Other News about gaming on Linux

Screen flickering when playing GOG Diablo + Hellfire with Proton

Reddit Linux_Gaming - 25 Nov 2024 - 12:47pm

I purchased Diablo + Hellfire and installed Heroic Games Launcher. Though the game can be launched but basically the screen is nearly black with the area surrounding mouse cursor showing partial Diablo text if choosing Diablo (high resolution); if choosing Diablo (Classic), the game asks "Please insert Diablo CD ...", and the game complains with error after clicking the right hand side button (no text shown on it).

My environment is Debian trixie.

How can I fix it? Please let me know if more info is needed. Thanks

submitted by /u/dsusr
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PS4 controller

Reddit Linux_Gaming - 25 Nov 2024 - 12:06pm

Hi gang,

I'm using a PS4 controller and heroic games launcher. I used to run pop OS and the controller worked fine. Stupid me decided to distro hop. Now no matter what I do, the PS4 track pad acts as the right analog stick to look around such as Oblivion and Morrowind whereas the right analog stick is treated as a button when pressed and that's it. I also noticed wine versions and proton versions affect the controller. I must of got lucky first time round. I have it connected via USB. I've been mucking around for 3 days, even went back to Pop, now on Linux Mint where I'm not moving from just to try get it to go. Any ideas?

submitted by /u/Significant-Cod-4876
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Auto HDR for specific games

Reddit Linux_Gaming - 25 Nov 2024 - 11:10am

Is there a way to enable HDR only when launching specific games? I don't like to have HDR enabled always because text isn't as clear on my monitor for general browsing, etc. I know HDR support is in the early stages, but even it is was a simple keyboard shortcut to enable and disable HDR would be useful.

submitted by /u/sabotage
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Star Fox 64 is getting a Native PC port from the devs of Ocarina Of Time and Zelda Majoras Mask ports

Gaming on Linux - 25 Nov 2024 - 11:04am
The Harbour Masters community of developers who are behind the PC ports of Ocarina Of Time and Zelda Majoras Mask have revealed a Star Fox 64 Native PC port is coming.

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Read the full article on GamingOnLinux.

Death has a cute little pig companion in action-adventure Spindle - check out the new trailer

Gaming on Linux - 25 Nov 2024 - 10:34am
Spindle looks quite sweet, and one I haven't heard anything about for a while after its successful crowdfunding campaign back in 2021. But there's a new trailer to show it off.

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Read the full article on GamingOnLinux.

Is AMD the only option?

Reddit Linux_Gaming - 25 Nov 2024 - 9:59am

I've been using a Radeaon RX 5700 XT for about 3 years now. It began to crash on the daily after only a year. At the time i was using Windows 10 and did not overclock or undervolt the card.

At the moment I'm running arch linux and has resorted to undervolting the card but it still crashes, even under minimal loads.

I can't stand using this card any more, so I'm going to upgrade.

Is it worth switching back to NVIDIA, since they are (imo) much better cards, or do I double down and get a better AMD card for the sake of Linux compatibility and price? What would you guys recommend? My budget is quite small around $300-$500 and I've found a few 3080 and 4060 second hand around the $200-$300 mark.

submitted by /u/Ollie_666
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ScummVM 2.9.0 for retro gaming is approaching and in need of testing

Gaming on Linux - 25 Nov 2024 - 9:54am
The ScummVM project is readying up another release, with the developers issuing a call for testing on ScummVM 2.9.0.

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Read the full article on GamingOnLinux.

Medal of Honor: Allied Assault open source remake gets a first Beta release

Gaming on Linux - 25 Nov 2024 - 9:33am
The day has arrived! Medal of Honor: Allied Assault including the Spearhead and Breakthrough expansions can be played easily on modern systems, with various enhancements thanks to the OpenMoHAA project.

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Read the full article on GamingOnLinux.

What graphics card do I need?

Reddit Linux_Gaming - 25 Nov 2024 - 9:27am

I have a 15 year old desktop with an i5-4460, 32GB Ram and an Nvidia GeForce 750 ti.

I've not played any games since the early 90s.

4 years ago I joined Steam and bought a copy of Dirt4, but it was completely unplayable.

So I gave up on the idea of playing games.

I've just seen a video on YouTube showing a comparison of the GT 750 ti against a GT 1030 and the 750 was playing games with no issue.

