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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Updated: 28 min 41 sec ago

Battlefield5 on linux does it work??

3 May 2026 - 5:51pm

i need some help as i bought the game on the EA app and i'm getting problems with it running, running on the ea app gives me the "game doesn't run on wine, proton, steam deck error" that's made by the anti cheat while opening it trough the exe gives me a "origin launcher not found" error, is there anyway to make this work?? if yes i'm glad to hear from people willing to help me as i also want to help people that have the same issue :D

submitted by /u/JDGGamer563
[link] [comments]

Cannot fullscreen Assassins Creed 1 after alt+tab

3 May 2026 - 5:38pm

Hello, I have DVD version of game, I tried all kinds of Proton, now using Ge-Proton, I even tried gamescope (force fullscreen) didnt help. Problem is that when I launch Assassins Creed it will go to fullscreen everything is alright, but when I alt+tab, or press Super Key, it stays as on screenshot, it doesnt go back to true fullscreen mode, I tried Alt+Tab, Alt+Enter, nothing helped. GNOME with Wayland + NVidia GPU.

EDIT: Wine 11.8 TKG fixed it

submitted by /u/Any-Alfalfa9469
[link] [comments]

Skyrim Audio Help

3 May 2026 - 5:25pm

I have no idea if this is the right place to put it(please tell me if I should put it somewhere else, I don't mind moving this somewhere else).

But, I launch Skyrim, and my sounds work, but dialogue audio just isn't there. I can't hear what Hadvar says at all, and I know he's talking because I see the dialogue captions. I'm using Mod Organiser 2, and I've tried deleting the 2 .ini files(prefs and default I believe), I Know it's not my headphones, I've check that. The first time I loaded Skyrim it worked perfectly, but then I added mods, and it broke the dialogue, I tried just removing them and launching base skyrim, but whelp, that didn't fix it. (I'm running Skyrim Legendary Edition through Steam Proton if that makes a difference)

Edit: I completely deleted Skyrim and the audio bug with no npc dialogue sound is still there

Edit 2: I think my problem is this launch option PROTON_USE_WINED3D=1 but I need it cause my laptop doesn't support Vulkan.

I'm also just trying to fix BASE skyrim now

submitted by /u/Poisonn98
[link] [comments]

I made an app to add support for Logitech G-series keyboards to Linux

3 May 2026 - 5:24pm

https://github.com/quinn-stack/kyxen

I've been building this following frustrations i had with needing multiple pieces of open source software to manage macros and manage lighting on my Logitech G815, its far from complete, but i plan to include most of the features G-hub can and possibly more.

I'd love so me feedback and also hopefully some volunteer testers with other G series keyboards so i can broaden keyboard support.

submitted by /u/Real_Cap_5296
[link] [comments]

New puzzle game just dropped on Linux!

3 May 2026 - 5:22pm

Very excited to share with everyone here that I just released a puzzle game on Linux!

It's been on Windows for a while and finally I tackled the port.

So far 10 out of 10 positive reviews!

Check it out if you're interested in a cozy puzzle game about a ramen-eating fish.

https://store.steampowered.com/app/1716500/Blue_Fish_Yokohama/

There's a demo if you'd like to check it out first! And did I mention.. it's currently on sale?

Cheers Linux Gamers!

submitted by /u/tornetiquette
[link] [comments]

Proton GE or Experimental?

3 May 2026 - 5:16pm

Hey everyone! I been using proton experimental for all of my games, and its been pretty great aside from a few games having issues on occasion. My question is mostly about proton GE, I googled and read it has some custom patches and is more of a bleeding edge but I'd rather ask people than an AI what they think about the proton.

Does it perform better or add other features?

I also get random crashes on stalker 2. journalctl -r shows error:

amdgpu 0000:2d:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=1491924, emitted seq=1491926

Would this be proton? or driver / kernel related. (I am on gnome 50 kernel 6.19 fedora).

submitted by /u/EmployerOld6256
[link] [comments]

How to trouble shoot a steam game that launches and stalls at black screen (Fedora, Ride6)?

