Lutris 0.5.1 released
Submitted by playingtux on 23 Mar 2019 - 10:42amA new version (0.5.1) of Lutris has been released.
This release contains mostly improvements and bugfixes:
lutris (0.5.1) cosmic; urgency=medium
Another new version (0.4.23) of Lutris has been released.
Again there are a lot of new features and improvements:
lutris (0.4.23) bionic; urgency=medium
* Prevent monitor from quitting games that open a 2nd process
* Run on-demand scripts from game directory
* Tell the user what executable is expected after a failed install
* Fix a circular import causing issues on some distributions
* Add missing dependency for openSUSE Tumbleweed
Another version (0.4.20) of Lutris has been released.
This time it adds some new features:
lutris (0.4.20) bionic; urgency=medium
* Fix detection of winetricks path
* Improve visual feedback on wine download dialog
* Add skill and command-line arguments for Zdoom
* Add option to disable joypad auto-configuration
* Restore refresh rate on monitor reset-- Mathieu Comandon Mon, 24 Sep 2018 20:46:46 -0700
The Version 0.4.19 of Lutris has been released.
It focuses mainly on the usage of DXVK:
lutris (0.4.19) bionic; urgency=medium
* Prioritize winetricks from the runtime
* Populate DXVK versions with github releases
* Add support for DirectX 10 with DXVK
* Fix detection of xgamma
* Add 24BPP option for Xephyr
* Restore Alsa option for Wine
* Prepend additional system paths to runtime
Only a short time after the release of version 0.4.17 of Lutris, the version 0.4.17 has been released.
This release mainly fixes problems with the runtime:
lutris (0.4.17) bionic; urgency=medium
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