Reddit Linux_Gaming

Warframe with nvk running on kepler gpu (nvidia gtx765m)
I had warframe running on gtx 765m using mesa git
I made sure to manually reclock the gpu to "0f" mode for better utilization
It's working now and the performance in 720P was around 20 fps unstable in the orbiter (with settings mixed between low and medium settings) Also It has huge graphical gliches like (blackscreens / artifacts , some missed menu elements)
Anyway here's the pictures for evidence
Sadly I couldn't record as gpu-screen-recording was crashing for some reason
submitted by /u/az-hafez[link] [comments]
why does it happens
https://reddit.com/link/1my1jgu/video/kdbeg95htrkf1/player
as you can see some flickering happens when the dlss frame gen enabled is there any solutions.
I ried:
*proton-ge 10-12
*proton 9.0-4
*proton experimental
*proton 10.0-2 (beta)
proton-cachyos
all of them with many combinations of launch options not a single fixed
i need the frame gen to play the game at full graphics unless it runs at 30fps
submitted by /u/4rseny[link] [comments]
Epic Games on Pop OS
I have spent an unhealthy amount of time trying to make epic games work through wine/proton. I have had some success with smaller offline games, but I want to be able to play satisfactory (big coop game) with my friends, as well as other games from my epic library. Is anybody aware of any current issues with either wine PopOS or nvidia graphics currently? I chose Pop because it supposedly had a good nvidia integration, however it seems unlikely that its the main issue. Im happy to answer any questions, and I want to try other distros anyway...
submitted by /u/NoGap138[link] [comments]
Gaming/Game development Linux hardware tier list
Based on Linux support and the quality of options for Linux gaming or game development.
Tried to balance most options, freedom and friendliness to Linux gaming community.
submitted by /u/RoofVisual8253[link] [comments]
Possible solution to bring Battlefield in Linux
I have seen many posts lately complaining about BF6 beta unavailable in Linux due to kernel-level anti cheat. Without laying alternatives by boycotting EA won't solve anything and opinions divided on which games should we play instead doesn't help much to unite users. I know there are alternatives like past titles from BF2~BF4 but these are quite old or "free" as some titles have been taken down from the publisher and also puts us in the ecosystem of EA which holds no leverage.
Since a lot of people miss classic gameplay of Battlefield series, Squad would have been a suitable candidate if it wasn't suffering from optimizations and the game is much difficult than BF2. Arma Reforger with mods enabled seem to be the best option I could think of as its engine is not run by Unreal Engine 5 and modding scene is more active.
Long term solution for Linux alternatives for specific game or software would have to involve everyone running same hardware or distro like Arch-based as it provides seamless experience and developers can easily optimize it. Gaming consoles would be a similar model to this. However there has to be an entity that moderates these so that they can negotiate deals and hold leverage from corporations.
submitted by /u/Prize_Bit_9208[link] [comments]
Half Life 2 used to run fine but now it doesn't and it keeps making these mdmp files
I tried downloading and running it from multiple sources so it might be a wine update that i'm not aware of, should i get wine-stable from the AUR?
submitted by /u/Fedi_Kr[link] [comments]
Quake 4 - on Intel 8250 and UHD620 integrated graphics (mesa 25.3.0)
steam_app_3556750 is not responding
New to GNU Linux ;)
Using POP OS
I've been trying to play the DOW definitive edition. Every few minutes into a game it will crash with this error: steam_app_3556750 is not responding. However sometimes I can play for an hour with no issues. Then the crashing will keep happening over and over after this.
I've update drivers.
I've played around with vm max map count.
I've verified integrity files integrity.
Anyone who can give some suggestions that would be great.
submitted by /u/the_real_count[link] [comments]
Updated DirectX_9, W10_DXVK, ToGL, DXVK and Proton (Hotfix) performance values for Portal 2 [Source-Engine-1 game] as to 23rd august 2025. Valve is unintentionally killing ToGL in their games!
