Reddit Linux_Gaming
Need help modding Skyrim!
Hi, i recently switched to linux and most of everything has been going alright, but my main issue has been trying to play Skyrim SE. My machine is quite weak and I used to have some tweaks to help performance as well as a couple mods for fun (mostly furry shit tbh). I've done a couple bits of progress getting it all back, but there's a lot of things I don't get and I'd like someone to help me go on a step by step or something. So far I've managed:
1- installed the game
2- got MO2 working with nexus via NaK
3- failed at changing the configurations with bethIni
4- failed at using FNIS.
If someone understands well enough of these and has some time, pls msg me or give me links to guides i can use! Thx in advance
submitted by /u/Mikratos_[link] [comments]
What are some must have packages for gaming on Linux in 2025 for you?
I'm still kinda new to Linux but every time I have to install Arch I always download gamemode, mangohud, ProtonUp, wine (wine-mono, wine-gecko and winetricks) and of course mangojuice to configure mangohud, is there some other packages that you think are essential for performance?
submitted by /u/69enjoyerfrfr[link] [comments]
Is there a way to launch games using Reloaded II mod manager alongside custom DLLs at the same time? (Steam/Proton)
Title pretty much says it all. When launching a game through Reloaded-II the game ignores launch commands in Steam’s launch options.
For example, I have mods setup for the greatest game ever made (Final Fantady Tactics) and they work flawlessly, but I also want to use FFT-Fix, a custom .dll that enables ultrawide support as well as other features. When I launch the game through Reloaded-II it will ignore the launch options I added to Steam, thus ignoring the FFT-Fix DLL.
Anybody know a way to have both work at the same time? Thanks!
submitted by /u/KingdomBobs[link] [comments]
unable to start ubisoft connect
i just installed linux mint yesterday for the first time, so i am completely new to this.
i downloaded ubisoft connect via lutris yesterday because i am playing through the older assassins creed games right now. i am able to log into my ubisoft account and i can see my games, but if i try to launch one of them or ubi connect itself, this error will come up. i tried adding libraries (sudo apt install winetricks dotnet48 vcrun2019 d3dx11_43 corefonts), changing almost every setting inside lutris and reinstalled it 3 times on different hard drives but nothing will work. i also noticed that most of the tutorials are atleast a year old, so maybe something changed?
could somebody of you maybe help me with this problem? i would be very glad, im trying to get it work since yesterday and at this point its getting frustrating.
submitted by /u/Downtown-Chance-6714[link] [comments]
Anno 2205 (steam) won't run on Ubuntu Studio 25.10.
I have been running Ubuntu Studio on an all AMD system as a linux newcomer for 2 or 3 months now. My CPU is a TR 2970WX (24-core/48-thread), and GPU is RX6700XT. Of the about 20 games I've tried to run so far, the only one that doesn't work for me is Anno 2205. (Anno 2070, however launches just fine)
In Proton Experimental, Ubisoft Connect launches fine, does all of its sync stuff, then attempts to launch Anno 2205, which opens a black window that immediately crashes. I've tried all the things I can see have worked for others on ProtonDB, and some other AI hallucinations. But nothing seems to work. It looks like most people who get it to work are on some form of Arch. But as recently as a month ago, I see someone on Ubuntu reports it working with no environment variables applied.
I can't seem to will myself to declare it a lost cause forever. Can you help me? A clean proton log running Experimental without any further launch variables will be included in the comments.
submitted by /u/j4yn1ck5[link] [comments]
Thoughts on Valve’s Project Lepton and what it could mean for Linux
Logitech G903 Mousewheel on Fedora
I have recently moved completely to Linux and am struggling with my Logitech D903 mouse wheel whilst playing games like CS2.
It has a hyperfast scrollwheel which can be locked with a button on the mouse, and when I used to use this on Windows I found that 1 click of the mouse wheel whilst "locked" would, on CS2 for example, move down 1 space to the next weapon. Now on Fedora Workstation however, the slightest movement on the mouse wheel is picked up and moves throughout my loadout. I can see this on the browser too if I scroll on a page and lightly touch my mouse wheel.
Is there anything I can do to make this work how I am used to from Windows? On Windows I used Logitech G Hub which I understand is not available on Linux, but maybe G Hub is what was stopping this from being an issue on Windows?
submitted by /u/EnumeratedArray[link] [comments]
Titanfall 2 freezing 1 second after Startup on Linux Mint 22.1
Problem Description:
Up to a few weeks ago, Titanfall 2 started without issue via Steam with Proton. But for a few weeks now, it freezes in the menu screen shortly after startup and is stuck there. You can see the background move at startup for a second before it freezes. It seems like other users on ProtonDB report similar issues starting a few weeks ago: ProtonDB - Titanfall 2. I tinkered around quite a bit, but I can't seem to find a solution. I have a hunch that is has to do with the connection to the respawn servers. Any ideas are appreciated.
