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Steam Not Downloading Linux Version of Game
Picked up Backpack Hero on Steam last week with plans to play or on my ROG Ally X running Bazzite. When I went to copy a backed up save l, I saw that the Windows version had been Installed. I've tried everything to make Steam download the Linux version but am having no luck. Is there a way to force Steam to download the Linux version of a game?
submitted by /u/GumbyXGames[link] [comments]
A Couple Questions about Mint
I have switched to Linux (Mint) for all of my home computers aside from my main gaming PC. I like Mint just fine and can do everything I need to do at home on it so far.
I have two questions:
Will a live image give me a good idea of Linux performance for games? I want to test things out with a USB before making the plunge.
Is there a certain distro, DE, etc. that is going to give me a better/worse experience targeting games at 1080p/60? Any reason not to use Mint or to use a certain flavor? I have an AMD 5600X and 6600XT if it matters.
All games are stored on disks separate from my Windows boot drive right now. Most were GOG or in standalone installers. I would plan to mostly run these through Steam/Proton.
submitted by /u/cm_bush[link] [comments]
Alan wake 2 heroic launcher game resolution issue
Hi, guys! I'm new to gaming on Linux and I had some issues. I used the heroic game launcher, and while the game launches alright and everything, there's a bug where I can't change the resolution of my game. Im trying to do so to get more frames and also because my computer for some reason allows me to select a higher resolution than my monitor (1440p) which is where the game resolution locks itself to (4k), hence my need to lower it.
submitted by /u/Cold-Amphibian-6382[link] [comments]
Is this only on Ubuntu or on other distros and windows 11 or 10
[Fix / Solved] Samsung Odyssey OLED G9, black flickering at 240hz
A while ago I decided to make the switch to Linux, and it was a horrid experience, plagued with compatibility issues. This post is aimed at those that want to make the switch. I hope this will help some people out there. I spent an unfortunate amount of time on figuring out this, and I think no one else should have to.
[The issue]:
When enabling VRR at 240hz, the monitor would intermittently turn black for a moment. The issue would occur faster when moving windows or stuff happens on the screen, rendering the experience unusable.
[The cause]:
Either a lack of or an incorrectly provided EDID file causes Linux to not know how to handle the input provided. The G9 uses something called Display Stream Compression. I would assume that this tech is somewhat foreign to Linux and it not being recognized could be the root problem, though I am not certain of that nor am I committed to put any further research into it.
[The solution]:
The basic idea is to extract a working EDID file from a Windows installation, import it into Linux and set it up to load on boot.
Step 0: Retrieve a functional EDID.bin file from Windows
To extract the EDID file, you can either follow a sequence of cmd commands or use one of the third party tools available out there. If you choose the former, you can ask ChatGPT for the lines of code. I did so as well, and it took about 5~10 minutes till I had the exported EDID file on a USB stick. Any premade tool out there should work too.
If your Monitor is of the following model you may use my EDID file which will be provided here. Though I suggest you generate your own one when possible.
Model: S49CG954SU
Model Code: LS49CG954SUXEN
Type No.: S49CG954S
Step 1: Copy the EDID file to a newly made edid folder.
sudo mkdir -p /lib/firmware/edid
sudo cp /path/to/your/samsung_edid.bin /lib/firmware/edid/
Step 2. Find out what port your Monitor uses:
xrandr --listmonitors
Step 3: open the grub editor
sudo nano /etc/default/grub
Step 4: append the following to GRUB_CMDLINE_LINUX_DEFAULT
drm.edid_firmware=DP-3:edid/samsung_edid.bin
Consider that your port may not be DP-3. Adjust accordingly and the final line of code should look a little something like this.
GRUB_CMDLINE_LINUX_DEFAULT='quiet splash drm.edid_firmware=DP-3:edid/samsung_edid.bin'
Hit Ctrl + S and Ctrl + X to save and exit.
Step 5: Update and rebuild
sudo grub2-mkconfig -o /boot/efi/EFI/fedora/grub.cfg
sudo dracut --force --install /lib/firmware/edid/LC49G95.bin /boot/initramfs-$(uname -r).img $(uname -r)
Step 6: reboot
sudo reboot
After having completed the steps, the monitor should perform up to spec without a hitch.
Depending on what Linux Distro you use, the steps will likely vary, while the general outline will remain the same. If you are on Arch, Debian, etc. you may consult ChatGPT to convert the Fedora based terminal prompts to match your distro.
submitted by /u/squary93[link] [comments]
Any version of Ragnarok Online that runs on Linux?
Title says it all really. I have an itch for RO again and don't want to spin up a Windows VM just for it.
