Der Arctis Sound Manager wurde in Version 1.4.1 veröffentlicht.
Das Tool verwaltet unter Linux die Audio-Einstellungen von SteelSeries-Arctis-Headsets, etwa Mikrofon-Rauschunterdrückung, externes Output-Routing und weitere Audio-Funktionen.
Kurz nach Version 1.4.0, das den Betrieb ohne angeschlossenes Headset brachte, liefert dieses Release Tastenbindung für die Kanal-Lautstärke per CLI, einen frei wählbaren Clips-Ordner sowie mehrere Bugfixes - darunter das wiederkehrende USB-Rechte-Popup beim Boot und ein Fix, durch den Headsets nun wieder wie vorgesehen in den Schlafmodus wechseln.
Added
- A channel’s volume can be bound to a key. Sonar on Windows let you bind a key to a channel - turn a dial on a macropad, and Chat goes up or down by a fixed step without alt-tabbing. ASM cannot claim a key for itself on Wayland, so the action is a command your desktop binds instead:
asm-cli volume game +5,chat mute,media 40, or several at once withgame +5 chat -5. It goes straight to PipeWire, so a bound key works whether or not the window is open.- The clips folder can be changed. Under the gear in the Clips page: pick any folder you can write to, and new clips go there. “Default” returns to your desktop’s video folder.
Fixed
- The USB permissions popup at every boot. ASM now keeps checking for a full minute before saying anything, and then goes on checking every thirty seconds instead of giving up - so rules that land late are picked up on their own. If access comes back while the dialog is open, it closes itself.
- The uninstaller now finds the installs it used to walk past. A
pip install --usercopy in~/.localand the Terra packagepython3-arctis-sound-manageron Nobara/Ultramarine are now both detected and removed.- Clips now go to your actual video folder. The save location was the literal English path
~/Videos/ASM Clips; it’s now read from the desktop’s own configuration, so localized folder names like~/Vidéosor~/Videókare respected.- The headset can finally fall asleep. None of ASM’s audio chains declared
node.passive, so the device never saw an idle moment and its auto-off timer never started. All six output chains and the three channel loopbacks are now passive, so the headset powers off exactly as configured once playback stops.

Quelle: GitHub