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Friend has a 2080Ti, and processing vulkan shaders takes a *long* time (e.g. 15+ minutes on games like Baldur's Gate 3). Is this expected?

24 Nov 2025 - 9:43pm

Pretty much as the title says.

He's just installed CachyOS to give it a try, and it takes painfully long for him to launch larger triple A titles because of the vulkan shader processing step, often 10 or 15 minutes of just waiting.

I know that Nvidia isn't always the greatest on Linux, and the 2000 series cards are a bit dated at this point. I expected it to be slower than the RX 9070 XT I'm using myself, but this feels... excessive.

Is processing vulkan shaders just really that brutal on Nibida cards of that age? Or should this really not be taking that long?

submitted by /u/CaerulusSaerivi
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PAYDAY 3 won’t launch with Gamescope on

24 Nov 2025 - 9:38pm

i5-9300H, 8gb ram, rtx2060m

I launch PAYDAY 3 and it just doesn’t open.

My launch parameters:

gamescope -W 1920 -H 1080 -w 1600 -h 900 --prefer-vk-device 10de --adaptive-sync --rt --steam -- ENABLE_GAMESCOPE_WSL=1 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 DXVK_STATE_CACHE=1 WINEDLLOVERRIDES="nvapi,nvapi64=b" gamemoderun %command% -fileopenlog 2> ~/payday3_gamescope_stderr.log

Mostly I just googled the gamescope settings and I have no idea what any of that mean tbh. All I know is gamemode run, -fileopenlog(for mods) and the parameter for logs.

Logs:

ERROR: ld.so: object '/home/wiappin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.16.17 (gcc 15.2.1) No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays' [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9) [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/wiappin/.config/gamescope/scripts' [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/wiappin/.config/gamescope/scripts' does not exist [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'NVIDIA GeForce RTX 2060': queue family 2 (general queue family 0) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers Fossilize INFO: Overriding serialization path: "/home/wiappin/.local/share/Steam/steamapps/shadercache/1272080/fozpipelinesv6/steamapprun_pipeline_cache". [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:67] Creating headless backend [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Seat name: seat0 [gamescope] [[0;31mError[0m] [0;37mvulkan:[0m vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344241 (VkResult: 0) [gamescope] [[0;31mError[0m] [0;37mvulkan:[0m vkGetPhysicalDeviceFormatProperties2 returned zero modifiers for DRM format 0x38344258 (VkResult: 0) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage: [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241) [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258) gamescope: ../gamescope/src/rendervulkan.cpp:2164: bool CVulkanTexture::BInit(uint32_t, uint32_t, uint32_t, uint32_t, createFlags, wlr_dmabuf_attributes, uint32_t, uint32_t, CVulkanTexture, gamescope::OwningRc<gamescope::IBackendFb>): Assertion `modifiers.size() > 0' failed.

I experimented with launch parameters, up to the point it’s just “gamescope —resolution-and-stuff %command%” and the logs are still the same.

I also added nvidia_drm.modeset=1 kernel parameter as was said in arch wiki, still the same error.

No idea what to do, so any help appreciated

submitted by /u/Wiappin_cooler2287
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[FIX] Microsoft / Minecraft Login Error on Linux: “Please retry with a different device or other authentication method…”

24 Nov 2025 - 9:22pm

Hey everyone,

I ran into a super annoying issue while trying to sign in to my Minecraft/Microsoft account on Linux (Arch btw). Every time I tried logging in—whether via the Microsoft account page, Minecraft launcher, or Outlook login—I kept getting this error:

"Please retry with a different device or other authentication method to sign in. For more details, please see this link."

At first, I assumed it was a Linux compatibility problem… but nope.
Turns out the issue is on Microsoft’s side, related to their security system.

This error can be triggered by:

  • Microsoft temporarily blocking your IP, or
  • Microsoft detecting an “unusual sign-in attempt” — which can happen if:
    • You’re using a new device,
    • A new browser,
    • Or a network connection it doesn’t recognize.

Solution 1: Try a Different Network or Device
Before anything else, try:

  • A different Wi-Fi connection
  • Mobile hotspot
  • A device you’ve successfully logged in with before

This alone fixes the issue for many people.

Solution 2: Use Cloudflare WARP (This Worked for Me)
Cloudflare WARP essentially masks/optimizes your network path, which helps bypass the IP or security-trigger issues that cause Microsoft to block the login attempt.

