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A Vegan Hippie Deathsquad Crusade Simulator -- All in the Terminal!!

Reddit Linux_Gaming - 12 Jan 2026 - 9:14pm

I made a game where you can start a cult and send your cultists to raise hell in various silly ways. Best of all, it runs entirely inside the Linux terminal!

Hope you find it funny!

You can wishlist CultGame on steam today! https://store.steampowered.com/app/2345980/CultGame/

submitted by /u/bucephalusdev
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Need help using Zorin OS to play Daggerfall

Reddit Linux_Gaming - 12 Jan 2026 - 8:35pm

So i am trying to use my old laptop into an og machine to play these old rpgs, but no matter what i tried daggerfall just wont workshop properly, i tried found vídeos for fixes but only found for the unity mod, if somente have any clue of what i could do to make it work, I am oppen to sugestions

(Sorry for the sloppy Wrighting, english is not my native language)

submitted by /u/TUIZINO
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Screenshare Issue with Discord

Reddit Linux_Gaming - 12 Jan 2026 - 8:29pm

Hello everyone! I have an issue that only happens when I share using discord. I can game for hours with no issues but once I turn on screen share the screen flashes black then appears to artifact. Running Linux Mint 22.2 Cinnamon fully up to date. Discord hardware acceleration is turned off per another post I found with similar issues. AMD FX8350, 16gb memory, XFX RX 570 8gb, 500gb SSD + 2TB HDD. Once again I game for hours with no issues on games like AC: Valhalla and others and this only happens when I screen share with Discord. Thank you for any help!

submitted by /u/ItsMeHowie92
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Stable micro freezes in Tainted Grail, help pls

Reddit Linux_Gaming - 12 Jan 2026 - 8:10pm

Hi everyone
I need help. I no longer know what the problem is, I’ve tried a bunch of things.

Context:
Game: Tainted Grail: The Fall of Avalon (probably build on Unity). Spikes and freezes every equal period of time (you can see it on video and on mangohud GPU visualization in the top left corner. I try mostly everything I know or can google or ask GPT. And now I'm stuck.

ProtonDB says that globally no one has issues with the game. So I didn’t find a suitable solution there.

I asked ChatGPT and tried various options based on its advice, but nothing helped.
Here’s an approximate list of what I tried.

  1. I have tried different Protons: cachy-proton, Proton 10, Proton Experimental, Proton 8.05.

  2. Use my settings from Arc Raiders

  • PROTON_LOCAL_SHADER_CACHE=1 PROTON_USE_NTSYNC=1 PROTON_DLSS_UPGRADE=1 PROTON_USE_EAC_LINUX=1 DXVK_ASYNC=1 %command%
  1. ChatGPT mention that this may be problems with cash or somewhat, and i Tried different things like:
  • __GL_SHADER_DISK_CACHE_SKIP_VALIDATION=1
  • DXVK_STATE_CACHE=0
  1. Also this variants of sync
  • PROTON_NO_ESYNC=1
  • PROTON_NO_FSYNC=1
  • DXVK_ASYNC=1
  1. Tried disable in-game overlay

And many other things...just don't remember and lost chat history due to "temporary" chat. I thought it will be easy and fast solution =)

Game supports only dx11 due to the specs, so I don't use force dx11 options (okay I tried, but that was no sence to do it)

My specs:

OS: CachyOS x86_64
Host: Katana 17 B13VGK (REV:1.0)
Kernel: Linux 6.18.3-2-cachyos
Uptime: 6 hours, 38 mins
Packages: 1512 (pacman), 13 (flatpak), 6 ()
Shell: fish 4.3.3
Display (LG HDR WFHD): 2560x1080 in 34", 7]
DE: KDE Plasma 6.5.4
WM: KWin (Wayland)
Terminal: konsole 25.12.1
CPU: 13th Gen Intel(R) Core(TM) i7-13620H z
GPU 1: NVIDIA GeForce RTX 4070 Max-Q / Mob]
Nvidia Driver version: 590.48.01
NVML Version: 13.590.48.01
GPU 2: Intel UHD Graphics @ 1.50 GHz [Inte]
Memory: 10.71 GiB / 15.32 GiB (70%)

submitted by /u/MUWE34
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BC-250 Steam machine build: 8BitDo Adapter ruins my WiFi and System Clock at boot

