - 6:04pm

Hello!

We are looking for help to get the Star Wars: TIE Fighter Total Conversion (TFTC) (and by extension X-Wing Alliance Upgraded) running smoothly on Linux. While we have a workaround to get the base game running, we need community support to stabilize the installation process and tackle some specific technical hurdles regarding HD playback.

We have a method to get the 2025 installer and the "SD version" of the game running. You can check out the current workaround here.

Help we need:

  • Testers & Scripters

    • Test the workaround: We need more people to verify the current installation method on different distros and hardware.
    • Lutris Script: We aim to create a reproducible runtime (likely via GE-Proton) and automate the setup with a Lutris installer script to handle the XWAU2025 installation and necessary Linux tweaks.
  • Developers & Reverse Engineers: The major roadblock right now is fixing the Concourse HD and MP4 video playback.

    • The Issue: The mod uses a hooking engine (by JeremyaFr) that relies heavily on Windows-specific libraries—specifically Direct2D, Media Foundation, and .NET, which are not fully supported or stable in Wine yet.
    • Our Goal: We need to either troubleshoot the Wine/Proton logs to implement missing functions OR rewrite specific hooks (specifically Hook_Concourse and tgsmush.dll) to use Linux-friendly libraries like SDL or ffmpeg.

If you have experience with Wine debugging, Direct2D, or C++ hooking, your expertise would be invaluable.

Let’s bring the Empire’s finest to Linux!

Happy to try to answer what I can, but there's an active Discord where most discussion happens.

submitted by /u/tri_hiker
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Issues with ff14 camera and gamescope on Pop!_OS 24.04 LTS

16 Dec 2025 - 6:00pm

Hello! I made a switch from Bazzite to Pop!_OS yesterday and noticed that any mouse click in ff14 turned the camera counterclockwise by a whole chunk as well as upward. Holding the mouse meaning having the camera going crazy of course, making the game unplayable.

Looking online, it seems to be an old issue that some people managed to solve through mouse configuration (didn't solve the problem for me sadly). What do seem to fix it and what I had on back on Bazzite when it worked though was gamescope. Great! Let's go and install it then!

Sadly, it's not packaged for Pop!_OS but good news, there seem to be a way to do it by, uh... doing stuff with the distro at this address: https://github.com/pop-os/gamescope . There even is a set of instructions on the page for lost souls like me. Except that it throws me an error:

damien@Damien:~$ git submodule update --init meson setup build/ ninja -C build/ build/gamescope -- <game> fatal: not a git repository (or any of the parent directories): .git ERROR: Neither source directory 'build/' nor build directory None contain a build file meson.build. ninja: Entering directory `build/' ninja: error: loading 'build.ninja': No such file or directory bash: syntax error near unexpected token `newline'

So I search the error online and I see that I need to "build" (https://stackoverflow.com/questions/71734491/error-current-directory-is-not-a-meson-build-directory). So I execute those commands, even create a folder manually for the 3rd one and only get error after errors:

damien@Damien:~$ meson build ERROR: Neither source directory 'build' nor build directory None contain a build file meson.build. WARNING: Running the setup command as `meson [options]` instead of `meson setup [options]` is ambiguous and deprecated. damien@Damien:~$ meson compile -C build ERROR: Current directory is not a meson build directory: `/home/damien/build`. Please specify a valid build dir or change the working directory to it. It is also possible that the build directory was generated with an old meson version. Please regenerate it in this case. damien@Damien:~$ ~/$ meson setup /home/damien/meson/ bash: /home/damien/$: No such file or directory

At this point, it feels like I've already missed something I was expected to know. I tried to look for more information online but didn't find anything. Before I jump on a Fedora distro, I'd like to know if there really isn't something I can do.

submitted by /u/Shining_Man
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Is it possible to play CS2 in stretch mode on GNOME? (gamescope)

16 Dec 2025 - 5:57pm

Hi, I’d like to try GNOME for gaming (I’m currently using KDE Plasma). The only thing holding me back is knowing how Gamescope works there. The truth is, the only game I use with Gamescope is CS2, and here’s my launch configuration: gamescope -w 1280 -h 960 -S stretch -f -r 240.0 --force-grab-cursor --adaptive-sync --immediate-flips -- %command%. If anyone plays CS2 on GNOME and uses stretch mode, please help me out! :,(
Distro: CachyOS

submitted by /u/One-Combination3228
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Arc Raiders crashing

16 Dec 2025 - 5:36pm

I'm on Artix Linux and using Hyprland. Sometimes when I play arc raiders it just crashes. It freezes and I have to quit the game and start it up again. I have died to this many times which makes it frustrating. I really don't know what could be causing this, and I know it's not my hardware since I have a 9070XT and a 9800X3D. What could be causing this?

submitted by /u/SpecificMoment3095
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Sober freezing the whole system.