Install WARP on Arch Linux

1. Install from the AUR:

yay -S cloudflare-warp-bin

2. Start and enable the WARP service:

sudo systemctl start warp-svc.service sudo systemctl enable warp-svc.service

3. Register the client:

warp-cli register

or (depends on version):

warp-cli registration new

4. Connect to WARP:

warp-cli connect

After doing this, I was finally able to log into my Microsoft account without errors.

Hope this helps anyone running into the same problem—especially fellow Linux users who think it’s a compatibility issue when it’s really just Microsoft being Microsoft.

submitted by /u/Paisitaw
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Is there a gaming Linux distro that uses APT as package manager and supports nvidia ?

24 Nov 2025 - 9:03pm

IK you gonna say mint Ubuntu and popos. NO. I want a better one

submitted by /u/fandetout15
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Arc Raiders Crackly Audio fix

24 Nov 2025 - 9:00pm

Hi I have a decent DAC (iFi Zen v3) running under pipewire and experiencing crackly audio.

I have tried a couple of fixes namely the solution which seems to work everyone but me,
`PULSE_LATENCY_MSEC=50 `, changing the quantum rate under pipewire to avoid buffer underrun. Verified using the command `pw-top`.

You can apply this fix by putting `PULSE_LATENCY_MSEC=50 %command%` in the launch options inside of properties under steam, (or similar options in a different launchers)

This clearly is not my issue because regardless of what I set this value to, it doesn't fix the audio. The only thing that has worked is the game randomly deciding that it will work, with no apparent changes, one day it will run, the next it is a mess.

I've been running my applications under 96kHz, but I've found that dropping the bit rate to 48kHz fixes my issue.

I hope this helps someone in the future.

If anyone might have a shot in the dark or a clarity about what this really does and why it might be working, I'd love to read your comment and maybe develop a better fix. This game works perfectly under 96kHz on Windows. Thanks! ~

edit: typo

submitted by /u/polishcuck69
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Reinstalling GTAV

24 Nov 2025 - 8:38pm

Hi guys I hope your all well, I just got Nobara and I wanted to play GTAV and I dual boot with windows as I want to make sure if Nobara is good system or not and so far it’s good but in steam it says that i need to install steam even tho i have the game on my windows drive and adding the game as a non steam game doesn’t work as R* Launcher doesn’t recognize my game Thanks for your help

submitted by /u/AdAdmirable5541
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Low download speed steam arch linux

24 Nov 2025 - 7:47pm

My download speed which is normally 100MB/s dropped today to 15MB/s which slows down even further to 1MB/s. I tried clearing cache, reinstalling steam and changing the region. How can i fix it?

submitted by /u/Next_Judge_6501
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I don't understand

24 Nov 2025 - 6:54pm

hey guys, i just imigrated to Linux Mint, because of my work (IA DEV) and even more for games. I saw many things, read many things and did many things on my pc, but guys, my pc its freezing out of nowhere, dropping fps on games, all the things the usally didnt happend when i was using Windowns. Im just posting here cuz im sure that might be a problem or smt wrong that i did.

My setup its : System:

Host:***** Kernel: 6.17.8-2-liquorix-amd64 arch: x86_64 bits: 64

Desktop: GNOME v: 46.0 Distro: Linux Mint 22.2 Zara

Machine:

Type: Desktop Mobo: Micro-Star model: A320M-A PRO (MS-7C51) v: 1.0

serial: <superuser required> UEFI: American Megatrends LLC. v: 1.80

date: 05/08/2023

CPU:

Info: 6-core model: AMD Ryzen 5 5500 bits: 64 type: MT MCP cache: L2: 3 MiB

Speed (MHz): avg: 3458 min/max: 1400/4268 cores: 1: 3164 2: 4240 3: 3311

4: 3108 5: 2987 6: 3096 7: 3600 8: 3600 9: 3600 10: 3600 11: 3600 12: 3600

Graphics:

Device-1: NVIDIA TU106 [GeForce RTX 2060 Rev. A] driver: nvidia v: 580.95.05

Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X:

loaded: nvidia gpu: nv_platform,nvidia,nvidia-nvswitch

resolution: 1920x1080~60Hz

API: EGL v: 1.5 drivers: nouveau,nvidia,swrast

platforms: gbm,x11,surfaceless,device

API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 580.95.05

renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2

submitted by /u/ayrest
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Nvidia -> AMD question

24 Nov 2025 - 6:40pm

Current setup:

Linux for non-gaming things (CachyOS or Omarchy)

Windows for gaming (Windows 11 Professional with WinAeroTweaker setup)

both on separate SSDs.