Reddit Linux_Gaming - 12 Jan 2026 - 7:38pm

Hey everyone, I’m building a dedicated Steam Machine / Streaming game box with an ASRock BC-250 running Bazzite. I’ve even set up a smart plug with Alexa to handle the PSU so I can have a full "couch experience," but I’m hitting a major roadblock with the USB peripherals.

If I boot the system with an 8BitDo Bluetooth Adapter 2 plugged in, it causes a serious hardware conflict: 1. The system clock (RTC) gets completely corrupted at boot. 2. My Realtek WiFi 5G dongle breaks. It sees networks but gives an "authentication error" every time.

The weird part is that even if I manually fix the date and time in the OS, the WiFi still won't connect. The only fix is to physically unplug the 8BitDo adapter before powering on, wait for Bazzite to load, and then plug it back in.

This totally defeats the purpose of a couch setup and most of all as a streaming Steam Machine, since I have to physically fiddle with the dongles every single time. Since the WiFi is broken, I can't even use a script to sync the time via NTP because there’s no connection.

Is this a known resource/IRQ conflict on the BC-250? Does somebody have a solution for my situation?

Thank you in advance 🙏🏻

submitted by /u/salamala893
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Counter Strike 2 crash on launch with VK_ERROR_DEVICE_LOST

Reddit Linux_Gaming - 12 Jan 2026 - 7:03pm

As the title says cs2 crashes on launch with vk_error_device_lost. I'm on mint 22.2. Kernel 6.14.0-37

I'm running on a laptop with ryzen 5 4500U with integrated graphics.
I had the newest mesa drivers which I upgraded with the ones from kisak-mesa though it didn't help anything.
- Installed vulkan-tools and vkcube runs fine.
- I tried disabling steam shader caching.
- Did a clean reinstall of steam first from the mint software manager then tried the flatpak version.

CS2 launches and plays fine with proton but vac doesn't work so I can't play online so I guess it means there is a problem with vulkan.
I would settle for running the game through proton if there is a way to get vac working.

submitted by /u/Syntht0m
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Hey I need some suggestions please. I'm planning to experiment something.

Reddit Linux_Gaming - 12 Jan 2026 - 7:03pm

I’ve been using Linux for gaming for a while and I’ve helped a few friends and some fellow people in this subreddit to fix things.

I’m thinking about offering remote Linux gaming troubleshooting as a service, but before pushing it anywhere, I just want to ask this community:

  • Is this something people would ever pay for
  • Or do most people only prefer DIY fixes only?

Not promoting anything here. I'm genuinely curious what the Linux gaming crowd thinks.

submitted by /u/OrangeNeat4849
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Illumination bug with FF VII Remake

Reddit Linux_Gaming - 12 Jan 2026 - 6:30pm

https://preview.redd.it/lr3fi3xtdycg1.png?width=1502&format=png&auto=webp&s=9267e2c43ab268b8af645b2dc0064f231168584f

All of a sudden I'm seeing this visual bug where the illumination is blocky around cloud and some of the pipes in this precise scene, I'm using Catchyos, tried proton-catchyos with the latest version, proton 9.0-4 and 10.0-3, also running the game in dx11 mode.

I have a r7 5800x and a Rx 9070 XT, with Mesa 25.3.3-arch1.4

Anyone else had this problem?

submitted by /u/Teker078
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Who is on Gentoo? Please help me install the nvidia-open-kernel drivers.

