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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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game-performance %command%

30. März 2026 - 03:51

Iv recently installed a fresh install of Arch. I installed CachyOS repos and the CachyOS kernel along with gaming meta and applications packages. My ONLY problem as of now is that i cannot get a game to launch with the game-performance command. Iv installed performance profile daemon and enabled it so i can manually adjust performance in KDE slider. But this command wont launch with a game. Everything else works. Wayland, FSR4, HDR, ect. What is stopping this command? Assumed everything needed was in the packages i installed along with Cachy kernel. If "game-performance" isn't an option is there another command i should be using?

submitted by /u/BuffaloGlum331
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anyone have weird performance in space marine 2?

30. März 2026 - 03:23

arch, latest kernel(6.19.9), nvidia drivers(595.58), etc. proton-GE 10-34 RTX 3060 12gb, i7 11700k, 32gb ram

game runs alright, but graphics settings dont seem to do a ton despite a clear drop in visual quality (roughly 10 - 15fps), and dropping resolution by setting DLSS/FSR to ultra performace didnt increase performance at all, but it drops my GPU useage from 95% to 70ish?

feels like something odd might be going on, but maybe its just the nvidia tax? i should have NTsync going so i dont think its that..

submitted by /u/Jas0rz
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PSA: New Mesa reduces latency in OpenGL

30. März 2026 - 03:15

A while back, I did some OpenGL latency tests under various conditions. There were some inconsistencies that had implications for playing games with V-sync enabled, and it would understandably lead some users to sacrifice perfect fluidity for a more responsive experience.

After updating to Mesa 26.x, I've noticed that this is no longer the case on both Intel and Radeon hardware. Fullscreen games across Xorg and Wayland now have at most two frames of latency between input and presentation without any DriConf intervention. I measured up to four frames of latency previously.

If you're already using VRR, this won't matter, but for non-gaming laptops that would presumably be used for lightweight OpenGL games, you may want to consider playing with V-sync enabled if you had previously decided to forego it due to latency concerns.

submitted by /u/Silikone
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[GNOME] Icon Matcher: A well deserved fix for a annoying old problem

30. März 2026 - 01:29

My new extension

Marketing

Are you tired of downloading an app or a game, seeing a perfect icon for it in the application menu and then having it fall back to an ugly icon when it launches?
Well, your problems may (finally) come to an end. With this extension you can match all windows that does not have a proper icon with their corresponding desktop entry.
NOTE: We are not responsible for any damage caused by the use of this product (joking).

Context

Jokes aside, this is not a new problem on Gnome, and I took it so seriously that I almost switched to another DE (and I actually did, but came back after a while) sometimes just to see my desktop icons fixed.

I have tried many workarounds to avoid manual intervention, but they usually only solve very specific scenarios.

Some context, for those who dont know what causes this: its related to how Gnome matches applications + with developers that do not care about Gnome problems. Gnome needs at least a match between the desktop entry name and the app id or wmclass (x11 stuff), using the StartupWMClass property inside the desktop entry.

Since Steam games dont set this right way out of the box, we have to check each games wmclass and manually update the desktop entry. For x11 proton games, there is a pattern (steam_app_<id>), so it’s relatively easy to fix. Wayland and native apps are a completely different story. With Wayland, it’s usually the executable name in lowercase. Native apps, pattern is… there’s no real pattern at all.

Other solutions

I tried to create an user service, but it only solves the case for x11 Proton games, since there is a easy pattern there. For wayland version, there is no consistent pattern (usually just the executable name), and native games are even worse.

At one point, I started overcomplicating things by trying to parse Steam files to figure out which compatibility tool each game uses. The idea was to locate the executable for Wayland titles based on that. For native games, the only viable approach seems to be hardcoding values in a text file.

Other solution was to try to wrapper every game inside a cli that will control the wmclass (or appId if possible) and automatically fix their desktop entry. That one I find too complicated and for that I stopped the development.

The shinny stuff

Now, here’s my newest solution (which is working really well so far, but it is still in testing tbh). I created an extension that looks for windows without icons and tries to match them heuristically to the most probably desktop entry.

Since most cases are pretty obvious, it works quite well. For example, if the game is called “R.E.P.O” and the desktop entry is “R.E.P.O..desktop” (yest with double point at the end), it’s just a matter of assigning the WM_CLASS we see in Looking Glass to it. Simple as that.