Can someone explain how they are running all these games with the same GPU but I couldn't get Dirt4 to run?

submitted by /u/lost_on_the_chain
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UnderworldGodot is an engine recreation of Ultima Underworld 1 & 2 in Godot Engine

Gaming on Linux - 25 Nov 2024 - 9:08am
Taking over from the original Unity-based project, UnderworldGodot is an engine recreation of Ultima Underworld and Ultima Underworld 2 in the Godot Engine.

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Read the full article on GamingOnLinux.

JSAUX released their first White 6-in-1 Docking Station for handhelds like Steam Deck

Gaming on Linux - 25 Nov 2024 - 8:47am
JSAUX have released another Docking Station, this time it's White and it does look rather nice. A good match for the recent Steam Deck OLED: Limited Edition White launch.

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Read the full article on GamingOnLinux.

Resolution problem in game

Reddit Linux_Gaming - 25 Nov 2024 - 4:14am

Hi guys, so i have a Alienware 34 inches 3440x1440 and for some reason all my games are running in 4128x1728 and i can't change to 3440x1440 it doesn't even have the resolution, anyone know a fix ?

tried to add using xrandr but i get the BadMatch error

X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 7 (RRSetScreenSize) Serial number of failed request: 27 Current serial number in output stream: 28

xrandr

Screen 0: minimum 16 x 16, current 6688 x 1728, maximum 32767 x 32767 DP-5 connected primary 4128x1728+0+0 (normal left inverted right x axis y axis) 800mm x 337mm 4128x1728 164.85*+ 2048x1536 164.84 1920x1440 164.86 1600x1200 164.84 1440x1080 164.74 1400x1050 164.66 1280x1024 164.81 1280x960 164.67 1152x864 164.77 1024x768 164.78 800x600 164.38 640x480 164.26 320x240 163.69 2560x1600 164.89 1920x1200 164.85 1680x1050 164.73 1440x900 164.74 1280x800 164.65 1152x720 164.57 960x600 164.43 928x580 164.51 800x500 164.25 768x480 164.47 720x480 164.18 640x400 164.01 320x200 161.83 2880x1620 164.86 2560x1440 164.87 2048x1152 164.76 1920x1080 164.76 1600x900 164.66 1368x768 164.82 1280x720 164.71 1024x576 164.65 864x486 164.71 720x400 164.23 640x350 164.46 3440x1440_60.00 59.94

This is my system spec

┌─────────── Hardware Information ───────────┐ .o+` 󰌢  MS-7D30 (2.0) `ooo/   12th Gen Intel(R) Core(TM) i7-12700K (20) @ 5.00 GHz `+oooo:   NVIDIA GeForce RTX 4070 `+oooooo:   Intel AlderLake-S GT1 @ 1.50 GHz [Integrated] -+oooooo+: 󱄄  3440x1440 @ 165 Hz (as 2752x1152) in 34" [External] * `/:-:++oooo+: 󱄄  2560x1440 @ 120 Hz (as 1706x960) in 31" [External] `/++++/+++++++:   8.05 GiB / 62.58 GiB (13%) `/++++++++++++++: ├─────────── Software Information ───────────┤ `/+++ooooooooooooo/`   Arch Linux x86_64 ./ooosssso++osssssso+`   Linux 6.12.1-arch1-1 .oossssso-````/ossssss+`   KWin (Wayland) -osssssso. :ssssssso.   bash 5.2.37 :osssssss/ osssso+++. |──────────────Uptime / Age──────────────────| /ossssssss/ +ssssooo/- OS Age  1 days `/ossssso+/:- -:/+osssso+- Uptime  3 hours, 46 mins `+sso+:-` `.-/+oso: └────────────────────────────────────────────┘ `++:. `-/+/ ● ● ● ● ● ● ● ● .` `/ submitted by /u/DifficultyFit7311
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Hi guys. Update from my previous post. I now installed 4 games on my not so gaming laptop.

Reddit Linux_Gaming - 25 Nov 2024 - 3:42am

My Question is, i wanna revisit my Far Car 3 game with additional DLC update. But i dont want to spend time to finish the story. So, i want to install wemod like launcher so i can speed running this game story until the last chapter i didn't manage to finish. Any idea how to do this? I tried to install wemod using wine. But my games not detected by wemod.

submitted by /u/girason
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Microsoft Flight Sim 2020

Reddit Linux_Gaming - 25 Nov 2024 - 3:14am

Hello folks, I’m new here. But “here here” and to Linux. I’m running Endeavour OS with Steam and have gotten many games to work quite nicely, but so far MSFS 2020 keeps giving me this error while booting. I’ve tried both Proton Experimental and 9.x Anyone here know what’s the next step to get this game to work? Here are two photos using the two Protons. Thanks for reading!

