Other News about gaming on Linux

Longshot idea: petition the European Commission to force Microsoft to open-source the Win32 API

Reddit Linux_Gaming - 07. April 2024 - 22:10

IMO, under the EU's new DMA (Digital Markets Act), Microsoft should be forced to open-source the Win32 and DirectX APIs under the BSD or GPL license, so WINE or OS's directly can simply adopt the actual Windows API's code and achieve 100% compatibility with Windows apps and games. This could be considered similar to Apple being forced to use USB-C connectors on iPhones to enable the use of non-Apple chargers, and Microsoft is definitely acting as a "gatekeeper" in this area, given many people's understandable reluctance to switch due to games in WINE having about a 20% chance of not working that doesn't exist in Windows.

submitted by /u/RocketHog55
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Vesktop screensharing fixed

Reddit Linux_Gaming - 07. April 2024 - 20:42

The vesktop devs and community had been trying to figure out why discord screen sharing was so bad under vesktop, well they were able to find the problem by raising the bitrate cap that discord has + enabling hardware encoding for amd cards using vaapi

I cannot believe that third party linux developers have to figure this out when discord should be the ones figuring his out

submitted by /u/pollux65
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When will Steam allow it's UI to accept native borders/widgets?

Reddit Linux_Gaming - 07. April 2024 - 20:06

I'm not exactly sure on which hill im dying on either but steam has been available on linux since forever, how hard would it be if they implemented some option to use the native system borders?

submitted by /u/TeoCopr
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Issue with WiFi

Reddit Linux_Gaming - 07. April 2024 - 19:51

Hello I have recently built my first computer

And I am getting issues with the WiFi

I have a gigabyte z790 aorus pro x wifi 7 as motherboard, with a Intel® Wi-Fi 7 BE200 as integrated WiFi

And I have a issue with the WiFi: sometimes it randomly disconnects

How I can fix it? Does intel offer a Linux driver for this WiFi chip?

The only logs that I get at boot are

iwfi invalid buffer destination

submitted by /u/thesoftwarest
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Your feedback on what we made so far?

Reddit Linux_Gaming - 07. April 2024 - 19:45

Greetings, Linux lovers! 👋🐧 At Think Smart Apparel, we're always looking to evolve and create designs that you'll love. We're super curious to know what you think about our current lineup and we'd absolutely love your feedback. 🤔💡 Plus, we're all ears for any brilliant ideas you have for shirts that you'd love to see in our collection. Drop your thoughts and suggestions in the comments below and let's make our community-driven fashion as innovative as Linux itself! 🎨✨ https://thinksmartclothing.com #LinuxLife #CommunityCreativity #YourVoiceMatter

submitted by /u/JeanThinkSmart
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Last Epoch LE 52 Error after installing OpenSuse TumbleWeed

Reddit Linux_Gaming - 07. April 2024 - 19:17

Hello everyone, I recently switched from linux mint to opensuse tumbleweed and I get an error in the game Last Epoch LE-52 Cannot connect to login server. I didn't have such a problem on Linux Mint. I think it has something to do with the opensuse Tumbleweed firewall, how do I disable it?

https://preview.redd.it/dszsk839c3tc1.png?width=446&format=png&auto=webp&s=5e2b9e543285cfc197959ad257337b7e1de36379

submitted by /u/infriker
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Best place to get SuperTux for Mint

Reddit Linux_Gaming - 07. April 2024 - 18:19

There seem to be several options here. Why is SuperTux not a native game on Mint?

submitted by /u/bignanoman
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Linux expected to grow to 19% (market share wise) according to a report

Reddit Linux_Gaming - 07. April 2024 - 17:46

You can read the 104 report below with the link but the main thing is:

" The global Linux Operating System market size was valued at USD 5200.0 million in 2021 and is expected to expand at a CAGR of 19.04% during the forecast period, reaching USD 14800.0 million by 2027 "

Do you think given the fact linux has hit 4% 2024 recently. Linux will hit 19% by 2027?

https://www.linkedin.com/pulse/linux-operating-system-market-set-grow-4ibke

submitted by /u/OFFICALJEZZADJ
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Overriding DPI scaling for games that don't support HiDPI natively

Reddit Linux_Gaming - 07. April 2024 - 17:18

I'm running OpenSUSE Aeon here.

I play some really old Windows games like Close Combat on Lutris that don't support HiDPI natively. Changing 'Enable DPI scaling' on Lutris dosen't help. On Windows, there is an option 'Overriding DPI scaling behaviour' that can fix this. Is there any Linux equivalent that can override HiDPI settings for old Windows games that don't support HiDPI?

https://preview.redd.it/46ykr59bq2tc1.png?width=747&format=png&auto=webp&s=e14589a70ed6ed11cbc7e884e0ea2aff5f9d60b3

submitted by /u/not_real_obiwan
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Mesa3D performance regression

Reddit Linux_Gaming - 07. April 2024 - 16:53

I did some performance testing and discovered that some games ran slower than what they used to. After investigating this, I could conclude that this is a result of running Mesa versions past 23.1.9. A lot happened between that and the next release, so it's difficult to pinpoint exactly where in the code the culprit is.

Is there anything that can help me in this endeavor? E.g. a way to compare compiled shaders from one version to another.

I'm using an RDNA2 iGPU, for what it's worth.

submitted by /u/Silikone
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Click-and-play single files (or as best as possible) and dealing with dependencies on Linux?

