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More Intel CPU security flaws revealed with Branch Privilege Injection
What limit FPS and view the using of CPU, GPU and RAM in Linux Nobara?
Hello everyone, I abandoned the Windows recently, but I used MSI Afterburner for limit FPS and see the using for my hardware, what the software you recommend for me than make this? Thankssss
submitted by /u/Klutzy_Midnight_7545[link] [comments]
Lags on steam rpm
Hey recently i shifted from arch to fedora 42 and everything else is going soo nice. I just have this one problem when I try to play the exact same game I used to play on arch with the exact proton settings and stuff and I have the nvidia drivers installed too. But idk why while playing out of nowhere the game lags so bad it feel like the screen froze, but after 5 to 10 mins it fixes on its own, I tried testing a few things it's not anything specific when my game lags it's not like it happens in combat or stuff it happens even when I am just walking, it's like it lags for a few minutes then works fine then it happens again. I used btop++ on the side to see if my gpu is being used or not and it is being used so I don't know what's going on here and how do I fix this. I don't feel like it's a fedora issue or a driver issue or hardware issue i think it's a game issue can anyone help me fix it ?
submitted by /u/BlueColorBanana_[link] [comments]
S.T.A.L.K.E.R.: Legends of the Zone — Enhanced Edition coming to PC and consoles on May 20th with optimizations for Steam Deck.
https://www.youtube.com/watch?v=AVWkOx4Cj6g
From the FAQ:
Optimization for Steam Deck?
Yes, S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition has been optimized for Steam Deck.
When exactly will S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition be available on Steam, PlayStation, and Xbox?
S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition will be available May 20, 2025 on Xbox, PlayStation, and PC on GOG, Epic Games Store, and Steam. All owners of the game will receive a separate edition of S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition in their Steam and GOG libraries, which will be available for download immediately. If you do not have the complete collection, you will receive the updated version only for the games you have in your library. If you don't have any classic S.T.A.L.K.E.R. games in your library and if you want to buy the games or the collection, you'll get the classic three games for free when you purchase S.T.A.L.K.E.R.: Legends of the Zone Trilogy Enhanced Edition.
From Discord:
After the release of Enhanced Edition, the original Trilogy cannot be purchased separately and can only be obtained as a bonus when buying the Enhanced Edition.
submitted by /u/DeathToOrcs[link] [comments]
Doom The dark ages
Now I know we haven't even breached full release yet, but I'm assuming there's a good number of folk playing the game early that use linux os, and I have a few questions:
Are the NVIDIA 576 drivers absolutely necessary, or can we still use the default 570 that comes with mint and other distros?
What's the best Proton to run with it? I'm assuming GE since that works with most games, but it's good to know.
How does the game run in general?
[link] [comments]
Just a quick jab at those claiming that NTSYNC is not an improvement
161 vs 97 fps in same scene, NTsync even has lower CPU usage
AMD Ryzen 9 9950X
AMD Radeon RX 7900 XTX
mangohud %command% --launcher-skip
ProtonTKG NTsync CI from here https://github.com/Frogging-Family/wine-tkg-git/actions/workflows/proton-arch-ntsync-nopackage.yml
ProtonGE 10 form here https://github.com/GloriousEggroll/proton-ge-custom/releases
submitted by /u/number9516[link] [comments]
steam not working on fedora 42
UPDATE: i just tried enabling resizable bar, it does seem to work
Hey guys, i have been having this issue for a couple of days now, i looked everywhere on the internet but nothing works.
Flatpack works, but i need to use the rpm version: from what i've read only the rpm version can access and write on other disks from the one i installed steam on. unfortunately, this is the version i've been having issues with.
I'm using a clean install of fedora 42, all the rpm repos are installed and enabled. my gpu is an arc b580 and i'm using a ryzen 5 2600.
