Reddit Linux_Gaming

Games freezes in the foreground, continues when in the background
Howdy - I have a couple of games (specifically BG3 and Diablo 4) that have this issue.
(BG3 runs through steam and i use lutris for D4). I generally use Proton Hotfix or Proton Experimental but I've tried other variations.
The situation is: I'll start the game, play for a bit and then input stops working in the game. The game is running but frozen. If i alt-tab away from the game, the game will start running again. alt-tab back into the game and it freezes.
So for example when this happens i can hit escape then alt-tab (wait a sec) alt-tab back and the escape menu will show up. I can then click on the item i want. alt-tab away (wait) alt-tab back and that click will register.
I can play D4 pretty consistently, but BG3 lasts about 5 minutes before this happens.
Anyone run into this? Most games I play don't have the issue just those 2 so far.
Running: An Dell XPS15 with PopOS 22.04 & nvidia RTX 4060 (Laptop)
Thanks
submitted by /u/Allroy3D[link] [comments]
How to get scripthookdotnet to work gta4 complete edition steam
Hello just trying to figure out how to get scripthook to work on gta 4 I'm on latest patch I have fusionfix and some others added I just want to get this trainer working but it needs scripthook thanks in advance.
submitted by /u/Used_Dig5445[link] [comments]
NTSYNC will change Linux gaming forever (and other gaming news)
SteamInput sometimes not working within Gamescope since Linux reinstall
I reinstalled Linux earlier at the same time that I got a new graphics card, and most things have been working flawlessly. However, in my new Steam install, SteamInput is extremely wonky for some reason: In some cases it works flawlessly, in some cases it doesn't work at all.
I am primarily testing with a wired PS5 controller, but I've tried other loadouts to no avail.
Here are the patterns I've discovered:
- If Steam is launched normally, SteamInput will not work at all within games. Steam will appear to recognize my controller and allow me to use it to navigate Big Picture menus and pick controller layouts, but no input is passed to the game itself.
- If Steam is launched with the `-steamos3` flag, SteamInput will work for most games.
- However, for any game mods (notably Dark Souls Remastest and Elden Ring Seamless Coop) that require you to add a modified .exe of a steam game as a Non-steam game, SteamInput will not work regardless of flags. Sometimes input will work if I don't use gamescope, but these games are wonky without it and it used to work within gamescope before the reinstall.
- connecting the the PS5 to bluetooh will sometimes work, and sometimes not. If it works, it will work for the entire game session.
Things I've attempted to troubleshoot the issue:
- adding the -steamos3 flag to steam. This only solved the issue for most games.
- adding the -e flag to gamescope's launch arguments.
- adding my user to the "input" group.
- making a custom udev rule for Dualsense controllers.
- switching from a Dualsense controller to a Switch Pro Controller.
I've found a workaround for Elden Ring Seamless by turning off SteamInput entirely (in both the non-steam game entry and the official one), using Proton-GE-9-26, and adding the "PROTON_PREFER_SDL=1" flag to the launch options. However, this does not work with Dark Souls Remastest.
What can I do to find a solution, or at least diagnose the issue?
submitted by /u/Seeebus[link] [comments]
CS2 runs significantly better in Ubuntu than Fedora and I don't know why.
Decided to throw Ubuntu 24.10 on an external drive and tell Steam in Ubuntu where my CS2 install was and went from there in a live environment. From the main menu the game was significantly smoother than my main install.
The only difference was that Ubuntu uses older packages and doesn't have zram enabled in the live environment, and for reference my specs are a Ryzen 7 2700x, RX 590 and 16gb of ram.
I don't have genuine performance numbers aside from just eyeing the steam FPS counter and CS2's built in FPS counter, but Fedora(41 using the KDE spin) usually gets about 120 FPS max in a deathmatch with real players and only really hits about 110 average while Ubuntu can hit 180 and Ubuntu overall stays closer to my display's refresh rate of 144. Any guesses as to why this is? Mine is just that ZRAM has been fucking with me and many others this whole time and right after I post this I'm going to turn off ZRAM in Fedora then boot into CS2.
submitted by /u/S1rTerra[link] [comments]
Marvel Rivals crashes - POP_OS
Rivals performs great, but since an update about a month ago it has crashed randomly when loading in and entering the character selection screen, and it also very infrequently freezes mid-match. Would appreciate any suggestions for potential fixes! Still dual booting windows, but if I can resolve this I might fully switch.
Edit: Imgur link to screenshot of the crash (forgot to include)
PC info here:
GPU: NVIDIA RTX 3060
CPU: Intel i7-12700k
RAM: 16gb
OS: POP_OS (Always current stable release)
Proton: Using Proton GE. I've tried versions 9-20, 25, and 26
submitted by /u/anANCIENTANDROID[link] [comments]
Nothing works for me anymore.
So I fully switched to linux like 3 or 4 years ago now. All my games kind of just worked. I loved it.
Put a game in lutris, run it, you're in. Didn't work? Tweak some settings and you're in.
