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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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What path will AntiCheat providers actually take to make Client-Side AntiCheat on Linux more effective (in your opinion)

03. Februar 2026 - 01:14

I've been wondering what people here think would be a solution to Client-Side AntiCheat on Linux (that could ACTUALLY happen).
There are a few solutions that would be really good, such as server-sided AntiCheat. However, this approach doesn't cover some attack surfaces well in some games... Such as PvP shooters. A good solution would be Machine Learning mechanisms, which work for a lot of games... (THE FINALS for example, my favorite shooter right now)
Although, the harsh reality is that most gaming companies don't care, and put too much effort into client-side AntiCheat instead of working more on the server-sided protection mechanisms. I'll be a bit pessimistic: while not a lot of Co-Op games use Kernel-Level AntiCheats, this trend won't stop for PvP online shooters.

TLDR: When more AntiCheat developers (or anyone with any power to change the field) start to care more about Linux, which approach they would take (realistically), in your opinion, to solve their problem of the current Linux Client-Side AntiCheat not being as effective?

Note: I don't think I have to mention the fact that Client-Side AntiCheats are simply just pieces of software meant to make modifying the game harder, and more time-consuming, not impossible regardless of what many people think. Realistic here doesn't mean good, or the most effective, just most likely.

submitted by /u/DzpanTV
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Linux and the anti-cheat problem. Developments and experiences?

03. Februar 2026 - 00:36

Hello dear Linux community,

I need your current assessment. I would really like to switch to Linux (preferably Mint or bazzite).

And there is only one reason stopping me: gaming.

I love playing games and I've heard that a lot has changed in this area (thanks to Valve, among others). The last I heard, games like Fortnite, Battlefield 6, and League of Legends don't work on Linux because of the extensive anti-cheat measures. Has anything changed in this regard? LoL in particular would be really important to me.

There used to be workarounds, but apparently those won't work anymore starting in 2024.

I would be very grateful for any feedback and experience reports :)

submitted by /u/saharazara
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CS2 unable to establish connection with game server

03. Februar 2026 - 00:10

When I play a second deathmatch in a row on a server, the game freezes on team selection and returns to the main menu with an error.When I play a second deathmatch in a row on a server, the game freezes on team selection and returns to the main menu with an error.

submitted by /u/Plastic_Bend4830
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An auto clicker that auto clicks while the left mouse button is held down

02. Februar 2026 - 23:50

basically the title, on Xubuntu. Is it possible to do anything like this using AutoKey or really anything

submitted by /u/GREENLUMASSETTOCORSA
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Advertising on this subreddit is out of hand.

02. Februar 2026 - 23:43

Can we please ban posts advertising games and products?. I, and presumably many other people, don't like being bombarded with advertising everytime I open the subreddit. Constant ads are one of the MANY reasons I moved away from windows. Why are people so gung-ho about being force fed ads for shit products and games just because they "work on linux" like thats some magical fucking thing. These are just in the last day alone:

https://preview.redd.it/rxymrwegt5hg1.png?width=767&format=png&auto=webp&s=5b53a4de4d8385720c5edec4a8ae30386140b658

https://preview.redd.it/3m6vfxegt5hg1.png?width=779&format=png&auto=webp&s=b476a0daedaed1e4bfdd0555d721fd31408b429b

https://preview.redd.it/w6kykwegt5hg1.png?width=714&format=png&auto=webp&s=72ab6934203b7fa21b1387041421c2f11f5ec2bf

https://preview.redd.it/1bd47zegt5hg1.png?width=733&format=png&auto=webp&s=7a8a1f8efac615b0df2a517172de67eb184be069

submitted by /u/ddengel
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PSA: if you are struggling to get Goverlay flatpak to work

02. Februar 2026 - 23:22

Try linking (or copying) from .var/app/io.github.benjamimgois.goverlay/config/MangoHud to /home/.config

Both steam and heroic flatpaks should read it and apply

Make sure to have MANGOHUD=1 on steam (through flatseal for global enabling)

you still need to write mangohud (or MANGOHUD_DLSYM=1 mangohud) for OpenGL games though

Make sure to enable mangohud through heroic's settings

submitted by /u/Almushtary
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With GOG essentially wanting to create native software for Linux

02. Februar 2026 - 23:07

I know it's still very, very early but is there any idea or discussion with them wanting beta testers to join in and help the devlopment team out? For me I support the idea and can get on board with them wanting to come up with native Linux software

submitted by /u/travisihs08
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Problems with steam and my disk

02. Februar 2026 - 23:01

Its a weird problem, i have two disk (a SSD and a HDD), i install terraria in my SDD and it works awesome! But when i installed Risk of Rain 2 it ran well when i first launched, i closed it and a few hours later i wanted to launch it again, but it doesnt open anything ("Play" button goes to "Launching" and then return to "Play". It compiles Vulkan shaders before doing so). This also happens to other newly installed games.

What is even weirder is that it launches perfectly when i move it into my SSD. Anyone know what may help?

