Featured image of post Arctis Sound Manager: Version 1.4.7 und 1.4.8 veröffentlicht

Arctis Sound Manager: Version 1.4.7 und 1.4.8 veröffentlicht

Der Arctis Sound Manager wurde in Version 1.4.7 veröffentlicht - kurz darauf folgte Version 1.4.8 mit neuen Sonar-Presets.

Das Tool verwaltet unter Linux die Audio-Einstellungen von SteelSeries-Arctis-Headsets, etwa Mikrofon-EQ, Filter-Ketten und die Bildschirmanzeige des GameDAC.

Version 1.4.7 bringt vor allem Fehlerbehebungen bei PipeWire-Timing und Gerätemanagement. Version 1.4.8 legt mit sieben neuen Sonar-Presets und einer Ursprungs-Kennzeichnung für Presets nach.

Änderungen in Version 1.4.7:

Changed

  • Recording behavior modified: the application no longer auto-starts recording when opened. The clip autostart feature remains available as a checkbox option.

Fixed

  • Microphone EQ linking issue: fixed delayed device enumeration where the microphone’s capture node wasn’t properly linking to its equalizer, especially when PipeWire was slow to respond.
  • Service file management: addressed the application overwriting its own outdated service file. The system now preserves user-edited units and only manages recognized copies.
  • Audio channel metering glitch: resolved an issue where filter configurations declared in multiple locations caused duplicate node loading, resulting in ambiguous routing and phantom meter movement.
  • Bug report clarity: improved diagnostic reports to display duplicate node names and PipeWire configuration conflicts.
  • GameDAC screen display: fixed asynchronous screen updates on the wired GameDAC device that caused visible scrolling delays between display halves.
  • Qt version error messaging: corrected confusing error messages about missing Qt when the actual issue was a version mismatch between Qt and PySide6.

Änderungen in Version 1.4.8:

Added

  • Seven new Sonar presets from SteelSeries GG 117.0.0, including titles like “Assassin’s Creed Black Flag Resynced” and “Halo: Campaign Evolved”.
  • Launch notification feature that names what was added and which SteelSeries GG release it came from.
  • Preset origin tracking system.

Changed

  • Presets now display their source origin with color coding: default text for SteelSeries presets, accent color for user-created presets, teal for community imports.
  • User-created presets take priority and cannot be overwritten by newly downloaded versions.
  • Expanded rename and delete capabilities to include community imports.

Arctis Sound Manager

Quelle: GitHub

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