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Finding Hardware with good Linux support
I have to upgrade my CPU (and mainboard and RAM) and was thinking of buying something that would be Linux compatible. With my current setup (which needs to be replaced anyways) I had quite some issues with Linux crashing already on installation of various distros (Bazzite, Fedora, Nobara, Kubuntu,...).
Mainboards often only list various Windows versions as compatible, but not Linux. Is there any good way to find nicely supported mainboards? Could there be any issue with CPU (thinking of 7800X3D or 9800X3D) or RAM?
submitted by /u/No-Membership7148[link] [comments]
Steam Game keeps randomly minimizing.
I was playing Rivals of Aether, a very low resource game, and sometimes in the middle of a match, the application will minimize with zero input. I'm on a controller so no accidental keybinds could have been pressed, can anyone tell me why the fuck linux is built like a potato. I already had to enter some 'terminal magic' to fix the stupid fucking audio popping because of the driver for power saving being forced on that hasn't been fixed in years, frankly, if I have to open terminal the least you can do is just give me the full command instead of me having to scour the necronomicon in the deepest depths to disable some shit feature that should'nt even exist to begin with.
submitted by /u/Safe_Importance_727[link] [comments]
Wrong password
Got my new 9070xt and ryzen processor what should I do before I switch to Linux.
Should I use windows and test temperature how to that with which programm.
And for Nobara Linux is Hdr easily supported on Linux with 180hz.?
submitted by /u/kekfekf[link] [comments]
Rogue-lite slot machine nightmare CloverPit launches September 3
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Read the full article on GamingOnLinux.
Non-VR games on Oculus Quest low fps
I'm using ALVR and so far games are running great at 120fps with good bitrate wired or wireless, that's no issue. When running a non-vr game using theater mode in SteamVR the headset displays like 15 fps but the game runs fine on my monitor, it happens for simple 2D or AAA games.
Is this a SteamVR known issue? Any alternatives apps I can use to share my monitor to my oculus quest 3?
I'm using CachyOS with KDE wayland and the GPU is a 3070.
Additional info: If I try sharing my monitor instead of a game I get a black screen, I can see the cursor moving at low fps tho.
[link] [comments]
Processing Vulkan shaders
My son recently switched back to Windows, for various reasons, but partially because processing those Vulkan shaders always took way too long. It always takes a couple of seconds for me. No big deal, I think.
I just installed X4 (there's a nice discount at the moment), installed it, and this time Processing Vulkan shaders took forever. Extremely slow progress. Is that something that varies dramatically per game? Does X4 use way more of these shaders than other games? (In which case, the games my son plays probably do too.)
I did eventually find this sollution: https://wiki.archlinux.org/title/Steam under heading 5.11:
~/.steam/steam/steam_dev.cfg unShaderBackgroundProcessingThreads 8(Adjust for however many threads your CPU can handle; if I understand correctly, it's 16 for my 8-core 7800X3D.)
That file didn't exist yet, so I first spent some time looking if it might be in a different place. I've seen suggestions that it might also be in ~/.var/app/com.valvesoftware.Steam/.steam/steam/steam_dev.cfg or possibly even in ~/? Turns out it's okay to just make a new file.
Processing those shaders is a bit faster now. Still not as fast as I'm used to (because of the game, I guess?), and I notice that on reloading, it doesn't have to do it again! I thought previously it always had to reprocess them every time I start the game.
So I guess this solves my problem. But why is this not the default? Why doesn't Steam automatically handle this correctly?
submitted by /u/mcvos[link] [comments]
A Question about software and drivers for Gaming Peripherals
Heya, so this one is something that im curious to know about, if its even possible or not possible or if it really depends.