Long story short:
S-E-1 games have a problem with their performance when getting "translated" to OpenGL or Vulkan.
Here's the older post.Portal 2 is the easiest to test and among those with the best performance (because Valve stopped touching it years ago, just slapping DXVK on it, ToGL is still the standard renderer for it, you HAVE to use -vulkan to use DXVK) so I prefer using it when I have to take down a BIG list of numbers...
It's impossible to run S-E-1 games with DirectX_9 on Linux because it's Microsoft's special toy,
so ToGL or Vulkan have to be used.
ToGL has been abandoned by Valve because they are focusing only on DXVK. It's not a totally stupid decision because the GPUs which can't even run Vulkan 1.0 have basically all died or will soon. Still, it's a shame that by collateral damage ToGL is dying.
---
While GoldSource retains its OpenGL functionality (those games run OpenGL natively, there's no translation to oGL, known as ToGL for Dx9>oGL),
all S-E-1 games except for Portal 2 and CS:S (even if CS:GO may still function I don't care about it, on Linux the performance dies because of shenanigans) manage to use ToGL properly.
- TF2 and L4D2 have broken lighting
- L4D2 and HL2 crash when loading a map (HL2 immediately, but not when loading a save, while L4D2 crashes the first 10 seconds if you don't use the map x command)
- HL2 doesn't seem to shade shadows right
.
.
.
Here and now I'll just drop off the results of my tests and the method used.
\"Big green\" save. Chosen because 1 early in the game and 2 aòò that foliage is A LOT of polygons.
These results show:
- DirectX_9 being the objectively best way to play S-E-1 games.
- DXVK being worse on Windows 10 compared to Linux.
- ToGL having the worst performance of them all (but if one doesn't have a Vulkan-capable GPU then they just can't play).
- "Native" DXVK or Proton it be, the values are basically the same (I did only 1 run for each scenario, being careful to not having the game bugging out, so I'd consider these numbers "within the margin of error").
- Altho important to consider, I don't have the patience to properly figure out how the CPU% and GPU% correlate with their respective FPS values (altho GPU use is almost the same, Proton uses more CPU than "Native" DXVK). I've already said it in other posts: "if the game gives 100fps at 50% use with API_1, but 120fps at 100% use with API_2, it means that API_2 performs worse than API_1".
If you want the excel file, go here.
https://github.com/doitsujin/dxvk/issues/5161#issue-3344080637
~$ inxi -Fzxx System: Kernel: 6.15.10-200.fc42.x86_64 arch: x86_64 bits: 64 compiler: gcc v: 15.2.1 Desktop: KDE Plasma v: 6.4.4 tk: Qt v: N/A wm: kwin_wayland dm: SDDM Distro: Fedora Linux 42 (KDE Plasma Desktop Edition) Machine: Type: Desktop Mobo: ASUSTeK model: PRIME B450-PLUS v: Rev X.0x serial: <superuser required> part-nu: SKU UEFI: American Megatrends v: 3211 date: 08/10/2021 CPU: Info: 6-core model: AMD Ryzen 5 5600X bits: 64 type: MT MCP arch: Zen 3+ rev: 0 cache: L1: 384 KiB L2: 3 MiB L3: 32 MiB Speed (MHz): avg: 3744 min/max: 561/4654 boost: enabled cores: 1: 3744 2: 3744 3: 3744 4: 3744 5: 3744 6: 3744 7: 3744 8: 3744 9: 3744 10: 3744 11: 3744 12: 3744 bogomips: 88798 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 23 [Radeon RX 6650 XT / 6700S 6800S] vendor: ASUSTeK driver: amdgpu v: kernel arch: RDNA-2 pcie: speed: 16 GT/s lanes: 16 ports: active: DP-1,DP-2 empty: DP-3,HDMI-A-1,Writeback-1 