Reddit Linux_Gaming

CP77 Nvidia drivers don't seem to be detected with nvidia-offload
[Mostly? Solved] I am running CP77 through Heroic (gotten from GOG), with nvidia-offload wrapper command (tried with the environment variables as well, didn't work).
It used to run fine when I was using sync, but I wanted to increase the power efficiency on my laptop, so this is why I am using offload.
I am on NixOS.
Any suggestions on what could be the issue? Drivers are definitely installed, btw, here is what nvidia-smi returns:
+-----------------------------------------------------------------------------------------+ | NVIDIA-SMI 565.77 Driver Version: 565.77 CUDA Version: 12.7 | |-----------------------------------------+------------------------+----------------------+ | GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |=========================================+========================+======================| | 0 NVIDIA GeForce RTX 3060 ... Off | 00000000:01:00.0 Off | N/A | | N/A 86C P3 33W / 80W | 2774MiB / 6144MiB | 41% Default | | | | N/A | +-----------------------------------------+------------------------+----------------------+ +-----------------------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=========================================================================================| | 0 N/A N/A 3111 G ...kx-gnome-shell-47.2/bin/gnome-shell 2MiB | | 0 N/A N/A 126782 C+G ...punk 2077\bin\x64\Cyberpunk2077.exe 2690MiB | +-----------------------------------------------------------------------------------------+Also, as you can see, my nvidia gpu is most definitely used, so it's not that the nvidia-offload command is ignored or something.
Edit: Ok, I did some more testing and it turns out my dGPU is being used even when I removed the wrapper wtf. Any idea anyone? I thought offload meant it's not used unless you explicitly request it to be used.
Edit2: Figured out why nvidia driver wasn't showing up. Forgor to tick the DXVK-NVAPI checkbox. That makes the driver show up as well as the nvidia graphics settings like dlss and latency stuff. I still have no clue why my dGPU is being used even when I remove nvidia-offload wrapper / env variables / use dedicated gpu option. Sorry if I wasted anyones time since I figured it out by myself anyway though, but if someone knows why my dGPU is used without an explicit request lmk, I am kinda curious.
submitted by /u/ArtemIsGreat[link] [comments]
How to install windows games in Linux
Guus im new to linux and i have found ways to play games on linux using steam but i dont know how i can run the file installer of the games...i have the setup files but i dont know how to run the setup.exe of the games
submitted by /u/Thefrontman05[link] [comments]
How to run games in native Wayland with proton/wine?
I'm curious to try it, but i'm not sure how this works.
I know games run in XWayland now. But does the game need to support Wayland to run in wayland mode? Or it's not how it works?
Can i try any game in native wayland? If so how, and if not, why not? What's the deciding factor?
I found this link, is this stull relevant? Is this how you do it?
https://www.reddit.com/r/linux_gaming/comments/1dpmd38/how_to_run_steam_games_on_native_wayland/
I'm not expecting anything out of the experience, i know it'll probably be worse, i'm just curious to try it. See where it's at. :)
submitted by /u/Veprovina[link] [comments]
Has anyone tried Proton/WINE in native Wayland on 4K monitor?
I can successfully launch the game in native Wayland with custom Proton, but one thing always bothers me.
The scale of KDE Plasma on my 4K monitor is 200%, although the game is in full screen mode, it still scales itself to 200%, thus I can only see 1/4 of the image.
Is there anyone who has the same problem?
submitted by /u/s9209122222[link] [comments]
How to use Limo? (Mod Manager)
I've ben modding games for 2-3 years now, and I've switched my old mac book air to Linux and enjoying Linux, but want to mod Morrowind. (Already got OpenMW working), I just want to download some mods.
However I place the mods into Limo, but they don't load. I open Morrowind, and just the mods don't load in the game. What's going on?
submitted by /u/The_lone_wonder[link] [comments]
Free on Steam: Plangman, an Apple II-inspired hangman platformer
Trying to install my new NVIDIA GEFORCE RTX 5070
Would anyone be able to help me get my new 5070 installed? Forgive me if I am not an complete Linux expert. Somethings I still need to learn.
Currently my OS does not detect my card other than as a standard generic graphics card.
Tried updating my drivers to 570 to no avail. Previous attempts to do so only caused my older card to stop working so I might have inadvertently caused some files to be left behind in my attempts to uninstall and reinstall it before hand.
