SaveManager, the “swiss army knife” of game save file management, has been released in version v1.10.2.
Just one day after v1.10.1, another bugfix release follows: the GTA:SA save editor now validates files more strictly, backups with no entries correctly fail to restore, and existing tags are no longer overwritten when loading them fails.
More bugfixes
Core
- Fixed
- Fixed an issue where a backup with no entries did not fail the restoration process
- Fixed an issue where a valid GTA SA save could be rejected after you tried to open a bad one
- Fixed an issue where GTA SA saves with an out-of-range tag or stunt jump count were not rejected
- Fixed an issue where the save editor wrote its changes even if serializing failed
- Fixed an issue where undo last restore failed on Windows
- Fixed an issue where a tag load failure overwrote or deleted existing tags
GUI
- Fixed
- Fixed an issue where the save editor failed to open or save, files with non-ASCII characters in the path

Source: GitHub