HelixSR Manager wurde in der Version 2.0.0 veröffentlicht.
Das Tool verwaltet und installiert HelixSR, einen Direct3D-12-Upscaler, der NVIDIAs DLSS-Modell per Compute-Shader auf AMD-RDNA-GPUs ausführt. Neu ist eine Flutter-Neuentwicklung mit nativem Linux-Build (inkl. HelixSR core 1.8.1) sowie einem Konsolen-/Controller-Modus für Handhelds.
New App (Flutter)
- Flutter rewrite with a brutalist desktop mode and a console/controller mode for handhelds and couch use
- Enhanced cover art and game-list with name-based lookup for non-Steam games, CDN fallbacks, disk caching, and full-size covers
- Improved scanner that hides Steam tools/software and requires executable files or manifests to identify games
Game Support
- inZOI profile for HelixSR DLSS-to-AMD
- Unity detection across all editions
- Experimental Unity bridge prototype with render-scale targeting and diagnostic plugins
Installation
- OptiScaler now preconfigures silently to prevent in-game popups
HelixSR core remains at 1.8.1.

Quelle: GitHub