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Screensharing a game on Discord causes said game to freeze

29. Dezember 2024 - 12:38

When playing a game on its own or even in a Discord call everything works fine, but if I start screensharing it it will eventually freeze.

This can happen as soon as I hit the button, when I Alt-Tab out of the game or even just randomly, while playing. Sometimes they even freeze when I'm not screensharing (while still in a Discord call), usually if I change windows a lot.

The game stays open and it even still plays sounds, but it becomes totally unresponsive and gets stuck on a single frame.

Steam games aren't the only one affected: I've tried streaming Genshin Impact, encountering the same issue. So far, the only game that didn't freeze is Crypt of the Necrodancer, which is probably the lowest game I own in terms of resource usage. Also, I've encountered the issue with games only: other applications seem totally unaffected.

So far, I've tried:

  • switching from Wayland to X11 (as the former caused Discord to instantly crash instead)
  • switching from PulseAudio to Pipewire
  • installing Vesktop
  • installing pipewire-screenaudio
  • installing discord-screenaudio
  • every step in this guide except the last two
  • streaming through OBS
  • following this guide
  • setting Proton and GE-Proton under the game "compatibility" tab
  • playing while running journalctl -f

My specs:

  • Asus TUF A15 laptop
  • FA507NV motherboard (mentioning just in case the issue is related to this post)
  • 16 gb DDR5 ram
  • RTX 4060 (dedicated GPU)
  • Radeon 680M (integrated GPU)
  • Ryzen 7 7735HS
  • linux 6.12.4-arch1-1

Please do let me know whether there's something else I should mention.

submitted by /u/RedNinja0731
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Limo mod manager doesn't load mods for skyrim (Manjaro Linux)

29. Dezember 2024 - 12:16

Tried everything, mods don't load into game, not even skyui. Followed instructions on the github page to the letter. Nothings working.

submitted by /u/FUBARFOODBAR
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Help me setup my controller in steam flatpak ( I am desperate )

29. Dezember 2024 - 11:34

Hi everyone,

I’m encountering a really strange issue with the Flatpak version of Steam on GNOME (not sure if the distro matters, but I’m using fedora 41, just clean installed). I installed Steam as a Flatpak and used Flatseal to grant it access to input devices.

What’s happening?

  • Steam does recognize my PS4 controller:
    • I can configure it in Steam’s settings.
    • It works in Big Picture mode.
    • The input tests inside Steam show everything is fine.
  • However, as soon as I start any game and press a button on the controller, GNOME pops up a prompt asking to start a “remote desktop session”(!). If I click “Yes,” the controller inputs get completely scrambled and even steam thinks i am using a keybord and mouse. If I ignore or click “No,” the controller simply stops working in the game.

I’ve tried:

  1. Removing and reinstalling the Steam Flatpak.
  2. Removing and re-adding permissions in Flatseal.
  3. Checking if there’s any extra software (Wine, Proton, etc.) that might interfere.

No luck so far. Has anyone experienced this issue or knows how to fix it?

I’m at my wits’ end—any help or suggestions would be greatly appreciated!

submitted by /u/SApOooooo
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Modded GTA San Andreas Wont Work Linux Mint

29. Dezember 2024 - 10:01

Im on Mint 22, kernel 6.8.0-51, I'm launching the game with GE-Proton9-22 through steam, and I put WINEDLLOVERRIDES command to load the asi loader, but San Andreas still wont launch. I did the same thing with III and VC and they work perfectly fine. Im using the 1.0 retail release of the game. I set up all the mods and made 100% sure they worked in windows before I moved them over to mint. I did the same thing on my steam deck a year ago and I had no issues there. I tried different versions of proton too, but nothing worked.

DLL Overrides: WINEDLLOVERRIDES="bass,ddraw,vorbisFile=n,b" %command%

I only started using linux on my desktop a month ago so please Let me know if theres something obvious im overlooking.

submitted by /u/Joseph_Mamah9272
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CPU gains on gaming tasks over Linux? Negative, Significant, or Minor?

29. Dezember 2024 - 09:24

I just bought a new graphics card (hasn't arrived yet), and as a consequence my CPU will now bottleneck my system (though I'm not sure by how much). I have a suspicion however (more wishful thinking, really) and would like the opinion of this subreddit:

The way I understand it, Proton works by translating the windows executable format(s) to ELF executable, and then providing the programs running under it with reverse engineered alternative implementations of the necessary windows APIs, the best example of such alternatives being DXVK (not sure how much of DXVK can be labeled as "reverse engineering" as opposed to "translation" though, would appreciate an explanation on that as well).

As such, my suspicion is that CPU performance would not suffer as big an overhead from proton as the GPU side (where by far most of Proton's work is being done), and might indeed enjoy a net performance gain when compared to windows, as that OS has all the issues we are all well aware of (worse scheduler, more CPU usage, more RAM usage, etc).

Regardless of whether GPU performance actually gets better or worse on Linux, as long as the CPU gets a bigger net performance gain, my theory would be correct and the bottleneck would be lower. If said theory is correct, I would also like to ask if anyone could tell me whether the aforementioned CPU performance gain over Windows would be minor or significant.

I write this post in hopes of either being corrected or having my suspicions confirmed/corroborated. Either way, I appreciate any response or elucidation on the topic, as well as on anything written here that might be incorrect. At the end of the day, I just love learning more about Linux, Wine and Proton. Thanks!

submitted by /u/GabrielBizio
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What does inverse tone mapping in gamescope do?

