Reddit Linux_Gaming
Heroes of Might and Magic 2 project fheroes2 version 1.1.12 has been released
Got Anthem working
Please don’t hurt me or downvote too hard. My morbid curiosity using faugus got the best of me so I tried installing Anthem it works. No Putzing with extra command line or anything, just plug and pray.
Running CachyOS.
submitted by /u/tehspicypurrito[link] [comments]
Play CS Source without Proton can make your PC Overheat?
So, i played CS Source in NTFS partition for year, and played it without any proton at all. It was fine untill something happened. So, somehow i played CS Source in community servers and my screen turned into blank white screen after the server want to change the map. The problem only solved with hard reset and power supply reset. so i want to know what was happening, tried to move the game into Ext4, and the problem showed up. When you play the "NTFS version" of the game, idk how, but the CPU will reach into 72° C even if you set all graphic settings into LOW. I assume Linux is confuse when convert the program code runs on the machine.
Download size CS Source without proton : 3.2 GB
Download size CS Source with proton : 2.5 GB
Can small program of windows with size 1mb, consume high CPU on linux just because it supposed to not run in the Linux environment?
submitted by /u/Dundun000X[link] [comments]
Can Anyone Install Dark Souls Remastered Mods on Linux?
I'm trying to play Dark Souls Remastered on Arch Linux. I'm using Proton 9.
I'm trying to install a texture/graphics overhaul mod, which requires me to simply drag and drop the mod files into my game's installation directory. After copying over the files, the game does not launch. When I remove the files, the game launches just fine.
Has anyone had any success with installing graphics mods for this game? Thanks.
submitted by /u/iMode12[link] [comments]
I made a CLI launcher for managing multiple GZDoom instances on Linux
I saw a lack of variety in instanced Doom launchers on Linux, as most are developed with only Windows in mind.
So I thought I'd make things easier by making the Sulphur core library, which provides instance management and a new package format to easily share Doom instances - which is really just a fancily named zip file with the instance's files and metadata.
It also is kind of opinionated, as all instances of all launchers using the library are saved in the same Sulphur folder, so if you switch from different front-ends you still end up with the same instances (and hopefully also same settings).
Based on my Sulphur core library, i then decided to make an implementation myself to see how easy/hard it was to work with my own library, and I can say I was pretty satisfied with the result, which is Sulphur CLI.
Both are functional, but still pretty work in progress. I'd be happy to hear your thoughts on this project!
submitted by /u/DemperorMusic[link] [comments]
The Legend of Zelda: Majora’s Mask on Raspberry Pi (with Ubuntu MATE 25.10)
Bazzite or CachyOS to prepare for Steam Machine (PC)
Hey all, I know the never ending flood of "which distro should I use" questions are annoying. But I have a very specific use case. I've decided the Steam Machine is going to me my official divorce from Microsoft. I have a spare drive that I'd like to install Linux onto to get ahead of the learning curve. I've narrowed it down to the two that look pretty similar to SteamOS, but I wanted some input before pulling the trigger.
I should note: I'm not afraid to learn. That's the whole point of this endeavor. I also understand there are fundamental differences between the two. Bazzite is immutable, like SteamOS, but based on Fedora rather than arch. CachyOS is Arch at its core, which means fixes and tweaks should carry over to SteamOS when it ships with the Steam Machine.
I'm simply seeking any extra input/recommendarions on which would prepare me more for "the full experience". Thanks for coming to my TED Talk.
submitted by /u/Mystral_Daze[link] [comments]
Wine 10.19
One steam game stopped opening
Up until today Arc Raiders on CachyOS worked fine. While downloading an update it would say "disk drive error" and stuff about a "download error" then eventually after reinstalling the game multiple times it was able to download the game it just doesn't launch when I press play. I've tried a bunch of different proton versions and verified integrity and such. I'm new to linux as of like a week ago so I don't know how many hundreds of thousands of troubleshooting steps there could be to figure out the exact issue. I just hope the problem rings a bell to someone who can help
submitted by /u/XtremeCSGO[link] [comments]
A hardware engineer from the Canal Moore's Law Dead channel calculated the price of the Steam Machine parts and it came to $425 .
Best Way to View SBS (3D) Content with a Quest 3 on Linux?
