Reddit Linux_Gaming
A plea for enabling EAC for Proton so Rust can be played on Linux PCs & Steam Decks with a flip of a switch - No recompiling or Linux builds required
Potential for Anti-Cheat
With the new reveals of the Steam Hardware line up, namely the Steam Machine. Does this increase the odds of more anti cheat support in the future?
submitted by /u/Esrrlyg[link] [comments]
Black Myth Wukong (Benchmark) DLSS frame gen bug + solution
Hello everyone! I had a bug while running the Black Myth Wukong benchmark on my Lenovo Legion pro 5 using PoP! Os 22.
The bug was that I could not enable DLSS frame generation because it said "You have to enable hardware acceleration in system options". I tried different proton launch commands and they did not work, then I solved it this way:
"Hardware acceleration in system options""is a windows thing. So as I had experience using ProtonTricks to do small modifications to proton, I used ProtonTricks.
So, my set up is all flatpaks for: Steam AND ProtonTricks. I opened protontricks-Black myth Wukong benchmark. Then "Select the default Wineprefix"-"RunRegedit". From here you go to: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control.
Then there in a real windows would be "GraphicsDrivers". There is not, so we right click control-New-Key and name it "GraphicsDrivers". Getting "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers".
Right click Graphics drivers-New DWORD. Set its value to "2" and its name to "HwSchMode".
By doing that I could run the Black Myth Wukong benchmark WITH DLSS + Frame gen.
I noticed that doing this removed some artifacts in the water that I saw with FSR + Frame gen, but there were some artifacts in the grass. FPS went from 40 to 60 on average doing this (Very high + Full Raytracing=Low). Finally, I don't know if this works for the normal game as I don't own it.
Cheers!
submitted by /u/helpplease4329[link] [comments]
Low FPS in Guild Wars 2 on Fedora 43
Hey, I have a problem that I've noticed when playing Guild Wars 2 on Fedora 43 KDE. I'm experiencing a massive, persistent FPS loss in the game. I haven't had this problem with other complex games so far.
Previously, under Windows 10, I had 70-80 FPS in Gw2 with the highest graphics settings. And now I'm experiencing 15-25 FPS with 35 at peaks.
I'm using the Steam version of gw2 with Proton-GE-Latest. Wayland and X11 make no difference for me (except that Gw2 doesn't flicker when launched under X11). I use the following start parameters: gamemoderun %command% -provider Portal -autologin
I tried DXVK_ASYNC=1, but that didn't seem to help.
Perhaps the proprietary drivers did not install correctly? In that case:
glxinfo | grep “OpenGL renderer” OpenGL renderer string: NVIDIA GeForce RTX 3070/PCIe/SSE2 vulkaninfo | grep “deviceName” deviceName = NVIDIA GeForce RTX 3070How can I get closer to finding out what is causing this? Or what would I need to optimize? Could it have something to do with creating Vulkan shaders? They are rebuilt via Steam before each game start, which takes a few minutes each time. Do you have any ideas?
Also my system settings:
System: Kernel: 6.17.7-300.fc43.x86_64 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 clocksource: tsc Desktop: KDE Plasma v: 6.5.2 tk: Qt v: N/A wm: kwin_wayland vt: 1 dm: SDDM Distro: Fedora Linux 43 (KDE Plasma Desktop Edition) Machine: Type: Desktop System: Gigabyte product: AB350-Gaming v: N/A serial: <superuser required> Mobo: Gigabyte model: AB350-Gaming-CF serial: <superuser required> uuid: <superuser required> UEFI: American Megatrends LLC. v: F53g date: 03/11/2025 CPU: Info: 8-core model: AMD Ryzen 7 1700X bits: 64 type: MT MCP cache: L2: 4 MiB Speed (MHz): avg: 3136 min/max: 2200/3400 cores: 1: 3136 2: 3136 3: 3136 4: 3136 5: 3136 6: 3136 7: 3136 8: 3136 9: 3136 10: 3136 11: 3136 12: 3136 13: 3136 14: 3136 15: 3136 16: 3136 Memory: System RAM: total: 16 GiB available: 15.53 GiB used: 6.12 GiB (39.4%) Array-1: capacity: 128 GiB slots: 4 modules: 2 EC: None Device-1: Channel-A DIMM 0 type: no module installed Device-2: Channel-A DIMM 1 type: DDR4 size: 8 GiB speed: 2400 MT/s Device-3: Channel-B DIMM 0 type: no module installed Device-4: Channel-B DIMM 1 type: DDR4 size: 8 GiB speed: 2400 MT/s Graphics: Device-1: NVIDIA GA104 [GeForce RTX 3070 Lite Hash Rate] driver: nvidia v: 580.95.05 Display: wayland server: X.org v: 1.21.1.20 with: Xwayland v: 24.1.9 compositor: kwin_wayland driver: X: loaded: nvidia unloaded: modesetting gpu: nv_platform,nvidia,nvidia-nvswitch resolution: 1: 2560x1440~144Hz 2: 2560x1440~144Hz API: EGL v: 1.5 drivers: nvidia,swrast platforms: gbm,wayland,x11,surfaceless,device API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 580.95.05 renderer: NVIDIA GeForce RTX 3070/PCIe/SSE2 API: Vulkan v: 1.4.321 drivers: nvidia surfaces: N/A Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor gpu: nvidia-settings,nvidia-smi wl: wayland-info x11: xdriinfo, xdpyinfo, xprop, xrandr submitted by /u/TheLayOfThrym[link] [comments]
Debian 13, RX 6600, random freezes.
