Reddit Linux_Gaming
White flakes bug - Resident Evil Requiem.
Simply put, my Resident Evil Requiem on Linux has these bright white flakes. I've already tried downgrading the card driver to 580, I've tried using startup parameters, I'm also experiencing some stuttering, so for now I'm playing the game in dual boot, but I'd like to be able to play it on Linux. But hey, that's a user and Linux problem.
OS: Cachy OS
PROTON: Cachy or Ge same bug.
GPU: RTX 3090
CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
RAM: 32 GB
submitted by /u/Puzzleheaded_Link905[link] [comments]
Problem loading a .exe with Wine
I have downloaded Wine on my PC, and I have launched the command "wine path/to/.exe".
I had an error: "wine: could not load kernel32.dll, status c0000135", that specific .exe can be runned with Wine, I have done it some days ago on Garuda Linux (I have changed OS, now I use MX), so what should I do?
submitted by /u/Icy_Assignment_2599[link] [comments]
Expedition 33 crashes my gpu after 5 minutes
As the title says the game clair obscur expedition 33 is unplayable on my pc.
Everytime i play it after like 5 - 8 minutes, my gpu decides to shut down, and then to turn on creating this loop of on and off gpu ( i can say this because the literal rgb of the gpu turns off and on every 10 seconds )
Manwhile this happens the screen goes in loop from totally black to a freezed image of the game with some graphic artifacts like green pixels.
My system have a ryzen 5 3600, a radeon 5700 xt 8gb,16 gb of 3600 ddr4 ram, and the proton version i tried using ( which all failed ) are: Experimental, GE 10-32 GE 10-29 GE 10-25 GE 10-30 , Proton 10.0-4 and Proton 9.0-4.
In my understanding of the situation i think thats whats going on:
The gpu goes in error state for some reason i dont know, driver loses connection with gpu, and then the kernel tries a gpu reset creating the on/off cycle.
Everytime this happens i can barely do something with ctrl-alt-f3 and reboot the pc.
If someone have experience with this some help would be pretty much appreciated.
submitted by /u/Holiday-Tie-9582[link] [comments]
Progressively worse performances playing through RE:Requiem
RTX 2070 super, not great not terrible. 580.+ driver. Ge-Proton.
Right of the bat there were these lighting issues - white flare explosion, but I managed to work around that. Now I'm playing through the story and I notice that the performance worsens dramatically everytime the game progresses to a new section.
The first big hit came when playing as Grace in the hospital lobby. It got so bad I had to cope by turning on frame gen. Then another massive hit when playing as Leon again. Now the game crashes when entering Gideon's office.
Anyone else having a terrible time trying to get this game running even semi-smoothe?
submitted by /u/MaidenSaints[link] [comments]
My GPU may be dying
Hello everyone, hope you're having a good day. I am posting this here because Linux stuff may be relevant. System information is at the bottom.
Yesterday, my games started failing after a random amount of time. Usually they freeze, sometimes they freeze up my entire system, and occasionally they just crash. Today I've started seeing graphical artifacts; in my latest test in Chivalry 2 (Proton), I was briefly seeing blurry, coloured squares and my system froze up after a few minutes.
This first happened in Helldivers 2 (Proton), which consistently freezes, then shows another frame after a few seconds, then that's it and my entire system is frozen up. In Chivalry 2, I managed to play almost an entire match before it failed, other times I don't even get into a game. I tested it with and without gamemode, and with Proton 10.0 and 9.0 - no differences. I managed to play Clustertruck (native) for a solid 30 minutes before I gave up and concluded that it was working. The fourth game I've tested is DSDA-Doom (native) with the software renderer; yesterday I suddenly got graphical artifacts all over the screen and my system froze up, but today I managed to play the first four levels of Doom II before I gave up.
vulkaninfo reports no errors.
Does anyone have any advice or wisdom for me? Thanks.
System information:
- Arch Linux x86_64
- Linux kernel
- Hyprland (Wayland)
- nvidia-open driver
- CPU: Intel Core i9-12900K
- GPU: NVIDIA GeForce RTX 4090
- 32 GB RAM
- 8 GB swap
submitted by /u/the_nodger[link] [comments]
Horizon Hunters Gathering - Closed Playtest
TLDR; Kernel-level rootkit "anti-cheat" bad, game not enabled for Linux, developers refuse to engage with any posts about Linux or Steam Deck (plenty of Steam Deck / Linux posts that don't use 'controversial' language like mine straight up being ignored by cowards developers)
As a big Horizon, Monster Hunter, and Elden Ring: Nightreign fan, I was pretty excited for the playtest for Horizon Hunters Gathering that was taking place this weekend because it looked like it married all three of them.