Whenever i try to launch steam via the icon, nothing shows up, but it seems to be doing something in the background processes
If i run it via terminal, this is what shows up:
steam.sh[3837]: Running Steam on fedora 42 64-bit steam.sh[3837]: STEAM_RUNTIME is enabled automatically setup.sh[3892]: Steam runtime environment up-to-date! steam.sh[3837]: Log already open steam.sh[3837]: Using supervisor /home/art/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-supervisor pv-verify[3916]: N: Verified "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/files" against "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/usr-mtree.txt.gz" successfully pv-verify[3916]: N: Verified "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper" against "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/mtree.txt.gz" successfully steam.sh[3837]: Steam client's requirements are satisfied CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-05-14 15:08:45] Startup - updater built Apr 28 2025 21:09:24 [2025-05-14 15:08:45] Startup - Steam Client launched with: '/home/art/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' CProcessEnvironmentManager is ready, 6 preallocated environment variables. [2025-05-14 15:08:45] Process started with command-line: '/home/art/.local/share/Steam/ubuntu12_32/steam' '-child-update-ui' '-child-update-ui-socket' '8' '-srt-logger-opened' 05/14 15:08:45 minidumps folder is set to /tmp/dumps [2025-05-14 15:08:45] Loading cached metrics from disk (/home/art/.local/share/Steam/package/steam_client_metrics.bin) [2025-05-14 15:08:45] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults [2025-05-14 15:08:45] Using the following download hosts for Public, Realm steamglobal [2025-05-14 15:08:45] 1. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in' [2025-05-14 15:08:45] Using update UI: console 05/14 15:08:45 05/14 15:08:45 minidumps folder is set to /tmp/dumps Init: Installing breakpad exception handler for appid(steam)/version(0)/tid(3971) [2025-05-14 15:08:45] Create window [2025-05-14 15:08:45] Verifying installation... [2025-05-14 15:08:45] Verifying file sizes only [2025-05-14 15:08:45] Set percent complete: 0 [2025-05-14 15:08:45] Set percent complete: -1 [2025-05-14 15:08:45] Set status message: Verifying installation... [----] Verifying installation... [2025-05-14 15:08:45] Verification complete UpdateUI: skip show logo [2025-05-14 15:08:45] Destroy window Steam logging initialized: directory: /home/art/.local/share/Steam/logs [2025-05-14 15:08:45] ProcessNextMessage: socket disconnected [2025-05-14 15:08:45] No more messages are expected - exiting XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf63ebf90 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf63ea670 05/14 15:08:46 minidumps folder is set to /tmp/dumps 05/14 15:08:46 Init: Installing breakpad exception handler for appid(steamsysinfo)/version(1745876290)/tid(4064) Running query: 1 - GpuTopology Response: gpu_topology { gpus { id: 1 name: "Intel(R) Graphics (BMG G21)" vram_size_bytes: 12809404416 driver_id: k_EGpuDriverId_MesaIntel driver_version_major: 25 driver_version_minor: 0 driver_version_patch: 4 } gpus { id: 2 name: "llvmpipe (LLVM 20.1.2, 256 bits)" vram_size_bytes: 3221225472 driver_id: k_EGpuDriverId_MesaLLVMPipe driver_version_major: 0 driver_version_minor: 0 driver_version_patch: 1 } default_gpu_id: 1 } Exit code: 0 Saving response to: /tmp/steamDjcbKh - 103 bytes(i don't know what that second gpu is, my cpu shouldn't have integrated graphics)
after that, it starts running this in a loop:
steamwebhelper.sh[4076]: Using supervisor /home/art/.steam/root/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-supervisor steamwebhelper.sh[4076]: Starting steamwebhelper under bootstrap sniper steam runtime via /home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper.sh Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 4124 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam pv-verify[4093]: N: Verified "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/files" against "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/sniper_platform_3.0.20250210.116596/usr-mtree.txt.gz" successfully pv-verify[4093]: N: Verified "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper" against "/home/art/.local/share/Steam/ubuntu12_64/steam-runtime-sniper/mtree.txt.gz" successfully(i tried leaving it on for around 30 mins once, it was still running in this loop)
What i've already tried:
- installing first flatpack version, removed flatpack version, installed rpm version (for some people worked)
- tried __GL_CONSTANT_FRAME_RATE_HINT=3
- tried deleting/setting to false PrefersNonDefaultGPU=true and X-KDE-RunOnDiscreteGpu=true in steam.desktop
I'll update the list when i try something new.
Thanks in advance for the help! I know there's plenty of posts with this issue, but i couldn't find a fix that works for me.
submitted by /u/No-Equivalent276[link] [comments]
Totally Reliable Delivery Service: Definitive Edition - Announce Trailer
[WIP] Zoom Platform runner/service implementation for Lutris
Nvidia 570 Drivers Benchmark RDR2
Hello guys! I am a Software Development student and I use Ubuntu 25.04 for development, alongside Windows 11 for gaming. Yesterday I wondered how my performance would be under Ubuntu with the Nvidia 570 Drivers and X11, as Wayland still freezes under heavy load for me, so I installed Red Dead Redemption 2 from Steam. I already knew about Proton, I know what it is and what it does, as I also have a Steam Deck, my only Linux gaming experience until now. I also know that Ubuntu isn't seen as a gaming distro.
