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SDL: version 3.4.14 released

SDL has been released in version 3.4.14.

SDL (Simple DirectMedia Layer) is a cross-platform library that gives developers low-level access to audio, keyboard, mouse, joystick, and graphics hardware, and forms the foundation of many games and emulators. This update is a pure bugfix release, fixing several issues in X11, Xbox controllers, and GPU buffers, among others.

This stable bugfix release addresses several issues:

  • GPU buffers and textures can have multiple read usages
  • Fixed X11 crash when IME service was shut down in background
  • Fixed hang when hiding X11 window on certain window managers
  • Resolved clipboard text retrieval issue on older macOS versions
  • Fixed 8BitDo Pro 3 controller appearing twice on macOS
  • Fixed Xbox controller detection with GameInput support enabled
  • Fixed pen creating phantom mouse events in relative mode on Android

SDL logo

Source: GitHub

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