I own an Attack Shark R1 which comes with a software for adjusting things for it. Now, the mouse gets detected in the software inside Windows, not inside Linux when the program is ran through Wine. Now, this isnt that much of a big issue for me at all, as I see these softwares as bloatware, but actually, it is purely out of curiosity. My main question is, why is it essentially capable of getting detected in Windows perfectly, yet not at all in Linux? I've also seen it happen with some other things, like headphones and their own software especially with Logitech.
submitted by /u/ShayIsNear[link] [comments]
Resident Evil 4 Remake: Running at Max Details on the Framework Desktop (Fedora 42)
Super Farming Boy is a bizarre farming sim about chain reactions with a Cuphead inspired style
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Read the full article on GamingOnLinux.
What free games are fun to play on this build?
- Hardware Model: Acer Nitro ANV15-51
- Memory: 16.0 GiB
- Processor: 13th Gen Intel® Core™ i7-13620H × 16
- Graphics: Intel® Graphics (RPL-P)
- Graphics 1: NVIDIA GeForce RTX™ 4060 Laptop GPU
- Disk Capacity: 512.1 GB
- Firmware Version: V1.16
- OS Name: Ubuntu 24.04.3 LTS
- OS Build: (null)
- OS Type: 64-bit
- GNOME Version: 46
- Windowing System: Wayland
- Kernel Version: Linux 6.14.0-27-generic
[link] [comments]
Sunshine not working on Linux Wayland
I just trying to install sunshine (specs at the end of the post), so i try to install it from AUR but no lucky, and finally i follow the wiki (https://docs.lizardbyte.dev/projects/sunshine/latest/md_docs_2getting__started.html#archlinux) and installed it with makepkg, it connect for a moment without showing anything and after 15 secs it pauses and says it's not avilable, i try to run it from systemctl --user start and like a normal process but no luck, and i try the sudo setcap -r $(readlink -f $(which sunshine)) from the trubleshooting part of the wiki (https://docs.lizardbyte.dev/projects/sunshine/latest/md_docs_2troubleshooting.html#kms-streaming-fails-on-nvidia-gpus), and i have the nvidia_drm.modeset=1 parameter set on kernel options, i just forgot to mention that i have the default settings on sunshine i don't touch anything.
The error i was talking about: [2025-08-13 16:12:03.800]: Error: Frame capture failed
PD: It's the only error that it's shown on terminal, and the audio and the input tracking so far are working.
So i don't know what i am missing, any help appreciated :D
SPECS: OS: Arch Linux 6.15.9-zen1-1-zen x86_64 WM: Sway (Wayland)
submitted by /u/KuronePhoenix[link] [comments]
LUTRIS - choosing any Proton as Wine version makes most of runner options for graphics missing
This is basically the same issue as this, but since no one answered to that guy I'm posting it here. When I choose any Proton version on Lutris options for VKD3D, D3D Extras, NVAPI, etc. just disappear, leaving only DXVK and dgvoodoo2. However, when choosing Wine, everything appears again. I noticed this when trying to follow this cachyOS guide.
submitted by /u/Kibleusz[link] [comments]
Windows habits to unlearn
The recent discussion around the JayzTwoCentz gaming on Linux video got me thinking. What are some habits or practices that are common on Windows but shouldn't be used in Linux?
For example: I'm trying CachyOS. One of the first things I did was download Steam to play games. It didn't occur to me to go to the package manager to get Steam. So now I have 2 versions installed.
submitted by /u/number58[link] [comments]
Assassin's Creed Shadows gets bumped up back to Steam Deck Verified
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Read the full article on GamingOnLinux.
Heroic GOG Quake 4 Doesn't Start
I am trying to launch GOG Quake 4 with Heroic. Doesn't work. Ran apt-update and upgrade, latest versions of everything. I am on Mint 22.1. Below error log is from trying to launch with GE-Proton-Latest, but I have tried several versions including Wine-default 10.
Any ideas?
ALSO: Did something happen in the past year to make Heroic generally crappier? I have been away from gaming on Linux for about a year due to life stuff. No hardware changes. Reinstalled Wine, Heroic and my games (all GOG). SO MANY that worked fine before now don't launch at all. Did they change something?
