Other News about gaming on Linux

Hoi4 multiplayer checksum issues - a resolution that introduces a different problem

Reddit Linux_Gaming - 4 May 2024 - 2:01am

So up until a few hours ago, I was having this issue with hoi4 where my checksum was different from others using the same in the same load order. This was an old issue that I hadn't really bothered to actually fix, I'd assumed it was a file issue for the longest of time and did all the things I could think of - between reinstalling the game to reinstalling steam and contemplating reinstalling Ubuntu.

I did all of a sudden have the brainwave to force steam to use a linux compatibility tool, trying both steam play and proton (experimental, new and old versions); steam play had no obvious effect but Proton solved my old issue, which leads me on to my next issue.

The graphics seemed to be fucked by proton, like quite literally.

Normal Game (using Steam Linux Runtime 1.0 Scout))

With Proton 9.0-1 Enabled (all versions did this)

I am currently using Nvidia Drivers, specifically nvidia-driver-535, if this is of any relevance.

If anyone has any ideas/knows any solutions to this issue, any help/advice would be appreciated, thanks.

submitted by /u/Tomirk
[link] [comments]

Please help. Games takes up a lot of space and after uninstalling Steam I can’t find the files to delete them.

Reddit Linux_Gaming - 4 May 2024 - 1:54am

So I installed steam through snap on Ubuntu and discovered that I am unable to run some of the games (Elder scrolls online). During fixing I read that I need to install the steam through apt-get to resolve this. So I did it, but I forgot to uninstall the downloaded games first so now I have like 200GB blocked on my disk and I don’t know where are the game files, so I can delete them.

I tried to install the steam again through the snap in hope that the games will show themselves as installed and I will just uninstall them, or at least it will show me the installation location. But nothing worked and now I am a bit blocked, because I don’t have a lot of space left.

Can you please suggest a way how to find the old folders with game files? Thanks!

submitted by /u/FocusUnable7129
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Looking for a long term distro

Reddit Linux_Gaming - 4 May 2024 - 12:38am

Hi all! I'm closer everyday to ditch windows for good. I'm looking for advice choosing a distro for long term, kinda stable as possible but with up to date drivers and packages.

I'm currently running CachyOS, kinda testing and playing. But I'm planning to wipe my entire PC and restructure my drives.

I'm looking at Bazzite and CachyOS mainly. Any suggestions?

Thanks!

submitted by /u/TLH11
[link] [comments]

Compiling Proton 9.0.1

Reddit Linux_Gaming - 4 May 2024 - 12:20am

Tonight, I downloaded the Proton 9.0.1 source, modified some of the build args, compiled the project, installed it into the Steam directory, and tested it on DayZ. It was incredibly fast, smooth FPS, and stable. To me, it seems like it ran faster and smoother than in Windows 10. My Windows squad join and sometimes their game crashes but DayZ has never crashed for me in Linux. Maybe a fluke? Don't know, don't care, just enjoying it.

Get the source:

You don't need --branch proton-9.0-1 but it's nice to know how to explicitly download each individual version if you're not familiar with git.

git clone --recurse-submodules --branch proton-9.0-1 https://github.com/ValveSoftware/Proton.git proton901

Go into the Proton901 directory and open up Makefile.in with Mousepad or whatever editor you prefer. Find -Werror and remove that line. This gives me grief most of the time so removing it seems to do fine. However, it may cause the compiling to proceed without some necessary dependencies. I rolled the dice, myself, knowing that I installed a heap of dependencies.

Then find OPTIMIZE_FLAGS and change that line to "OPTIMIZE_FLAGS := -O2 -march=native" or even use -O3 if you want. I have been using O3 and it's been fine. I'm not going to make any claims about this, since this is your project to mess around with, try things out and have fun. I have tried some optimizations from the Gentoo people but found that they're not making big differences. I keep it simple. For me, -O3 -match=native is perfect.

https://preview.redd.it/oyn9vk8lcayc1.png?width=888&format=png&auto=webp&s=9a27af0bb3f3f25eefce3e4391e4de59397127aa

CHECK BELOW FOR FURTHER OPTIMIZATIONS (for educational purposes) before proceeding

cd proton901
mkdir build
cd build
../configure.sh --enable-ccache --build-name=proton901
make redist

This will take a while and it may end in an error due to a missing dependency.