What i have tried so far:

  • Verified the game files through Steam.
  • Made sure I have all the necessary dependencies installed.
  • Tried different Proton versions, including the latest and Experimental.
  • Checked the drive where my Steam library is installed (it’s on an NTFS drive).
  • Changed the permissions and ownership settings to ensure everything is accessible.
  • Updated my system
submitted by /u/Necessary_Yak_964
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Bazzite user and game dev here, a small percentage of Linux users wishlisted my game but I still released a native Linux version just as a fan

02. Februar 2026 - 22:42

I just released my game Tearscape which also has a native Linux build. It was a bit of a pain to build for multiple platforms but I want do my part in pushing for Linux gaming. I'm a Bazzite user and I want to see this community grow. Some Linux players already tried the build and no problems so far, of course most are Steam Deck users.

submitted by /u/tudor07
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Developed on Linux for Linux. Released my first Steam game yesterday

02. Februar 2026 - 22:40

Its my first big release and I'm pretty excited/nervous. I'm much more of a programmer than an artist so there is definitely some more visual polish to come as I update it, but I'm really proud of where its at right now. Its on sale right now for under $3 USD so if you have the means please check it out and leave a review :)

Developed and tested on Ubuntu 24.04.3 🐧

submitted by /u/popthehoodbro
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[Guide] How to Install SP Football Life 2026 on Linux (Arch/Ubuntu/Fedora) - Full Step-by-Step (Wine + Heroic)

02. Februar 2026 - 21:36

Hi, I just created this Reddit account for my YouTube channel, If you've tried running SP Football Life 2026 (Smoke Patch for PES 2021) on Linux and hit that annoying "unable to create iSteamuser" error with Proton – you're not alone. It bricks the game every time.

I made a complete step-by-step tutorial (19 mins) that fixes it permanently using Heroic Games Launcher + Wine 10.16 Staging. Tested on Arch Linux (kernel 6.18.7), but works on Ubuntu, Fedora, etc. The tutorial is in Spanish, just in case.

submitted by /u/Narcrop_
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Bannerlord Ctrl Alt F4 commmand

02. Februar 2026 - 21:30

Guys is there anyone else that can't use Ctrl alt F4 command. Ctrl F4 works fine but Ctrl alt F4 doesn't work

submitted by /u/acrobatpirate
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Got fallout 4 to run, but there is this scratchy/fizzy noise that keeps happening

02. Februar 2026 - 21:26

It's running on GE Proton, but this fizzy noise keeps happening. I tried putting WINEDLLOVERRIDES="xaudio2_7=n,b" %comand% in the launch options and changing the audio settings in fallout4.ini

Is there anything else I can do?

submitted by /u/ipsum629
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Setting up Hytale on Debian/Ubuntu/Mint-based Linux Distros

02. Februar 2026 - 21:09

Much thanks to this poster!

Hytale made a great decision in using Flatpak for their Linux release-but there's a few rough edges to begin with. So here's how to get Hytale working and looking good.

This should fix any graphical glitches and the dri3 crash.

Getting started:

Go into Driver Manager, make sure you have the latest driver available for your video card. Make note of your version. Mint has the driver name in bold, then the version beneath that. You want the version number!

For example: My current driver is NVIDIA 590 open, version 590.48.01-0ubuntu0.24.04.1. So I will write down nvidia-590-48-01 and use it for the next step. Ignore anything after those first three sets of numbers.

Next, open your terminal. Insert: flatpak install org.freedesktop.Platform.gl.yourversionhere

Install it system wide, say yes and let it install.

Installing Hytale Launcher:

Download the Launcher from the site.

You can install the launcher via terminal or via a Flatpak storefront, such as Warehouse. Either will work. You can also launch it from Warehouse.

Restart your computer to make the launcher visible. It should now be playable.

You can also add it to Steam, by clicking the plus sign at the bottom left corner and install non-steam game. The Hytale launcher should be in the application list.

submitted by /u/HallowVessel
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I just tried intel's XeSS frame generation in combination with wayland

02. Februar 2026 - 21:07

I am currently into an early access game and my AMD GPU is way to weak to handle the graphics. FPS fell below 60 fps near to 30. So i was forced to try out frame gen. There are options for FSR frame gen and XeSS frame gen.

One note before the results though, i can't tell you how much i dislike intel. I actually hate this corporation for several reasons one of which is that intel slowed down the PC gaming evolution for decades and due to their illicit anti-competitive behavior. I really hate them from the bottom of my PC heart. Together with AMD and their patent cross licensing they force PC gamers into a vendor lock in. And i really hope that once the PC gets opened up by evil Microsoft with "Windows on arms" the situation might improve in terms of cheaper arm based hardware CPU and GPU wise which drips down to Linux Gaming.

I know that AMD gets praised much by a big part of the Linux community for their open source drivers on Linux. But people should really know that AMD actually retreated from writing such e.g. amdvlk. It is in fact Valve's engineers who write the MESA RADV ACO driver and implement new features as long as AMD open sourced them. If AMD doesn't, like in the case with redstone and FSR4, then Valve can't do something about it. So much for open source and how AMD treats their business partner Valve.

