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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 31 min 26 sec ago

Manjaro or rather Endeavor?

4 Oct 2025 - 12:02pm

I am in the process of converting a Windows 10 PC (no official upgrade to Windows 11 possible) to Linux. Arch-based distributions have been recommended to me several times because of cutting-edge software. Now the question. Manjaro or Endeavor? The PC is mainly used for photo and video editing as well as for Office. Hardware is the following:

Asus H110M-A/M2 motherboard 16GB RAM NVIDIA Geforce 960 Intel i7-6700k.

What do you recommend?

submitted by /u/Present-Trash9326
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debian 13 on acer nitro 5

4 Oct 2025 - 10:34am

Debian 13 on acer

hello I have an Acer Nitro 5 and I really want to install Debian 13 on it (specifically Debian 13 out of my stupidity), but they say it has problems with Nvidia. I was thinking of installing kde plasma, and the dependencies to play on steam. Taking into account that I have an i7 11ava, 32GB of ram and the RTX3050. and I have to leave a dual boot on another m.2 with win11 just to use the university's design software. Do you think the laptop supports it? I'm willing to sit down for a few hours to configure everything, but how cumbersome would it be?

submitted by /u/anguuuul7006
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Limo - Non-Steam game launching "command"?

4 Oct 2025 - 10:13am

I found out about Limo mod manager recently and wanted to use it for a non-Steam game that I still use Steam/Proton to launch with.

I've been unable to find the "Command" I need to use to launch the game using Proton/Steam for a non-Steam game.

I have Googled it but as is always the case - answers range from "Just use Lutris", "Just add the non-Steam game to Steam". None of which help- me with the command I need to use to launch my game with Proton.

I'm assuming it's a terminal command?

I can't seem to find anything about the launch command that goes into that Limo box for a non-Steam game. Can anyone help, please?

https://preview.redd.it/lkjg3wnuz1tf1.png?width=1586&format=png&auto=webp&s=c50296a7e76e368881b8456561a6156c87789d02

For a Steam game I added the command was xdg-open steam://rungameid/392110

submitted by /u/SleipnirSolid
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VRR constantly jumps to max refresh rate in gamescope or hyprland

4 Oct 2025 - 10:07am

How do I make VRR work in hyprland OR gamescope?

In hyprland VRR seems to be completely broken and does not match in any way the FPS shown by mangohud: https://streamable.com/i6ya89. It jumps constantly between 170 (max) and a few FPS above the FPS shown by mangohud. The monitor flickers constantly. I tried wit vrr=1 or 2.

In gamescope (shown in the video above, red number is the monitor FPS) it ALMOST works... but any mouse movement makes the monitor go to 170 fps, causing VRR flicker. I've seen reports of disabling hw cursor to avoid this... but no info about HOW to do that in gamescope, only in kwin.

Any clue?

submitted by /u/v44r
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Problem with CS:S in linux mint

4 Oct 2025 - 8:37am

Hi, I've been having a problem with Counter-Strike: Source. For a while now, when I open the game, all the system UI freezes, and I have to open a new TTY to restart my system. This only happens with that game, and I don't know why. Has anyone else had this problem?

submitted by /u/bbkmg
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Anyone else get audio issues with discord streaming?

4 Oct 2025 - 8:26am

im on arch so this might be on my end, but does anyone else have discord stream all desktop audio no matter what happens? the sole exception of this is dota 2, which doesnt stream any audio at all, but STILL streams the rest of the desktop audio. dota is a native app and has its audio cut out entirely fairly frequently though so id imagine the dota one is on valves end

submitted by /u/Jas0rz
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Unofficial *Nix Launcher for Minecraft Update.

4 Oct 2025 - 8:21am

The new copper age update for Minecraft came out recently but I can't launch it. I updated the launcher through discover on my steamdeck but it still won't work. Is there something that I have to do on my end to fix it or is just a regular thing with the launcher when a big update happens.

submitted by /u/Desperate_Map_3632
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How to see if my laptop dgpu is dead?

4 Oct 2025 - 8:10am

My laptop nvidia rtx 2070 mobile might be dead because I get no devices shown error with nvidia-smi despite nvidia driver showing in lspci and despite me trying the opensource driver too. How to see if my dgpu is actually dead?

submitted by /u/AdLost4647
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What's the easiest way to fix random missing game icons in Lutris?

4 Oct 2025 - 8:03am

At some point a scattered bunch of my Lutris game icons just vanished, no clue why. Now it looks like this -

https://preview.redd.it/0e9ribhlc1tf1.png?width=620&format=png&auto=webp&s=3e6b47856123228020208c7b6d20f97bb7cca4cf

Is there any easy way to re-populate these missing icons, or am I going to have to DL the pics one by one off the net and reconfigure them?

submitted by /u/Bonkzzilla
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Cocoon game running choppy?

4 Oct 2025 - 6:55am

I downloaded the puzzle game cocoon and get tons of stutters or fps drops. I enabled lossless scaling to do 2 or 3x frame gen and whike my GPU never goes above 69% and mostly hits 240fps there are stutters just running around.