3 May 2026 - 4:58pm

Hi all,

So this has been going on for a frustrating while. After release, Ride 6 launched and played flawlessly. But for many weeks now, 95% of the time it will launch into a black screen with stuttering mouse trigger the "Not responding" window. The 5% of the time it runs, I cannot tell what is different to any other time.

I tried various versions of Proton, incl. Hotfix, Experimental, and GE.

I launched steam from console and then the game to see if there is anything in the log stream.

Only the following two messages seemed irritating:

pressure-vessel-wrap[163893]: Internal error: _srt_architecture_read_elf: assertion 'error == NULL || *error == NULL' failed

That one happened right after a download though, so not sure if it is about the game.

WARNING: radv is not a conformant Vulkan implementation, testing use only.

This is not an actual problem, as a quick search indicates.

So. How can I troubleshoot this? What may be going on here?

submitted by /u/psychotic-chipmunk
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RetroDECK Blog - May 2026: Exposure of Fools

3 May 2026 - 4:02pm

Something is brewing on the RetroDECK Blog.

Tomfoolery!

submitted by /u/RetroDECK_Official
[link] [comments]

Guild Wars 2 freezing often under Linux Mint on Laptop

3 May 2026 - 3:06pm

Hi all,

I've been playing Guild Wars 2 steam version on Linux Mint 22.3 Cinnamon for some months now. The game is freezing constantly during playing sometimes more sometimes less often. When I start a Youtube vid on my second monitor, it triggers the freeze nearly instantly most of the times and when I have a YT video running while starting GW2 the freeze will come pretty soon. Even when doing nothing but GW2 and just having something open in the back round or tab out to check new Discord messages often leads to freezes.
It was even worse before I got the tip to limit the FPS to 30 and use Proton 9 from a Steam deck user.

My system specs:
Linux Mint 22.3 Cinnamon 64-bit

Linux Kernel 6.8.0 -110 generic

AMD Ryzen 7 5800H

Nvidia GA104M (RTX3080 Mobile)

32Gb Ram

Cinnamon 6.6.7

Display Server X11

Laptop monitor is 1440p 165Hz and connected mobile monitor is 1080p 100Hz

I also have a desktop PC with a full size RTX3080 and Ryzen7 which is running on the same Linux but has way less problems with Guild Wars 2. I can even run it on the current Proton version without issues. At first I suspected internet connection issues, but have been in different hotels and apartment networks with the laptop, sometimes connected wireless and sometimes with a cable and always had the same issues but it seems like the freezes are more common when having bad WIFI.

Fault in the GW2 logs should be:
[0216/213434.726:ERROR:network_change_notifier_win.cc(225)] WSALookupServiceBegin failed with: 0

[0216/213435.356:ERROR:network_change_notifier_win.cc(225)] WSALookupServiceBegin failed with: 0

[0216/213635.712:ERROR:gpu_init.cc(486)] Passthrough is not supported, GL is disabled, ANGLE is

Edit: So far I tried:
locking down WIFI entry points to avoid jumping in Hotels
multiple Proton patches including 9, 10, 8, Hotfix and Experimental
-usecoherent in launch options

submitted by /u/silent4411
[link] [comments]

CACHYOS - R7 9800X3D - RX 9070XT - FormD T1 - Aphelion - Ending !

3 May 2026 - 1:17pm

Hi all,

I would like to share that Aphelion is working very nicely with Linux, either on AMD & Nvidia GPUs!

No support of 32:9 however.

Here is the ending cinematics, but you will need to make the game to fully understand it..:)

Enjoy!