Last night, I attempted to launch it many times in various ways and kept getting blocked by EAC with a message like "No anti-cheat module could be found for this game or platform".
I made a post on the discussions board for the game last night to ask if anyone else had gotten it working, but my post was removed sometime between then and now. I'm assuming this is because I referred to EasyAntiCheat as a rootkit and kernel-level malware, which is honestly funny.
In my opinion, if the developers consider kernel-level software that can easily maliciously infect the root of the OS to NOT be malware or a rootkit, then that's their prerogative to treat it as misinformation. Ignorance is bliss.
Just wanted to share in case anyone managed to get it working, or has the same issues. I have low hopes for this game actually supporting Steam Deck / Linux until proven otherwise.
submitted by /u/powerofthe69[link] [comments]
CS2 problems
In short, the game crashes if I exit during or after a match, and sometimes even while shader compilation is taking place before a match. Is there a fix for this?
submitted by /u/sn4g13[link] [comments]
8bitdo ultimate 2.4 dongle connection issues
this thing either works or doesn't, sometimes i'm able to connect with no issues by simply turning on my controller, but right now i'm trying to figure out why it's not connecting and it's even persisting after reboots, i have the dongle plugged into the dock and i've tried just plugging the dongle straight into my front panel but that didn't work, reddit told me 8bitdo was amazing on linux so why is this shit happening
submitted by /u/theresleadinthewater[link] [comments]
Deadlock FPS lower than expected + big FPS drops
sup, first post wohoo. so i use cachyos in a hp victus 16 laptop with an rtx 4070-i7 14700hx-32gb ram-1tb m.2. i experienced low fps in some games compared to when i was on win11, though it was tolerable. but in deadlock specifically, its kinda bad. fps is about 120, which aint bad but its definitely not what i got on windows. and the worst part is my fps drops to 40~ about 10 minutes in any match. ive tried a lot of launch settings, in-game settings, different proton versions (including GE) though no good. do yall have any ideas to solve this? (btw i use kde plasma-wayland if that helps) appreciate it in advance.
submitted by /u/Ok_Professor_9329[link] [comments]
Gaming with linux ported gaming phones?
Has anyone tried this? Let’s take for an example, RedMagic 11 Pro with 24gb of ram. Although emulators can be ran but it often isn’t ran at full power and waste ALOT of unnecessary battery significantly ruining the battery life. The phone could be flashed and have the native android system replaced with postmarketOS (requires unlocking the bootloader which VOIDS THE WARRANTY, NOT ADVISED). Using the recommended configuration (8gb VRAM and 16gb RAM) the thing can theoretically run cyberpunk on high settings at 50-60fps (Although the recommended CPU is i7-12700 it performs better than Snapdragon 8 elite 5 atleast on turbo mode.)
So, Has anybody done this? This is a steamdeck killer! And significantly outperforming other handhelds at comparable price.
submitted by /u/symbolireindeer[link] [comments]
PSA: wow low fps on nvidia arch. gamemoderun
Just a PSA for people who might have experienced this same issue. I play mop classic and tbc anniversary on my nvidia arch linux desktop. At some point I started getting really bad fps in mop classic. around 10fps. This was fixed by rebooting the machine. But tbc anniversary always ran with good fps.
Long story short. I eventually figured out its because the gpu mhz was somehow getting locked at 210 when I was playing mop. My start script for anniversary was using gamemoderun. My start script for mop doesn't.
I added gamemoderun to the mop start script and I get the proper 2100mhz now. So good performance for both games.
submitted by /u/closms[link] [comments]
Really weird issue with The Witcher
Hi guys. I recently changed my OS to archlinux and tried loading The Witcher 3: Wild Hunt and had this really weird issue.
the W key does not work! Not in the gameplay and not even for scrolling through options in the main menu.
Really curious if anyone encountered this issue before cause I cannot find it anywhere
(-_-)
note:
Yes I have checked the key bindings
Yes I have tried several Proton versions with no help
Yes I have upgraded the Vulkan drivers
submitted by /u/ido551[link] [comments]
Resident Evil Requiem launching and crashing almost immediately after.
Tried using different proton versions, launching options nothing seems to make the game work. I keep only getting this error. Sometimes, rarely, I get this error on different lines. Can someone help out?
submitted by /u/underswamper[link] [comments]
Common 'chugging' problem i've noticed across multiple computers and multiple games.
Wondering if anyone has any insight, it's kind of hard to google this one.
But I've noticed that when gaming, for quite a lot of games, and across different computers that I've had, the game will go from 60 fps to 5fps that kind of stutters for a few seconds, and then back to 60 fps.