I also saw this post: https://www.reddit.com/r/pop_os/comments/1iwfd7y/5080_drivers/ and had attempted to install those drivers but got these results in the console.
///
jesse@pop-os:~$ sudo apt-manage add popdev:nvidia-570
Fetching repository information...
Adding the following source:
Pop Development Staging branch
popdev-nvidia-570:
Name: Pop Development Branch nvidia-570
Enabled: yes
Types: deb
URIs: http://apt.pop-os.org/staging/nvidia-570
Suites: jammy
Components: main
Signed-By: /etc/apt/keyrings/popdev-archive-keyring.gpg
Press ENTER to continue adding this source or Ctrl+C to cancel
jesse@pop-os:~$ sudo apt-get update && sudo apt-get upgrade
Hit:1 https://packages.microsoft.com/repos/code stable InRelease
Hit:2 http://apt.pop-os.org/proprietary jammy InRelease
Hit:3 http://apt.pop-os.org/release jammy InRelease
Ign:4 http://apt.pop-os.org/staging/nvidia-570 jammy InRelease
Hit:5 http://apt.pop-os.org/ubuntu jammy InRelease
Hit:6 http://apt.pop-os.org/ubuntu jammy-security InRelease
Hit:7 http://apt.pop-os.org/ubuntu jammy-updates InRelease
Hit:8 http://apt.pop-os.org/ubuntu jammy-backports InRelease
Err:9 http://apt.pop-os.org/staging/nvidia-570 jammy Release
404 Not Found [IP: 216.137.45.43 80]
Ign:10 https://releases.warp.dev/linux/deb stable InRelease
Hit:11 https://releases.warp.dev/linux/deb stable Release
Reading package lists... Done
E: The repository 'http://apt.pop-os.org/staging/nvidia-570 jammy Release' does not have a Release file.
N: Updating from such a repository can't be done securely, and is therefore disabled by default.
N: See apt-secure(8) manpage for repository creation and user configuration details.
jesse@pop-os:~$ sudo apt install nvidia-driver-570-open nvidia-dkms-570
Reading package lists... Done
Building dependency tree... Done
Reading state information... Done
Some packages could not be installed. This may mean that you have
requested an impossible situation or if you are using the unstable
distribution that some required packages have not yet been created
or been moved out of Incoming.
The following information may help to resolve the situation:
The following packages have unmet dependencies:
nvidia-driver-570-open : Depends: nvidia-dkms-570-open (>= 570.124.04) but it is not installable
Depends: nvidia-kernel-source-570-open (= 570.124.04-1pop1~1741013523~22.04~c11b8fe) but it is not installable
E: Unable to correct problems, you have held broken packages.
///
submitted by /u/ssjDko[link] [comments]
unable to play or open a game
cause it freezes and disconnects the monitor on lutris and any other game launcher
also gets this error after installing lutris so i only see 1 wine version to be able to dl
submitted by /u/lsrhazuki[link] [comments]
Games freezes in the foreground, continues when in the background
Howdy - I have a couple of games (specifically BG3 and Diablo 4) that have this issue.
(BG3 runs through steam and i use lutris for D4). I generally use Proton Hotfix or Proton Experimental but I've tried other variations.
The situation is: I'll start the game, play for a bit and then input stops working in the game. The game is running but frozen. If i alt-tab away from the game, the game will start running again. alt-tab back into the game and it freezes.
So for example when this happens i can hit escape then alt-tab (wait a sec) alt-tab back and the escape menu will show up. I can then click on the item i want. alt-tab away (wait) alt-tab back and that click will register.
I can play D4 pretty consistently, but BG3 lasts about 5 minutes before this happens.
Anyone run into this? Most games I play don't have the issue just those 2 so far.
Running: An Dell XPS15 with PopOS 22.04 & nvidia RTX 4060 (Laptop)
Thanks
submitted by /u/Allroy3D[link] [comments]
How to get scripthookdotnet to work gta4 complete edition steam
Hello just trying to figure out how to get scripthook to work on gta 4 I'm on latest patch I have fusionfix and some others added I just want to get this trainer working but it needs scripthook thanks in advance.
submitted by /u/Used_Dig5445[link] [comments]
NTSYNC will change Linux gaming forever (and other gaming news)
SteamInput sometimes not working within Gamescope since Linux reinstall
I reinstalled Linux earlier at the same time that I got a new graphics card, and most things have been working flawlessly. However, in my new Steam install, SteamInput is extremely wonky for some reason: In some cases it works flawlessly, in some cases it doesn't work at all.
