SDL has been released in version 3.4.14.
SDL (Simple DirectMedia Layer) is a cross-platform library that gives developers low-level access to audio, keyboard, mouse, joystick, and graphics hardware, and forms the foundation of many games and emulators. This update is a pure bugfix release, fixing several issues in X11, Xbox controllers, and GPU buffers, among others.
This stable bugfix release addresses several issues:
- GPU buffers and textures can have multiple read usages
- Fixed X11 crash when IME service was shut down in background
- Fixed hang when hiding X11 window on certain window managers
- Resolved clipboard text retrieval issue on older macOS versions
- Fixed 8BitDo Pro 3 controller appearing twice on macOS
- Fixed Xbox controller detection with GameInput support enabled
- Fixed pen creating phantom mouse events in relative mode on Android

Source: GitHub