I know that Steam Frame is gonna make this waaaaaay better when it comes out, but in the meantime, is there any way to use my Q3 to view flatscreen games in 3D? Any apps that use a theater mode that supports SBS when using both Reshade's effects and emulators like Dolphin and Citra to accomplish this? Or am I stuck with Windows for this until Frame comes out?
Much thanks in advance!
submitted by /u/-MooMew64-[link] [comments]
Gaming Distribution Free DRM
Hi everyone,
Is there a Linux gaming distribution with a gaming interface like Bazzite or Playnite, but that uses our own game ISO as a library source instead of launchers like Steam or Epic?
I mean, I have a large game library, with subfolders for each game containing the .iso file for installation. The software would detect each game, and then I'd have a simple "install" button.
When I click it, a background process would launch the setup within the .iso file and install everything needed (Proton, DirectX, etc.), and I'd see the progress displayed as if I were installing a game from Steam.
A distribution like that would be fantastic for creating your own Steam store with games you actually own (purchased from GOG or other sources).
The only ways I've found to install games from an ISO on Linux today are tedious steps with Lutris or Heroic Game Launcher; it's long and not very intuitive, quickly discouraging.
A distribution dedicated to this that would facilitate all this tinkering would be incredible !
submitted by /u/Razor_AMG[link] [comments]
I'm "pulling the plug" on windows this weekend. Any advice before I start?
Hi,
I've looking for this for quite some time now, and I'm about to do it.
And I've been planning to replay a few games I like, so, why not do it on Linux already?! IKR?!
I've been thinking in going with Bazzite, I've made a test on a VM and ran a couple of games there.
I have a spare SSD, and I there are things I need to do on windows. That's why the quotes.
So, my plan is to re install windows on this spared SSD, and, when everything I need is back running there, I'll install Bazzite on the main SSD.
My PC is a i5 12400F, 4060 ti, 64gb, with windows 11 on it.
Is there anything I should be prepared for before starting the process?
Most of the game I play is offline, between Steam, Epic Games and GOG.
There is Fallout 76, but I don't mind keeping it on the windows installation, because I'm have heard of some BGS bs and false flags, I don't want to risk it.
Feel free to give any advice or recommendations.
And thank you all in advance.
submitted by /u/dwarfzulu[link] [comments]
Ideas for Debian based gaming rig that is old school.
4c 4t i5 6500t on a board that can take 64gb of ddr4. Now the board has 8gb ram, I figure if I added 16gb more, up to a total of 24gb ram, it should last long enough in that state that I really wouldn't need to upgrade RAM again until maybe I get a new board. That won't happen for like a decade, so is it worth it? What do you think. I use emulators and the such, and was considering making it a Steam box, but Intel hardware dose not seem to want to cooperate. Unless I have lost my mind, windoze seems like the only option for it. Please don't say Bazzite, it ran borderline borked. Won't do much but desktop with Holo. Cannot find an emulator that has a wine/proton layer to install windows 98 games. What am I going to do with this thing? I want to make a killer old school gaming box that still uses Debian, but it has to kick ass and party with Intel hardware. Am I doomed to the nightmarish windoze 10, I installed windoze 11 on it and lost my mind by how slow it was. AHH!
submitted by /u/Fuzy78[link] [comments]
Mediatek m7922 - no 5ghz?
Hello!
my build is the following:
7800x3d CPU
9070xt GPU
32GB ddr5 ram
asus tuf b850m plus wifi MoBo
Arch linux with Hyprland and IWD
i have the mediatek 7822 on this board, and i can not for the life of me figure out why it wont use my wifis 5ghz or 6ghz bands like on windows.
do i need a new card or a usb dongle? ethernet is not a option and its gonna be non starter if i get slower internet on linux.
thank you!
submitted by /u/StrengthThin1150[link] [comments]
The reason why people claim games are running better on Linux, and why sometimes it is true
I've seen lot's of noise where people claim Linux can run games BETTER than on windows, not as well, but better.