Here is the setup
Case : FormD T1 2.5
CPU : AMD R7 9800 X3D (CO -14), PPT 105W
RAM : Corsair Vengeance 2x16Go DDR5 6000 MTS CL30 (XMP I profile)
CPU Cooler : ID-Cooling IS-53XT + Noctua NFA9-14 (2200rpm Model)
SSD #1 : Samsung 9100 Pro 2To (2 Partitions, 1 Bazzite + 1 CachyOS KDE)
SSD #2 : Samsung 950 Pro 512 Go (Windows 11 25H2)
ASUS RX 9070 XT Prime : Quiet Bios + Specific fan curve (LACT, Target 76°C, max RPM 1650)
Top Fans : 2xCorsair RS120 Max (exhaust ~300-1400rpm) managed by either by Cooling Control (Linux)
Fan Grids : Noctua NA-FG1-12 Sx2 with offset mount
Custom fan curve : CPU / GPU - Exhaust Fan
Chipset Fan : forced to 0rpm
VRM Fan : not manageable
Ambient temperature : 25°C

Linux Setup :
CachyOS
KDE Plasma : 6.6.4
KDE Frameworks : 6.25.0
Qt : 6.11.0
Kernel : 7.0.3-1-cachyos (64bit)
Graphic platform : Wayland
Proton : CachyOS 10.0-202600428-slr
AMD Driver : Mesa 26.0.6-arch2.2

Capture Software :
OBS Studio
Game Capture - mode
Video Codec : AMD AV1, 60mbps
Image interval : 2s

Build Log Thread on SFF Network :
https://smallformfactor.net/forum/threads/formd-t1-meets-minisforum-bd790i-build-log-benchmarks.19483/post-295994

submitted by /u/MarcParis79
[link] [comments]

NTE Gamescope issue on linux

3 May 2026 - 1:12pm

I have been struggling to get gamescope to run with NTEGlobal.exe It runs when I use the direct HTGame.exe but then I cannot login ,i think the launcher has login features . And i have tried dw-proton and latest proton ge .My specs are very low but i am able to play ZZZ with gamescope and decent performance

here are the logs when i try and run NTEGlobal with gamescope

(13:05:35) [INFO]: Launching "nte login helper" (sideload)

(13:05:35) [INFO]: Native? false

(13:05:35) [INFO]: Installed in: /run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/Neverness To Everness/NTEGlobal

(13:05:35) [INFO]: System Info:

CPU: 8x Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz

Memory: 8.15 GB (used: 3.07 GB)

GPUs:

GPU 0:

Name: Intel Corporation Kaby Lake-R GT2 [UHD Graphics 620]

IDs: D=5917 V=8086 SD=83b2 SV=103c

Driver: i915

OS: Arch Linux 7.0.3-zen1-1-zen (linux)

The current system is not a Steam Deck

We are not running inside a Flatpak container

We are not running from an AppImage

Software Versions:

Heroic: 2.21.0 Loki

Legendary: 0.20.43 Riding Shotgun (Heroic)

gogdl: 1.2.1

comet: comet 0.2.0

Nile: 1.1.2 Will A. Zeppeli

(13:05:35) [INFO]: Game Settings: {

"autoInstallDxvk": true,

"autoInstallDxvkNvapi": true,

"autoInstallVkd3d": true,

"preferSystemLibs": true,

"enableEsync": true,

"enableFsync": true,

"enableWineWayland": false,

"enableHDR": false,

"enableWoW64": false,

"launcherArgs": "",

"nvidiaPrime": false,

"enviromentOptions": [],

"wrapperOptions": [],

"showFps": false,

"useGameMode": false,

"battlEyeRuntime": true,

"eacRuntime": true,

"language": "",

"beforeLaunchScriptPath": "",

"afterLaunchScriptPath": "",

"gamescope": {

"enableUpscaling": true,

"enableLimiter": false,

"enableForceGrabCursor": false,

"windowType": "fullscreen",

"gameWidth": "960",

"gameHeight": "540",

"upscaleHeight": "720",

"upscaleWidth": "1280",

"upscaleMethod": "fsr",

"additionalOptions": ""

},

"wineVersion": {

"bin": "/run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/dwproton-10.0-26-x86_64/files/bin/wine64",

"name": "Custom Wine - /run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/dwproton-10.0-26-x86_64/files/bin/wine64",