16 Dec 2025 - 4:52pm

Sober freezes my system completely after 15-30 minutes of gameplay, and this is happening after an update that required me to reinstall the Roblox APK. GPU and CPU temperatures are fine. Any solutions?

I'm using CachyOS, KDE 6.5.4, and Wayland.

PS: I tried limiting Wayland usage using Flatseal, but the problem persists.

submitted by /u/Guest84810
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Helldivers 2 crashing or freezing my entire desktop

16 Dec 2025 - 4:50pm

I'm on arch with wayland and gnome but used other distros too and the issue is present everywhere, I've tried other versions of proton including protonge and cachyproton but the game either crashes or freezes my entire desktop either way after 30 minutes of gameplay. Sound continues to play but I have to hard restart each time this happens.

This happened a year ago too but a lot rarely, now I can't even play the game without this happening. I don't see anyone really talking about this on protondb so I'm kinda lost.
Tried getting proton logs but the game freezes and when I closed it it didnt make them, terminal also didnt display anything weird.

Specs:

Distro: Arch
GPU: RX 6700 XT
CPU: i5-11400f
RAM: 32gb DDR4

submitted by /u/Xx_SucculentBalls_xX
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Civ 6 runs at 65-70 FPS despite having a RX 9070 XT

16 Dec 2025 - 4:33pm

So I recently installed Arch Linux (with Hyprland) and Heroic for games. But when playing Civ 6 it only gets about 68-70 FPS no matter the settings. In the Heroic launcher I have set it to use dedicated GPU and also that in Civ 6. What should I do?

submitted by /u/zer0developer
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MoleTun – a Hamachi alternative that actually works on Linux (LAN gaming over the internet, zero config)

16 Dec 2025 - 4:14pm

Hello r/linux_gaming

I built MoleTun, a Hamachi alternative designed for Linux that lets LAN-only games work over the internet without port forwarding or manual network configuration.

It creates a virtual LAN so games behave exactly as if everyone is on the same local network.

Works with popular Linux LAN games and emulators, including:

  • Minecraft (Java LAN worlds)
  • Factorio
  • Terraria
  • Stardew Valley (LAN / co-op)
  • Project Zomboid
  • Valheim (LAN mode)
  • OpenTTD
  • Old Windows PC games running via Proton with LAN support

Emulation / local multiplayer over LAN:

  • PPSSPP (PSP local multiplayer)
  • Citron / Switch (Eden/Yuzu) local wireless emulation

Technical details:

  • Direct P2P mesh networking for low latency
  • Automatic NAT traversal (no port forwarding)
  • Relay fallback only if P2P fails
  • L3 networking (no L2 broadcast hacks)
  • Linux and Windows desktop support
  • GUI-first, not CLI-only

I built this because LAN gaming on Linux over the internet is still unnecessarily painful, and most existing tools either don’t support Linux properly or rely entirely on centralized relays.

The goal is simple: make LAN multiplayer work reliably on Linux.

Project page:
https://moletun.com/en

submitted by /u/fabric_soul
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Wine Error

16 Dec 2025 - 4:12pm

Hi everyone,
I've been trying to run a cracked game on my Debian system but Wine gives this following error:
"0134:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (02FFA238)."

Any idea what this supposed to mean?

submitted by /u/milivojevic31
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Dota2 libpangoft2 no such file in a directory

16 Dec 2025 - 2:52pm

Arch, i7 3770k, RX570, noob. When I try to go in lobby with bots in game, game crashes and there is

failed to dlopen "libpangoft2-1.0.so" error=libpangoft2-1.0.so: cannot open shared object file: No such file or directory

I already tried -vulkan_disable_steam_shader_cache and delete all cache, it doesn't help.
Arch wiki says: Remove libpango-1.0.so and libpangoft2-1.0.so in GAME/game/bin/linuxsteamrt64, but when I remove them and start the game, it crashes and steam starts to validating and download files again. Is somebody know, what should I do (besides delete dota 2 forever)?

submitted by /u/dontbecareless
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