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GE-Proton: v11-10 with EAC improvements and controller fixes released

GE-Proton, the unofficial Proton variant by GloriousEggroll, has been released in version GE-Proton 11-10.

It brings a new Wine (Valve bleeding-edge 2026-10-16) with syscall emulation via Syscall User Dispatch and native-syscall handling for EAC (EOS) launchers, DXVK 3.1.1-134, FEX-2610-30 and controller fixes for PlayStation gamepads (including much better performance in Path of Exile). There are also improvements for Star Citizen, Arknights: Endfield and HDR detection on KDE Plasma.

Component Updates

  • Wine: Valve bleeding-edge 2026-10-16 featuring upstream syscall emulation through Syscall User Dispatch and native-syscall handling for EAC (EOS) launchers; Xalia shutdown fixes, reduced X11 mouse events, Witcher 3 controller rescan correction, ddraw palette surface fixes
  • Wine: Removed PROTON_LIMIT_ADDRESS_SPACE and address-space limits for Reverse: 1999 and Blue Protocol: Star Resonance
  • DXVK: v3.1.1-134 with D3D9 texture and StretchRect fixes, D3D8 CopyRects rework, EA anti-cheat code-signing crash workaround, shader cache fixes, and zero-initialized shader scratch memory for Call of Duty: Ghosts
  • D7VK: Rebased onto DXVK v3.1.1
  • VKD3D-Proton: Synchronization fixes around queued transfer operations
  • FEX: FEX-2610-30

Controllers

  • PlayStation controller XInput fallback no longer rescans HID devices on empty controller polling, resolving performance issues in Path of Exile (~200+ FPS restored), Le Mans Ultimate, and Story of Seasons
  • Sackboy: A Big Adventure and Rune Factory 4 Special now default to PROTON_SONY_AUTO_XINPUT=0 addressing DualSense player assignment and DS4 input scrambling
  • Bluetooth DualShock 4 and DualSense rumble functionality restored through XInput fallback
  • PROTON_SONY_HIDRAW_XINPUT, PROTON_SONY_AUTO_XINPUT, PROTON_DUALSENSE_HAPTICS_PREFER_NON_EVENT and PROTON_DEATH_STRANDING_CONTROLLER_EFFECTS now reach the HID bus driver

Wayland and Windowing

  • GNOME: Fixed game and launcher closures when popup-owning windows are destroyed, addressing AION 2 and Battle.net auto-login issues with PROTON_ENABLE_WAYLAND=1

Video Playback

  • MonoGame games no longer stall or crash on repeated song playback (e.g., Picross for a Cause)

Rendering and HDR

  • KDE Plasma: HDR detection now uses KWin’s per-monitor HDR state, enabling detection even when SDR brightness matches HDR reference levels

Other Changes

  • Arknights: Endfield: Added ACE anti-cheat driver fixes including DriverEntry kernel-mode return address handling, ntoskrnl corrections, and lsass.exe service implementation
  • Star Citizen: Restored bundled AMD AGS library loading to prevent EAC violations and error 30033
  • Faster shared SRW lock releases; Microsoft Flight Simulator 2024 CPU time in ntdll reduced from 24.5% to 19.1%
  • Build: clang/libc++ and llvm-libc compatibility improvements

Contributors: FireBurn, smatkovi, Petru101, ilyasbounoua

GE-Proton 11-10

Source: GitHub

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