Put a game in steam. It works.
Nowadays I have so many issues that I haven't been able to do any type of gaming on linux. I've tried ubuntu, debian, pop, arch, endeavour, and cachy. Not sure what happened but, lutris is kind of just broken now? I tried a fresh install of all of those OS. Some i tried multiple times in a row. Almost never does a game just work anymore.
Currently im on Ubuntu 24.04.2. I switched back because surely everything works best on ubuntu out of the box. Nope! Download lutris and try to grab battle.net and no dice.It takes 10 minutes to start getting the Arial font then hangs until it silently exits. Many games are like this now.
Im not even in the mood to try other games right now. It is infuriating me. This is the same story of the last 8 fresh OS installs I tried. Put a game in lutris and it works like 30% of the time now. Some of them like battle.net games just dont work anymore. I hate steam but of course resort to trying something in that. Works sometimes. Sometimes it doesnt.
I always assumed I broke something but I have now learned, that is not the case. I would like to stay on linux. I despise windows. I kind of can't now though seeing as I can't even play games that used to be perfect on linux.
What the hell happened?
submitted by /u/Jperry12[link] [comments]
7900 XTX vs 9070 XT for Linux Gaming
Hello everyone, I'm building a new PC and planning to daily drive Linux for gaming and programming. I'm torn between the 7900 XTX and the 9070 XT and could use some input from Linux gamers. I also spent quite a bit of time playing VR titles such as VRChat and Beat Saber.
Radeon 9070 XT- Pros:
- FSR4 for upscaling, which looks promising for the future.
- Better ray tracing performance.
- Improved encoders for streaming (I dabble in streaming sometimes).
- Lower power consumption compared to the 7900 XTX.
- Cons:
- Linux driver support is still maturing, and I’m reading it’ll likely take ~6 months to reach the same performance as windows
- Only 16GB of VRAM.
- Pros:
- A little faster overall, especially at 4K.
- Linux drivers are very mature—practically plug-and-play at this point.
- A massive 24GB of VRAM. (usual for VR titles)
- Cons:
- $200 more expensive than the 9070 XT.
- It’s technically last-gen, which feels weird considering I want this build to last a while.
- Higher power draw.
Big Questions:
For a Linux-first gaming rig, how much does the maturity of the drivers really matter? Should I wait it out for the 9070 XT’s drivers to improve, or would the polished experience of the 7900 XTX be worth the extra cost?
Is 16GB of VRAM enough for VRChat if I’m not loading a ton of avatars? Will I regret not going for 24GB?
How much do ray tracing and FSR4 matter if I plan to stick to Linux for the foreseeable future?
[link] [comments]
Speed Dreams or TORCS
I recently looked into open source car race games and found the two above. I installed Speed Dreams, but it is quite difficult, especially playing with kids. Which one is better / which one has the option to reduce realistic simulation in favor for easier game play? (yes, we have tux cart)
submitted by /u/elduderino15[link] [comments]
AMDGPU crash - reset failure
Hello everyone,
I am gaming for sometime on Linux now but I have an issue I cannot resolve. When playing on GPU intensive games on Linux (Fedora 41 silverlbue) I have a crash that stops my session.
It seems like a known issue but I don't have any patch, here are the associated logs :
12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:53 AM kernel: [drm:amdgpu_cs_ioctl [amdgpu]] *ERROR* Failed to initialize parser -125! 12:04:52 AM kernel: amdgpu 0000:03:00.0: amdgpu: Ring gfx_0.0.0 reset failure 12:04:52 AM kernel: amdgpu 0000:03:00.0: amdgpu: Ring gfx_0.0.0 reset failure 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: Starting gfx_0.0.0 ring reset 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: Process information: process MonsterHunterWi pid 5677 thread vkd3d_queue pid 5841 12:04:51 AM kernel: amdgpu 0000:03:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=3617438, emitted seq=3617440 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: RW: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: MAPPING_ERROR: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: PERMISSION_FAULTS: 0x3 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: WALKER_ERROR: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: MORE_FAULTS: 0x0 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: Faulty UTCL2 client ID: SQC (data) (0xa) 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00301430 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: in page starting at address 0x00008000e0400000 from client 0x1b (UTCL2) 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: in process MonsterHunterWi pid 5677 thread vkd3d_queue pid 5827 12:04:41 AM kernel: amdgpu 0000:03:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:3 pasid:32789) Mar 26 10:37:57 PM kernel: amdgpu 0000:03:00.0: amdgpu: still active bo inside vmEDIT : as asked here are details about mesa and kernel version
glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: AMD (0x1002) Device: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 19.1.7, DRM 3.61, 6.13.8-200.fc41.x86_64) (0x73ef) Version: 25.0.1 Accelerated: yes Video memory: 8192MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 7446 MB, largest block: 7446 MB VBO free aux. memory - total: 7659 MB, largest block: 7659 MB Texture free memory - total: 7446 MB, largest block: 7446 MB Texture free aux. memory - total: 7659 MB, largest block: 7659 MB Renderbuffer free memory - total: 7446 MB, largest block: 7446 MB Renderbuffer free aux. memory - total: 7659 MB, largest block: 7659 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 8192 MB Total available memory: 16080 MB Currently available dedicated video memory: 7446 MB OpenGL vendor string: AMD OpenGL renderer string: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 19.1.7, DRM 3.61, 6.13.8-200.fc41.x86_64) OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.0.1 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.0.1 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.0.1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20Kernel :
uname -r 6.13.8-200.fc41.x86_64 submitted by /u/ErrorTeaPot[link] [comments]
do you use gamescope in all your games? and why or why not
in the past I used gamescope in all my games, but since last year I stopped using it because I got some performance problems and incompatibility with mangohud, but I still use it in older games like visual novels to upscale the image.