submitted by /u/EpsilonEagle
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something like bazzite but i can actually tinker with

Reddit Linux_Gaming - 25 Nov 2024 - 2:04am

i'm gonna get straight to the point: i love bazzite, but i hate the fact i cannot tinker a lot with it like i can't even install SDDM themes and stuff because of the way it's done

i need me something like it but without that atomic nonsense brah

submitted by /u/MarieMaryHotaru
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Starcraft graphic issues

Reddit Linux_Gaming - 25 Nov 2024 - 1:39am

I switched to cachyos from mint. I played starcraft on mint by adding battlenet as a non steam game. The graphics were grainy for a while and an update fixed it. I'm having the same grainy issues on cachy but I can seem to fix it. Using am AMD 6800 gfx card. I've tried updating the o s and graphics card drivers and I didn't fix it. It's not a setting. Google wasn't much help..... any insight would help.

submitted by /u/outdoorlife4
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VR game stopped working after new steam update.

Reddit Linux_Gaming - 25 Nov 2024 - 1:29am

Hi!
I have a problem with game BONELAB on steam. I was playing it in october on Arch via ALVR. It worked perfectly. I've stopped playing it for a few weeks and get back to the game in November. The problem is that it couldn't run after that time. Game started with standard info about loading OpenXR and crashed itself and steam too (!).

It happened after that strange update where steam broke VR overlay for linux so it showed old version of it so I thought it was problem with that and waited for fix. After fix it didn't work too. Everytime crash of the game and steam itself.

So, I blamed (again :D) SteamVR and ALVR. Downloaded Envision with WiVRn. Other games like VRChat or Resonite worked with it without problems (even some small games outside of steam worked too) but still BONELAB was crashing with steam - only change was that it started showing me loading screen for a few seconds in VR so it was a progress.

This time I blamed BONELAB itself because there were some changes done there in October/November. Tried to use beta version on steam and even downloaded old version from June 2024. These two behaved the same as normal version. I couldn't find any solutions what happened. In logs I can find only one thing ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED (full logs at the bottom of the post). What to do? How to fix it?

Additional info:

VR: Oculus Quest 2
WiVRn version: latest 0.21.1
GPU: NVIDIA RTX 3050 Laptop edition
Special options for a game on steam (yeah I tried without it too): __GLX_VENDOR_LIBRARY_NAME=nvidia __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command%
Logs before crash:

[2024-11-25 01:03:24] chdir "/home/disk0/Steam/steamapps/common/BONELAB" [2024-11-25 01:03:24] Game Recording - would start recording game 1592190, but recording for this game is disabled [2024-11-25 01:03:24] Adding process 5856 for gameID 1592190 [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:24] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. [2024-11-25 01:03:25] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:25] ERROR: ld.so: object '/home/szneqz/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [2024-11-25 01:03:25] Adding process 5857 for gameID 1592190 [2024-11-25 01:03:25] Adding process 5858 for gameID 1592190 [2024-11-25 01:03:28] setlocale "pl_PL.UTF-8": No such file or directory [2024-11-25 01:03:28] pressure-vessel-locale-gen: Missing locale pl_PL.UTF-8 (found in $LC_ADDRESS) [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generating locale pl_PL.UTF-8... [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generated locale pl_PL.UTF-8 successfully [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generating locale en_US.UTF-8... [2024-11-25 01:03:28] pressure-vessel-locale-gen: Generated locale en_US.UTF-8 successfully [2024-11-25 01:03:28] pressure-vessel-adverb[5916]: W: Container startup will be faster if missing locales are created at OS level [2024-11-25 01:03:28] Adding process 5951 for gameID 1592190 [2024-11-25 01:03:28] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:28] Adding process 5952 for gameID 1592190 [2024-11-25 01:03:28] Adding process 5953 for gameID 1592190 [2024-11-25 01:03:28] fsync: up and running. [2024-11-25 01:03:29] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:29] Adding process 5954 for gameID 1592190 [2024-11-25 01:03:29] Adding process 5957 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5959 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5962 for gameID 1592190 [2024-11-25 01:03:34] Adding process 5972 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5985 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:34] Adding process 5991 for gameID 1592190 [2024-11-25 01:03:34] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Adding process 6006 for gameID 1592190 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Setting breakpad minidump AppID = 1592190 [2024-11-25 01:03:35] Steam_SetMinidumpSteamID: Caching Steam ID: 76561198024353621 [API loaded no] [2024-11-25 01:03:35] [OC] Config:226 Checking for app specific config file... [2024-11-25 01:03:35] [OC] wini_parse:167 No config file found at /home/disk0/Steam/steamapps/common/BONELAB/opencomposite.ini [2024-11-25 01:03:35] [OC] CheckAppEnabled:59 [once] Launcher configuration not yet supported on Linux [2024-11-25 01:03:35] [OC] VR_InitInternal2:223 [once] Initializing OpenComposite - revision 34311da (Wrap calls involving cached views in a mutex, 2024-11-11) [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_binding_modification [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_cylinder [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_depth [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_composition_layer_equirect2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_convert_timespec_time [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_locate_spaces [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_maintenance1 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_opengl_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_opengl_es_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_swapchain_usage_input_attachment_bit [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_visibility_mask [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_enable2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_KHR_vulkan_swapchain_format_list [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_dpad_binding [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_eye_gaze_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hand_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hand_tracking [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_hp_mixed_reality_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_local_floor [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_palm_pose [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_samsung_odyssey_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_BD_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_face_tracking2 [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_display_refresh_rate [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_touch_controller_pro [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_FB_touch_controller_proximity [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_META_touch_controller_plus [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_ML_ml2_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MND_headless [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MND_swapchain_usage_input_attachment_bit [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MSFT_unbounded_reference_space [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_OPPO_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXTX_overlay [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_HTC_vive_cosmos_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_HTC_vive_focus3_controller_interaction [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_ball_on_a_stick_controller [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_egl_enable [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_force_feedback_curl [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_hydra [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_system_buttons [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_MNDX_xdev_space [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:149 Extension: XR_EXT_debug_utils [2024-11-25 01:03:35] [OC] CreateOpenXRBackend:154 Num layers available: 0 [2024-11-25 01:03:35] [OC] GetXRAppName:59 Setting application name to OpenComposite_wine64-preloader [2024-11-25 01:03:35] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:35] createInfo->applicationInfo.applicationName: OpenComposite_wine64-preloader [2024-11-25 01:03:35] createInfo->applicationInfo.applicationVersion: 1 [2024-11-25 01:03:35] createInfo->applicationInfo.engineName: [2024-11-25 01:03:35] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:35] createInfo->applicationInfo.apiVersion: 1.0.0 [2024-11-25 01:03:35] appinfo.detected.engine.name: (null) [2024-11-25 01:03:35] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:35] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:35] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:35] quirks.skip_end_session: false [2024-11-25 01:03:35] quirks.parallel_views: