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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Linux for Asus Gaming laptop

14. Juni 2024 - 00:44

Hi Linux community!

I'm very new here and I know nothing 😊

After years of procrastination I finally downloaded mint cinnamon on my old thinkpad T440s and now im hooked on the environment.

I would like to purge the bloated nurgling that is Microsoft off my main laptop which is an asus rog strix G531GT. Now I understand Linux is anything but plug and play so I would like to know from you smart beans if you know what will be a good distro to start from and any drivers and other programs I may need.

I've heard fedora 40 has come a long way and I've also heard luke jones's asus-linux project is pretty much what I'm looking for, but there's one issue. I don't really know what im doing nor how to throw it all together. (I can do the basic remaining processes im not that dumb (but I'm kinda dumb lol)

Im not concerned about wiping the c drive as most of what I have is simply logging into stuff plus I feel like i need a fresh digital start.

So If I may ask, what would you good people suggest? Hope this is clear?

submitted by /u/Yeah_G
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Locating games on PortProton wine file system on Lutris wine file system.

13. Juni 2024 - 23:36

I’m trying to troubleshoot XDefinat. Portproton won’t let me install pdh and pdh-nt4 so I’m trying Lutris. I already have XDefiant installed on my deck through PortProton and don’t want to reinstall it again in Lutris. Is there a way I can locate the game in Lutris Ubisoft Connect’s instance through PortProtons?

submitted by /u/BittenBagel
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Kingdom hearts finally released on Steam today, I couldn't be happier!

13. Juni 2024 - 23:36

It's one of my most anticipated releases, probably ever! It runs very good...

However, I'm having the issue people reported in the epic store version about the cutscenes appearing in black, I have tried multiple versions of Proton and Proton GE (including proton 9.0.2, proton experimental and ProtonGE 9.5), has anyone found a workaround for this...?

Please, lmk...

Thanks!

submitted by /u/dek018
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[Widescreen] 1920x800 In wine work on .sh not.

13. Juni 2024 - 22:24

Hello, i have trouble with an game, if i run it on wine(.exe) in launcher i see an 1920x800 without any changes etc, and it open game in 1920x800 and it works.
When i run in bash, i try xrandr i try gamescope, it changes to automatically on 1280x800 and thats all, on gamescope same 1280x800, on launcher i have to pick 1920x1080 only not x800, same in game, when i try with params like

/home/user/albiononline/game_x64/Albion-Online "-screen-fullscreen 1" +fullscreen -screen-width 1920 -screen-height 800 +lang PL-PL +server loginserver.live.albion.zone:5055 +serverenvironment live

it runs 1280x800
when i try params like

gamescope -w 1920 -h 800 -W 1920 -H 1080 -f -- /home/user/albiononline/game_x64/Albion-Online

https://preview.redd.it/v43wr5gaee6d1.png?width=373&format=png&auto=webp&s=0169486475e24ff8e717a5eeb642160c061600d5

it runs 1280x800

i try a lot of combinations with gamescope nothing works...

Why on wine i have this res, but normally it doesent work?
How to force this res?

submitted by /u/ToTu_ToTam
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osu! Lazer. How to make your system open the files you need right in the game. Guide

13. Juni 2024 - 22:16

In this mini-guide, I will explain how to make your system know how to work with .osk and .osz files. As far as I know, if you have osu-lazer-git installed from AUR, you don't need to do anything as it should work out of the box (link), so this is useful for those using AppImage downloaded from the official osu site!

First, you need to create a mime association. To do this, create an .xml file (e.g. osu.xml) in any convenient location and paste the following there:

xml <?xml version="1.0" encoding="UTF-8"?> <mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info"> <mime-type type="application/x-osz"> <comment>osu! map</comment> <icon name="osu"/> <glob pattern="*.osz"/> </mime-type> <mime-type type="application/x-osk"> <comment>osu! skin</comment> <icon name="osu"/> <glob pattern="*.osk"/> </mime-type> </mime-info> In the icon section you need to specify the name of the icon, not the path to it. If your icon pack does not have the icon you need, you can create one in $HOME/.local/share/icon/hicolor, and write the name of that icon without extension in the icon section, then enter the command gtk-update-icon-cache ~/.local/share/icons/hicolor to update the icon cache for mime associations.

Now we need to install this xml file. To do this, run ```bash

Change the file name if necessary

xdg-mime install --mode user --novendor osu.xml `` This command will move our osu.xml to$HOME/.local/share/mime/packages`.