I have an Aorus 15 9kf laptop with: i5 12500h, RTX 4060 Mobile and 16GB Ram DDR5 4800mhz
I was running the game on my external monitor, so I was rendering in 1440p.
I benchmarked both using the same optimized settings and without DLSS on, and the average fps on Windows was 65.4706, while on Ubuntu was 67.5935, giving Linux the edge. And also i'd like to note that on Ubuntu not only was the fps higher (even if only by just over 2 fps avg) but also it almost never dropped below 60fps. On Windows, even if most of the benchmark it stayed above 60fps, on the highest load part it dropped for a good amount of time under 60fps, even hitting 52fps, indicating less FPS fluctuation on Ubuntu.
I'd also like to note that I haven't made any changes to Ubuntu to perform better, as I only use it to code, and I was also using the .deb version of Steam.
submitted by /u/joviribeiro[link] [comments]
Faugus Launcher now has options for the Wayland driver and HDR
GE-Proton10 was released with experimental support for the Wayland driver and HDR.
I just added these options if you want to use them by default.
Both options only work with GE-Proton10-1 or superior.
To use HDR, you need a DE that supports HDR and VK HDR Layer.
[link] [comments]
I'm considering considering switching to linux
I am considering the idea of potentially thinking about considering the switch to Linux. I heard mint is the best. I want to make sure my AVG virus protection, adobe creative cloud, and faceit AC can be installed and functional.
I will be dual booting, probably with arch or something, and I REFUSE to format my drive. I know Linux can work with NTFS drives so don't bother with suggesting I reformat. I'll need everything to just work, so any suggestions are appreciated!
submitted by /u/Unlikely_Sugar_31[link] [comments]
I have my games on an external hard drive, can I still use this with Linux if it has previously been used with Windows?
I'm planning to get a new computer soon and switch from Windows 10 to Linux Mint. I've looked up my games on Proton DB and they all work with Linux so that's good.
However I have most of my games installed on an external hard drive (HDD), and not on the SSD on my computer. I think it is only a storage disk and therefore doesn't have Windows on it, but I'm not sure.
Will I be able to still use this HDD and leave the games on it when I get Linux on my new computer? Or will I have to transfer them from the HHD to the SSD in the computer? And if that's the case, can I still plug the HHD in (it has an USB connection) to the computer or will it cause problems cause the computer is Linux and the HHD is Windows?
Sorry if this is badly formulated, english is not my first language
submitted by /u/Sapphic_Copper[link] [comments]
I'm considering to dualboot windows for the first time since i started using linux 5 years ago...
To be clear i have used windows during these past few years, but only in virtual machines. I've always been fine with the few limiting factors that linux still has when it comes to gaming, so that was enough for me. But a few things have changed since then.
For example, gta online, a game i used to play religiously, does not work underneath linux anymore because of them adding anticheat, as most of you probably know by now. I didn't care much about that initially because i had gotten bored of the game and hadn't played it in years, but the recent gta 6 hype made me wanna spin it up again... except i can't.
The second thing is that while a virtual machine with single gpu passthough worked fine for the most part, recently it has started to become more trouble than it's worth for me, since my gpu stopped wanting to unbind from my system (already tried pretty much everything, different kernels, checking logs, trying different things in my unbind script, etc.). And even when this still worked, it doesn't solve the anticheat problem.
So now i'm stuck between wanting to stick to my ideals, since i absolutely despise windows and having to use it, while on the other hand, i did pay for my hardware to use it with the games i like to play, and i don't feel like i should be limiting myself like that out of stubbornness. I still have a spare ssd in my pc so i can just install windows on there and start dualbooting if i want, and i guess i would atleast still be limiting the amount of data microsoft gets from me when i only use it for a few anticheat games.
Pretty much just a ranting post, not really looking for support or anything, but it does make me curious: do you dualboot? Do you have a virtual machine setup? Or have you been able to cut the cord completely when it comes to windows? I'd love to know.
submitted by /u/juipeltje[link] [comments]
Main monitor sometimes freezing up under Nobara KDE with NVIDIA
This started to happen like 3 weeks ago.
Sometimes, my main monitor likes to completely freeze up and it won't come back unless I unplug and plug my main monitor back in. Been using Linux for almost a year now and this has never happened before. I switched to Nobara KDE like a month and a half ago. Been using EndeavourOS with KDE before this and it has never happened under that.