However, if you see files within /proton901/build/redist then it probably worked. These are the files that you will copy into the Steam directory.

Create a directory here called Proton901:
/home/<YOUR USERNAME HERE- CHANGE ME>/.steam/root/compatibilitytools.d/

Now copy the contents of the redist directory into the Proton901 directory.

Within the /.steam/root/compatibilitytools.d/ should be all of the directories that hold your various versions of Proton.

https://preview.redd.it/2b5a9bencayc1.png?width=1101&format=png&auto=webp&s=e181c20b7e107e4ad9a6401a5f2dd0f2a3c908fc

CONFIGURE STEAM TO USE YOUR NEW PROTON VERSION

Set up Steam to use your Proton version: Start Steam->Settings->Compatibility->turn on Enable Steamplay for all titles AND select proton901 on the "Run with other titles" option.

OR

You can also go into the properties of each game in your library and select which Proton you want that game to use. Useful when some games work only on older Proton versions.

Now try running your favorite game with your newly compiled version of Proton! If everything works fine, great!

If you had errors, read the following:

You're going to need Docker installed but not the one that comes with Ubuntu. Google Docker and how to install the latest stable version on your distro.

You might need GCC 13.x because that's newer and some of the projects within Proton use operands that aren't supported in 12. Use a PPA, or even compile GCC yourself like I did from source.

There may be a handful of other dependencies needed and you could fill some of them just by using this commands:
sudo apt-get build-dep wine
sudo apt-get build-dep ffmpeg

Try others based upon the projects within the Proton directory until you stop getting errors. I'm sorry that I don't yet have a list of the most common dependencies but it will depend on your distro as well!

Some common questions:

"Why bother? What's the point?"
It's one of those things that you can't do in Windows so why not? It's also a great learning moment.

"Can I share the files in /home/<my username>/.steam/root/compatibilitytools.d/ with my friends?"
Not unless they had the same CPU as you, or unless you didn't make the modifications that this guide used such as including the GCC FLAGS "-march=native"

"Will GCC 14 create a faster Proton when it's released?"
I really don't know but I'm reading that the GCC 14 improvements will affect certain CPUs and, in theory, it's possible.

OPTIMIZATIONS (for educational purposes only)

I added some additional lines into the Markefile.in and they look something like this:

DAV1D_MESON_ARGS =
-Doptimization=3
-Dc_args="-O3 -march=native"
-Dcpp_args="-O3 -march=native"
-Denable_tools=false
-Denable_tests=false

FFMPEG_CONFIGURE_ARGS :=
--extra-cflags="-O3 -march=native"
--extra-cxxflags="-O3 -march=native"
--extra-objcflags="-O3 -march=native"
--enable-shared
--disable-static
--disable-everything
--disable-programs
--disable-doc \

Modifying the build args for some proton projects can break the build but these all modify with the above optimizations just fine:
DAV1D_MESON_ARGS
GST_ORC_MESON_ARGS
GSTREAMER_MESON_ARGS
GST_BASE_MESON_ARGS
GST_GOOD_MESON_ARGS
FFMPEG_CONFIGURE_ARGS

https://preview.redd.it/59sovjxqcayc1.png?width=820&format=png&auto=webp&s=38d79080e0c9fb9aa312000adafc2dc23f9e5bf9

Another technique that I use: At the Bash terminal while in the Proton directory, use this to fine the files you want to add GCC optimizations to:
grep -r CFLAGS | grep vkd3d

From that I see a file that I can modify: vkd3d/configure.ac: [VKD3D_CFLAGS="-Wall -pipe"

I also search with:
grep -r CFLAGS | grep O2

Just have fun with it.

Using this technique you could possibly add or remove features that you want or ones you don't use.

UPDATE: Some peoples' builds failed due to Docker issues. Mine did too on Xubuntu so I used this guide and that solved it. https://docs.docker.com/engine/install/ubuntu/ There are guides for other distros too. This one for Fedora: https://docs.docker.com/engine/install/fedora/ Just find your distro on the page menu to the left and follow it.

submitted by /u/roadapathy
[link] [comments]

NVIDIA Driver Confusion

Reddit Linux_Gaming - 4 May 2024 - 12:14am

Hey Community!

