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GE-Proton: v11-9 with automatic HDR detection released

GE-Proton, the unofficial Proton variant by GloriousEggroll, has been released as a hotfix in version GE-Proton 11-9 - one day after GE-Proton 11-8.

Version 11-9 brings automatic HDR detection for DX11/DXVK and DX12/VKD3D-Proton under Wine-Wayland or Gamescope. The PROTON_ENABLE_HDR=1 and PROTON_USE_HDR=1 variables are no longer needed. It also fixes the menu video loop in Crimson Desert.

Version 11-8 includes updates to Wine, DXVK, VKD3D-Proton and other components, an automatic PlayStation-to-XInput fallback when Steam Input is disabled, Switch Pro controller support, AV1 decoding via dav1d, improvements for VRChat, Steam overlay fixes under Wine-Wayland, and opt-in Bluetooth LE support via PROTON_ENABLE_WINEBTH=1.

Changes in version 11-9:

Video Playback

  • Added fix for Crimson Desert menu-video looping issue affecting Wine-Wayland and XWayland

Rendering and HDR

  • Automatic HDR detection implemented for DX11/DXVK and DX12/VKD3D-Proton with Wine-Wayland or Gamescope
  • PROTON_ENABLE_HDR=1 and PROTON_USE_HDR=1 no longer required
  • Fixed Wine-Wayland detection regression causing HDR displays to report as SDR
  • Preserved SDR fallback when HDR unavailable
  • Legacy HDR overrides retained; use DXVK_NO_HDR=1 to disable HDR reporting
  • Updated README with automatic HDR setup instructions

Changes in version 11-8:

Component Updates

  • Updated Wine bleeding-edge, DXVK, VKD3D-Proton, VKD3D, D7VK, DXVK-NVAPI, DXVK-IGDext, FEX, lsteamclient, wineopenxr and protonfixes
  • Rebased the downstream patch stack and removed patches superseded upstream

Controllers

  • Automatic PlayStation-to-XInput fallback when Steam Input disabled
  • Removed game-specific Sony fallback overrides; improved compatibility with multiple titles
  • Fixed Diablo IV’s startup DualSense detection and added DualSense Edge compatibility
  • Improved DS4 speaker audio and Sony controller hotplugging
  • Added Switch Pro controller XInput support

Steam Overlay

  • Fixed Guide-button overlay not closing under Wine-Wayland, including Labwc and Warframe
  • Enhanced overlay cursor ownership and visibility

Wayland and Windowing

  • Fixed fullscreen Alt+Tab restoration in Guild Wars Reforged
  • Fixed startup/minimize recovery for Deadlock on Niri
  • Improved Battle.net tray-menu rendering and positioning
  • Fixed Warframe’s missing launcher settings dialog and disappearing cursor

Video Playback

  • Improved VRChat YouTube, HTTP MP4, HLS, MPEG-TS and RTSP playback
  • Enabled AV1 decoding through dav1d
  • Fixed Resident Evil 4 video corruption

Rendering and HDR

  • StarCraft II GPU-hang workaround added
  • Fixed Meridian: New World’s dark lighting and scrolling flicker
  • Enabled Warframe’s DX11 HDR detection and added SDR fallback

Protonfixes

  • Project Torque, The Witcher 3, and other titles addressed

Other Changes

  • Added opt-in Bluetooth LE support for applications such as Zwift and Rouvy
  • Fixed process-exit hangs and serial-port probing issues

GE-Proton 11-9

Source: GitHub

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