Reddit Linux_Gaming

9070xt drivers?
Hello all, combo of new changes. Upgrading to a 9070xt and migrating my primary desktop to Linux. Used Linux for years, work and hobby, but haven’t used AMD GPUs in a long time.
- How are the 9070xt drivers under Linux?
- Are the open sourced best or AMD proprietary drivers?
Thanks in advanced!
submitted by /u/valthonis_surion[link] [comments]
Interested in switching from windows but..
I recently installed Fedora KDE after being sickened (again) by Microsoft’s practices. I mostly game on my PC and I like to tinker with hardware settings, fan curves, and, most recently, mouse acceleration. In Windows, I have everything dialed in using Adrenaline, Fan Control, and Raw Accel, and not having control of those things in Linux might be a deal breaker for me. So my question: what is available to me on Linux and can serve as replacements for these applications? Teach me like I’m 3 lol thanks in advance!
submitted by /u/nobleEdge[link] [comments]
help me please
so i want to go to rockstar laucher but it always giving me error when i try to play rage multyplayer [i cant play it because of it] i did everything that google told me chat gpt nothing works please help
submitted by /u/CodNext3256[link] [comments]
Dual boot NTFS drive inquiry
I have Arch Linux installed on a separate drive than windows, and I have a 2TB NVME that I formatted as NTFS, such that I can access them on both operating systems.
Is it possible to run windows games on Linux via an NTFS drive? Can I just add the .exe to steam or Lutris and launch with proton or wine?
I sort of tried this with RE2 Remake, but it never launched in Linux.
submitted by /u/CFA321[link] [comments]
Motorsport on Linux
Persona 5 Phantom X doesn't update
Since I installed LInux (Bazzite) it can't update, it says i doesn't have enough storage space but the OS is recently installed, i have 120 gb free, Im new in Linux Gaming, what I can do?
Steam RPM Edition preinstalled with bazzite I tried: Proton Experimental and hotfix
[link] [comments]
Forza Horizon 4 performance
Does anyone else experience constant micro-stutters and very low frames compared to Windows?
I've looked on ProtonDB about this and most people report playing the game without any problem and very few with issues but none similar to mine. Tried several different Proton versions.
Ryzen 5 5500 RX 7600 16GB EndeavourOS, Linux-Zen
submitted by /u/SadBrazilian7[link] [comments]
New Steam Deck-Supported Game Announced at Gamescom 2025
The game is called World of Tanks: Heat, and it was the game’s world premiere. The post is not so much about the game, but rather that I thought it was curious (and nice), since I’d never seen this before: a Steam Deck-supported game being announced at a big event like Gamescom, complete with the Steam Deck logo at the end of the trailer.
I really hope this happens more often.
The game trailer: https://www.youtube.com/watch?v=yH-mQjwURFE
submitted by /u/paparoxo[link] [comments]
What is the current state of VR gaming on Linux?
I've got an Oculus Quest 2 and was wondering if I can play Half-Life Alyx on it. There's a few threads that talk about various applications but I was just wondering what you guys have been using and the performance I would expect if it does work. I'm specifically using Linux Mint and have a RTX 3060 if that matters. Thanks in advance
submitted by /u/Particular_Wear_6960[link] [comments]
New Steam Deck-Supported Game Announced at Gamescom 2025
The game is called World of Tanks: Heat, and it was the game’s world premiere. I thought it was curious (and nice), since I’d never seen this before: a Steam Deck-supported game being announced at a big event like Gamescom, complete with the Steam Deck logo at the end of the trailer.
I really hope this happens more often.
The game trailer: https://www.youtube.com/watch?v=yH-mQjwURFE
submitted by /u/paparoxo[link] [comments]
Re-Testing Windows vs Linux in 2025 - NEW AMD & NVIDIA Gaming Benchmarks (NTSync Included)
Mod Organizer 2 randomly won't install mods.
If I manually download and add a mod, it will just stick on the installation process and not let me install any more mods. It seems like it's completely at random and I need a single dependency for a mod I want to install but it refuses to. any suggestions?
submitted by /u/Salt-Cup9788[link] [comments]
Sober trouble
my gpu doesnt support vulkan rendering mode (sober is using it) so my cpu doing gpu's job.Can i change the rendering mode?
submitted by /u/Amazing-Angle-5740[link] [comments]
first time using bazzite, i need some help
does anybody know how to play the finals? i installed it but it doesnt launch. i change proton and nothing happens
submitted by /u/Dismal-Investment-56[link] [comments]
Iracing arcade steamdeck
Did anyone see the steam page for iracing arcade. It's minimum spec include "LCD steamdeck". I think this is a pretty big win for racing game fans
submitted by /u/afreakineggo[link] [comments]
[Proposal] A Standardized Anti-Cheat Runtime for Linux Gaming
Hey folks,
With Linux gaming on the rise (thanks to Steam Deck and Proton), there’s still one big wall keeping us from full parity with Windows: anti-cheat support.
Right now, every anti-cheat vendor (EAC, BattlEye, Vanguard, etc.) has to hack together their own fragile Linux solutions. Because Linux has so many kernels and distros, devs often just say “no Linux support” instead of dealing with the mess. That’s why games like Fortnite and Destiny 2 won’t launch.