Im starting to lose the overview over the nvidia and wayland driver things. Can someone say what is the difference between Mesa, Nouveau, NVK, Nvidia-Open, ( and The proprietary driver) ?
Thank you!

submitted by /u/Hardwehr
[link] [comments]

Tier list: Top Linux/Steam Deck FPS multiplayer games

Reddit Linux_Gaming - 3 May 2024 - 11:56pm

There isn't a lot of actually good FPS multiplayer games that are available on the steam deck. ive been looking for a while.

This is just my opinion but would love to hear about some of yalls favorites.

S Tier:

  • Titanfall 2 (Probably #1. out of entire list. Everyone should pick up Titan Fall 2 on sale )
  • Overwatch 2 (I know its not as good as the first, but very fun still)
  • Ready or Not (co-op PvE)

A Tier

  • Halo MCC (can't find ranked games)
  • Halo Infinite (this is fun but not S Tier due to it being boring progression wise)
  • Apex Legends (played a bunch when it came out, im personally burned out)
  • Helldivers 2 (would be S tier w/ better performance)
  • Borderlands 2 (PvE co-op campaign)
  • Risk of Rain 2 (not technically First person. would be S tier but hard to find online games)

B Tier

  • Battlefield 1 (would be S-Tier if it didn't have launch issues)
  • Borderlands 3 (story is very bad but its borderlands gameplay)
  • CS2 (Not my thing, looking for games to play on the deck, not plug in MnK)
  • The Finals (cool game and concept just not for me)

F Tier

  • COD Black Ops 3 (I really want a call of duty multiplayer but can't find an online game ever)
  • Combat Master (this game is trash imo, I love it for you if you love it)
  • Shatterline (doesn't work anymore and when it did can't find full lobbies)

These are just games Ive tried, would love to open up the discussion!

submitted by /u/CryptoxPathy
[link] [comments]

Running Fallout:New Vegas on Arch. I'm pretty much lost here.

Reddit Linux_Gaming - 3 May 2024 - 11:53pm

I've tried a bunch of things to try and get FNV to run, I can install and launch the game on Steam (With Experimental Proton) pretty successfully, but it always crashes a few frames after the main menu opens. After hours of beating my head into a wall, I'm finally just asking for anyone who might be able to help.

I'm running a NVIDIA RTX 3050, with an 13th gen Intel. These are both decently powerful, so I doubt it's my graphics that are doing me in here, that being said, I'm not exactly willing to bet on that.

Here's a guide I followed, though with it being six years old now, I'm sure that not all of this information is up to date. https://www.reddit.com/r/archlinux/comments/9b732g/how_to_run_fallout_new_vegas_on_arch_linux_with/

I'm really confused and frustrated, but I'm not willing to throw in the towel just yet. I really hope I can get some sorta closure here.

submitted by /u/Nowhere_King
[link] [comments]

Help reading a Proton log?

Reddit Linux_Gaming - 3 May 2024 - 11:31pm

I'm running Pop, fairly recent software all around. I run plenty of games through steam and Proton, but one is giving me a struggle. "The Exit 8". Everyone else seems to report that it's fine, but I suffer. Laptop, Intel Iris Xe Graphics. I've tried several versions of proton.

The problem I am seeing is an error popup with no usable information when I run: "The UE-Exit8 Game has crashed and will close", "Fatal error!"

Now here's the embarrassing part. I am an embedded SW developer. I gdb and other debugging tools nearly every day. But I can't make sense out of this log! Maybe the signal to noise ratio is off for me. I could not find anything to help me in my quest.

I'm not sure how much of a log I can post so here's a truncated version. Basically everything up until unwind. Thanks for any help you can offer!