bus-ID: 09:00.0 chip-ID: 1002:73ef Display: wayland server: X.org v: 1.21.1.18 with: Xwayland v: 24.1.8 compositor: kwin_wayland driver: gpu: amdgpu d-rect: 5120x1440 display-ID: 0 Monitor-1: DP-1 pos: primary,left model: Philips 27M2N8500 res: 2560x1440 hz: 360 dpi: 110 diag: 678mm (26.7") Monitor-2: DP-2 pos: right model: Philips 27M2N3500AM res: 2560x1440 hz: 180 dpi: 109 diag: 685mm (27") API: EGL v: 1.5 platforms: device: 0 drv: radeonsi device: 1 drv: swrast gbm: drv: kms_swrast surfaceless: drv: radeonsi wayland: drv: radeonsi x11: drv: radeonsi API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 25.1.7 glx-v: 1.4 direct-render: yes renderer: AMD Radeon RX 6650 XT (radeonsi navi23 LLVM 20.1.8 DRM 3.63 6.15.10-200.fc42.x86_64) device-ID: 1002:73ef display-ID: :0.0 API: Vulkan v: 1.4.313 surfaces: N/A device: 0 type: discrete-gpu driver: mesa radv device-ID: 1002:73ef device: 1 type: cpu driver: mesa llvmpipe device-ID: 10005:0000 Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor gpu: nvidia-settings,nvidia-smi wl: wayland-info x11: xdriinfo, xdpyinfo, xprop, xrandr Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 21/23 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 09:00.1 chip-ID: 1002:ab28 Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: 0b:00.4 chip-ID: 1022:1487 Device-3: C-Media SADES Locust Plus driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 1.1 speed: 12 Mb/s lanes: 1 bus-ID: 1-7:5 chip-ID: 0d8c:0012 API: ALSA v: k6.15.10-200.fc42.x86_64 status: kernel-api Server-1: PipeWire v: 1.4.7 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin Network: Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK RTL8111H driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: e000 bus-ID: 04:00.0 chip-ID: 10ec:8168 IF: enp4s0 state: up speed: 1000 Mbps duplex: full mac: <filter> Drives: Local Storage: total: 18.43 TiB used: 8.97 TiB (48.7%) ID-1: /dev/nvme0n1 vendor: Kingston model: SA2000M8500G size: 465.76 GiB speed: 31.6 Gb/s lanes: 4 serial: <filter> temp: 32.9 C ID-2: /dev/sda vendor: Seagate model: ST10000NM0046 size: 9.1 TiB speed: 6.0 Gb/s serial: <filter> ID-3: /dev/sdb vendor: Mushkin model: MKNSSDEL2TB size: 1.82 TiB speed: 6.0 Gb/s serial: <filter> ID-4: /dev/sdc vendor: Western Digital model: WD20PURZ-85AKKY0 size: 1.82 TiB speed: 6.0 Gb/s serial: <filter> ID-5: /dev/sdd vendor: Seagate model: ST4000DM004-2U9104 size: 3.64 TiB speed: 6.0 Gb/s serial: <filter> ID-6: /dev/sde vendor: Kingston model: SA400S37960G size: 894.25 GiB speed: 6.0 Gb/s serial: <filter> ID-7: /dev/sdf vendor: HGST (Hitachi) model: HTS541075A9E680 size: 698.64 GiB type: USB rev: 3.1 spd: 5 Gb/s lanes: 1 serial: <filter> ID-8: /dev/sdg vendor: SanDisk model: Cruzer Glide size: 28.65 GiB type: USB rev: 2.0 spd: 480 Mb/s lanes: 1 serial: <filter> ID-9: /dev/sdh vendor: PNY model: PNY UFD20 size: 14.46 GiB type: USB rev: 2.0 spd: 480 Mb/s lanes: 1 serial: <filter> Partition: ID-1: / size: 1.82 TiB used: 1.05 TiB (57.6%) fs: btrfs dev: /dev/sdb3 ID-2: /boot size: 973.4 MiB used: 469.2 MiB (48.2%) fs: ext4 dev: /dev/sdb2 ID-3: /boot/efi size: 598.8 MiB used: 19.3 MiB (3.2%) fs: vfat dev: /dev/sdb1 ID-4: /home size: 1.82 TiB used: 1.05 TiB (57.6%) fs: btrfs dev: /dev/sdb3 Swap: ID-1: swap-1 type: zram size: 8 GiB used: 4 KiB (0.0%) priority: 100 dev: /dev/zram0 Sensors: System Temperatures: cpu: 47.2 C mobo: N/A gpu: amdgpu temp: 48.0 C mem: 46.0 C Fan Speeds (rpm): N/A gpu: amdgpu fan: 0 Info: Memory: total: 16 GiB available: 15.52 GiB used: 6.93 GiB (44.7%) Processes: 470 Power: uptime: 1h 6m wakeups: 0 Init: systemd v: 257 target: graphical (5) default: graphical Packages: pm: rpm pkgs: N/A note: see --rpm pm: flatpak pkgs: 41 Compilers: gcc: 15.2.1 Shell: Bash v: 5.2.37 running-in: konsole inxi: 3.3.38 submitted by /u/Isaac-_-Clarke[link] [comments]