Now to the results and i really, really hate to admit this. But AMD's FSR Frame Generation is really garbage in comparison to intel's frame gen. On Linux native wayland XeSS frame Gen is so good, especially since it runs on a non-intel GPU namely on my AMD GPU, that you nearly can play 30 fps games as smooth as if it was 60 fps. I wish i had an Nvidia GPU by the way and hope that DX12 translation gets fixed very soon there. It is really a mystery how the heck AMD always delivers suboptimal features in comparison to the competition. It all seems like half baked and they still demand high prices for their GPUs. So yeah i don't know about you guys but how can AMD deliver this mediocre garbage like FSR 1-3 and restrict okayish FSR4 to RDNA4 while intel has an AI upscaler for ages already that runs on non-intel cards and on top of that a very good frame gen solution that runs on non-intel gpus too?

I somehow got the feeling that the linux community should rather focus on intel's upscaler suite in terms of picking it up and improving it. But unfortunately intel fails their promise to open source XeSS still. And this reveals them as liars. They could get a really good reputation in the Linux community if they changed their business ethics. And i really like intel's Tom Petersen who worked for Nvidia before by they way. This guy is really sympathetic to me and seems to know what he is talking about. And i especially like his approach to Gaming by giving the prime focus to frame pacing. This is the number one issue that breaks immersion. Unfortunately Tom Peterson and intel don't give much attention to Linux Gaming according to a recent interview and wait until it gets more popular.

submitted by /u/Matt_Shah
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Arknights endfield running on bazzite?

02. Februar 2026 - 21:02

Hey guys so ive installed arknights on linux, addet it on steam and made it run with proton compability but when ever i press launch the launcher vanishes and suddenly reapears but game cant start. any one else had same issue?

submitted by /u/Scary_Kaleidoscope48
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joining a party in Deadlock keeps making the game crash

02. Februar 2026 - 20:44

Pretty much the title, the game works perfectly when I'm not in a party but every time I join one it's a matter of a dozen of seconds or a couple of minutes before it crashes. I'm using the latest release of mint cinnamon with a ryzen 3900x and rx 9070xt and latest available drivers for the associated kernel. From what I've gathered online it seems to be a linux only issue but I haven'tfound anything. I'm wondering if installing the windows version and running it through proton could change things?

It's driving me insane and I want to play with my friends please someone help.

submitted by /u/Bubbly-Today1
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How to use SteamTinkerLaunch properly?

02. Februar 2026 - 20:14

So, I want to be able to modify the upscaling presets, I don't know if there are any other tools (let me know if there are!), but I decided to go with SpecialK through STL, thing is, it requires some windows libraries. Ok, no problem, that's what winetricks/protontricks is for, but I saw that you can manage that through STL and decided to do it that way, but I couldn't make it work, so I think I'm not understanding how it works. The wiki doesn't help much and I couldn't find good guides. Any help is really appreciated!

‘SpecialK’ requires ‘api-ms-win-crt-string-|1-1-0.dll', which is not available in the WINEPREFIX currently running with 'Proton-CachyOs Latest" submitted by /u/faSpetru
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Facing bad performance, expected or a config issue?

02. Februar 2026 - 20:12

Hey

I've been pretty busy and I haven't played any triple A games on this system except RDR2 about two years ago and I remember the performance I had on 1080p was great.

Since then I've only been playing indies that are not intensive at all in terms of performance and never thought I have a problem.

Now I have a 1440p monitor and I tried to play some games and I'm seeing horrible performances (especially bad spikes) and I just want to know if these are somewhat expected values or if there might be some misconfiguration with my system.

Oblivion Remaster everything on LOW, DLSS on Ultra performance: AVG 30fps, 1% 13fps

Witcher 3 dx12 everything on LOW, DLSS on Balanced: AVG 32fps, 1% 6fps

Witcher 3 dx11 everything on LOW, no AA: AVG 33fps, 1% 10fps;

GPU utilization 99% in all cases.

I have hybrid graphics using the official nvidia drivers, I'm on Wayland and I tried proton hotfix and proton experimental for all games, no custom launch options.

The monitor is connected with DP to an HP dock (G5) and the dock is connected with USB-C to my laptop. Both laptop and monitor are 144hz.

Specs:

  • Kernel: Linux 6.18.7-arch1-1

  • Display (LC32G5xT): 2560x1440 in 32", 144 Hz [External]

  • Display (BOE0AAD): 1920x1080 in 16", 144 Hz [Built-in]

  • DE: KDE Plasma 6.5.5

  • WM: KWin (Wayland)

  • CPU: 11th Gen Intel(R) Core(TM) i5-11400H (12) @ 4.50 GHz

  • GPU 1: NVIDIA GeForce RTX 3060 Mobile / Max-Q [Discrete]

  • GPU 2: Intel UHD Graphics @ 1.45 GHz [Integrated]

  • Memory: 16 GB

  • NVIDIA-SMI Driver Version 590.48.01

submitted by /u/NotHereToStartShit
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