Build:

Ryzen 7 7800x3D

PNY 4080 Super

32GB RAM

Mediatek m7922 networking card (mentioning because i need to get a different card if i fully swap to linux, this card doesnt do 5ghz on linux for some reason)

I have been trying to migrate all my non-battlefield/fortnite gaming over to linux, but even in games where my 4080 super has enough raw power to overcome the -20% hit on DX12, i find that a lot of games are just jitterier in general, regardless of distro. The Witcher 3, the Finals, etc all have this issue where regardless of the settings i flip around, its almost always stuttery when it is not this way on windows.

A month ago i ordered and tried a Sapphire Pulse 9070xt but i returned it after a day because it had crazy coil whine and I believe it had a power issue as it kept turning off if i put the side of my case on (bumping the cables). None of these happen with my 4080 super.

With the Steam Machine coming out next year, and with Valve contributing to the AMD side of drivers and compatibility, I am hopeful that there becomes a solution where anticheat games get linux compatibility. What I am nervous about is that compatibility only working on SteamOS which only supports AMD and not Nvidia.

I know we can not predict the future; its possible that if/when the anticheat on linux thing happens that it works for Nvidia too, or that the DX12 fix gets implemented and my 4080 super becomes similarly stable on linux as it is on windows.

My fear is that we are seemingly going into another long GPU shortage, and the opportunity to swap to an AMD card will no longer be an option. The PowerColor Red Devil 9070xt is $650 USD for Black Friday, and I could probably sell my 4080 super for around $800-$900.

My question is this: Are my fears dumb, and should I just stick with my 4080 super and hope that linux becomes more viable in the near future so i can get my higher performance card to perform as well in linux as it does on windows, or should i jump on this probably last chance to get a good AMD card and benefit now?

Thank you Linux Experts!

submitted by /u/StrengthThin1150
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🏴‍☠️ games on Linux

24 Nov 2025 - 5:45pm

My games from steam works just fine. But when it comes to pirated games I just can't get them to work. I've tried watching tutorials, I've tried Lutris and Heroic games launcher I'm probably doing something wrong or missing some step I'm using Pop_OS, can someone help?

On heroic games launcher I can run my games but it goes super laggy it's impossible to play I also saw somewhere that I can add non-steam games to steam so I can use proton, I tried this but any game simply won't launch

submitted by /u/renny06s
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AMD Gpu doesn't reach 100% usage (clockspeed) while gaming

24 Nov 2025 - 5:42pm

While playing games my GPU never reaches 100% only being about 40 - 60% as you can see in the screenshot (Was taken while playing cs2) even tho the target is at 2.5 Ghz

Specs:

product: Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 0
bus info: pci@0000:12:00.0
logical name: /dev/fb0
version: c5
width: 64 bits
clock: 33MHz
capabilities: pm pciexpress msi vga_controller bus_master cap_list rom fb
configuration: depth=32 driver=amdgpu latency=0 mode=1920x1080 resolution=2560,1440 visual=truecolor xres=1920 yres=1080

Kernal: 6.8.0-88-generic (64-bit)

OS: Kubuntu 24.04

What I have tried:

Using LACT I have my Preformance level set to Highest clocks.

EDIT:
Using htop I can see that none of my cores are going above 50% most are at around 40%
Also I have 5 5600G which should 100% strong enough for my 6700xt

Performance is also mediocre while gaming. for example avg fps in cs2 on low settings being 150 fps

submitted by /u/nice_I_like_that
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A few small doubts I have before switching to Linux

24 Nov 2025 - 5:21pm

I'm switching to Zorin OS 18 but I have some questions about gaming: Is it true that games on DirectX 12 run much worse than on Windows? I have a GTX 1650 and I've heard that Nvidia drivers are very bad, and also that Wine and Proton aren't good for running games with DirectX 12. Cyberpunk currently runs at 35 FPS on Windows 11 with medium graphics settings and FSR quality mode. Will I lose much performance on Linux?

submitted by /u/Alexis_Almendair
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FSR 4 help