The extension searches for matches, assigns a score to avoid misunderstanding and only applies changes when the match is strong enough. The heuristic method and scoring system are constantly being improved as I continue testing. I also plan to give users control about scoring and what rules should be enable.

Another important detail I don’t modify your original desktop entries. Instead, I create a new one in a subdirectory that mirrors the original, except with the correct StartupWMClass. I also add the NoDisplay=true flag to avoid duplication on entries in the application menu.

Does it process all windows all the time? Yes and no. It keeps track of which windows (by WM_CLASS) have already been processed, so no window is handled twice, even if you close and reopen it. This state resets at the end of the session or when the extension is toggled.

Does it impact performance? That is a good question but Its hard to check the resources since it blends in with Gnome shell in system monitors, but so far I have nott noticed any performance impact. If anyone does, please report it and I will investigate.

Is it published? Not yet. I want to go through a longer testing phase with my own setup first. If anyone is willing to test it, feel free and please share your experience.

Future improvements:

  • Improve on heuristic rules to avoid misunderstanding
  • A way to give the total control about scoring to the user
  • A way to easily undo what the extension did (Currently just deleting the sub path its enough)
submitted by /u/Lapeppaplus
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Anyone else getting frequent crashes on Path of Exile?

30. März 2026 - 01:21

On CachyOS Plasma, also had the same problem on Mint Cinnamon a week ago, running the Steam version. The crashes survived a reinstall and the latest game patch.

I can play fine for a while but at some point it will crash, on Mint it would freeze my computer and had to smother the power button. They happen regardless of what maps I'm running, I can be on the most fps crushing delirium map but then get a crash when crafting on the hideout. I can also play other performance heavy games and be fine.

Plasma runs Wayland, Cinnamon X11. RTX 2060 S, i57400, 16GB, using a secondary SSD where I put all my games.

submitted by /u/ipbanthisonetooassho
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Arch kernels

30. März 2026 - 01:02

Is running Arch with the Cachy kernel + repositories the same as running Cachy os, just less bloated? Does the kernel include optimizations and the scheduler Cachy uses? I l love the performance and snappiness of Cachy but Im interested in going to Arch just for minimalism / less packages i don't need. i familiar already with management ect.

submitted by /u/BuffaloGlum331
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need help with gamescope

30. März 2026 - 00:09

i installed arch with the 580 aur driver for my gtx1070 and ly display manager and want to launch gamescope from the shell no desktop environment so tryed gamescope shell launch command
gamescope -W 1920 -H 1080 -r 60 -e -f -- steam -gamepadui works on i3-wm but only sound of the launch screen when i launch from shell

submitted by /u/Emergency-Put-6186
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laptop with switchable graphics fails to work on windows games

29. März 2026 - 23:30

System.PlatformNotSupportedException: Video driver not supported
at Xalia.Sdl.WindowingSystem.Create () [0x0003e] in <743e8bdcd9c54484ad89463ed4e626f6>:0
at Xalia.Sdl.WindowingSystem.get_Instance () [0x00007] in <743e8bdcd9c54484ad89463ed4e626f6>:0
at Xalia.Ui.UiMain..ctor () [0x00027] in <743e8bdcd9c54484ad89463ed4e626f6>:0
at Xalia.MainClass.Init (Xalia.Gudl.GudlStatement[] config) [0x0001b] in <743e8bdcd9c54484ad89463ed4e626f6>:0
pid 54525 != 54524, skipping destruction (fork without exec?)

I can confirm the GTX 1050 is working via vkcube, and shows up in vkinfo, when I switch the gpu using system76 power, however it does not work in steam, resulting in the error above. I have not had much luck debugging this issue hoping someone can help here. I am on arch with the both vulkan intel drivers and nvidia drivers from the aur as I am on an older gpu that is not supported by the latest package. I know the 1050M does support vulkan

submitted by /u/Healthy-Guess-847
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Mayflash adapters work shockingly easily on Linux.

29. März 2026 - 23:19

So I’ve been looking into playing GC and Wii games via Dolphin, unfortunately, playing with a standard controller just doesn’t work given the GC’s awkward (terrible layout) and the Wiimote….

So I’ve got the Mayflash GC adapter working, it was literally a plug and play experience.

With the Wii Sensor Bar, I used Protontricks to install the drivers.

