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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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My indie game releases on Linux today!

31. März 2025 - 16:29

I just released a roguelike I've been working on that's inspired by "Risk of Rain 2" and "Motherload." I started development on Windows 10, but I switched to Linux Mint near the end because of Microsoft's BS. Linux has been so good to me that I decided to go through the (relatively little) trouble of releasing on Linux too! I'm really excited to release my first Linux game, and if you wanna check it out, here's a link to the Steam page: https://store.steampowered.com/app/3252310/Comet_Rogue/

submitted by /u/AntiqueGearGames
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Daily shader pre-cache update

31. März 2025 - 16:23

Why do game like dota, tf2, and l4d2 need a shader pre-cache update basically everyday

I use whatever tool steam recommends (mostly steam linux runtime) and I also tried stable proton versions but some games don't launch or run poorly with these version and only run well with steam linux runtime or experimental/hotfix and I use limited internet so updates that big the frequently won't work

could it be that they get deleted after every reboot or something and if so could someone tell me where are they stored so that I could try that option or what else do you think is the issue

I am using EndeavourOS with an i5 11400H cpu and the integrated graphics

submitted by /u/one_day_bros
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It just works

31. März 2025 - 16:16

I never liked Windows 11, so I finally switched to Linux on my GamingPC. All the games I play run perfectly out of the Box (Steam). No problems detected yet. Here's my desktop: clean and minimalistic. Goodby Redmond!

submitted by /u/Medical_Divide_7191
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running two instances of Steam simultaneously with different accounts to run an online game twice?

31. März 2025 - 15:17

I want to run an online game twice through Steam Proton on Linux with different Steam accounts simultaneously. Each Steam account has a copy of the game, and operating up to two clients of the game on one computer is allowed by their ToS.
I am looking for a solution that isn't taking up a lot of additional disk space, like setting up a virtual machine and installing Steam and the game a second time there. There should be no interruptions with the internet connection and switching between the game windows should be quick and easy.

With a standalone game client, I could probably just launch the game twice and use different logins to achieve this, but this isn't an option with Steam.

Is sandboxing Steam with something like apparmor, firejail, bubblewrap, or flatpak, a solution for this?

Is it maybe even possible for Steam, installed on a VM, to launch the game that is installed outside of the VM? Though I have no idea how well it would run and how it works with nvidia drivers.

Are there other solutions?

submitted by /u/ty56op90
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Empyrion Galactic Survival defaults to a small monitor resolution.

31. März 2025 - 14:25

Changing options to full size display 1920 x 1080 causes very significant keyboard and mouse latency, making the game unplayable.

Second image shows the default screen size where there are no input lag issues, but I would prefer to use the full screen like any other game.

https://preview.redd.it/d2nhwzkop0se1.png?width=805&format=png&auto=webp&s=abc711528292d40759dc4204dc2a239c22fcd3ec

https://preview.redd.it/alu7uo3rp0se1.png?width=1920&format=png&auto=webp&s=5ec9429e4564d9888598568df240a6d9df6274af

submitted by /u/OldCanary
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Moving Proton-using game locations in a transparent manner using symlinks?

31. März 2025 - 14:15

I had issues recently trying to get Armored Core 6 to work because of EAC and found out it only seems to work properly when it's on my main drive, as opposed to my larger secondary one. It works now, but this causes a problem because I do actually need the space it's taking on the main drive.

I've been looking into ways I could secretly move my game folder to the other drive without affecting Steam using symlinks. I've tried moving the whole folder, but then the game had the same issue, so I assume it has an issue with the .exe being ran from another location. Then I tried moving only the largest files, anything larger than the .exe itself, and excluding that binary; but then it just didn't launch.

Putting aside the specifics of my issue because I don't think I'd get much attention here, has anyone experimented with stuff like this in general? I'm not sure what kind of things I should be aware of regarding how Wine/Proton and Steam interact with symlinking in general.

submitted by /u/MemeTroubadour
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Gnome 48 HDR is not working properly?

31. März 2025 - 13:58

Hi,

I have a question regarding HDR on Arch with Wayland and GNOME. I am using the new GNOME Shell, specifically GNOME 48, which supports HDR. When I enable HDR, it seems to work, but when I open an HDR-supported game through Steam, the game does not recognize that HDR is enabled. Am I doing something wrong, or what could be the issue? I am using amd cpu and vga. Same games on the same pc are working with hdr on windows.

submitted by /u/pikym56321
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Cursor doesn't lock to the center of the screen in Minecraft

31. März 2025 - 13:55

System Info:
Bazzite 41
KDE Plasma 6.3.1 (Wayland)
RTX 3070
Driver Version: 570.86.16

Basically the issue is whenever I'm playing Minecraft my cursor moves out of the window when I turn around, and every time I open a GUI my cursor is in a random spot. Was previously using Pop OS (Gnome, X11) and didn't have this issue. Does anyone know a fix for this?

submitted by /u/LuminanceGayming
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Zenless Zone Zero does not launch with GE-Proton

31. März 2025 - 12:58

Hey there.

Recently I wanted to actually run Zenless Zone Zero on my openSUSE Tumbleweed machine (using GE-Proton from the terminal, but Lutris outputted the same error), however the game instance likes to crash frequently (as per 1.6).

wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000)

I've also checked that my /home directory doesn't belong in noexec, so it is usually clear to run. Ironically, HoYoPlay, the launcher, runs perfectly fine and installed the game as it should be.