Reddit Linux_Gaming - 12 Jan 2026 - 6:24pm

I just couldn't find a normal guide, and I don't feel like reading the wiki at all,also I have a laptop with two graphics cards.

submitted by /u/kiruhi4
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Wine/Proton Error: A D3D11 compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine

Reddit Linux_Gaming - 12 Jan 2026 - 6:17pm

After a recent update, non of my wine/proton games work. They all give me the same error: "A D3D11 compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine." "err: D3D11InternalCreateDevice: Failed to create D3D11 device"

openSUSE Tumbleweed Laptop with Intel iGPU + NVIDIA GTX 1660 Ti

Here's what I have tried so far: - Force reinstalling all nvidia, mesa, and vulkan packages - Running games with both prime-run and switcheroooctl - Tried different runners - Updated the system - Adding env variables to force proton/wine to use the NVIDIA GPU - Tried both Wayland (Hyprland), and X11 (i3)

I have no idea what to do. Everything was working just fine without any tinkering.

Here's a dump of some command outputs I think may be relevant.

``` ~ > uname -a
Linux machine 6.18.3-1-default #1 SMP PREEMPT_DYNAMIC Fri Jan 2 18:23:02 UTC 2026 (c68e342) x86_64 x86_64 x86_64 GNU/Linux

~ > lsmod | grep nvidia
nvidia_drm 147456 45 nvidia_modeset 1937408 14 nvidia_drm nvidia_uvm 3842048 0 drm_ttm_helper 16384 2 nvidia_drm nvidia 111595520 259 nvidia_uvm,nvidia_drm,nvidia_modeset i2c_nvidia_gpu 16384 0 i2c_ccgx_ucsi 12288 1 i2c_nvidia_gpu video 81920 2 ideapad_laptop,nvidia_modeset

~ > rpm -qa | grep -i nvidia
nvidia-driver-G06-kmp-default-580.119.02_k6.18.0_1-43.1.x86_64 nvidia-xconfig-580.119.02-2.1.x86_64 nvidia-compute-G06-32bit-580.119.02-43.1.x86_64 nvidia-compute-G06-580.119.02-43.1.x86_64 nvidia-common-G06-580.119.02-43.1.x86_64 nvidia-video-G06-32bit-580.119.02-43.1.x86_64 openSUSE-repos-Tumbleweed-NVIDIA-20250728.9adc675-1.1.x86_64 libnvidia-egl-x111-32bit-1.0.5-1.1.x86_64 kernel-firmware-nvidia-20251018-1.1.noarch nvidia-userspace-meta-G06-580.119.02-26.1.x86_64 libnvidia-egl-wayland1-1.1.21-1.1.x86_64 libnvidia-gpucomp-580.119.02-43.1.x86_64 nvidia-gl-G06-580.119.02-43.1.x86_64 nvidia-compute-utils-G06-580.119.02-43.1.x86_64 nvidia-persistenced-580.119.02-2.1.x86_64 libnvidia-egl-x111-1.0.5-1.1.x86_64 libnvidia-egl-gbm1-32bit-1.1.2.1-1.1.x86_64 nvidia-gl-G06-32bit-580.119.02-43.1.x86_64 nvidia-modprobe-580.119.02-21.1.x86_64 nvidia-video-G06-580.119.02-43.1.x86_64 libnvidia-gpucomp-32bit-580.119.02-43.1.x86_64 libnvidia-egl-gbm1-1.1.2.1-1.1.x86_64 libnvidia-egl-wayland1-32bit-1.1.21-1.1.x86_64

~ > rpm -qa | grep -i vulkan
libvulkan1-1.4.335-1.1.x86_64 libvulkan1-32bit-1.4.335-1.1.x86_64 libvulkan_intel-32bit-25.3.3-1.1.x86_64 libvulkan_lvp-25.3.3-1.1.x86_64 libvulkan_radeon-32bit-25.3.3-1699.3.pm.2.x86_64 Mesa-vulkan-device-select-25.3.3-1.1.x86_64 vulkan-tools-32bit-1.4.335-1.1.x86_64 Mesa-vulkan-device-select-32bit-25.3.3-1.1.x86_64 vulkan-tools-1.4.335-1.1.x86_64 libgstvulkan-1_0-0-1.26.10-1.1.x86_64

~ > ls -l /usr/share/vulkan/icd.d
total 24 -rw-r--r--. 1 root root 182 Jan 2 13:46 intel_hasvk_icd.i686.json -rw-r--r--. 1 root root 176 Jan 2 13:46 intel_icd.i686.json -rw-r--r--. 1 root root 176 Jan 2 13:46 lvp_icd.x86_64.json -rw-r--r--. 1 root root 149 Dec 11 10:55 nvidia_icd.i686.json -rw-r--r--. 1 root root 151 Dec 11 10:55 nvidia_icd.x86_64.json -rw-r--r--. 1 root root 177 Jan 8 13:12 radeon_icd.i686.json

~ > cat /usr/share/vulkan/icd.d/nvidia_icd.x86_64.json

{ "file_format_version" : "1.0.1", "ICD": { "library_path": "/usr/lib64/libGLX_nvidia.so.0", "api_version" : "1.4.312" } }

~ > find /usr/lib64 -iname "libvulkan*"

/usr/lib64/libvulkan.so.1 /usr/lib64/libvulkan.so.1.4.335 /usr/lib64/libvulkan_lvp.so

~ > vulkaninfo | head -n 100

VULKANINFO

Vulkan Instance Version: 1.4.335

Instance Extensions: count = 25 VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_headless_surface : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 5 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 VK_NV_display_stereo : extension revision 1 Layers: count = 7

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.4.303, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.4.312, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_NV_present (NVIDIA GR2608 layer) Vulkan version 1.4.312, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce GTX 1660 Ti) Layer-Device Extensions: count = 0

GPU id = 1 (llvmpipe (LLVM 21.1.7, 256 bits)) Layer-Device Extensions: count = 0