This is what dmesg prints out whenever it happens:
[ 1529.544788] [drm:nv_drm_atomic_commit [nvidia_drm]] ERROR [nvidia-drm] [GPU ID 0x00000100] Flip event timeout on head 1
[ 1532.679803] [drm:nv_drm_atomic_commit [nvidia_drm]] ERROR [nvidia-drm] [GPU ID 0x00000100] Flip event timeout on head 1
Anyone with any idea how to fix this? Or is this just unfix-able NVIDIA shenanigans.
submitted by /u/joeross75[link] [comments]
Oblivion Remastered
Hi all,
I'm considering dual booting with CachyOS. In your experience with the current state Oblivion and Linux, would it better for me to keep it on Windows or?
submitted by /u/MSRRedditshere[link] [comments]
Lutris exiting because of too much ram usage.
Everytime I install a game it crashes because it uses too much ram. How can I fix that?
submitted by /u/Coasternl[link] [comments]
GE-Proton10-1 Released
Repository: GloriousEggroll/proton-ge-custom · Tag: GE-Proton10-1 · Commit: 9d708fa · Released by: GloriousEggroll
Proton:
- GE-Proton rebased on top of Valve's Proton 10 Bleeding Edge
- Wine-Wayland has been enabled and patches from upstream wine backported for it. YMMV (Your mileage may vary). Thanks Etaash-mathamsetty for the backporting as well as the wine-wayland specific patch fixes for various games.
- Dualsense controller patches from ClearlyClaire https://gitlab.winehq.org/wine/wine/-/merge_requests/7238 rebased (thanks loathingKernel)
- FSR patches rebased (thanks loathingKernel)
- Nvidia Reflex low latency patches rebased
Protonfixes:
- Marvel Rivals EGS fix added (thanks termdisc)
- Fix added for The Testament of Sherlock Holmes (thanks UsernamesAreNotMyThing)
- Fix added for Borderlans: The Pre-Sequel (thanks loathingKernel)
- Fix added for Elder Scrolls IV: Oblivion Remastered (thanks Reilley64)
- Fix added for Breath of Fire 4 (GOG) (Thanks ImLinguin)
- Fixes added for Star Citizen (Thanks mactan-sc)
- Fix added for Yosumin (Thanks UsernamesAreNotMyThing)
- Fix added for DOOM 2016 (GOG) (Thanks ImLinguin)
- Fix added for Lord of the Rings Online (thanks mdmatthias/MathiasDillain)
- Fix added for Once Human (Thanks jcdickinson)
- Fix added for Shadows of Adam (Thanks UsernamesAreNotMyThing)
- Save import fix added for Metaphor ReFantazio (Thanks UsernamesAreNotMyThing)
- Save import fix added for Persona 3 Reload (Thanks UsernamesAreNotMyThing)
- Fix added for Liminal Border Part III (thanks R1kaB3rN)
- Fix added for Mojika Truth Rears Its Head (thanks superboo7)
Info regarding Wine-Wayland:
YMMV (Your mileage may vary). Most games that utilizes DXVK or VKD3D should be fine. Games that have native Vulkan or OpenGL are a coin toss. Most launchers should also be fine (Again huge thanks to Etaash, he's been hammering out a lot off the Wine-Wayland bug fixes, including one that was critical for OpenGL and launcher rendering). If a game or launcher isn't working, please DON'T come bugging us to fix it. Officially we're with Valve on this -- it's not supported. It's there for people to use/try/test out because it's a wanted feature, that's the extent of it.
New option for using Wine-Wayland:
PROTON_ENABLE_WAYLAND=1
New option for using HDR with Wine-Wayland:
PROTON_ENABLE_HDR=1
It goes without saying, but just in case people don't know -- You need Wine-Wayland to use HDR, therefore you need both options for HDR:
PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command%
If you want to use Wine-Wayland without HDR, you do NOT need this option:
PROTON_ENABLE_HDR=1
Known issues with Wine-Wayland:
DOOM 2016: Opens in small window and crashes on resolution change without mesa patch. Fixed with patch
DOOM Eternal: Crashes without mesa patch. Broken mouse cursor in menus, Broken mouse pointing in-game
DOOM The Dark Ages: Broken mouse pointing in-game
Wolfenstein The Old Blood: OpenGL error crash
Wolfenstein The New Order: OpenGL error crash
Wolfenstein Youn Blood: mangohud broken
Path of Exile/Path of Exile 2: Vulkan renderer broken without mesa patch. Fixed with patch.