The Idea: A Standardized Anti-Cheat RuntimeInstead of waiting for every vendor to reinvent the wheel, what if Linux had a runtime layer — like Vulkan or Proton — that all anti-cheat systems could plug into?
- Installable layer: Ship it as Flatpak, Snap, DEB, RPM, AppImage, etc. Gamers install it once, it works everywhere.
- Stable API: Games talk to the runtime, not directly to the kernel.
- Kernel-agnostic: Handles the differences between Ubuntu, Arch, Fedora, etc. under the hood.
- Secure: Signed, verified updates so it can’t be tampered with.
- For devs: No more “does it work on Linux?” headaches. If you support the runtime, you support Linux.
- For anti-cheat vendors: Lower cost, fewer exploits.
- For gamers: More multiplayer titles unlocked.
- For Linux itself: SteamOS could act as a baseline, while still letting distros stay diverse.
- Start a discussion between Valve, Proton/Wine devs, distro maintainers, and maybe even anti-cheat vendors.
- Sketch out what the API/runtime would look like.
- Treat it like Vulkan: a shared standard, not another per-vendor patchwork.
💡 Linux doesn’t need anti-cheat shoved into the kernel — it needs a standardized runtime that anyone can rely on.
What do you all think? Would this make Linux gaming more future-proof?
submitted by /u/isaacbinder[link] [comments]
Linux gaming HDR quirks and some fixes I found for them.
I just bought a qd oled monitor and obviously my first thought was that I'd need to try HDR on all of my games. Now typically, when running on both hyprland and kde, the process is very simple. All you should need is a compositor that supports hdr (Hyprland/KDE/GNOME/maybe some others), an HDR monitor, a new version of mesa and a game with hdr support. If you're playing games on wine you'll probably also need Proton GE 10 since HDR requires proton to be on wayland. The launch options that work for me in 99% of cases are `PROTON_ENABLE_HDR=1 PROTON_ENABLE_WAYLAND=1 %command%`. This kind of HDR implementation should work for any games support HDR PQ. The expected and usual behavior is that when the game opens, your screen should switch into HDR mode and you should be good to go.
Common issues:HDR BLOWN OUT:
I found nearly instantly a few issues with the approach I just outlined above. Some games show an HDR option but their colors are obviously overblown, additionally my monitor doesn't actually switch into HDR mode. Through some research I found out that the issue stems from Hyprland (and possibly KDE) supporting a 10bit color space (AKA: HDR PQ), while some games hdr implementation is actually 16 bit scRGB. In this situation I found gamescope to be a great solution.
I first had to downgrade gamescope to 3.16.4-1.
On hyprland I set a few options in the config. Under the monitor: section I only have to set bitdepth = 10, I don't have any cm. experimental:xx_color_management_v4 = true (I don't think this is really needed since gamescope should be using its on CM protocol but it doesnt seem to hurt anything).
render:cm_enabled=true, render:cm_auto_hdr=1, cm_fs_passthrough = 0. Finally debug:full_cm_proto=true.
With these settings in my config, and running an scRGB game (like no mans sky) with these launch options: `DXVK_HDR=1 gamescope --mangoapp --backend sdl -W 5120 -w 5120 -H 1440 -h 1440 -r 240 -f --hdr-enabled --hdr-debug-force-output -- %command%; kill -9 gamescope-wl`
You should have HDR working perfectly. The important part here is --backend sdl. When using scRGB it seems to only work properly on the sdl backend.
STEAM INPUT DOESN'T WORK WITH HDR ENABLED:
This problem drove me absolutely insane, thankfully the solution is actually very simple. What seems to happen is that when a game launches with HDR support, a different WSI layer loads that gets in the way of steams overlay and also steam input. This results in lack of controller function in any game that needs steam input. To fix this problem, run steam with the -steamos3 flag. In my case I changed the application file command from `steam` to `steam -steamos3`. And just like that, your controller should work even when using gamescope or native HDR.
Hopefully this little info dump helps somebody out there. I found it extremely difficult to debug why some games worked with HDR and some didn't, and the info about this stuff is all very scattered. If you have any questions about my setup I'm happy to answer.
Specs:GPU: RX 6800 (amd)
Display: MSI 49 in QD Oled
Mesa: 25.1.7-1
Hyprland: 0.50.1-1
gamescope: 3.16.4-1
Proton: GE 10-10
submitted by /u/Ethannij[link] [comments]
How do I go about reading a proton_log file for issues?
I have been having issues with a game freezing (Marvel Rivals) and causing me to force close at times and I was advised that doing PROTON_LOG=1 %command% could help me catch whatever is happening.
Unfortunately I'm not really sure what I'm looking for. And since the freeze isn't something that I have been able to replicate on my own. The file ended up being 16,768,059 lines long. So I have no clue where to even go about looking where the freeze occurred for my game session. (Game froze for a bit but ended up unfreezing after about five seconds). Is there any keywords I can search the file for? Or is it a lost cause?
submitted by /u/Suspicious_Fly_2942[link] [comments]