Controller not working on newer Proton
Hello, I'm pretty new to stuff on Linux I'm on newest Fedora KDE plasma and my controllers are not working anymore on Proton experimental, GE etc.. Steam input works on Proton 9 and older. It was working fine few updates back and I switched to Fedora after trying Bazzite and having the same problem there. Steam recognizes the controllers just fine, it's in game where they stop working.
Edit. Mostly asking because I've searched through and tried a lot of stuff but seems most people dont have it in this half working state. Any insight or advice is appreciated.
submitted by /u/Academic-News-7528[link] [comments]
Team Fortress Classic â (1999TFC) Sentry Gun Destruction!
Does PSVR2 work with Linux?
Will a PSVR2 headset with a PC adapter work with my linux machine? I primarily game on steam. How can I get the headset to work on linux?
My specs are
OS: Mint Cinnamon
GPU: RTX 3060
CPU: i7 11th gen
1TB SSD
submitted by /u/Cobrawarrior567[link] [comments]
Anyone done comparison of Linux vs Windows with 7900XTX?
Just wondering if anyone did testing with 7900XTX while comparing Linux to Windows in Gaming applications? Wondering if it is worth switching to Linux now for gaming. Is it about equal to Windows at this point, or are you still losing some performance on Linux as in the past?
P.S. Lasst time I touched Linux was using Ubuntu build around 2-3 years ago, so I understand a lot could have changed since then.
It's tough finding 1 to 1 comparisons on Youtube, so I rather ask people that had extensive experience with Linus in past 3 years.
submitted by /u/CanItRunCrysisIn2052[link] [comments]
(vk_device_lost) CS2 crash
I play CS2 on nvidia rtx 3050 running Arch with nvidia-open 580 driver. Recently the game crashes everytime mid game with this error message.
submitted by /u/88-Radium-226[link] [comments]
Alternative to sober
I use a steam deck to play roblox on sober and a game i wanna play isn't supported on mobile so i wondered if there was an alternative? please and thankyou
submitted by /u/Affectionate-Fix-506[link] [comments]
Compatibility issues with NixOS. It doesnt identify my battery when unplugged
Ive been distro hopping for quite a while now trying to find one that is the most compatible with my laptop (Samsung Book 4 Pro) and packed with features. And ive came across the same missing battery icon problem with almost all distros (except Ubuntu).
Ive been testing NixOS and it is something that i really enjoyed and would like to continue using it but i cant use it without my battery icon, because i dont want to start working on a project and them having my battery die on me suddenly.
Does anyone know how to fix this? When i plug my laptop to charge and boot up the system, the battery icon shows up, but if i unplug and reboot it stops showing it.
In Kubuntu the acpi package was identifying my battery, it was showing in /sys/class/power_supply, upower -e showed my battery. But the second i go to a non ubuntu based distro it stops.
Please i need help
submitted by /u/Muted-Reflection242[link] [comments]