```

I'd really appreciate any help. Thanks

submitted by /u/blotter-dot-wav
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Post GRUB black screen on Bazzite install

Reddit Linux_Gaming - 12 Jan 2026 - 5:43pm

I've grown tired of windows and decided to switch to linux. Tried out Mint for a few days (it's pretty cool but my games barely run on it) and now i'm tdying to install Bazzite. However after the GRUB (2.12) screen it goes black.

I know the monitor isnt the problem because i can see the cursor and if i drag it to tge upper left corner it shows a Desktop 1 and lets me add more.

After some 20ish minutes it shows me a lockscreen but as soon as i touch my mouse or keyboard it vanishes back into a black screen.

Fixes i've seen online and tried before:

  • boot without gpu (nvidia)
  • boot from usb directly into the motherboard
  • boot with only one monitor
  • remove as many peripherals as i can (only have mouse keyboard and monitor pluge in)

Specs: Cpu: ryzen 5 4600g Gpu: nvidia gtx 1650 Ram: 32gb ddr4 Motherboard: biostar b550mh 3.0 Storage: ssd and hdd 1tb each (bazzite on a 16gb usb stick)

Any help is greatly appreciated

submitted by /u/slug-tastic
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HORI Steering wheel Linux support

Reddit Linux_Gaming - 12 Jan 2026 - 5:09pm

Anyone here tested the HORI Steering wheel on Linux? If yes, did force feedback work?

submitted by /u/CMDR-Sampaio
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Steam games wont launch

Reddit Linux_Gaming - 12 Jan 2026 - 5:06pm

Context:

I'm dual booting on a gaming laptop(intel I5 11400 and RTX 3050 TI 4GB) with both windows and Linux mint on my first ssd, on which i had windows before Linux due to me installing Linux last week.

The second drive is a 1tb ssd that is formatted in NTFS, i use it for general stuff(games and some photos, work related files,etc).