Does anyone else have this problem? I don't see a way to disable vsync in the menu either. I feel like my PC should run it smoother.

cachyOS, 9800x3d, 9070xt, 32gb cl26 ram, 4k 240hz screen. Shader pre-caching enabled. Latest Cachy proton.

submitted by /u/JamesLahey08
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Trouble running Steam launch options

4 Oct 2025 - 6:40am

Trying to use gamescope, mangohud, and reshade but not sure how to do the launch options, is this anything close:

gamescope -b -W 3440 -H 1440 -r 240 --force-grab-cursor -- mangohud -- WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" %command%

Not currently working and the ways i have changed it makes it so gamescope doesn't work. I can get the script to work without the reshade text in there but would like to use reshade.

Thank you.

submitted by /u/BiggyStroh
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Prevalence of "Wine C++ Runtime Assertion Failed" increasing under Nvidia

4 Oct 2025 - 6:37am

Hi all,
Recently, within the past few months, a new issue has been spreading like a virus on my arch installs.
This is a well documented issue, here, and across multiple other linux forums. I have tried multiple fresh installs of Arch, on both Wayland and X11, it seems more volatile on wayland, and this issue seems to only occur on dx12 + UE5 games. Whats curious is for the major egregious games, STALKER 2: HoC, and Gray Zone Warfare, these are not documented anywhere I can see on protondb. Not only that, but I have tried multiple fresh arch linux installs (one of which I am on right now), using Hyprland (particularly unstable), plasma Wayland, and plasma x11, though only nvidia proprietary drivers.
The main concern here is as I have been researching this issue for the past few weeks, its almost always a amd specific issue with the amdvlk package, i'm also a vulkan graphics programmer so I have all the nvidia utils for vulkan and the icd loader, and can run my own engine with vulkan fine, its seemingly UE5 and dx12 translation to vulkan thats breaking.
The specific error is usually at expression `!status && vkCreateGraphicsPipeline`, but also will report compute pipeline creation errors from time to time, always during shader compilation.
Here are the outputs of, vulkaninfo --summary and the pacman vulkan packages

Vulkan Instance Version: 1.4.321 Instance Extensions: count = 24 ------------------------------- VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 5 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 VK_NV_display_stereo : extension revision 1 Instance Layers: count = 7 -------------------------- VK_LAYER_FROG_gamescope_wsi_x86_64 Gamescope WSI (XWayland Bypass) Layer (x86_64) 1.3.221 version 1 VK_LAYER_NV_optimus NVIDIA Optimus layer 1.4.312 version 1 VK_LAYER_NV_present NVIDIA GR2608 layer 1.4.312 version 1 VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1 Devices: ======== GPU0: apiVersion = 1.4.31 driverVersion = 580.82.9.0 vendorID = 0x10de deviceID = 0x2782 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce RTX 4070 Ti driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 580.82.09 conformanceVersion = [1.4.1.3] deviceUUID = 16f30927-261d-44c6-c148-b620fd4efb66 driverUUID = c642c5f0-0715-5db7-85d2-8c160b823f7d Pacman -Qs vulkan ~ ❯ pacman -Qs vulkan local/lib32-nvidia-utils 580.82.09-1 NVIDIA drivers utilities (32-bit) local/lib32-vulkan-icd-loader 1.4.321.0-1 Vulkan Installable Client Driver (ICD) Loader (32-bit) local/nvidia-utils 580.82.09-1 NVIDIA drivers utilities local/qt6-shadertools 6.9.2-1 (qt6) Provides functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL local/spirv-tools 1:1.4.321.0-1 (vulkan-devel) API and commands for processing SPIR-V modules local/vulkan-headers 1:1.4.321.0-1 (vulkan-devel) Vulkan header files and API registry local/vulkan-icd-loader 1.4.321.0-1 (vulkan-devel) Vulkan Installable Client Driver (ICD) Loader local/vulkan-memory-allocator 3.3.0-1 (vulkan-devel) Easy to integrate Vulkan memory allocation library local/vulkan-tools 1.4.321.0-1 (vulkan-devel) Vulkan tools and utilities``` submitted by /u/Holiday_Gazelle6466
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Mouse positioning misadlignment, wide monitor (fixed)

4 Oct 2025 - 4:26am

hey just putting this post out there for anyone who has the same problem. On cachy os using a 3440x1440 monitor. Some steam games were misaligning the visual mouse and the actual postition. turns out it was due to the setting (legacy applications) being on (apply scalings themselves). Once i changed it to being scaled by the system, my mouse alignment was fixed, hopefully if you're having the same issue this will fix it :)

submitted by /u/Salty_Preference_473
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How to disable joycons analog stick to act as my mouse cursor?!

4 Oct 2025 - 3:34am

So if you interest to see how much I struggled with getting joycons on linux mint you can check out my other posts. So much time put into figuring out. I got error after error for almost every cmd but I didn't give up! I got it to work now. But one thing I don't know where to begin and I need your help is:

The analog stick acts as my mouse and I control the cursor. How do I disable that so the analog stick only works on games? Right now it works fine but it also acts as my mouse so In games as I move around u can also see the mouse cursor moving all over the place. Thanks!

submitted by /u/hachihachiii
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LG B9 TV, how screwed am I with AMD?

4 Oct 2025 - 3:12am

Hi all, I switched from a RTX 3080 to an 9070XT and I'm loving it so far. However I did not research enough and my tv is not class compatible as id assumed. I have a cablematter HDMI dmDP converter, but I'm not getting VRR to show up at all. Is it because the TV is using Gsync? On nobara btw

submitted by /u/Saculas
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