false [2024-11-25 01:03:35] [2024-11-25 01:03:35] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:35] Head: 'WiVRn HMD' [2024-11-25 01:03:35] Eyes: '<none>' [2024-11-25 01:03:35] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:35] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:35] Gamepad: '<none>' [2024-11-25 01:03:35] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:35] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:35] [OC] parseExtensionsStr:14 Str: VK_KHR_external_fence_capabilities VK_KHR_external_memory_capabilities VK_KHR_external_semaphore_capabilities VK_KHR_get_physical_device_properties2 [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore_capabilities [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_get_physical_device_properties2 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] [OC] parseExtensionsStr:14 Str: VK_KHR_dedicated_allocation VK_KHR_external_fence VK_KHR_external_memory VK_KHR_external_semaphore VK_KHR_get_memory_requirements2 VK_KHR_external_memory_fd VK_KHR_external_semaphore_fd VK_KHR_external_fence_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_dedicated_allocation [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_get_memory_requirements2 [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_memory_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_semaphore_fd [2024-11-25 01:03:35] [OC] parseExtensionsStr:30 Add extension: VK_KHR_external_fence_fd [2024-11-25 01:03:35] Adding process 6024 for gameID 1592190 [2024-11-25 01:03:35] wine: using kernel write watches, use_kernel_writewatch 1. [2024-11-25 01:03:35] Adding process 6035 for gameID 1592190 [2024-11-25 01:03:35] LOG in xrCreateSession: Found VK_LAYER_MND_enable_timeline_semaphore and enabled them! [2024-11-25 01:03:35] [OC] SetupSession:335 Started OpenXR session on runtime '', hand tracking supported: 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 2 [2024-11-25 01:03:35] [OC] PumpEvents:760 Hit ready state, begin session... [2024-11-25 01:03:35] [OC] VR_ShutdownInternal:344 OpenComposite shutdown [2024-11-25 01:03:35] [OC] ShutdownSession:367 Session Exit state has not been reached yet, waiting 250ms ... [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 3 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 6 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 1 [2024-11-25 01:03:35] [OC] PumpEvents:756 Switch to OpenXR state 8 [2024-11-25 01:03:35] [OC] PumpEvents:778 Exiting [2024-11-25 01:03:36] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:36] createInfo->applicationInfo.applicationName: wineopenxr test instance [2024-11-25 01:03:36] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.engineName: wineopenxr test instance [2024-11-25 01:03:36] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.apiVersion: 1.1.36 [2024-11-25 01:03:36] appinfo.detected.engine.name: (null) [2024-11-25 01:03:36] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:36] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:36] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:36] quirks.skip_end_session: false [2024-11-25 01:03:36] quirks.parallel_views: false [2024-11-25 01:03:36] [2024-11-25 01:03:36] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:36] Head: 'WiVRn HMD' [2024-11-25 01:03:36] Eyes: '<none>' [2024-11-25 01:03:36] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] Gamepad: '<none>' [2024-11-25 01:03:36] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:36] createInfo->applicationInfo.applicationName: Unity Application [2024-11-25 01:03:36] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.engineName: Unity [2024-11-25 01:03:36] createInfo->applicationInfo.engineVersion: 0 [2024-11-25 01:03:36] createInfo->applicationInfo.apiVersion: 1.0.20 [2024-11-25 01:03:36] appinfo.detected.engine.name: (null) [2024-11-25 01:03:36] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:36] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:36] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:36] quirks.skip_end_session: false [2024-11-25 01:03:36] quirks.parallel_views: false [2024-11-25 01:03:36] [2024-11-25 01:03:36] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:36] Head: 'WiVRn HMD' [2024-11-25 01:03:36] Eyes: '<none>' [2024-11-25 01:03:36] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:36] Gamepad: '<none>' [2024-11-25 01:03:36] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:36] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] 11/25 01:03:38 minidumps folder is set to /tmp/dumps [2024-11-25 01:03:38] 11/25 01:03:38 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20241112170934)/tid(6165) [2024-11-25 01:03:38] 11/25 01:03:38 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(6165) [2024-11-25 01:03:38] LOG in xrCreateInstance: Instance created [2024-11-25 01:03:38] createInfo->applicationInfo.applicationName: BONELAB [2024-11-25 01:03:38] createInfo->applicationInfo.applicationVersion: 0 [2024-11-25 01:03:38] createInfo->applicationInfo.engineName: Unity [2024-11-25 01:03:38] createInfo->applicationInfo.engineVersion: 36721665 [2024-11-25 01:03:38] createInfo->applicationInfo.apiVersion: 1.0.20 [2024-11-25 01:03:38] appinfo.detected.engine.name: (null) [2024-11-25 01:03:38] appinfo.detected.engine.version: 0.0.0 [2024-11-25 01:03:38] quirks.disable_vulkan_format_depth_stencil: false [2024-11-25 01:03:38] quirks.no_validation_error_in_create_ref_space: true [2024-11-25 01:03:38] quirks.skip_end_session: false [2024-11-25 01:03:38] quirks.parallel_views: false [2024-11-25 01:03:38] [2024-11-25 01:03:38] LOG in xrCreateInstance: Selected devices [2024-11-25 01:03:38] Head: 'WiVRn HMD' [2024-11-25 01:03:38] Eyes: '<none>' [2024-11-25 01:03:38] Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:38] Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] Gamepad: '<none>' [2024-11-25 01:03:38] Hand-Tracking Left: 'WiVRn HMD left hand controller' [2024-11-25 01:03:38] Hand-Tracking Right: 'WiVRn HMD right hand controller' [2024-11-25 01:03:38] LOG in xrCreateSession: Found VK_LAYER_MND_enable_timeline_semaphore and enabled them! [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:03:38] ERROR [ipc_compositor_get_reference_bounds_rect] ipc_call_compositor_get_reference_bounds_rect failed: XRT_ERROR_NOT_IMPLEMENTED [/home/szneqz/.local/share/envision/3fb5c660-16ab-4e47-a13b-67bf6d1e8117/xrservice/build/_deps/monado-src/src/xrt/ipc/client/ipc_client_compositor.c:868] [2024-11-25 01:04:02] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2694) : Assertion Failed: SteamnetworkingSockets service thread waited 730ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.

Thanks for any advices!

submitted by /u/szneqzz
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