"type": "wine",

"wineserver": "/run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/dwproton-10.0-26-x86_64/files/bin/wineserver"

},

"winePrefix": "/home/nolanarchie/Games/Heroic/Prefixes/nte login helper"

}

Stored at: /home/nolanarchie/.config/heroic/GamesConfig/m2NtdSLhnLUBhbkYC6aVPq.json

(13:05:35) [INFO]: Winetricks packages:

Wine Command: /usr/bin/gamescope -w 960 -h 540 -W 1280 -H 720 -F fsr -f -- /run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/dwproton-10.0-26-x86_64/files/bin/wine64 /run/media/nolanarchie/b742867e-bf9d-451b-be9f-ab36479d4e88/home/nolanarchie/Neverness To Everness/NTEGlobal/NTEGlobalLauncher.exe

Game Log:

[gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.16.23+ (gcc 15.2.1)

No CAP_SYS_NICE, falling back to regular-priority compute and threads.

Performance will be affected.

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts'

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/onexplayer.f1.oled.lua' (id: 8)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 9)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 10)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/zotac.zone.oled.lua' (id: 11)

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts'

[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist

[gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/nolanarchie/.config/gamescope/scripts'

[gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/nolanarchie/.config/gamescope/scripts' does not exist

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m Intel device detected, forcing general queue family instead of compute-only queue

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'Intel(R) UHD Graphics 620 (KBL GT2)': queue family 0 (general queue family 0)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:67] Creating headless backend

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Seat name: Hyprland

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Initted Wayland backend

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage:

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB30 (0x30334258)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241)

[gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258)

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [wayland] unable to lock lockfile /run/user/1000/gamescope-0.lock, maybe another compositor is running

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-1'

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation!

[gamescope] [[0;31mError[0m] [0;37mwlserver:[0m [xwayland/sockets.c:64] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use

[gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:107] Starting Xwayland on :3

The XKEYBOARD keymap compiler (xkbcomp) reports:

> Warning: Multiple symbols for level 1/group 1 on key <FK23>

> Using F23, ignoring XF86TouchpadOff

> Warning: Symbol map for key <FK23> redefined

> Using last definition for conflicting fields

> Warning: Symbol map for key <FK24> redefined

> Using last definition for conflicting fields

Errors from xkbcomp are not fatal to the X server

[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting

[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused

[gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 124

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m HDR INFO

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m cv_hdr_enabled: false

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m uMaxLum: 80, uRefLum: 80

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m bExposeHDRSupport: false

[gamescope] [[0;34mInfo[0m] [0;37medid:[0m Patching res 800x1280 -> 960x540

[gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd.

[gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Post-Initted Wayland backend

ntsync: up and running.

winediag: wine-cachyos 10.0 is a testing version containing experimental patches.

winediag: this wine contains many experimental patches, please don't report bugs to winehq.org.

0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token"

0050:fixme:ntoskrnl:alloc_kernel_object set_object_reference failed: 0xc0000008

0050:fixme:ntoskrnl:ObReferenceObject failed to grab 000000000024F7C0 reference

00a0:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token"

00a0:fixme:ntoskrnl:alloc_kernel_object set_object_reference failed: 0xc0000008

00a0:fixme:ntoskrnl:ObReferenceObject failed to grab 000000000024F7C0 reference

00c4:fixme:winebth:pdo_pnp Unhandled minor function IRP_MN_QUERY_DEVICE_TEXT.

ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.

ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.

ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.

ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.

[Gamescope WSI] No application info given.

[Gamescope WSI] Executable name: explorer.exe

0110:fixme:oleacc:find_class_data unhandled window class: L"#32769"

0110:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.

0110:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented.

0110:fixme:oleacc:find_class_data unhandled window class: L"#32769"

0110:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 0000000000815648, 000000000021F9B0: stub!

0110:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 0000000000815648, 000000000021F9C0: stub!

