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I've been thinking about switching to Linux but...
I was wondering what you guys do for games that require windows? Do you dual boot? And does Linux run better than Windows? Especially on amd builds?
My only experience with Linux is my steam deck so I only know some games can't run on the steam deck because it's Linux based. Like BF6.
submitted by /u/HotShotOverBumbleBee[link] [comments]
The Siege Update for Dwarf Fortress lands November 3
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Read the full article on GamingOnLinux.
Nvidia 5060 TI / Ryzen 9 7900 (with PBO) Low GPU & CPU utilization No Man's Sky (GOG)
Hello,
I noticed that I can't push the GPU and CPU more than 50%, 10-15% respectively no matter what demanding setting I choose.
Using the Heroic Launcher in Ubuntu 24.04 with flatpak.
PC Specs:
CPU: Ryzen 9 7900 with PBO
RAM: 64GB 6000 (EXPO1)
GPU: 5060 Ti (slightly overclocked) - 580.82.09 driver
Linux Kernel: 6.14.0-24-generic
Monitor: Asus ProArt 140hz
https://reddit.com/link/1o8afa0/video/lte4aezq0ivf1/player
Any ideas are more than welcome!
Thanks for your time
submitted by /u/JoeFelix[link] [comments]
Assassin's Creed Shadows crashes after intro video.
I've recently installed Fedora KDE and just getting Ubisoft Connect running in Lutris is causing me headaches. It crashes immediately on default wine version wine-ge-8-26-x86_64. After a lot of waiting and retries, it eventually manages to launch on Proton-Experimental.
After installing AC Shadows through the launcher, I tried launching it using Proton-Experimental. It starts and goes through the initial introduction videos. Then the instant it encounters the menu UI, the game closes.
I've tried the other wine versions and now I can't even get the game to launch again.
How should I go about just getting the damn game to run?
submitted by /u/TheKangaroobz[link] [comments]
Destiny 2 through proton
I created a new topic on Bungie's forum regarding allowing the game to run through proton. If those interested in seeing this happening could comment under the post, it would help get some traction.
Here's the forum post: https://www.bungie.net/en/Forums/Post/265036873
submitted by /u/25Violet[link] [comments]
Volumetric fog issues
Hi all, I searched for this issue for a bit and there seems to be a thread here and there, but nothing super concrete.
There is an issue with all my games regarding Volumetric Fog, every game starts overlaying it over everything. For now I've had it happen in Elden Ring, Armoured Core 6 and Alan Wake, all on Steam/Proton.
I can work around it by setting the quality to max, but I'd like my frames back. Is this a widely know issue and is there some fix for it?
Other than setting the quality to max, it seems restarting the game works as well, and in the case od ER, just quit to menu and go back, but it comes back as soon as I die and respawn, and sometimes when I just rest at a grace (I assume the layers get reloaded when that happens in ER).
I'm on Fedora 42 KDE with nVidia drivers, all up to date. Games work fine otherwise.
submitted by /u/SardonicHamlet[link] [comments]
Drastically increasing the performance of CS2 on Linux (Arch) (AMD GPU)
Mesa NVK Lands Support For VK_NVX_image_view_handle - Needed For NVIDIA DLSS
IW4X not running
everytime i try to run the launcher (from the official github) it just say this. what do i do? im using Zorin OS, ubuntu based
submitted by /u/lo_stolto2[link] [comments]
I am happy to announce the official launch of my game inspired by Limbo on November, which will be available on Linux and Steam Deck. How does it feel?
