Other News about gaming on Linux
Nvidia optimus/prime working (but why and in what way) rx480 slot 1 / gtx1070 slot 2
I have gotten Nvidia prime what seems to be working by using "prime-run steam". Then I use a launch argument for Left 4 Dead 2 "prime-run %command%!"
Then checking nvtop it shows both my rx 480 & gtx 1070. The 1070 utilization is around 70% at a normal clockspeed and the 480 is around 5-10% at a base clockspeed like 500mhz or something.
The gameplay for l4d2 feels great (not any better) and nvenc worked out of the box regardless even though the 480 is my display and the 1070 isnt hooked up to any hdmi port.
Basically my questions/thoughts are:
Are they sharing the workload of the game (which i don't think because 480 is down clocked)
If the nvidiagpu is doing the work could I technically use DLSS using an amd card (in terms of whats hooked up and if all the drivers was there and the gpu to support)
is this bad or not worth it in any way apart from heat and energy
is it even working or its just buggin
and a very important question. Is it doing what I explained and think its doing or am I just lost
edit - turns out both gpus boost clock
submitted by /u/archrizla[link] [comments]
Civilization 6 | Steam Deck (OLED) Performance Test | Min vs Low vs Med vs High vs Ultra Benchmark
Old School Rally plans full support for Steam Deck - got me feeling nostalgic
Gaming in Bottles
Hello guys,
I want to know if there is a way for bottles to install all games to my secondary drive? Like I created bottle named Epic, then I want to install the games but I want the games to be on my secondary drive named "Storage". Is that possible? Thanks!
submitted by /u/Aggravating-News-894[link] [comments]
Proton help, combining two compatdata folders into one?
I want to use compatdata folder from one Steam game in one non-steam game, it's a mod to that Steam game but it's using separate .exe file. The problem is that I want them both to use the same savefiles/configs that are located in appdata which are separated by Proton. Is there a way to do it?
submitted by /u/bass9380[link] [comments]
Which is better for amd ryzen 9 6900hx or amd in general?
Hello partners
I'm looking for a distro for my minisforum um690 machine, which has a Ryzen 9 6900hx processor. The problem is that there are many distributions that work for kernel reasons (for example, Ubuntu in version 22.04) and I have tried different distros focused on gaming, which is what I want this mini PC for. The problem is that I would not know how to distinguish which kernel will be best for my machine, since my knowledge is not enough.
I leave the kernel of each distribution here, in case you can help me. They all run well on my machine, but I would like to know which one fits best.
Nobara 39: Kernel 6.7.0-204.fsync.fc39.x86_64 (Wayland)
Pika OS 04.24.05: Kernel 6.8.3-pikaos (X11).
Regatta OS: Kernel 6.8.2-lp155.14-default (X11).
Any suggestion or recommendation is welcome.
submitted by /u/visesen27[link] [comments]
Old School Rally plans full support for Steam Deck - got me feeling nostalgic
Getting an 80-button+axis HOTAS (Joystick + Throttle) to work on linux
I have a Winwing Orion 2 HOTAS and it seems to work just find with evtest and Jstest, all buttons and axis work as intended. but i'm having trouble getting them to work on games through wine, games like Falcon 4.0 and Microsoft Combat Flight Simulator 3.
it seems that not all buttons/axis are detected by the game like in evtest
these two games detect the throttle and joystick as separate devices but assigns them the same button numbers, for example if the trigger in the stick is button 0, and i assign it to fire the gun, then button 0 in the throttle will also fire the gun
anyone can shed some light into how inputs that are more complex than a gamepad work?
submitted by /u/contr01man[link] [comments]
Dwarf Fortress hits 800,000 sales and no sign of it stopping
Discord Overlay for Linux adds PulseAudio / PipeWire integration
Released Linux version of my game
Hey guys. I just wanted to tell you that my small indie game is now available on Linux. Building it from Game Maker was quite a challenge, especially since I lack a strong technical background. After struggling with wsl without much success, a friend stepped in and helped me build it using a vps.
It has been tested on Ubuntu 22.04 and now available on Steam: Another Bar Game.
Previously, I released my debut game Dude, Where Is My Beer? which is also available on Linux. It's a point-and-click adventure game created with Visionaire Studio , which had a super easy Linux export possibilities :)
submitted by /u/duderik[link] [comments]
tips for useful options?
I came across advice on increasing vm.max_map_count for "better gaming".
Can anyone else suggest interesting options?
submitted by /u/Appropriate_Net_5393[link] [comments]
KDE's Xaver Hugl on why Wayland explicit sync is such a big deal
KDE Plasma 6.1 will be able to sync keyboard RGB to your chosen accent colour
iGPU for desktop and dGPU for games
Hi! I'm wondering if it's possible to use the Intel iGPU in my CPU (i5-13500) to render the KDE desktop but use the dGPU for games (like in Windows, you can switch the GPU per app in settings)
On my dGPU (RTX 3070) everything is very buggy on desktop (both GNOME and KDE, X11 and Wayland) that's why I wanted to see if it's possible. Btw I am using the Nvidia proprietary driver, not noveau (which was even worse).
I am using Fedora 39 KDE.
submitted by /u/NoSeK2323[link] [comments]