LOG BELOW:
Launching "Quake 4" (gog)
Native? No
Installed in: /home/[username]/Games/Heroic/Quake 4
System Info:
CPU: 4x Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz
Memory: 16.62 GB (used: 2.18 GB)
GPUs:
GPU 0:
Name: NVIDIA Corporation GP106 [GeForce GTX 1060 6GB] IDs: D=1c03 V=10de SD=1438 SV=19da Driver: nvidiaGPU 1:
Name: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller IDs: D=0412 V=8086 SD=7df6 SV=1019 Driver: i915OS: Linux Mint 22.1 (Xia) (linux)
The current system is not a Steam Deck
We are not running inside a Flatpak container
Software Versions:
Heroic: 2.17.0 Cutty Flam Franky
Legendary: 0.20.37 Exit 17 (Heroic)
gogdl: 1.1.2
comet: comet 0.2.0
Nile: 1.1.2 Will A. Zeppeli
Game Settings: {
"autoInstallDxvkNvapi": false, "preferSystemLibs": false, "enableEsync": true, "enableFsync": true, "launcherArgs": "", "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": true, "wineVersion": { "bin": "/home/[username]/.config/heroic/tools/proton/GE-Proton-latest/proton", "name": "Proton - GE-Proton-latest", "type": "proton" }, "winePrefix": "/home/[username]/Games/Heroic/Prefixes/default/Quake 4", "disableUMU": false}
Game launched at: Wed Aug 13 2025 22:14:18
Winetricks packages:
Launch Command: HEROIC_APP_NAME=1836059896 HEROIC_APP_RUNNER=gog GAMEID=umu-0 HEROIC_APP_SOURCE=gog STORE=gog STEAM_COMPAT_INSTALL_PATH="/home/[username]/Games/Heroic/Quake 4" LD_PRELOAD= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/[username]/.steam/steam WINEPREFIX="/home/[username]/Games/Heroic/Prefixes/default/Quake 4" STEAM_COMPAT_DATA_PATH="/home/[username]/Games/Heroic/Prefixes/default/Quake 4" PROTONPATH=/home/[username]/.config/heroic/tools/proton/GE-Proton-latest WINE_FULLSCREEN_FSR=0 PROTON_DISABLE_NVAPI=1 PROTON_EAC_RUNTIME=/home/[username]/.config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/[username]/.config/heroic/tools/runtimes/battleye_runtime STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId="heroic-Quake 4" PROTON_LOG_DIR=/home/[username] WINEDEBUG=+fixme DXVK_LOG_LEVEL=info VKD3D_DEBUG=fixme /opt/Heroic/resources/app.asar.unpacked/build/bin/x64/linux/gogdl launch "/home/[username]/Games/Heroic/Quake 4" 1836059896 --no-wine --wrapper "/home/[username]/.config/heroic/tools/runtimes/umu/umu_run.py" --platform windows
Game Log:
INFO: umu-launcher version 1.2.9 (3.12.3 (main, Jun 18 2025, 17:59:45) [GCC 13.3.0])
INFO: steamrt3 is up to date
ProtonFixes[70067] WARN: [CONFIG]: Parent directory "/home/[username]/.config/protonfixes" does not exist. Abort.
ProtonFixes[70067] INFO: Running protonfixes on "GE-Proton10-10", build at 2025-07-19 04:57:28+00:00.
ProtonFixes[70067] INFO: Running checks
ProtonFixes[70067] INFO: All checks successful
ProtonFixes[70067] WARN: Game title not found in CSV
ProtonFixes[70067] INFO: Non-steam game UNKNOWN (umu-0)
ProtonFixes[70067] INFO: GOG store specified, using GOG database
ProtonFixes[70067] INFO: No global defaults found for UNKNOWN (umu-0)
ProtonFixes[70067] INFO: Non-steam game UNKNOWN (umu-0)
ProtonFixes[70067] INFO: GOG store specified, using GOG database
ProtonFixes[70067] INFO: No global protonfix found for UNKNOWN (umu-0)
Proton: /home/[username]/Games/Heroic/Quake 4/Quake4.exe
Proton: Executable a unix path, launching with /unix option.
fsync: up and running.