As much as knew at the time, I thought it is scientifically impossible since proton has to make a conversion to run games on Linux where in Windows games run natively, videos like comparing Lenovo Legion Go S steamOS vs Windows, show the result but makes it feel like the process behind it is just "Proton Magic", and makes a ton of noise
I created a thread and many of the answers were great but still got some of that linux magic where people can't explain why is their experience better, the solution I came up with was too big for a answer so I'm creating a new post
Alright, after doing a lot of homework, reading the replies, and doing some research, I could understand what is going on
Just checking off, performance on AMD is way better than Nvidia in Linux, that's a common fact, it wasn't about that, but it's nice to remember
Are there unfair comparisons? yes but it's much deeper than I thought
Some people mentioned windows is bad because of bloatware. Yes, but if you are going to make an effort to install something like arch linux please at least open task manager to turn off auto initialization to make it fair, mentioning that boot times on windows takes 50 seconds, means that are some real problems in there
Starting from the biggest unfair comparisons, it actually comes from people doing on mobile hardware like Lenovo Legion Go S, and people spreading like it's an universal truth, it isn't
Proton on Linux has an amazing feature: instead of like Windows where the CPU needs to constantly be compiling shaders, steam has servers with those shaders pre-compiled, so you don't need to waste CPU power and it comes with the game download, it's from this that comes the 1% low, that many of you mentioned in the comments,
Why does this matter?
Mobile hardware tend to limit power supply to the CPU - GPU for battery management and simply not having a power supply
That creates a problem, now in Windows the CPU needs to compile shaders constantly in new areas, but the CPU doesn't have as much power as a dedicated machine, so a problem that would be little noticeable, only a casual stutter/1% low, becomes a GIGANTIC problem in Windows mobile machines
Coming back to dedicated machines
There are some other advantages, where games CAN run as well or sometimes a little bit better than windows, Vulkan DXVK, is an amazing thing, DirectX11 was created in 2009 with a focus on single core CPU, but even on recent games it still is being used, and many of the "Benchmark Games" like Witcher 3 uses DX11, Bethesda games uses it too, so as mentioned by some in the comments, modding can become a hard task, From software games like Dark Souls, and a great part of even Elden ring.
So why is Vukan DXVK amazing?
it converts this process so instead of using a single core, it uses multi-core, so the performance gains are HUGE, to be comparable even though you need to convert instructions from windows games to linux, where you lose performance
Windows updates are more than once mentioned, it shouldn't really be a problem, there are ways to circumvent this, and it's more annoying than anything else, constantly having to update arch linux for example is just as annoying, but it is more fun. Before I forget, as mentioned in the comments, linux distros focused on stability will have lower performance simply because it uses older solutions for stability.
TLDR:
Mobile hardware is way better on linux simply because of power limitations, it is not an universal truth
Steam compiled shaders cache, is an amazing solution and solves a lot of stutter/1%low
Proton loses some of the performance compared to windows since it needs to convert the instructions
5~15% worse than Windows
DX11 is converted by Vulkan from single core to multi-core, huge gains
10~20% better than Windows, so it can regain some of the perfomance lost
it's important to mention that these can vary, a game can have clear instructions and be easily be converted as mentioned in the comments by u/Oerthling , so it gains tons of performance, or a game can be really well tuned for single core cpu so it doesn't gain much from DXVK for example
Proton does have a translation overhead, it needs to convert Windows system calls and DirectX instructions into Linux equivalents (via Wine, DXVK (dx11), and vkd3d(dx12)).
Windows itself has a lot of API and driver overhead, especially with DirectX 11 and older titles. In many games, the inefficiency of Windows’ graphics pipeline is worse than Proton’s translation cost.
So even though Proton theoretically loses some performance, it often ends up matching Windows due to Linux’s lighter drivers, Vulkan backend, and massive shader pre-caching system.
I think that's pretty much the answer I was looking for, thank you all!
submitted by /u/polodosky[link] [comments]
What's the simplest way to use Wine/Proton in a multi-exe use case?
Hi, although I'm not new to Linux, I'm pretty new to Linux gaming. Recently getting started with Bazzite on PC and also Steam Deck.
I'm having trouble wrapping my head around game use cases that have more than one exe:
- Modded games where you use a launcher or mod manager (eg. Unity Mod Manager)
- Games that come with their own launcher. (eg. Trails in the Sky FC, GOG version.)
It doesn't help that there's also Lutris and Heroic that do their own custom things that aren't really clear.
Is there any direct and simple way I can do something like this? :
- Directly create a Proton/Wine environment for a game. (Prefix?)
- Install the game into the environment.
- Install or copy all the mod files, launchers, etc into the environment.
- Run any of the exe files in the environment, and have it all work together as expected like in Windows.
Is there any documentation out there that explains how Proton/Wine works at a deeper level? (For users, I mean. Not the nitty gritty of how the emulation works etc.)
Thanks!
submitted by /u/zeddyzed[link] [comments]