AMD-Specific:
mesa patches needed for DOOM 2016 and DOOM Eternal: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918
mesa patches needed for DOOM Dark Ages: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944
mesa patches needed for Path of Exile/Path of Exile 2 (currently not submitted yet): https://github.com/Nobara-Project/rpm-sources/blob/42/baseos/mesa/min_image_count.patch
Hopefully we can figure out a fix for the cursor issue in the DOOM games. Fingers crossedGE-Proton10-1 ReleasedRepository: GloriousEggroll/proton-ge-custom · Tag: GE-Proton10-1 · Commit: 9d708fa · Released by: GloriousEggroll
Proton:
GE-Proton rebased on top of Valve's Proton 10 Bleeding Edge
Wine-Wayland has been enabled and patches from upstream wine backported for it. YMMV (Your mileage may vary). Thanks Etaash-mathamsetty for the backporting as well as the wine-wayland specific patch fixes for various games.
Dualsense controller patches from ClearlyClaire https://gitlab.winehq.org/wine/wine/-/merge_requests/7238 rebased (thanks loathingKernel)
FSR patches rebased (thanks loathingKernel)
Nvidia Reflex low latency patches rebased
Protonfixes:
Marvel Rivals EGS fix added (thanks termdisc)
Fix added for The Testament of Sherlock Holmes (thanks UsernamesAreNotMyThing)
Fix added for Borderlans: The Pre-Sequel (thanks loathingKernel)
Fix added for Elder Scrolls IV: Oblivion Remastered (thanks Reilley64)
Fix added for Breath of Fire 4 (GOG) (Thanks ImLinguin)
Fixes added for Star Citizen (Thanks mactan-sc)
Fix added for Yosumin (Thanks UsernamesAreNotMyThing)
Fix added for DOOM 2016 (GOG) (Thanks ImLinguin)
Fix added for Lord of the Rings Online (thanks mdmatthias/MathiasDillain)
Fix added for Once Human (Thanks jcdickinson)
Fix added for Shadows of Adam (Thanks UsernamesAreNotMyThing)
Save import fix added for Metaphor ReFantazio (Thanks UsernamesAreNotMyThing)
Save import fix added for Persona 3 Reload (Thanks UsernamesAreNotMyThing)
Fix added for Liminal Border Part III (thanks R1kaB3rN)
Fix added for Mojika Truth Rears Its Head (thanks superboo7)
Info regarding Wine-Wayland:
YMMV (Your mileage may vary). Most games that utilizes DXVK or VKD3D
should be fine. Games that have native Vulkan or OpenGL are a coin
toss. Most launchers should also be fine (Again huge thanks to Etaash,
he's been hammering out a lot off the Wine-Wayland bug fixes, including
one that was critical for OpenGL and launcher rendering). If a game or
launcher isn't working, please DON'T come bugging us to fix it.
Officially we're with Valve on this -- it's not supported. It's there
for people to use/try/test out because it's a wanted feature, that's the
extent of it.
New option for using Wine-Wayland:
PROTON_ENABLE_WAYLAND=1
New option for using HDR with Wine-Wayland:
PROTON_ENABLE_HDR=1
It goes without saying, but just in case people don't know -- You
need Wine-Wayland to use HDR, therefore you need both options for HDR:
PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command%
If you want to use Wine-Wayland without HDR, you do NOT need this option:
PROTON_ENABLE_HDR=1
Known issues with Wine-Wayland:
DOOM 2016: Opens in small window and crashes on resolution change without mesa patch. Fixed with patch
DOOM Eternal: Crashes without mesa patch. Broken mouse cursor in menus, Broken mouse pointing in-game
DOOM The Dark Ages: Broken mouse pointing in-game
Wolfenstein The Old Blood: OpenGL error crash
Wolfenstein The New Order: OpenGL error crash
Wolfenstein Youn Blood: mangohud broken
Path of Exile/Path of Exile 2: Vulkan renderer broken without mesa patch. Fixed with patch.
AMD-Specific:
mesa patches needed for DOOM 2016 and DOOM Eternal: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918
mesa patches needed for DOOM Dark Ages: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944
mesa patches needed for Path of Exile/Path of Exile 2 (currently not submitted yet): https://github.com/Nobara-Project/rpm-sources/blob/42/baseos/mesa/min_image_count.patch
Hopefully we can figure out a fix for the cursor issue in the DOOM games. Fingers crossed
[link] [comments]
2x more performance on Linux
Can somebody explain me what is going on right here?
I've tested Borderlands 2 on Linux and Windows.
Linux has x2 more fps, how is this possible?
Yes Windows is faster at launching the game, because there is no wine layer and its running natively, but Linux has 200 fps, while Windows only 100...
submitted by /u/TheCat001[link] [comments]