Featured image of post PenguinBurner: GPU-Tuning-Tool mit neuem Overlay in v0.8.4 veröffentlicht

PenguinBurner: GPU-Tuning-Tool mit neuem Overlay in v0.8.4 veröffentlicht

PenguinBurner wurde in Version v0.8.4 veröffentlicht.

PenguinBurner ist ein Tool zur Verwaltung und Optimierung von Grafikkarten unter Linux, mit Fokus auf Power Management, Undervolting und Performance-Tuning. Kurz zuvor war Version v0.8.3 erschienen.

Neu sind ein überarbeitetes In-Game-Overlay, die NVIDIA-Hotspot-Temperatur, DLSS-5-GPU-Timing über OptiScaler sowie Tastenkürzel für die Overlay-Steuerung.

  • Redesigned in-game overlay with clearer text, customizable layout, sizing, position, background opacity, and presets. Thanks @Ernold11!
  • NVIDIA hotspot temperature and separate graphs for present-call and displayed-frame timing, where supported.
  • Improved latency reporting with Reflex driver measurements and a clearly labeled estimated fallback.
  • DLSS 5 neural-rendering GPU timing through supported OptiScaler interfaces.
  • Keyboard shortcuts for overlay controls, with easier setup on KDE and GNOME and fixes for pip user installations.
  • Reduced overlay rendering overhead and fixed a Vulkan layer deadlock.
  • More reliable Auto-UV verification: recheck conflicting Performance results and wait for Q2RTX to start rendering before verification begins.
  • Fixed profile verification rejecting its own daemon job and preserved saved GPU bindings.
  • Fixed hardware-service installation with older SELinux policies, preserved the desktop user during CLI elevation, and improved setup error reporting.
  • The Game Library now opens sorted by recently played.

Auto-UV Scan in PenguinBurner

Quelle: GitHub

PlayingTux – Playing Games on Linux - since 1995.