I am primarily testing with a wired PS5 controller, but I've tried other loadouts to no avail.
Here are the patterns I've discovered:
- If Steam is launched normally, SteamInput will not work at all within games. Steam will appear to recognize my controller and allow me to use it to navigate Big Picture menus and pick controller layouts, but no input is passed to the game itself.
- If Steam is launched with the `-steamos3` flag, SteamInput will work for most games.
- However, for any game mods (notably Dark Souls Remastest and Elden Ring Seamless Coop) that require you to add a modified .exe of a steam game as a Non-steam game, SteamInput will not work regardless of flags. Sometimes input will work if I don't use gamescope, but these games are wonky without it and it used to work within gamescope before the reinstall.
- connecting the the PS5 to bluetooh will sometimes work, and sometimes not. If it works, it will work for the entire game session.
Things I've attempted to troubleshoot the issue:
- adding the -steamos3 flag to steam. This only solved the issue for most games.
- adding the -e flag to gamescope's launch arguments.
- adding my user to the "input" group.
- making a custom udev rule for Dualsense controllers.
- switching from a Dualsense controller to a Switch Pro Controller.
I've found a workaround for Elden Ring Seamless by turning off SteamInput entirely (in both the non-steam game entry and the official one), using Proton-GE-9-26, and adding the "PROTON_PREFER_SDL=1" flag to the launch options. However, this does not work with Dark Souls Remastest.
What can I do to find a solution, or at least diagnose the issue?
submitted by /u/Seeebus[link] [comments]
CS2 runs significantly better in Ubuntu than Fedora and I don't know why.
Decided to throw Ubuntu 24.10 on an external drive and tell Steam in Ubuntu where my CS2 install was and went from there in a live environment. From the main menu the game was significantly smoother than my main install.
The only difference was that Ubuntu uses older packages and doesn't have zram enabled in the live environment, and for reference my specs are a Ryzen 7 2700x, RX 590 and 16gb of ram.
I don't have genuine performance numbers aside from just eyeing the steam FPS counter and CS2's built in FPS counter, but Fedora(41 using the KDE spin) usually gets about 120 FPS max in a deathmatch with real players and only really hits about 110 average while Ubuntu can hit 180 and Ubuntu overall stays closer to my display's refresh rate of 144. Any guesses as to why this is? Mine is just that ZRAM has been fucking with me and many others this whole time and right after I post this I'm going to turn off ZRAM in Fedora then boot into CS2.
submitted by /u/S1rTerra[link] [comments]
Marvel Rivals crashes - POP_OS
Rivals performs great, but since an update about a month ago it has crashed randomly when loading in and entering the character selection screen, and it also very infrequently freezes mid-match. Would appreciate any suggestions for potential fixes! Still dual booting windows, but if I can resolve this I might fully switch.
Edit: Imgur link to screenshot of the crash (forgot to include)
PC info here:
GPU: NVIDIA RTX 3060
CPU: Intel i7-12700k
RAM: 16gb
OS: POP_OS (Always current stable release)
Proton: Using Proton GE. I've tried versions 9-20, 25, and 26
submitted by /u/anANCIENTANDROID[link] [comments]
Nothing works for me anymore.
So I fully switched to linux like 3 or 4 years ago now. All my games kind of just worked. I loved it.
Put a game in lutris, run it, you're in. Didn't work? Tweak some settings and you're in.
Put a game in steam. It works.
Nowadays I have so many issues that I haven't been able to do any type of gaming on linux. I've tried ubuntu, debian, pop, arch, endeavour, and cachy. Not sure what happened but, lutris is kind of just broken now? I tried a fresh install of all of those OS. Some i tried multiple times in a row. Almost never does a game just work anymore.
Currently im on Ubuntu 24.04.2. I switched back because surely everything works best on ubuntu out of the box. Nope! Download lutris and try to grab battle.net and no dice.It takes 10 minutes to start getting the Arial font then hangs until it silently exits. Many games are like this now.
Im not even in the mood to try other games right now. It is infuriating me. This is the same story of the last 8 fresh OS installs I tried. Put a game in lutris and it works like 30% of the time now. Some of them like battle.net games just dont work anymore. I hate steam but of course resort to trying something in that. Works sometimes. Sometimes it doesnt.
