Neverwinter Nights Enhanced Edition: Patch 89.8193.37-15 veröffentlicht

Neverwinter Nights: Enhanced Edition Header
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Neverwinter Nights: Enhanced Edition hat einen neuen Patch (89.8193.37-15) auf Steam erhalten:

Patch Release, 89.8193.37-15

Hello again Neverwinter Nights players!

This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:

- clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, virusman

You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/

Added

Added Doom of Icewind Dale to the Premium menu
Added a config toggle to stop NWNX VM functions from aborting scripts when NWNX isn't running

Changed

scriptcomp: disabled a for loop optimization where the compiler would sometimes generate code that caused an infinite loop
ASSERT prints are now opt-in via a DEBUG log flag

Removed

Removed useless log reporting duplicate fire and forget attack animations in the queue

Fixed

Fixed a regression where the DM JumpAllPlayersToPoint command did not work
Resolved a bug that would make some model parts appear as rotated when rendered in the toolset
Quickbar slots with equipped items are saved correctly during polymorph
VM: EffectPolymorph: nSpellAbilityCasterLevel now is consistent across both ResistSpell, GetCasterLevel.
Fixed a character creation crash when having a lot of portraits
Fixed being unable to select your PC when player-party-control is enabled and can-click-self-while-walking is disabled