Hi, I've been noticing a problem with my setup/hardware for a while now. Heavy AAA games (CP2077, Horizon Forbiden West, etc.) tend to freeze for several hundred milliseconds at random moments. At other times, they run smoothly. This happens regardless of graphics settings or resolution. What could be causing this?
My configuration: RX6600, i5-12400f, 32GB DDR4 RAM.
Debian 13 Trixie, kernel: 6.12.48+deb13-amd64, Wayland, KDE Plasma.
submitted by /u/jradlak[link] [comments]
So... Valve made SteamOS (And Steam?) for ARM64... AMD64 client incoming?
I mean... They should be capable if they got it working on the new Steam Frame, right?
submitted by /u/alosarjos[link] [comments]
Is there a way to automate optiscaler for normal linux lole like the steam deck has?
Yes mostly to replace dlss with fsr4 but still. I don't mind doing it the "hard" way but if I can automate it some like the deck does why not
submitted by /u/Petting-Kitty-7483[link] [comments]
Why Bazzite?
Can someone please explain to me like I'm five how running Bazzite is more betterer than just installing Ubuntu or one of its ten thousand sons and typing apt install Steam? Is it just a matter of Bazzite having a bunch of aesthetic doodads or is there actually a performance or compatibility improvement?
submitted by /u/-thelastbyte[link] [comments]
Compatability tool issues - Linux Mint/Steam
Hi all, new Linux user here currently trying it out on an old laptop. I've gone with Mint and have successfully installed it, updated it and gotten pretty much all the software I needed installed too. I'm enjoying it a lot so far, however one point of frustration is with launching games via Steam. Every game I have tried so far gives me the error:
An error occurred while launching this game: Compatability tool failed
I've done my research and found out I should use Proton (if the game doesn't natively support Linux) but no matter what game I try, or what Proton version I use I can't get this error resolved.
For example, I have tried:
Arc Raiders
- No native option (from what I can see)
- Tried experimental
- Tried experimental (bleeding edge)
- Tried 9.0
- Tried 8.0
- Tried installing Easy Anticheat and Battleye Proton (though doubt this was going to do anything anyway)
- Tried not forcing a specific Proton version
- I've tried reinstalling the games, or moving the install locations
I have tried several of the above methods also for Vampire Survivors, Ball x Pit, The Finals, Balatro, but no success. Checking around online and basically all of the resources I've found have said that one or more of the above should be my solution.
Another issue I've encountered is that my second SSD drive appears to only be detected as if it were removable media. I have to go into Steam storage settings and "add drive" every time I want to access any games saved on that drive. I have set it up with a formatted partition and everything but I assume I am missing a step.
Apart from these two issues the journey hasn't been as intimidating as I thought, any help would be greatly appreciated!
submitted by /u/WinnieX200[link] [comments]
Struggling with a few hopefully minor issues stopping me from enjoying gaming on Linux
I am on Fedora 43 Workstation and have installed a few games in Steam. I previously had KDE installed but wiped it as I was just finding too many bugs. Gnome is more stable for me and I prefer the UI. Anyway, I also have a pair of Anker Soundcore A40 earphones connected via Bluetooth. When connected it selects AAC codec and sounds great in Youtube etc.