24 Nov 2025 - 5:18pm

I built a htpc recently with bazzite installed and j got myself a 9070. Since im gna be gaming at 4k I wanted to make sure that I can use fsr 4, so I search online and saw a guide where the person said to get ge proton (im on 10-25) and to use the PROTON_FSR4_UPGRADE=1. The first game i tried was cyberpunk which didnt show the fsr 4 toggle until i added %command% next i tried wukong with the same PROTON_FSR4_UPGRADE=1 %command% launch option and the fsr 4 toggle doesnt show. I also tried tsushima but idk if that jst displays fsr 3.14 but uses fsr 4 instead or its supposed to have a toggle. Ge proton has been set as default compatibility layer in steam but jst in case i set them in the game specific settings as well. Optiscaler is easy enuf to setup but im lz to get a mnk for each game each time any help wld be appreciated thanks.

submitted by /u/Jolly-Educator7106
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primehack doesnt want to capture the mouse, anyone have a solution?

24 Nov 2025 - 5:06pm

using the flatpack from flathub. arch with KDE plasma 6.5.3

submitted by /u/Jas0rz
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Nvidia DX12 Performance

24 Nov 2025 - 4:48pm

Will Nvidia ever begin to outperform AMD once DX12 gets fixed? Or is AMD always the way to go?

submitted by /u/C-42415348494945
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Terrible performance issues after switching to Linux

24 Nov 2025 - 4:43pm

I started trying to switch to Linux from Windows 10 on my desktop about a week ago. I use Linux Mint with GeForce 1060. I used Mint driver Manager and tried 3 different drivers (530, 580, 570). I managed to run Victoria 3 without issues (on Proton DB it says that it has native linux support), and Total War Pharaoh Dynasties (on Steam). However, when I try running Cyberpunk 2077 or Prey from Heroic launcher they run very very slowly. In Cyberpunk (it has gold rank on Proton DB) even the intro credits stutter and render slowly.

Kernel: 6.14.0-36-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin dm: LightDM Distro: Linux Mint 22.2 Zara base: Ubuntu 24.04 noble CPU: Info: 6-core model: AMD Ryzen 5 2600 bits: 64 type: MT MCP arch: Zen+ rev: 2 cache: L1: 576 KiB L2: 3 MiB L3: 16 MiB Speed (MHz): avg: 1535 high: 1550 min/max: 1550/3400 boost: enabled cores: 1: 1547 2: 1547 3: 1398 4: 1550 5: 1547 6: 1547 7: 1550 8: 1550 9: 1547 10: 1547 11: 1547 12: 1546 bogomips: 81437 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 Graphics: Device-1: NVIDIA GP106 [GeForce GTX 1060 6GB] vendor: Micro-Star MSI driver: nvidia v: 570.195.03 arch: Pascal pcie: speed: 5 GT/s lanes: 16 ports: active: none off: DVI-D-1,HDMI-A-1 empty: DP-1 bus-ID: 23:00.0 chip-ID: 10de:1c03 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nvidia,nvidia-nvswitch display-ID: :0 screens: 1 Screen-1: 0 s-res: 3840x1200 s-dpi: 101 Monitor-1: DVI-D-1 mapped: DVI-D-0 note: disabled pos: right model: Samsung S22C300 res: 1920x1080 dpi: 102 diag: 547mm (21.5") Monitor-2: HDMI-A-1 mapped: HDMI-0 note: disabled pos: primary,left model: Dell U2412M res: 1920x1200 dpi: 94 diag: 611mm (24.1") API: EGL v: 1.5 platforms: device: 1 drv: swrast surfaceless: drv: swrast x11: drv: swrast inactive: gbm,wayland,device-0 API: OpenGL v: 4.5 vendor: mesa v: 25.0.7-0ubuntu0.24.04.2 note: incomplete (EGL sourced) renderer: llvmpipe (LLVM 20.1.2 256 bits) API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: NVIDIA GP106 High Definition Audio vendor: Micro-Star MSI driver: snd_hda_intel v: kernel pcie: speed: 5 GT/s lanes: 16 bus-ID: 23:00.1 chip-ID: 10de:10f1 Device-2: AMD Family 17h HD Audio vendor: ASRock driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 25:00.3 chip-ID: 1022:1457 API: ALSA v: k6.14.0-36-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin

submitted by /u/DoktorKokosik
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