It almost feels like what happens when a java based game does garbage collection, but it's obviously not that.
I've never had this on windows computers, but it's a consistent problem across multiple computers I've used for linux gaming.
submitted by /u/petrichorax[link] [comments]
Which free benchmark to check if my new GPU is working well?
I sold my RTX4070S to buy a 9070XT to enjoy a better support of linux with the AMD drivers and support the open source will of AMD.
The card is installed and works on kde. Now, how to check if this card is working well under gaming load? Like a free benchmark where i can compare my results to other (not to found who has the biggest one, just to check if I'm in the normal results).
I tried - 3DMark : 30€ - GravityMark : error at launch, web page empty - gameTechBench : everything needs to be paid, even the scoreboard, the min/max fps display etc
Thanks!
submitted by /u/_patator_[link] [comments]
POP'os vs Ubuntu
Hey guys!
Old thing I know but tierd of dual bothing and about time to distro hop from Mint.
So I have some work and personal experience on linux, mostly has helpdesk/sys admin.
Pop'os, what is really preinstalled? Can I run it from Ubuntu to install it or its to much bloathware comeing with the rest?
Also really do not care for online gameing so anything in there about that that I can skip
[link] [comments]
Warframe crashes
Been playing Warframe on my Linux/Windows dual boot setup no problem for about a month. Yesterday though I've started getting so many bad crashes, especially when I'm in a multiplayer squad and sometimes when a lot of things need to load quickly (decorations in my orbiter) but that usually doesn't do it. I've played the game before solo and in multiplayer without issues, and I can still play the game solo no problem. I tried to change to an older kernel, I tried updating my drivers and I tried to verify the integrity of the game files. I have also tried to use the log tools that the Warframe launcher has, but sadly it doesn't seem to work on Linux. The most info I've been able to get is that when the game crashes the bug report tool tells me that graphics drivers are probably the issue. I play the game through Steam, with the Proton 10.0-4 compatibility layer.
Here's my system info:
System: Host: andro-Inspiron-15-3511 Kernel: 6.17.0-14-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 Desktop: Cinnamon v: 6.6.7 tk: GTK v: 3.24.41 wm: Muffin dm: LightDM Distro: Linux Mint 22.3 Zena base: Ubuntu 24.04 noble CPU: Info: quad core model: 11th Gen Intel Core i5-1135G7 bits: 64 type: MT MCP arch: Tiger Lake rev: 1 cache: L1: 320 KiB L2: 5 MiB L3: 8 MiB Speed (MHz): avg: 1203 high: 4204 min/max: 400/4200 cores: 1: 400 2: 400 3: 4204 4: 400 5: 3025 6: 400 7: 400 8: 400 bogomips: 38707 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel TigerLake-LP GT2 [Iris Xe Graphics] vendor: Dell driver: i915 v: kernel arch: Gen-12.1 ports: active: eDP-1 empty: HDMI-A-1 bus-ID: 00:02.0 chip-ID: 8086:9a49 Device-2: Microdia Integrated_Webcam_HD driver: uvcvideo type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 1-6:4 chip-ID: 0c45:6730 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: modesetting unloaded: fbdev,vesa dri: iris gpu: i915 display-ID: :0 screens: 1 Screen-1: 0 s-res: 1920x1080 s-dpi: 96 Monitor-1: eDP-1 model: LG Display 0x06ff res: 1920x1080 dpi: 142 diag: 395mm (15.5")` API: EGL v: 1.5 platforms: device: 0 drv: iris device: 1 drv: swrast gbm: drv: iris surfaceless: drv: iris x11: drv: iris inactive: wayland API: OpenGL v: 4.6 compat-v: 4.5 vendor: intel mesa v: 25.2.8-0ubuntu0.24.04.1 glx-v: 1.4 direct-render: yes renderer: Mesa Intel Iris Xe Graphics (TGL GT2) device-ID: 8086:9a49 API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: integrated-gpu driver: N/A device-ID: 8086:9a49 device: 1 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: Intel Tiger Lake-LP Smart Sound Audio vendor: Dell driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:a0c8 API: ALSA v: k6.17.0-14-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: pluginAnd the proton log file (cut out most of the middle, too long): https://dpaste.com/9DKEFBPDE
submitted by /u/Andro_King[link] [comments]
Easiest way to test response time?
Is there any non-fancy way to test how fast your computer's response time in a game is?
submitted by /u/RadianceTower[link] [comments]
Какие лаунчеры вы юзаете для игр Windows на Linux.
Есть их очень много.Для примера я юзаю PortProton,но ещё есть куча лаунчеров по типу Steam,Lutris и т.д.
submitted by /u/DueRelationship5786[link] [comments]
