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SteamOS 0.4 für Steam Frame veröffentlicht

SteamOS 0.4 für das VR-Headset Steam Frame wurde für alle Nutzer veröffentlicht.

Das Update bringt bis zu 12% bessere Energieeffizienz, verbesserte Streaming-Zuverlässigkeit (u.a. Fixes für “Error 17”, dafür wird auf dem PC SteamVR 2.18.2 oder neuer benötigt) sowie neue Accessibility-Optionen für das dominante Auge.

SteamOS 0.4 for Steam Frame has just been released for all users with the following changes:

Power:

  • Improved power efficiency and battery lifetime during both streaming and local gameplay, with gains of up to 12%. Note: Result vary depending on framerate and content.
  • Added user setting to control Presence Sensor Sensitivity (VR Settings -> Startup / Shutdown -> Presence Sensor). New “high sensitivity” option keeps displays on under a wider range of conditions, such as when using glasses spacers.

Streaming:

  • Improved color clarity during VR streaming (fixed headset chroma regression)
  • VR streaming reliability improvements, including fixes for “Error 17.” Note: On the PC, you must also opt into SteamVR 2.18.2 or later to reduce “Error 17” connection issues. At the time of this release, SteamVR 2.18.2 is available on the SteamVR \ branch.
  • Fixed steam frame wireless adapter connectivity issues that affected users in some countries.
  • Improved audio reliability while streaming
  • Fixed rare cases of other network interfaces causing disruption of wireless dongle connection.
  • Spectator view is now smoothed by default. Spectator view can be accessed on PC via Steam > Settings > Remote Play, or any device that supports Steam Link to preview what the Steam Frame user is seeing in headset.
  • Fixed the keyboard not appearing while streaming.

General:

  • Fixed an issue that prevented controller bindings from loading for certain games, including Google Earth VR and Thumper.
  • Improved focus behavior when interacting with grab/resize handles
  • Improved focus handling and gamepad navigation in the dashboard.
  • Fixed a case of dashboard panels flickering.
  • Fixed “Return to Gaming mode” when starting up directly into Desktop mode.
  • Added option to disable spectator view smoothing under VR Settings > Developer (in headset).
  • Fixed an issue where the dashboard would recenter unnecessarily for some users.
  • Updated embedded browser (CEF) with crash fixes and Linux H.264 detection fixes.
  • Miscellaneous performance and stability improvements.
  • Improved tooltip sort ordering

Audio:

  • Audio: downmix and binaural rendering now have matching volume across all formats.

Accessibility:

  • Added accessibility option for users who want to limit eye tracking to a single eye. VR Settings -> General -> Track Dominant Eye Only. (requires enabling “show advanced settings”)
  • Users can now specify their Dominant Eye in VR Settings. This controls which eye is used for spectator view, screenshots, etc.

Steam Frame

Quelle: Steam

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