ProtonDB shows most as Borked but might not be updated for a minute.
submitted by /u/CorenBrightside[link] [comments]
Can’t install games on Steam “corrupt games files”
This has been happening for the past month or so, I’m dual booting windows and Steam on the same system but three different NVME drives (one has windows, the second has Arch and the third is formatted in ext4 and works with my Linux install), and one day, suddenly, this started happening, I can’t update or install games because the download displays “corrupt game files” when it is verifying the files for the game that’s being installed, I’ve already tried all the solutions online like:
-verifying integrity of game’s files. -clearing download cache. -deleting the downloading folder in the steam directory. -erasing shader cache. -reinstalling Steam. -uninstalling the native package (Steam-native-runtime).
Only thing I have left to try is the flatpak version. I’ve checked my drives and they’re all good, plus they’re new, so there shouldn’t be any issue, I don’t know what to do anymore, I’ve even reinstalled arch and NOTHING. I’m using the standard kernel but even on lts, same thing happens.
submitted by /u/yjrokaboom[link] [comments]
Help Needed: Can’t update PunkBuster in Battlefield 4 via Protontricks
Hey everyone,
I’m running Fedora 42 Workstation with KDE and using the Flatpak version of Steam. Battlefield 4 launches fine under Proton Experimental, but as soon as PunkBuster kicks in, I get kicked after a few minutes while playing.
I’ve heard PunkBuster needs updating, so I tried to set it up manually with Protontricks—but I keep hitting roadblocks.
What I’ve tried so far: • Downloaded pbsetup.zip and extracted pbsetup.exe (Windows version)
• Installed Protontricks both as a Flatpak and system package
• Launched Protontricks, which shows two Steam paths:
/home/user/.local/share/Steam – I can see BF4 in this library, but choosing it yields: “Proton installation could not be found!”
/home/user/.var/app/com.valvesoftware.Steam/data/Steam – This one complains: “Found no games. You need to launch a game at least once before Protontricks can find it.” • Tried command-line Protontricks targeting the BF4 prefix—no luck • Granted all permissions with Flatseal to the Protontricks Flatpak sandbox
Has anyone else run into this with PunkBuster on Flatpak Steam? How did you get Protontricks to recognize and update PunkBuster in the BF4 prefix? What can i do?
Thanks in advance!
[link] [comments]
Wuthering Waves icon color issue
I know it's not really an important issue bit its bugging me. Why is the color of the icon so deep-fried? running it on steam with GE proton 10-10
submitted by /u/Few-Tangerine-7401[link] [comments]
Major New Quality of Life Update for Emperor of the Fading Suns Enhanced
Problem with ESO addons under linux
Hello,
so I am another of these guys that switch gaming from windows to linux. So far, I was very succesful: My main game, Elder Scrolls Online (ESO) works very fine on my Linux Mint Box, so alright that far.
My problem now is to get addons working correctly - for both my wife and myself. And that´s where somehow the trouble starts. So, here is what I do:
- my /home-dirs are on an nfs server. As I didn´t get steam working with this, I have created a local partition on my pc that I mounted under "/lin-games". In my home-dir (assume that I'm "user1"), you can see the following:
$ ls -la ~ | grep steam
lrwxrwxrwx 1 user1 users 25 Aug 11 13:04 user1 user1-steam -> /lin-games/user1-steam/
lrwxrwxrwx 1 user1 users 25 Aug 11 13:04 .steam -> /lin-games/user1-steam/
lrwxrwxrwx 1 user1 users 32 Aug 11 14:47 .steampath -> /home/user1/.steam/sdk32/steam
lrwxrwxrwx 1 user1 users 30 Aug 11 14:47 .steampid -> /home/user1/.steam/steam.pid
Now, here we go for /lin-games:
$ ls -la /lin-games/
drwxrwxr-x+ 3 user1 users 4096 Aug 11 15:41 games
drwxr-xr-x 3 user1 users 4096 Aug 11 14:47 user1-steam
What you see here is the .steam-dir from my /home-dir and "games", where my steam library is located.
From my windows I know that ESO stores Addons under "Documents/Elder Scrolls Online/live/Addons". Now, I assumed that under linux, these settings would be found under each .steam-dir, in my case "/lin-games/user1-steam". Unfortunately, this is not the case. I can find the addons here:
"/lin-games/games/steamapps/compatdata/306130/pfx/drive_c/users/steamuser/Documents/Elder\ Scrolls\ Online/live/AddOns/"
For only one user this is no problem, but as my wife uses other addons than me, I cannot change these addons as their are located on the steam-library-folder.
Is there any solution to this?
Greets!
submitted by /u/another_linux_user66[link] [comments]
Burnout Paradise Remastered keep crashing before EA and Criterion Logo showed up.