Now we need to create a .desktop for our game. In $HOME/.local/share/applications/osu!.desktop paste dosini [Desktop Entry] Version=1.0 Type=Application Name=osu! Icon=osu Exec=/path/to/osu!.AppImage %f MimeType=application/x-osz;application/x-osk; What's important here is not so much the ability to launch the game from the application menu, but the MimeType string. Now we need to let you know what files it should open in osu!. To do this, edit $HOME/.config/mimeapps.list by adding the following: dosini [Default Applications] application/x-osk=osu!.desktop application/x-osz=osu!.desktop And it's supposed to be done. Now you can just click on the map or skin you just downloaded and it will automatically be imported.

submitted by /u/shved03
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Can I install games on a separate drive on like I can on Windows?

13. Juni 2024 - 21:26

I am sorry if this question has been asked before but I want to know if it is possible to install games to a separate drive like on Windows and if I can would it be a good idea. I am planning to build a gaming PC and I really do not want to use Windows 11. On my Windows 10 gaming laptop I have a primary drive for the OS and a secondary drive where I store all of my games.

submitted by /u/Lanky_Pomegranate530
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Team Fortress 2 is super laggy on my Linux Mint.

13. Juni 2024 - 20:25

So my sister plays TF2 on Windows and I decided I wanted to install Linux Mint. When I installed it she tried to play and it is super laggy. Very bad FPS. On Windows it worked fine, and weirdly enough I installed Ubuntu not long ago and she played TF2 there as well and it worked great. Though, the only difference was I had an Intel office PC, and this time I have an AMD gaming PC.

AMD Ryzen 7600, no graphics card yet. What can I do to fix it?

submitted by /u/Jazro
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VelocityOne Flight Stick

13. Juni 2024 - 20:18

Just wondering if anyone has experience with whether the VelocityOne Flight Stick behaves well under Linux? I've seen some indications that the yoke isn't great... but the stick seems more standard... OTOH xbox compatibility isn't a great sign, so I'm hoping someone's actually tried it...

submitted by /u/Bureaucromancer
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Somebody with SF6, Linux & Windows 11 can share if there are notable differences on performance between Gates and the penguin? Thank you!

13. Juni 2024 - 19:48

Somebody with SF6, Linux & Windows 11 can share if there are notable differences on performance between Gates and the penguin? Thank you!

submitted by /u/Mister-Bunny-Head
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Kingdom Heasrt HD - 1.5 + 2.5 ReMIX is out and works like a charm!

13. Juni 2024 - 19:31

I had issues on EGS with the gamem not actually laucnhing after th eintial selection screen. It works like a charm on Proton Experimental and at 240 FPS stable in 1440p on my machne! :)

Let's go! Hope everyone enjoys this amazing series! :)

submitted by /u/CosmicEmotion
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Os choice

13. Juni 2024 - 19:25

So am running windows but I have to set up where it auto logins and boots directly into steam big pic mode, how ever Iv noticed every time There is a update it screws up my set up.

Is there a Linux os set that will allow me to auto login and boots directly into steam?

My hardware is a am4 ryzen 7 with a rx 4060

submitted by /u/Wobzombie86
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Red Hat, SUSE, Canonical or System76 provide support if a Game Company ask for help/support in developt a game for Linux ?

13. Juni 2024 - 19:24

Linux have a bigger market in steam than Mac but Ubisoft is developing Assansin creed for Mac

I suppose that they like Apple giving support if they need help for the game

submitted by /u/prueba_hola
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Low GPU and CPU usage on CS2

13. Juni 2024 - 19:09

Hi everyone,

I made the switch from windows to Arch a few weeks ago and for the most part it has been a really nice experience (I've been using Ubuntu for a few years at work so I already had some experience with linux).

However, I have some fps issue with CS2... The game tends to have low fps in fights (below 40), which I believe should not happen with my graphics card at 1080p. I used mangohud and I saw that both my cpu and gpu were below 50% usage at all times, which doesn't happen in other games like cyberpunk.

I have no clue as to what could be causing this. I suspect that maybe my CPU could be the bottleneck, because lowering the graphical settings do not solve the issue. Here are my specs:

  • MB: B450 AORUS ELITE
  • CPU: AMD Ryzen 5 2600 (I have a amd-ucode installed)
  • GPU: NVIDIA GeForce RTX 3060 (I installed the NVIDIA drivers by following this guide)
  • RAM: 16GB
  • Kernel: base arch linux kernel
  • DE: KDE Plasma 6.0.5 (X11)

Thanks!

submitted by /u/ottomaticman
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Roblox on Linux (once again)

13. Juni 2024 - 18:52

I know that Wine is being blocked, but I read this in a 2024 article:

“Virtualization: Creating a Windows virtual machine is another viable alternative, albeit with more variability. It is required that you pass through a GPU (search VFIO passthrough), enable several Hyper-V hiding features, remove references to VFIO and splice related components, and enable ignore-msrs. Even then, the performance and compatibility of such virtual machines have varied from user to user, and is not a perfect alternative. “

Is this still possible? Thanks!

submitted by /u/Autismagus
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Arcade Gaming Server cloud

13. Juni 2024 - 18:39

Hello everyone,

I am looking to build an emulator server with Hyperspin, Retrobat, or any launcher/front end.