Reddit Linux_Gaming - 07. April 2024 - 16:24

So, as someone who wants to have some interest in developing for Linux (but probably never will 🤷‍♂️), I’ve been thinking on the solutions that I could have to distribute a game executable in a way that even the stupidest Linux user would be able to run without a problem. I have a few ideas that I thought about:

  1. The best solution I can imagine would be have an executable with all non-system dependencies (aka anything that’s not Xlib, Vulkan, others) statically linked, and, that can be moved anywhere and executed (just like .app folders on macOS). That would probably mean all the game assets would have to be linked in the code, possibly creating a big .o with the archive that would be referenced by the executable. But that means the entire thing would be loaded in memory at startup, no? Or is there a way to “lazy-load” an executable?
  2. I heard a lot of AppImages, snap, flatpak. They solve the same problem, I’ve used AppImages before but I had trouble finding how to create a ready AppImage for distribution (that’s no excuse, I know, but it seems an AppImage requires creating a partition?? Like a .dmg/.iso?). Don’t know about the other methods, but they seem to have uses for distribution systems.
  3. Or simply an “executable”/“resource” separation, just like I saw Tibia doing before. Basically the exe and the resource files are separate. I remember having to deal with the problem to find where the exe is to locate the resource files which, surprisingly, was less trivial than I thought it would be.

For the dependencies, I can either dynamically link everything and assume the user knows how to keep their system well maintained and upgraded, statically link everything I can (which could also help LTO if I compile everything myself), or manually load the libraries using dl and then telling the user how to install them if they’re not found (way more work).

What do you think of those solutions/ideas? I’m not as versed to the (modern) Linux ecosystem as I probably should be, but those solutions look interesting.

submitted by /u/joaobapt
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Dying Light

Gamers on Linux - 07. April 2024 - 16:13

I'd rather drop a game than switch back to Windows

Reddit Linux_Gaming - 07. April 2024 - 15:57

I've been using Linux for the past 8 months now, and I have a record of switching to / using virtual machines with Linux for even longer than that (since 2020). I used and still use Windows for a lot of things, mostly work related things though (VMs that manage AD or some other specific software for work).

When I first switched, I would load Windows to play some games, not because they didn't run on Linux but because I had them already installed on the Windows drive. Eventually, I moved over those games.
Then I eventually only loaded Windows to play one or two games because they didn't run on Linux. Eventually they started working with Proton or I quit caring about them (those games in particular).

Recently, some developers and game publishers have made decisions that have made playing their games on Linux impossible or completely not worth it.

I an usually very open about the fact that I still use Windows, and will load Windows up to play games when they don't run on Linux but this time, I'm not doing it. In this very specific case, I'd rather not play the game at all even if I did use Windows primarily still because I find it gross that they are blatantly making games incompatible. I hope others will do something similar in protest; not feed into these developers' and game publishers' wishes and load the games up on Windows.

submitted by /u/BouncyPancake
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Mouse-Locking issues with nested-desktop-mode

Reddit Linux_Gaming - 07. April 2024 - 13:44

Hi, im currently trying to get gw2 with blish-hud working on the steam-deck, i got it working in desktop mode but wanted to make the process of starting the game easier, now im using the nested desktop and run gw2 with heroic to have the instance with blish-hud seperate from the default. The game is starting and everything works but now i have one problem left:

The mouse is "locked" within the game-window-borders, so when i reach the border of the window with the mouse i cant turn the camera anymore. I have to deactivate the ingame action-cam mode and move the cursor to the other side, then activate the action-cam to turn further.

Is there any way i could prevent this "mouse-locking"? It works well in the "normal" desktop mode. I Basically want to force the mouse in the center of the screen (which usually happens when you activate action-cam mode ingame, wich works in gaming-mode and in the normal desktop-mode with blish-hud, but NOT with nested-desktop-mode and the heroic instance.

nested-desktop: https://www.reddit.com/r/SteamDeck/comments/18057jm/steamos_355_new_feature_access_desktop_mode_from/

blish-hud for linux/steamdeck: https://gist.github.com/martinlabate/c4e6f08880a009f88dc1edaa4c6cd87a

submitted by /u/RagexRed
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GPU is only working on one Minecraft instance

Reddit Linux_Gaming - 07. April 2024 - 13:17

I have an Nvidia 1650ti which I have set up to work with shaders in Nvidia X Server settings by configuring it using the instructions found here: https://askubuntu.com/a/1177418/1773220. However, this only works with my vanilla(ish) instance in prism launcher and none of the others, even though the process name (java) is the same. How can I fix this?

submitted by /u/cydude1234
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Is this just a tech-support and game advertisement sub?

Reddit Linux_Gaming - 07. April 2024 - 13:12

It seems like 80% of posts on this sub are either tech-support related or some dev advertising their new game and asking for beta-testers.

From the sidebar: "/r/linux_gaming is not (primarily) a tech-support forum. Please check the FAQ first and keep distro/desktop/should-I-switch questions to the pinned “weekly distro/desktop thread”. Tech-support requests should include relevant details like logs, terminal output, system information." Most of the posts don't do this.

It gets exhausting to see post after post on my front page asking for help with basic stuff that could be Googled, I'm here for news related to Linux gaming, not to be a day care for noobs.

It would be nice if the mods could post regular weekly distro/desktop threads as well, no one wants to post their question in a month old pinned thread that no one is going to check.

submitted by /u/Life_Ad_7232
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