002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\winebth": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114
008c:fixme:file:GetLongPathNameW UNC pathname L"\\?\X:\.config\heroic\tools\proton\GE-Proton-latest\files\share\wine/../xalia/xalia.exe"
008c:fixme:file:GetLongPathNameW UNC pathname L"\\?\X:\.config\heroic\tools\proton\GE-Proton-latest\files\share\wine/../xalia/xalia.exe"
008c:fixme:file:GetLongPathNameW UNC pathname L"\\?\X:\.config\heroic\tools\proton\GE-Proton-latest\files\share\wine/../xalia/xalia.exe"
008c:fixme:file:GetLongPathNameW UNC pathname L"\\?\X:\.config\heroic\tools\proton\GE-Proton-latest\files\share\wine/../xalia/xalia.exe"
0128:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0128:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0128:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented.
0128:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0128:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081ABD8, 000000000021F9D0: stub!
0128:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081ABD8, 000000000021F9E0: stub!
0130:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0130:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0130:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0130:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFDA48960): semi-stub
00e8:fixme:dbghelp:elf_search_auxv can't find symbol in module
00e8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00e8:fixme:wbemprox:client_security_SetBlanket 7A1F28C0, 028E05C8, 10, 0, (null), 3, 3, 00000000, 0
00e8:fixme:wbemprox:client_security_Release 7A1F28C0
00e8:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x1
info: Game: Quake4.exe
info: DXVK: v2.7-5-g35aa75e68af0927
info: Build: x86 gcc 10.3.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x79e321a0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
MESA-INTEL: warning: Haswell Vulkan support is incomplete
info: Found device: NVIDIA GeForce GTX 1060 6GB (NVIDIA 535.247.1)
info: Skipping: Device does not support required feature 'maintenance5' (extension: VK_KHR_maintenance5)
info: Found device: Intel(R) HD Graphics 4600 (HSW GT2) ( 0.0.0)
info: Skipping: Device does not support Vulkan 1.3
info: Found device: llvmpipe (LLVM 19.1.1, 256 bits) (llvmpipe 0.0.1)
info: Skipping: Software driver
warn: DXVK: No adapters found. Please check your device filter settings
warn: and Vulkan drivers. A Vulkan 1.3 capable setup is required.
err: Failed to initialize DXVK.
00e8:fixme:wbemprox:enum_class_object_Next timeout not supported
00e8:fixme:wbemprox:client_security_SetBlanket 7A1F28C0, 028E05C8, 10, 0, (null), 3, 3, 00000000, 0
00e8:fixme:wbemprox:client_security_Release 7A1F28C0
00e8:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x1
016c:fixme:dbghelp:elf_search_auxv can't find symbol in module
014c:err:service:device_notify_proc failed to get event, error 1726
Launch command: ['/home/[username]/.config/heroic/tools/runtimes/umu/umu_run.py', '/home/[username]/Games/Heroic/Quake 4/Quake4.exe']
All processes exited
============= End of log =============
submitted by /u/KoholintCustoms[link] [comments]
Richard Burns Rally/RallySimFas installed but won't start from Steam…
So I've installed RBR/RSF as a non-steam game, but for some reason I'm only able to launch it from the game's folder with Protontricks-launch and selecting the prefix from there… When I click play in steam I just says "running" and closes after a while.
Any ideas why this happens? I'm on PopOs and my system is up to date and all my other games work fine.
submitted by /u/johnnypompom[link] [comments]
Valve confirm that Steam purchases with PayPal have been limited to a few select currencies
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Read the full article on GamingOnLinux.