Specs and start options:
Linux Mint 22.1
Kernel: 6.8.0-90-generic
Vulkan Instance Version: 1.3.275
Steam Launch option gamemoderun %command% -noborder -windowed
Proton 9.0-4 (tried other versions)
Output for ~$ inxi -xxACGS
System: Host: user Kernel: 6.8.0-90-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin dm: GDM3 Distro: Linux Mint 22.1 Xia base: Ubuntu 24.04 noble CPU: Info: 6-core model: AMD Ryzen 5 2600X bits: 64 type: MT MCP arch: Zen+ rev: 2 cache: L1: 576 KiB L2: 3 MiB L3: 16 MiB Speed (MHz): avg: 2708 high: 4061 min/max: 2200/3600 boost: enabled cores: 1: 2232 2: 1996 3: 4061 4: 3992 5: 1996 6: 2145 7: 2451 8: 2118 9: 3712 10: 3803 11: 1996 12: 1996 bogomips: 86235 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: NVIDIA TU116 [GeForce GTX 1660 SUPER] vendor: Micro-Star MSI driver: nvidia v: 570.195.03 arch: Turing pcie: speed: 5 GT/s lanes: 16 ports: active: none off: DP-1,DP-3 empty: DP-2,HDMI-A-1 bus-ID: 06:00.0 chip-ID: 10de:21c4 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nvidia,nvidia-nvswitch display-ID: :1 screens: 1 Screen-1: 0 s-res: 3840x1080 s-dpi: 92 Monitor-1: DP-1 mapped: DP-0 note: disabled pos: right model: BenQ GW2480 res: 1920x1080 dpi: 93 diag: 604mm (23.8") Monitor-2: DP-3 mapped: DP-5 note: disabled pos: primary,left model: BenQ GL2760 res: 1920x1080 dpi: 82 diag: 686mm (27") API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 1 drv: nouveau device: 2 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia x11: drv: nvidia inactive: wayland API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 570.195.03 glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: discrete-gpu driver: N/A device-ID: 10de:21c4 device: 1 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: NVIDIA TU116 High Definition Audio vendor: Micro-Star MSI driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 06:00.1 chip-ID: 10de:1aeb Device-2: AMD Family 17h HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 08:00.3 chip-ID: 1022:1457 Device-3: Barco Display Systems Tronsmart Glary driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 1.1 speed: 12 Mb/s lanes: 1 bus-ID: 1-2.4.4:14 chip-ID: 0600:8c16 API: ALSA v: k6.8.0-90-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin submitted by /u/Doctor_Done10[link] [comments]
Adapter help
Need for Speed Heat has another issue: No DualShock detected no matter if I toggle Steam Input on or off.
My specs:
-Acer Aspire 3 A315-42-R1B0 (Ryzen 5 3500U,Radeon Vega 8,24GB of RAM and 1TB SSD)
-OS: elementaryOS 8.1 Circe,based upon Ubuntu 24.04 LTS.
A TL;DR of what is happening: Bought NFS Heat on Steam's Winter Sale,with the intention of installing either Unite or Evolution mods. I opted for Evolution, then I solved the problem I had with FrostyModManager on my previous post on this sub by running it on normal wine,now game boots to title screen and mods apply correctly.
However I have another hiccup,why does the game doesn't wanna pick up any controller? I tried both my DualShock 3 and DS4 with different cables and on the 3 USBs,but the game only picks up my keyboard. Is it the EA App interfering with Steam Input in some way or the other?
I run Steam Flatpak, and I have the following Proton Experimental arguments set up here:
WINEDLLOVERRIDES="dinput8=n,b"%command% -dataPath ModData/EvoMain PROTON_EAC_RUNTIME=1
I'm not sure what is going on,if someone is kind enough to explain I'll thank them.
submitted by /u/BlastMyself3356[link] [comments]
an FPS gauge app?
In order to try to find a balance between performance and eye candy for any game, I like being able to see the FPS in game. I know not every game has such a built in feature. For games that do not, what is a good app for this? Also, I am guessing that such an app I'll have to start up before the game, am I right? If not, please enlighten me. Thank you.
submitted by /u/SamGamjee71[link] [comments]
modded minecraft 1.12.2
I'm trying to play arcane anarchy which is on 1.12.2. when i load into the world my controls are completely broken. i have played this modpack in the past on windows without any problems.
submitted by /u/marko_SHR[link] [comments]
Issues with ARC Raiders on Bazzite. 1st day on Linux.
Game runs great on Windows 11 and this Steam FPS Graph should just be one line unless Frame Gen gets enabled (at least that’s how the Steam overlay works on W11).
I do not have frame Gen enabled but am seeing a green and red line, red line can’t get above 60 FPS while green line gets up to 150 or 160.
Game feels like a stuttery mess. Almost like it can’t figure out if it’s capped at 60 or something. CPU way underutilized as well.
I am on Proton Experimental “Latest and Untested.” I also tried the latest Proton GE and that did not fix it.
I have PROTON_ENABLE_WAYLAND=1 %command% in the Steam launch options.
I have Power plan mode on “Performance” instead of “Balanced” at the system level.
VRR is on and refresh rate is set to 280Hz in system settings.
Vsync off in game.
submitted by /u/Sgt_Dbag[link] [comments]
OSRS/Runelite on Cachy
I am very new to Linux but I have had good luck with figuring out most issues except for Runescape.. Is there a way to run Jagex's launcher on Linux, preferably through Faugus? Runelite runs natively, but Jagex and their infinite wisdom requires you to open it via their launcher which is does not support Linux. I downloaded the .exe and I get this error when I try to launch through Faugus.
submitted by /u/murrk847[link] [comments]
Can anyone speak to VR performance on linux using an RX 9070xt?
Considering moving from RTX 5080 to RX 9070XT because I recently switched from windows to linux.
submitted by /u/synthchef[link] [comments]
davinci resolve
I installed davinci resolve in vbox but it can't find my gpu. do you know any way to make it detect my gpu or any other way to run davinci resolve? I installed the linux native version but it can't even render a png.
submitted by /u/super2061[link] [comments]