0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0

submitted by /u/nolanarchie
[link] [comments]

Stuttering Satisfactory

3 May 2026 - 12:44pm

Fedora KDE 44, RTX 4090, Satisfactory is stuttering every 10 seconds or so, the GPU usage drops during the stutter, but otherwise performance seems great? I feel like I've tried everything, any suggestions?

submitted by /u/FermentedTwix
[link] [comments]

Kisak-mesa error

3 May 2026 - 12:02pm

It has been unable to connect to the server for a few days. Is anyone else having problems with kisak-mesa?

submitted by /u/Badpix
[link] [comments]

cant play left 4 dead 2

3 May 2026 - 10:36am

hello, im getting an error "engine error, steam is not running" when i want to play l4d2 in linux, although i launch the game via steam, anyone know how to fix it?

the error appear after the l4d2 video intro or just skip it

https://preview.redd.it/pm2lqssetvyg1.png?width=277&format=png&auto=webp&s=74c606b0a7ffa98018a002a27c67e88e20609fac

https://reddit.com/link/1t2fw26/video/68ul673svvyg1/player

ArchLinux

Linux-zen-7.0.3

Intel HD 620

proton tried: experimental, hotfix, 9,10,11

submitted by /u/No_Fail4187
[link] [comments]

how do i migrate mz games to another os: PortProton

3 May 2026 - 10:30am

hello, i have a question, i have been using Pop OS for the past few months, and ive been using port proton for gaming, now i want to migrate to EndeavourOS, and i dont want to lose progress in my games which are pirated from ankergames. Does anyone know how can i do that, or is that even possible. Thank you.

submitted by /u/Vojtak9121
[link] [comments]

Did anyone test the old GCN GPU's on open source Mesa drivers yet?

3 May 2026 - 9:34am

In a way I want to build a r7 360 and core 2 quad build to do a retro build not aiming to play super high end games or something like that, I like computers and would love to put Linux on it and have a trinity DE on it to play old games. Is anyone able to clarify is it OK on there?

submitted by /u/Snowbeleopard
[link] [comments]

Black background for my desktop pets

3 May 2026 - 8:02am

Pretty much it. I have ran multiple desktop pets through Wine, and so far all of them have a black background surrounding their sprites rather than a transparent one. I tried searching but all I could find was a single Steam Forum of another desktop pet software all the way back from Late-February of 2025, so it seems like this issue has been going on for a while now. I also found a reddit post on it with a pastebin linked to a possible fix but the pastebin is now missing (404).
Very few desktop pets have linux support and it seems like this issue is fixed for those desktop pets, but the vast majority of desktop pets only have support for Windows that, of course, only work in linux using Wine, which leads to the same issue.
Now, I don't know if Steam has the same issue as it has its own version of native Proton and Wine support afaik.

All the info I could find that could remotely point at the issue is that it's a Wine limitation of Alpha channels.
I'd be pleased to know if there's any fixes to it! Quite literally any help is appreciated!

Kubuntu 25.10
KDE Plasma 6.4.5, Frameworks 6.17.0
Qt 6.9.2
AMD
Wine 11 (winetricks installed for d3dx9, d3dcompiler_43, and d3dcompiler_47)
Wayland

Let me know if I forgot to share any necessary information.

submitted by /u/LittleUserOFC
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Void Cargo: demo updated, now with guided first delivery

3 May 2026 - 7:56am

Thanks for all the feedback after the demo release!

I’ve updated the demo with onboarding that guides you through your first delivery. After that, you’re free to explore the demo map, take jobs, and get yourself into trouble.

So if you tried it before and bounced because the start was confusing or too punishing, this should be a better time to give it another shot.

If you haven't seen it before, Void Cargo is a physics-based cargo hauling game where you fly a first-person lander between remote bases on a hostile moon. You take delivery jobs, load cargo, and try to get it across mountains, fog, wind and hazard zones without smashing the ship into the terrain on approach.

The demo supports Windows, Linux, and Steam Deck. Steam Deck has been my main test device from the start. It plays best with a gamepad, but keyboard and mouse work too.

If you have any more feedback - keep it coming!

submitted by /u/o2hammer
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