White Lines on Edge of Screen
I have not had any major issues running Jedi Survivor in the past, but I started to randomly get visual artifacts (not sure if that's what it is) on the edge of the screen. My PC has a 9800 X3D and 9070XT - graphics set to Epic, Ray Tracing on, and FSR set to Quality. Also, I have been getting a low FPS count since this issue started. https://steamcommunity.com/app/1774580/discussions/0/3828666283439073196/ and https://imgur.com/a/GxI2Ldu (not my post but the picture in the original post is the exact same issue I am having). I am just confused why this issue just randomly popped up now when I didn't have it before. I am mainly worried if this indicates an issue with my GPU which is very new. FYI: I am running Bazzite KDE
submitted by /u/Secure-Succotash-295[link] [comments]
Flydigi Apex 5 Steam input trigger issues
Hey all,
(I'm a fan of bulleted lists so people can easily scan through my questions and get a quick picture/refresher)
I'm trying to use my new Flydigi Apex 5 to play Hollow Knight, and after 3 days of struggling with it and countless Google searches, I need some help. My setup is as follows:
- Computer running Arch latest, all libs and OS up to date
- Steam big picture mode
- Connected via controllers wireless dongle
- No custom controller modifications, out of box settings
I'm encountering an issue with the triggers in that I cannot get them to function in a way that makes the game playable for me. Issues:
- Pulling a trigger activates the intended action only at the mid range of the trigger
- Performing a "full pull" cancels the action
- Releasing the trigger to the mid range activates the action again
- Performing a very quick full pull does nothing whatsoever, despite the same full pull registering on a controller test baked into steam
I'm relatively new to the soft/full pull staged implementation in triggers, as all controllers I've used before only have either analog or digital output per trigger, never both. I'd love to be able to rapidly pull the trigger down and get the same response as when I perform only a partial pull. I also don't want the action to be taken a second time as I release the trigger.
What's interesting is this worked perfectly fine out of the box, and after several days of playing, without updating anything it suddenly started working very differently. I know how unlikely it is that it would just change like that with no intervention, and I'm sure something happened that is just invisible to me, or I'm looking in the wrong place.
Here are the validations I've performed:
- Flidigi software: verified all button mappings, including the trigger pulls and actuation percentages
- Steam BPM settings: same as above, verifying trigger pulls and actuation percentages/indices
- Verified controller firmware matches OOB and os/software versions (xinput primarily) are the same as a week ago, when I started playing
And finally here are the troubleshooting steps/attempted fixes I've tried:
- Disable Steam input
- Enable Steam input (all other steps taken with steam input enabled)
- Tried team cherry's official layout for the game
- Clear soft pull bindings in Steam input
- Clear hard pull bindings in Steam input
- Set hard pull and soft pull to send the same button
- Disable analog output
- Set soft pull trigger to one step above minimum, set soft pull dead zone to minimum, set softpull end range to maximum
- Set threshold trigger style to hip fire exclusive, analog turned on/off
- Set threshold trigger style to simple/hair trigger
... - and a combination of the above too large for me to keep track of, but all of the above issues persist.
I'm sure I'm overlooking something. Any advice is greatly appreciated!
submitted by /u/ethanbitar[link] [comments]
Croc Legend of the Gobbos remaster is coming to Steam with more upgrades
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Read the full article on GamingOnLinux.
Can't get mangohud to work with Lutris
I've installed mangohud manually using:
./mangohud-setup.sh installrunning:
mangohud --versionoutputs v0.8.1, and mangohud works fine in all steam games
however in Lutris I'm trying to add:
mangohudto the 'Command prefix' option, and the output in the logs is:
Failed to execute process 'mangohud /home/user/.var/app/net.lutris.Lutris/data/lutris/runtime/umu/umu-run /home/user/.local/share/wineprefixes/<gamepath>.exe'. Check that the file existsI've also tried setting MANGOHUD=1 to the environment variables
nothing seems to make it work with Lutris even though it works perfectly well otherwise
submitted by /u/OffbeatDrizzle[link] [comments]
Open world exploration game Outbound looks super cosy and hit over 1 million Steam wishlists
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Read the full article on GamingOnLinux.
New Steam Games with Native Linux Clients - 2025-10-15 Edition
How do I make wine think that I have enabled developer mode on windows? [Pls bare with me I'm very new to Linux]
I'm trying to run a .exe game launcher on Linux mint and I followed a tutorial on yt on how to do it but I'm getting this message. I don't know how to enable "developer mode" pls help.
submitted by /u/Low_History500[link] [comments]
Can i only Trust PROTONDB?
I was planning on switch to linux for Gaming and using just a VM do use my Adobe programs. The only game that probably would give me a problem is Fragpunk (competitive game with an anticheat). In protondb's site the game is gold tagged with pretty positive reputation. What makes a difference in my Linux? What can make the game just not run? Or can i Just be confident about It?
submitted by /u/o-tal-do-joni[link] [comments]
Can i only Trust PROTONDB?
I was planning on switch to linux for Gaming and using just a VM do use my Adobe programs. The only game that probably would give me a problem is Fragpunk (competitive game with an anticheat). In protondb's site the game is gold tagged with pretty positive reputation. What makes a difference in my Linux? What can make the game just not run? Or can i Just be confident about It?
submitted by /u/o-tal-do-joni[link] [comments]