The version of Steam is not the flatpak version. And all games that i have installed wok on my machine in windows and have at least a gold status on ProtonDb

Problem

My steam games wont launch. Steam recognizes that the games i have installed from windows, updateds them, but when i launch them, it goes to starting the Vulkan shders(for a eternity) and then stops the games as soon as they launch. Even the ones that i have instaled from the Linux version of Steam wont boot.

I updated drivers, changed proton versions, verified files and even deleted pfx file.

PLS HELP

submitted by /u/AndreiV2008
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Compatibility of peripherals for Linux

Reddit Linux_Gaming - 12 Jan 2026 - 4:59pm

I consider to give Linux another try for my PC, which I mostly use for gaming, but also for coding, office applications, etc. I'm somewhat familiar with Linux, because I've setup gaming servers which I've mostly managed via SSH.

I understand CachyOS seems to be a good fit for my use case.
I'm concerned about the compatibility of some of my peripherals and would love to hear from people who use the same hardware or can provide a general insight.

- AJAZZ AK680MAX Keyboard
- GameSir G7 SE Controller
- A UGREEN Video Capture Card
- HP OfficeJet 3832, which I only use for quick and dirty scans
- Lexmark MS410dn laser printer
- Canon LiDE 400 Scanner

Afaik none of these products are officially supported on Linux.

submitted by /u/Wundsalz
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Enable FSR 4 - Linux Mint

Reddit Linux_Gaming - 12 Jan 2026 - 4:43pm

Hello everyone,

I am trying to install and make FSR4 run on Linux Mint. I have installed ProtonGE 10.28 with ProtonUP-QT, set ProtonGE globally in Steam and have these launch options enabled with Squad:

PROTON_FSR4_UPGRADE=1 PROTON_FSR4_INDICATOR=1 %command%

Unfortunately, there is no visible indicator that would tell me FSR4 is enabled so I guess something is missing.

Any advice?

Thanks in advance.

System:
5950X, 32GB RAM, 9060XT 16GB, B550 Aorus Elite V2

submitted by /u/ClickGamer
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Dark Lord Simulator - looking for testers... and crosspromotion

Reddit Linux_Gaming - 12 Jan 2026 - 4:40pm

For some time now, I've been developing my free-to-play game, an RPG/strategy simulator about a Dark Lord/Lady trying to conquer/destroy a fantasy world using intrigue, corruption, dark magic, and brutal military force.

I am planning another major update, focusing primarily on the endgame. Players focused on direct conquest will have new ways to find loot—portals to crazy, Lovecraftian worlds, discovering new lands, and a magical slumber to wait for the rebirth of old enemies/the emergence of new ones (and seeing how the world changes in their absence). For players more interested in the less brutal side of world domination, the options for managing the territories of our empire will be expanded. Will you allow orcs to overrun Dark Elf cities? Will schools focus on training engineers for the army and economy, or on brainwashing them into blind obedience? Furthermore, I'm expanding the Dark Lord's interactions with other characters, including available romances. Of course, new content requires testing, and since, as usual, it's highly non-linear and dependent on player decisions (plus random generation), I can't test every combination myself.

That's why I'm seeking the help of testers. All you need to do is play once—one playthrough lasts about 1.5 hours (as I mentioned, the game is highly non-linear and is meant to be played multiple times, each time revealing a different story) and send me a short report (specifically, indicating if you've spotted any obvious bugs).

submitted by /u/Megalordow
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Assassin's Creed and CS2 running slow on Debian

Reddit Linux_Gaming - 12 Jan 2026 - 4:35pm

Hi everyone, I'm having performance issues with two specific games on Debian. I installed CS2 and Assassin's Creed 2, but both feel like they are capped or stuttering around 60 FPS, even though I'm using a 120-180Hz monitor.

CS2 doesn't feel as smooth as it did on Windows 11; it feels sluggish. The same thing is happening with Assassin's Creed 2. I have already properly installed the Nvidia drivers, and other games like Hades run perfectly, just as they did on Windows.

What can I do to fix this? Any advice on configuration or optimization would be appreciated.

submitted by /u/Kooky-Method2508
[link] [comments]

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