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SDL: version 3.4.18 released

SDL has been released in version 3.4.18.

SDL (Simple DirectMedia Layer) is a cross-platform library that gives developers low-level access to audio, keyboard, mouse, joystick, and graphics hardware, and forms the foundation of many games and emulators. This update is a pure bugfix release, adding the new gamepad type SDL_GAMEPAD_TYPE_STEAM for Steam Controllers, support for the Flydigi Apex 6, and fixes for X11 IME, KMSDRM, and Wayland pen events.

This is a stable bugfix release, with the following changes:

  • Fixed crashing at startup if a broken EZFRD64.DLL is installed
  • Fixed a crash at shutdown if X11 IME services restarted during the session
  • Fixed KMSDRM initialization on some systems including i.MX 6 hardware
  • Fixed texture alpha blending and texel centering when rendering on PS2
  • Implemented joystick hotplugging on PS2
  • Added SDL_GAMEPAD_TYPE_STEAM for Steam Controllers
  • Fixed the Steam Controller showing up twice on macOS 27
  • Added support for the Flydigi Apex 6 controller
  • Fixed the Keychron Q6 System Control showing up as a gamepad
  • Fixed relative mouse clicks showing as key presses on some Android devices
  • The pen device type is included with pen events
  • Correctly report the eraser in pen events on Wayland
  • Fixed handling time values before the UNIX epoch (January 1, 1970)

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Source: GitHub

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