I always assumed I broke something but I have now learned, that is not the case. I would like to stay on linux. I despise windows. I kind of can't now though seeing as I can't even play games that used to be perfect on linux.
What the hell happened?
submitted by /u/Jperry12[link] [comments]
7900 XTX vs 9070 XT for Linux Gaming
Hello everyone, I'm building a new PC and planning to daily drive Linux for gaming and programming. I'm torn between the 7900 XTX and the 9070 XT and could use some input from Linux gamers. I also spent quite a bit of time playing VR titles such as VRChat and Beat Saber.
Radeon 9070 XT- Pros:
- FSR4 for upscaling, which looks promising for the future.
- Better ray tracing performance.
- Improved encoders for streaming (I dabble in streaming sometimes).
- Lower power consumption compared to the 7900 XTX.
- Cons:
- Linux driver support is still maturing, and I’m reading it’ll likely take ~6 months to reach the same performance as windows
- Only 16GB of VRAM.
- Pros:
- A little faster overall, especially at 4K.
- Linux drivers are very mature—practically plug-and-play at this point.
- A massive 24GB of VRAM. (usual for VR titles)
- Cons:
- $200 more expensive than the 9070 XT.
- It’s technically last-gen, which feels weird considering I want this build to last a while.
- Higher power draw.
Big Questions:
For a Linux-first gaming rig, how much does the maturity of the drivers really matter? Should I wait it out for the 9070 XT’s drivers to improve, or would the polished experience of the 7900 XTX be worth the extra cost?
Is 16GB of VRAM enough for VRChat if I’m not loading a ton of avatars? Will I regret not going for 24GB?
How much do ray tracing and FSR4 matter if I plan to stick to Linux for the foreseeable future?
[link] [comments]
Speed Dreams or TORCS
I recently looked into open source car race games and found the two above. I installed Speed Dreams, but it is quite difficult, especially playing with kids. Which one is better / which one has the option to reduce realistic simulation in favor for easier game play? (yes, we have tux cart)
submitted by /u/elduderino15[link] [comments]
AMDGPU crash - reset failure
Hello everyone,
I am gaming for sometime on Linux now but I have an issue I cannot resolve. When playing on GPU intensive games on Linux (Fedora 41 silverlbue) I have a crash that stops my session.
It seems like a known issue but I don't have any patch, here are the associated logs :
12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:52 AM kernel: amdgpu 0000:03:00.0: amdgpu: Ring gfx_0.0.0 reset failure 12:04:52 AM kernel: amdgpu 0000:03:00.0: amdgpu: Ring gfx_0.0.0 reset failure 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: Starting gfx_0.0.0 ring reset 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: Process information: process MonsterHunterWi pid 5677 thread vkd3d_queue pid 5841 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=3617438, emitted seq=3617440 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x3 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: SQC (data) (0xa) 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00301430 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x00008000e0400000 from client 0x1b (UTCL2) 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: in process MonsterHunterWi pid 5677 thread vkd3d_queue pid 5827 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:3 pasid:32789) Mar 26 10:37:57 PM kernel: amdgpu 0000:03:00.0: amdgpu: still active bo inside vmEDIT : as asked here are details about mesa and kernel version
glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: AMD (0x1002) Device: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 19.1.7, DRM 3.61, 6.13.8-200.fc41.x86_64) (0x73ef) Version: 25.0.1 Accelerated: yes Video memory: 8192MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 7446 MB, largest block: 7446 MB VBO free aux. memory - total: 7659 MB, largest block: 7659 MB Texture free memory - total: 7446 MB, largest block: 7446 MB Texture free aux. memory - total: 7659 MB, largest block: 7659 MB Renderbuffer free memory - total: 7446 MB, largest block: 7446 MB Renderbuffer free aux. memory - total: 7659 MB, largest block: 7659 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 8192 MB Total available memory: 16080 MB Currently available dedicated video memory: 7446 MB OpenGL vendor string: AMD OpenGL renderer string: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 19.1.7, DRM 3.61, 6.13.8-200.fc41.x86_64) OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.0.1 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.0.1 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.0.1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20Kernel :
uname -r 6.13.8-200.fc41.x86_64 submitted by /u/ErrorTeaPot[link] [comments]
do you use gamescope in all your games? and why or why not
in the past I used gamescope in all my games, but since last year I stopped using it because I got some performance problems and incompatibility with mangohud, but I still use it in older games like visual novels to upscale the image.
submitted by /u/DienerNoUta[link] [comments]