I already have the build ready but I want to make it on a 2U Cisco C240 ​​M5 server with 2 XEON 6254 3 GHz turbo up to 4 GHz with 96TB in JBOD 128 GB RAM with proxmox.

My question comes in the video part. I have an Nvidia NVS 810 for multiple screens because I use it for other things and I am installing an RTX 3080 FE I would like to be able to run other PCs / Android boxes with Moonlight or Parsec for instance with everything being processed on the server, both CPU and GPU, any architectures recommendations on Proxmox for do that?

submitted by /u/douglasalencar
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Steam cannot launch games (Kubuntu 24.04)

13. Juni 2024 - 18:21

Hello,

==Update: it looks like when I have a game on my non-ntfs disk, it's working fine, so it must be something related to that==

I'm trying to run steam on a new Kubuntu 24.04 system. I have existing steam libraries on ntfs disks that are shared with a windows 11 installation on another drive, so I followed all of the instructions here on one of the drives to start:

https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows

The drive is mounted and steam is able to see the games in that library location, but when I try to launch any game (with Proton 9), it just attempts to launch for a couple seconds and then nothing happens.

Here's the output when I run steam from the terminal and try to launch a game. I have addressed a couple things that I saw like a missing old openssl dependency, but I seem to be stuck at this point and would appreciate any help. I suspect it's either those gamelayoverrenderer.so errors or the wine one, but I'm not sure how to proceed. Thanks!

XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xef601860

XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xef5fffc0

steamwebhelper.sh[18179]: === Thu Jun 13 11:43:29 AM EDT 2024 ===

steamwebhelper.sh[18179]: Starting steamwebhelper under bootstrap sniper steam runtime at /home/john/.steam/debian-installation/ubuntu12_64/steam-runtime-sniper

CAppInfoCacheReadFromDiskThread took 47 milliseconds to initialize

Steam Runtime Launch Service: starting steam-runtime-launcher-service

Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 18416

bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam

steamwebhelper.sh[18444]: === Thu Jun 13 11:43:39 AM EDT 2024 ===

steamwebhelper.sh[18444]: Starting steamwebhelper under bootstrap sniper steam runtime at /home/john/.steam/debian-installation/ubuntu12_64/steam-runtime-sniper

/usr/share/themes/Breeze/gtk-2.0/widgets/entry:70: error: unexpected identifier 'direction', expected character '}'

/usr/share/themes/Breeze/gtk-2.0/widgets/styles:36: error: invalid string constant "combobox_entry", expected valid string constant

BRefreshApplicationsInLibrary 1: 1ms

BuildCompleteAppOverviewChange: 354 apps

RegisterForAppOverview 1: 6ms

RegisterForAppOverview 2: 6ms

x86_64-linux-gnu-capsule-capture-libs: warning: we are assuming "_el_fn_sh_complete" to be private, but it's just a guess

i386-linux-gnu-capsule-capture-libs: warning: we are assuming "_el_fn_sh_complete" to be private, but it's just a guess

wine: using kernel write watches, use_kernel_writewatch 1.

fsync: up and running.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: failed to open "c:\\windows\\system32\\steam.exe": c0000135

/bin/sh\0-c\0/home/john/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=2379780 -- /home/john/.steam/debian-installation/ubuntu12_32/steam-launch-wrapper -- '/home/john/.steam/debian-installation/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/john/.steam/debian-installation/steamapps/common/Proton 9.0 (Beta)'/proton waitforexitandrun '/media/gamedisk/SteamLibrary/steamapps/common/Balatro/Balatro.exe'\0

chdir "/media/gamedisk/SteamLibrary/steamapps/common/Balatro"

ERROR: ld.so: object '/home/john/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/john/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.

ERROR: ld.so: object '/home/john/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/john/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

ERROR: ld.so: object '/home/john/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

x86_64-linux-gnu-capsule-capture-libs: warning: we are assuming "_el_fn_sh_complete" to be private, but it's just a guess

i386-linux-gnu-capsule-capture-libs: warning: we are assuming "_el_fn_sh_complete" to be private, but it's just a guess

wine: using kernel write watches, use_kernel_writewatch 1.

fsync: up and running.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: using kernel write watches, use_kernel_writewatch 1.

wine: failed to open "c:\\windows\\system32\\steam.exe": c0000135

pid 19012 != 19011, skipping destruction (fork without exec?)

Uploaded AppInterfaceStats to Steam

submitted by /u/SirFrax
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