29. Dezember 2024 - 09:03
--hdr-itm-enabled enable SDR->HDR inverse tone mapping. only works for SDR input. --hdr-itm-sdr-nits set the luminance of SDR content in nits used as the input for the inverse tone mapping process. Default: 100 nits, Max: 1000 nits --hdr-itm-target-nits set the target luminace of the inverse tone mapping process. Default: 1000 nits, Max: 10000 nits

Is it some kind of HDR shader for SDR content?

submitted by /u/Plenty-Light755
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GTAV story mode only

29. Dezember 2024 - 08:48

So I have GTAV on epic games and whenever I install it using heroic game launcher's Epic Games store, it directly loads into story mode, no menu.

The game works perfectly fine but only loads story mode each and every time, even through the pause menu I am not able to access online mode bevause there is only online mode option but nothing else there when I navigate to that option.

Same happened when I used Epic Games Store using portproton.

Tried both proton and wine latest versions and yes I do have gta online purchased.

submitted by /u/Obvious_Cell_1515
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[FEDORA] steam big picture mode Nvidia glitches fixed??

29. Dezember 2024 - 08:07

Last day I did a fresh install of fedora KDE spin and installed steam and noticed that the glitch that made a black box appear as the left sidebar pop up was not there anymore

Is this a kernel related fix? Or by Nvidia?

Can someone check? This is something I have seen since I switched and I'm super excited!!

Edit: the change from desktop steam and big picture is still broken tho

submitted by /u/Filgatunner
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Me3tweaks mod manager

29. Dezember 2024 - 06:29

I don't know if this is right place but i have tried to follow other guides to get this working but i can't seem to get any version of this program running either with lutris or just wine. if im asking in the wrong place please point to the right place.

submitted by /u/Weak-Bobcat-9256
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Fix: "DirectX12 is not supported on your system" caused by corrupted prefix

29. Dezember 2024 - 02:56

TL;DR: Delete steamapps/compatdata/[gameid]. (see the game's URL on steam)

Trying to get Tekken 8 to boot and being met with "DirectX 12 is not supported on your system" despite knowing the hardware and software support it, I tried a whole lot of things including upgrading from mint 21.2 to 21.3, nvidia driver versions 530, 535, and 565, and proton hotfix, experimental, and ge 7.X, 8.X, and 9.X with each combination of the previous. My last ditch while troubleshooting is to run steam in the terminal and scrutinize the output myself, where I noticed that proton was complaining about a corrupted prefix and being unable to update it, so I deleted it. I didn't find a single search engine result that said to try doing that for this specific error message, so hopefully putting this up helps someone.

submitted by /u/nbe390u54e2f
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Can't get steam to run: Steam Webhelper is not responding

29. Dezember 2024 - 02:04

Window offers 5 options I can try to continue but non of them do anything. I've seen past threads on this topic but this looks like a symptom that is present among many underlying issues. Logs attached below; I have skimmed through them but not much of it makes sense to me.

This all started after coming back from a vacation. After booting computer, asked to perform updates. I relented. Steam worked just fine before leaving a week ago and did updates right when it turned on. I doubt anything else would have done anything, computer was off while gone, but i don't have proof the updates did it.

https://preview.redd.it/mofgcy1gso9e1.png?width=714&format=png&auto=webp&s=112b1d2eef771cff6ef6d7f713a564843f8da417

Steam client version (build number or date): I don't know I can't open Steam
Distribution (e.g. Ubuntu): Ubuntu 24.04
Opted into Steam client beta?: [Yes/No] Possible in Beta but heavily doubt it
Have you checked for system updates?: [Yes/No] Yes.
GPU: AMD

I've tried each option the pop-up window provides with no change.

reboot
checking for updates
Switched from Wayland to Xorg then changed windows manager to KDE Plasma
complete uninstall, purge, delete ~/.steam (After pulling userdata and steamlibrary)

I have a post on the Linux Steam Github page with some more information (Including logs) but thought I'd cross post on here in case I get quicker results. Just bought a ton of games while away and can't touch any of them until I can get steam to run.

https://github.com/ValveSoftware/steam-for-linux/issues/11608

Any help greatly appreciated! Happy holidays everyone!

submitted by /u/eons93
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Why hasn't Valve fixed Shader Cache process?

29. Dezember 2024 - 01:37

I think this feature is very welcome, but they seem to not care about polishing it. There are DX11 games that benefit from GPL and therefore shader caching is not a big deal. (I have found DX11 games have the biggest sized caches, curiously). There are some DX12 games that precompile shaders properly. So we should be able to select which games we want and when we want shaders to be updated for those games (daily, weekly, monthly basis). I have read people saying "just turn that option off", however, those games that suffer shader compilation stutter on Windows will suffer the same on Linux if shaders are not processed. It is insane that lots of gb get downloaded on a daily basis even for games that simply don't need it. The tool is great, but why do you think Valve has not polish it? Is it like this on Steam Deck? (I am using Bazzite).

submitted by /u/Joker28CR
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How to get Games on Lutris launched through steam to reconize steam input.

29. Dezember 2024 - 01:35

I attempted to use a flick stick control scheme with my pro controiler, but only the motion input is working and non of the buttons register. Can someone help me pls.

submitted by /u/Least-Gift-2688
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Tv stuck on 4k 30hz

29. Dezember 2024 - 00:27

Using bazzite gnome i cant change refresh rate to 60 on 4k using nvidia gpu and hdmi, when using windows and everything else same it works. Any solutions ?

submitted by /u/kfayz
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