I have no problem running this on Windows before. When I switch to Fedora, the game keep crashing before EA and Criterion Logo showed up. I have tried add -skipvideos argument on EA Launcher, switch compatibilty, and even tried Lutris, still didn't work. Idk what's the problem here. The launcher I use is Bottles.
submitted by /u/FourEyes003[link] [comments]
[NFSU2] Random lockups when loading to a race/leaving the race or entering to a shop
Hello, i have this random issue that happened not that long ago, everytime when i play NFSU2 on Linux via Lutris and Wine 10.9 or ProtonGE 10.10, it causes the game to freeze when loading to a race or doing anything that requires loading. Is there any fix for this, it pisses me off the most and corrupts my saves when these lockups happen?
OS: CachyOS (2025-07-13 ISO)
CPU: Intel Core i5-10300H
RAM: 2x16GB DDR4 SODIMM (32GB)
GPU: NVIDIA GTX 1650 Max-Q 4GB GDDR6
LAPTOP: MSI GF63 Thin 10SC
[link] [comments]
Xbox Cloud Gaming does not pick up controller
Hello,
I have a PowerA Wired Xbox controller that is connected to my PopOS 22.04 via USB.
I installed the xone driver (https://github.com/medusalix/xone) and using evtest I can see that my controller inputs are working as expected according to the OS.
Using Brave Browser, I load up Microsoft Xbox Cloud Gaming site but it states that no controller is connected. Even when I press buttons on the controller, the website does not pick it up.
Does anyone have any ideas how I can get the Xbox Cloud Gaming site to pick up the controller?
Cheers.
submitted by /u/ParticularQuality[link] [comments]
Help with Steamdeck
Trying to connect 2 Joycons to Steamdeck.
They register on bluetooth, But will not connect as a controller
submitted by /u/Diknbalz4u[link] [comments]
Should I dual boot my pc with pop!_OS???
I am beginner and going to dual boot my pc ...is it safe and good to install Linux operating system as pop!_OS???
submitted by /u/These-Cockroach-1221[link] [comments]
[CS2/Arch/gnome] Sometimes when I press mouse 1, it doesn't shoot.
I'm having a weird behavior.
Sometimes when I'm playing CS2, when I click and hold mouse 1 it doesn't register. I gotta release and click again.
I don't have a Windows anymore, but it only happens in CS2 and it started when I moved to Linux. Never experienced anything similar in any other game or application.
I've played in in full screen, borderless, with borders.
This is my current launch options, but I've tried it in all window modes possible.
-windowed -noborder -w 1862 -h 1046 -refresh 240 -fps_max 0
[link] [comments]
Why some games on Linux, SteamOS / Steam Deck have broken videos and what you can do
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Read the full article on GamingOnLinux.
Questions about PRIME
Yesterday, I was a bit bored and curious, wanting to try using the iGPU in my Ryzen 7700X. I was surprised to find that it was playing so many games in 4K @ 60FPS. In fact, it was too good - I realized that despite my display being plugged into the motherboard, it was apparent that my discrete Radeon 7700XT was doing all the heavy lifting.
All this was news to me - I've been aware of Bumblebee and PRIME for many years but not only did I not think it was possible to run those on desktop parts (I thought it required a muxing chip found only on laptops) but I did absolutely nothing to configure it. I tried looking more into it and I'm surprised how little information there is out there outside of forum posts or the Arch Wiki (at least I had a hard time finding anything), so I just had a few questions if anyone knew the answers:
- How exactly does PRIME work without a muxer or VirtualGL? I assume the dGPU renders the scene and just dumps the framebuffer over the PCIe bus to the iGPU.
- If I'm right about this, how much PCIe bandwidth does this require? Like let's say I'm rendering 4K @ 120FPS, what would that look like? I guess part of why I'm wondering this is let's say I'm out of VRAM for the dGPU and it has to start dipping into system memory: would PRIME saturate enough bandwidth to compromise performance in this situation?
- I know when it comes to something like glxgears, you're better off rendering "locally" since transferring the framebuffer would be slower than rendering on a crappy iGPU, but for any real graphical workloads, is there any significant performance loss when using PRIME? I haven't really found any benchmarks about it.
- Would it be possible for the iGPU to use FSR instead of the dGPU? I'm sure it wouldn't be a big performance uplift but if it's the difference between dipping below 60FPS and staying above it, that could be worthwhile.
- I noticed this odd behavior, that perhaps isn't related to PRIME but I don't know for sure. If I play a 1080p 30FPS video in MPV, the iGPU seems to be the only one doing the work. This is fine; I'd rather it be that way. What gets weird is if I play a 4K 60FPS video in MPV, where both the iGPU and dGPU are showing load. The iGPU is 100% maxed out while the dGPU ranges from 10-30%. What exactly is going on here? I'm not aware of any codecs that can split load across multiple GPUs, and I'm not aware of PRIME being able to do that either. I don't understand what's happening here.
[link] [comments]
Smash everything with your balls in BALL x PIT releasing October 15
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Read the full article on GamingOnLinux.