That’s it, it was literally that easy. I’m honestly shocked.

I’ve also managed to the get a DualShock 2 working, and Steam can read it as a PS3 controller.

My god I love Linux (Bazzite) in my case.

submitted by /u/Aromatic-Flavour
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I'm a bit concerned about AMD GPU drivers and management tools on Linux.

29. März 2026 - 22:02

I'm planning to install Bazzite on a new build, but I'm not entirely sure where to get the right drivers or what tools I should be using for management and monitoring.

Dou you have any suggestions?

submitted by /u/DreamFar9560
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good clipping software?

29. März 2026 - 21:58

obs replay bluffer is annoying to set up each time

looking for something simple like medal

submitted by /u/rollysh33p
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Does anyone here has experience with joysticks from Winctrl?

29. März 2026 - 21:56

Howdy.

I recently got more into space sims/shooter (mostly X4 Foundations and Everspace2) and want now invest into a decent but budget friendly fighter stick. Heard a lot of good things about the URSA MINOR Fighter Joystick but I have no idea if hardware like that flawlessly works under Linux + Proton. Like the title said, has anyone experience with this brand or joysticks in general?

submitted by /u/Ogmup
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Juegos gaming linux

29. März 2026 - 21:18

Hola buenas una pregunta hay algun sistema operativo linux que pueda jugar cs2,thefinals y otros titulos ya que siempre me gusto mas arch o ubuntu pero siempre vuelvo a window por compatibilidad si no fuera por eso linux es claramente superior en todo.

submitted by /u/StankratES
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Razer Blackshark V3 Pro Users - Utility on Linux

29. März 2026 - 21:11

Hey all! I bought a Razer Blackshark V3 Pro recently, and was super disappointed that there wasn't compatibility with Synapse on Linux... so I built it with Claude to help with packet capture and general daemon/UX. It's been working for me locally, so I wanted to give it to the community in case people also want to use it!

https://github.com/RiskRunner0/blackshark-linux

https://preview.redd.it/tm4vo0vta1sg1.png?width=880&format=png&auto=webp&s=f052018a06617239acb8ff2dd3fc0550395352da

There's a GUI but also a tray icon that'll connect to a user-space systemd daemon if people are interested.

https://preview.redd.it/8rbweyyua1sg1.png?width=251&format=png&auto=webp&s=73b4a9e31b8504a2cf8b6bc4326ce0d441bb02cb

Features right now include:

- Sidetone: mic monitoring level (0–15)

- EQ presets: all 9 named Synapse presets (Flat, Bass Boost, FPS, etc.)

- ANC: enable/disable and set level (1–4)

- Power savings: auto-off timeout (off, 15, 30, 45, 60 min)

- Battery: percentage and charging status, polled every 5 minutes

- Settings persist: config saved to ~/.config/blackshark/config.toml, restored on reconnect

- System tray: battery %, quick toggles, EQ/sidetone submenus, daemon controls

- GUI: full settings panel with live updates

- CLI: scriptable control and JSON status output

I'm working on game/chat audio slider, but pipewire was giving me some trouble so I thought I'd hold off on it (but there's an experimental toggle if you're interested in trying).

Would love feedback/bug reports if people want. I've also thought about expanding this concept to other headsets, but since I have a Blackshark V3 Pro, wanted to start there.

submitted by /u/BlacksharkV3User
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Auto hdr (cm_auto_hdr) in Hyprland doesn't always work. I built a tool to keep HDR on for the life of a game called Hypr-sticky-hdr

29. März 2026 - 20:35

When using cm_auto_hdr =1 or 2, I ran into issues, including long delays when alt+tabbing as they leave HDR and games that won't recover HDR after coming back into focus (i.e., Helldivers 2)

I built this small tool that uses Hyprland events to turn on HDR automatically by watching for common vars like PROTON_ENABLE_HDR on the process, and automatically toggles HDR off when you close the game.

It's fresh, so feedback and contributions are welcome.

submitted by /u/tyvsmith
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I'm trying to run the original Slender Man game through Lutris and not having any luck.

29. März 2026 - 19:22

When I try to run the game "Slender: The Eight Pages" with proton it doesn't work, and when I try to run it with Wine I just get a black screen with the game audio. Every guide I find is from 14 years ago using outdated and obsolete software that doesn't work anymore.

submitted by /u/Unlikely_Cap4370
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