submitted by /u/DienerNoUta[link] [comments]
Tried linux to get an old Xbox dance mat working. need some help.
I have an old original xbox Intec dance mat I would like to use for ITG/Stepmania. I bought an Xbox to USB adapter cable but Windows 11 won't recognize it so I made a USB and booted into "try linux" mode to test if I could get it working on ubuntu. I haven't used linux in a while (~10 years) and was never really confident in the terminal beyond just copying and pasting commands, but I tried to install xpad and jstest-gtk to test it and it didn't work. it also wouldn't recognize my standard Series X controller which makes me think I installed the driver incorrectly (although the series X controller at least shows up in lsusb, which the dance mat does not). I also tried to install xboxdrv but I don't think I did that right either. I have genuinely no idea what I'm doing and would appreciate any guidance on how to at least get the drivers set up correctly
submitted by /u/C4D3NZA[link] [comments]
KDE Plasma HDR - SDR brightness changes HDR brightness
Usually this means HDR isn't enabled. But everything is installed correctly and it does this on gamescope and mpv player.
It's so disappointing because it feels like this one little step is all that needs to be fixed for HDR to be fully functioning on linux!
submitted by /u/Repulsive-Ad6421[link] [comments]
Just a question
Hey everyone, I'm a new Linux user (been really using it for 2-3 days, distro hopped a few times before settling in on one, which is now "Garuda Linux KDE Dragonized") and I wanted to say that my experience is quite good, honestly. But, I have something to ask. First, some context. I game a lot, and some games I tested don't run on Linux, they just refuse to open using Steam's proton and I don't know why. Looking a bit more, I saw that maybe the reason this happens is because the hard-drives I use for gaming are NTFS instead of ext4 (I come from windows 11). I just wanted to know if this is really the reason for it and, if so, how to format my drives into ext4. Sorry if something here doesn't make sense, I'm still practicing my English and this is my first time ever interacting with reddit. Thanks, nonetheless, and goodbye for now
submitted by /u/Lukeriun[link] [comments]
Gnome 48 vs Plasma 6
Since GNOME 48's release, with its HDR support, has gaming on GNOME become as good as on KDE?
submitted by /u/Kikael7473[link] [comments]
XBox styled gamepad button PlayStation glyphs
Hi. I bought the Gamesir Super Nova Gamepad which has an XBox Style button layout (A is south, B is east, ...). I bring it in "PC mode" and connect it via Bluetooth to my Laptop. In this mode it emulates a Dual Shock 4 Controller, hence why Steam (on Fedora Linux) recognizes it as a PlayStation Controller (X is south, circle is east, ...).
So the Steam UI and some games l liuse these PlayStation glyphs. Long story short: how to only have XBox glyphs (ABXY) every where?
But the functionality of the controller is perfect, it's only the presentation layer I am annoyed with.
Any hints?
Thx
submitted by /u/PearlJammer4[link] [comments]
CPU or GPU upgrade
So I have a 5600x and a 6700 XT and I play at 1080p and 1440p depending on the game. I have noticed with some of the newest games that I am have fps drops and lows where the game feels like a picture book or laggy. It's mainly in open world games or story mode games like God of War. My games are on a sata 2tb SSD so I think it should be good. I have been tempted to upgrade to ddr5 and debating on Intel or AMD. AMD has better performance but Intel looks like better 1% lows. My question is do you think that my CPU or GPU might be causing the low dips in frames. Both are giving me great performance but the lows are very noticeable and I wonder which I should upgrade first. I do distro hop still and I use cachyos.
submitted by /u/TumbleweedAdvanced24[link] [comments]
A Doctor from Australia made a Puzzle Bobble cannon contraption and controller that works in real life. I delivered a Custom Build of my game to make it work!
Anyone else not able to get external controller working in game on Bleach Rebirth of Souls Steam?
I'm using Debian Linux with an Xbox Series X controller connected through USB that normally works with every Steam game I've thrown at it, but for some reason Bleach Rebirth of Souls just won't recognize my controller in game and it just defaults to mouse & keyboard controls instead. Anyone else have this issue???
submitted by /u/Ordinary-Fig-3281[link] [comments]