However, every time I play a game, it automatically switches to a really poor quality codec and sounds like it is playing underwater. It is unbareable. This was also happening on KDE. I worked out that what is happening is my earphones are pairing as 2 devices. It shows up as "Headset - Soundscore Space A40" and "Handsfree - Soundcore Space A40". The first is the decent sound quality and the second is terrible. But every game switches it to the "Handsfree" one. I can manually switch it back but it is annoying and sometimes it will switch it back again.
The other issue I have is with some games like Dayz. Dayz opens first off with a server browser window. I select a server and start playing. The issue is on the game screen you can see the outline of the server window behind it which is really annoying.
Any suggestions to fix these 2 issues?
submitted by /u/TheKodebreaker[link] [comments]
Steam Frame's OS is based on Arch. I really hope that'll make VR on Linux simpler and easier for everyone.
Sober
How good is Sober? Can you use your normal Roblox account? And, is there any risks that if you use your old account, you get banned or lose progress?
submitted by /u/Creeperman0512[link] [comments]
FSR4 will only be supported on RDNA4+ in official Proton releases
As there is limited discussion on this topic, two weeks ago, vkd3d-proton merged a change that disabled all types of emulation paths for FP8 that made it possible for RDNA2/3 to run the "official" FSR4 model. Note that this does not affect people running the leaked INT8 model or other modified DLLs.
This decision is above my paygrade and it's done to work toward being able to support FSR4 more officially in Proton.
Custom builds of vkd3d will be required going forward for anyone who wants to use the FP8 model on older hardware. I'm unsure if the main forks (GE/EM/cachyos) already do this so they may be unaffected.
submitted by /u/Mutant0401[link] [comments]
Game stuttering, mostly when moving mouse
Hey everyone,
I’ve been happily using Linux for over 6 months now, and overall it’s been an amazing experience. But there’s one issue that’s honestly driving me insane: constant stuttering in games, especially when moving the mouse.
I’m currently on Fedora 43 (previously 42). My system specs:
- RTX 4090
- i9-10900K
- 64 GB RAM
- 144Hz G-Sync monitor
The stutter happens in several games — for example, Atomic Heart and Kingdom Come: Deliverance 2. When I boot into Windows, everything runs perfectly smooth, no stutter at all.
Here’s what I’ve already tried:
- Lowered mouse polling rate to 500Hz (and below)
- Disabled mouse acceleration
- Enabled VRR
- Updated from Fedora 42 → 43
- Using the latest Proton GE build
- Running Steam RPM version instead of Flatpak
Everything else works great, but this mouse-related stutter completely ruins the experience. It’s honestly getting to the point where it’s hard to enjoy gaming anymore, and I really don’t want to go back to Windows after six amazing months on Linux.
Does anyone know how I can troubleshoot this further or if there are known fixes for mouse-induced stuttering on Fedora/NVIDIA setups?
Any help or suggestions would be greatly appreciated
submitted by /u/nicox11[link] [comments]
No AMD AntiLag, nor Framegen option in Arc Riders
Just like in tittle, I can't find these options anywhere. I've tried to run the game using `proton-hotfix`, `proton-experimental` and my default `GE-proton`. None of these had the option to enable FG/AL. I've also tried changing from full screen to borderless. Is this issue connected to the "AMD Driver version" issue?
submitted by /u/DEAMONzWojSKA[link] [comments]
Mouse leaves gamefocus whenever i press right mouse button
I was trying to play marvel rivals (Ubuntu 25.10, GNOME 49.0, Mutter Wayland) and if i try to turn my character ie move my mouse an amount that would traditionally move it outside the game window and press the right mouse button the cursor leaves the game and jumps to whatever other monitor it now decided that it was on. This is, as one can image, very annoying and i wondered if anyone has had any issues like this before or knows something that could possibly solve it.
For reference i have tried proton GE and normal proton with Automatically capture the mouse in full-screen mode enabled. to no luck. This is also present in other games like ready or not but due to the gameplay it is less of an issue
submitted by /u/TherealGamecake[link] [comments]
Is there any way to run Ubisoft Connect directly through Proton from Steam?
... without installing any third-party tools like Lutris or Heroic Launcher.
Every game on Steam that requires Ubisoft Connect installs it separately. That means overhead and it does not save settings.
Is there a way to make these games launch a Prefix that has Ubisoft Connect already installed?
submitted by /u/Eisenmonoxid1[link] [comments]