Just as a side note that either Heroic or Lutris spitted the same error, so it will not work for the time being.

If you really need the machine specs, I'll attach it down below.

OS: openSUSE Tumbleweed x86_64 Host: 20L6S24N00 ThinkPad T480 Kernel: 6.13.7-1-default Resolution: 1920x1080 DE: GNOME 48.0 (wayland) WM: Mutter CPU: Intel i5-8350U (8) @ 3.6GHz GPU: Intel 20L5) Memory: 8GB BIOS: LENOVO 1.24 (04/19/2019)

EDIT: running with a normal wineprefix I use also doesn't work. I get the same error + a stack overflow error.

zean@zean-ThinkPad-T480-suse:~> WINEPREFIX=/home/zean/.wine ~/GE-Proton9-26/files/bin/wine ~/.wine/drive_c/Program\ Files/HoYoPlay/games/ZenlessZoneZero\ Game/ZenlessZoneZero.exe wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000) submitted by /u/zeankundev
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A question about Nvidia driver versions.

31. März 2025 - 11:26

Are nvidia driver versions equivalent in Windows and Linux?

When my friend and I bought Monster Hunter Wilds, I told him, who uses Windows, to install the "Game ready" drivers that were probably available to him. He installed those, and I asked to tell me the version number, which was 572.60.

Over at my Linux PC, I'm currently running driver version 570.133.07. Do I have to wait until 572 to get whatever they did for Monster Hunter launch? or are they completely separated branches and the features that go into them are different?

submitted by /u/Ravasaurio
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No music in Megaman Sprite Game?

31. März 2025 - 11:04

Majority of my games run fine, but this one has made me scratch my head. The free fan game (Megaman Sprite Game, game engine OHRPGCE) runs just fine, sound effects work too. But the actual music is completely gone, was wondering if someone could test the game out for me, or could give some hints as to what you think is causing the issue. It seems to work under a VM perfectly, but not Proton.

submitted by /u/EpicFrogPoster
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Call Of Duty: Black Ops

31. März 2025 - 09:42

I’m running endeavor OS, which is arch based and I cannot get this game to launch. I’ve tried multiple proton versions. I’ve tried running it straight from wine. I’ve tried setting flags through steam but nothing seems to work. I even tried proton tricks and installed MS redistributables but that didn’t work.

I know it only has a silver rating on proton DB and as such I probably shouldn’t get my hopes up, but I’m curious if anybody here has had any experience with this particular game.

submitted by /u/L0s_Gizm0s
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Colors not rendering properly on Call of Duty United Offensive

31. März 2025 - 09:03

I installed COD UO with Heroic using the latest Proton GE. I managed to get it running with the env from here

MESA_EXTENSION_MAX_YEAR=2003

force_s3tc_enable=true

__GL_ExtensionStringVersion=17700

but as the screenshot shows, the colors are fucked. I don't see anything useful from Heroic's log aside from the usual device details

Launching "CODUO" (sideload) Native? No Installed in: --- System Info: CPU: 12x AMD Ryzen 5 5600H with Radeon Graphics Memory: 22.92 GB (used: 4.25 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] IDs:--- Driver: amdgpu GPU 1: Name: NVIDIA Corporation GA107M [GeForce RTX 3050 Mobile] IDs:--- Driver: nvidia OS: EndeavourOS 6.13.8-zen1-1-zen (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.16.0 Scopper Gaban Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": true, "enviromentOptions": [ { "key": "MESA_EXTENSION_MAX_YEAR", "value": "2003" }, { "key": "force_s3tc_enable", "value": "true" }, { "key": "__GL_ExtensionStringVersion", "value": "17700" } ], "wrapperOptions": [], "showFps": false, "showMangohud": true, "useGameMode": false, "useSteamRuntime": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": false, "wineVersion": { "bin": "~/.config/heroic/tools/proton/Proton-GE-latest/proton", "name": "Proton - Proton-GE-latest", "type": "proton" }, "winePrefix": "~/Games/Heroic/Prefixes/default/CODUO", "wineCrossoverBottle": "" } Game launched at: Mon Mar 31 2025 13:52:24 GMT+0700 (Western Indonesia Time) Winetricks packages: ============= End of log =============

https://preview.redd.it/jteoamzw3zre1.png?width=1486&format=png&auto=webp&s=df445aebc4de9e1555ffecf0dae65f8d065cb584

No idea what could be messing this up, I'd be happy if someone helps point me in the right direction.

submitted by /u/WillingSupp
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how do I get socd on linux?

31. März 2025 - 07:14

I've been using it on windows for a while and when I switch to Linux I can't use it bc my keyboard dose not have socd so I'm asking is there anyone to use socd on Linux

submitted by /u/Electrical-Ad-7264
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Can't get Steam games to work using eGPU connected over Oculink

31. März 2025 - 07:05

I've tried Bazzite and Nobara but neither of them work properly with my brother's external GPU. Oculink should be just like plugging the card into a PCIe X4. But it doesn't work. I don't know if it's because both GPUs are enabled or something else, but my brother's only real Linux experience so far has been terrible because of this.

Is it possible to get this working or should I give up and go back to Windows?

submitted by /u/sonicbhoc
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