SDL has been released in version 3.4.18.
SDL (Simple DirectMedia Layer) is a cross-platform library that gives developers low-level access to audio, keyboard, mouse, joystick, and graphics hardware, and forms the foundation of many games and emulators. This update is a pure bugfix release, adding the new gamepad type SDL_GAMEPAD_TYPE_STEAM for Steam Controllers, support for the Flydigi Apex 6, and fixes for X11 IME, KMSDRM, and Wayland pen events.
This is a stable bugfix release, with the following changes:
- Fixed crashing at startup if a broken EZFRD64.DLL is installed
- Fixed a crash at shutdown if X11 IME services restarted during the session
- Fixed KMSDRM initialization on some systems including i.MX 6 hardware
- Fixed texture alpha blending and texel centering when rendering on PS2
- Implemented joystick hotplugging on PS2
- Added SDL_GAMEPAD_TYPE_STEAM for Steam Controllers
- Fixed the Steam Controller showing up twice on macOS 27
- Added support for the Flydigi Apex 6 controller
- Fixed the Keychron Q6 System Control showing up as a gamepad
- Fixed relative mouse clicks showing as key presses on some Android devices
- The pen device type is included with pen events
- Correctly report the eraser in pen events on Wayland
- Fixed handling time values before the UNIX epoch (January 1, 1970)

Source: GitHub