Proton: 1705700124 proton-8.0-5c
SteamGameId: 2653790
Command: ['/home/brian/.local/share/Steam/steamapps/common/Exit8/Exit8.exe']
Options: {'wined3d', 'forcelgadd'}
depot: 0.20240415.84603
pressure-vessel: 0.20240415.0 scout
scripts: 0.20240415.0
sniper: 0.20240415.84603 sniper 0.20240415.84603
Kernel: Linux 6.8.0-76060800daily20240311-generic #202403110203~1713206908~22.04~3a62479 SMP PREEMPT_DYNAMIC Mon A x86_64
Language: LC_ALL None, LC_MESSAGES None, LC_CTYPE None

Effective WINEDEBUG: +timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree

fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
114.008:0028:002c:trace:seh:install_bpf Installing seccomp filters.
114.008:0028:002c:trace:seh:check_bpf_jit_enable enabled 0x31.
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\wineboot.exe" at 0000000140000000: builtin
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.012:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ws2_32.dll" at 0000000370F70000: builtin
114.054:0030:0034:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.054:0030:0034:trace:seh:install_bpf Seccomp filters already installed.
114.056:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winemenubuilder.exe" at 0000000140000000: builtin
114.057:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.057:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.059:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\combase.dll" at 000000031C5D0000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ole32.dll" at 000000020B860000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shcore.dll" at 00000002BDE30000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shlwapi.dll" at 00000002A2380000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shell32.dll" at 000000023BC00000: builtin
114.065:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\oleaut32.dll" at 00000001D0E20000: builtin
114.066:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\propsys.dll" at 0000000263650000: builtin
114.066:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\windowscodecs.dll" at 0000000252450000: builtin
114.083:0038:003c:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.083:0038:003c:trace:seh:install_bpf Seccomp filters already installed.
114.084:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\services.exe" at 0000000140000000: builtin
114.085:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.085:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.088:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\userenv.dll" at 0000000244FC0000: builtin
114.101:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.106:0038:0048:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_server"
114.112:0040:0044:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.112:0040:0044:trace:seh:install_bpf Seccomp filters already installed.
114.114:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\explorer.exe" at 0000000140000000: builtin
114.115:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.115:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.116:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.118:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.120:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.138:004c:0050:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.138:004c:0050:trace:seh:install_bpf Seccomp filters already installed.
114.140:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winedevice.exe" at 0000000140000000: builtin
114.141:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.141:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.143:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.145:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 000000031CA90000: builtin
114.149:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.153:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.155:0038:0054:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.155:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winex11.drv" at 0000000251D80000: builtin
114.156:0038:0058:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
114.159:004c:0060:warn:threadname:NtSetInformationThread Thread renamed to L"wine_sechost_service"
114.161:0038:0064:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.165:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\mountmgr.sys" at 00000003BE830000: builtin
114.171:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.171:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.202:0074:0078:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.202:0074:0078:trace:seh:install_bpf Seccomp filters already installed.
114.203:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winedevice.exe" at 0000000140000000: builtin
114.204:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.204:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.206:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 000000031CA90000: builtin
114.215:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.217:0038:007c:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.220:0074:0084:warn:threadname:NtSetInformationThread Thread renamed to L"wine_sechost_service"
114.222:0038:0088:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.225:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\wineusb.sys" at 00000001E58A0000: builtin
114.227:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.227:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.236:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\hidparse.sys" at 00000002AB600000: builtin
114.236:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\winebus.sys" at 0000000219DA0000: builtin
114.239:0074:0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\hidclass.sys" at 0000000332E40000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\winehid.sys" at 00000002FE9D0000: builtin
114.267:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.270:0074:0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
114.273:0074:0080:trace:seh:dispatch_exception code=6ba flags=0 addr=000000007B00CDB7 ip=7b00cdb7
114.273:0074:0080:warn:seh:dispatch_exception unknown exception (code=6ba) raised
114.273:0074:0080:trace:seh:dispatch_exception rax=0000000000b2d800 rbx=0000000000b2dae8 rcx=0000000000b2d800 rdx=0000000000000000
114.273:0074:0080:trace:seh:dispatch_exception rsi=00000000000000cc rdi=00000000008f3e40 rbp=0000000000b2d8d0 rsp=0000000000b2d7e0
114.273:0074:0080:trace:seh:dispatch_exception r8=0000000000000000 r9=0000000000000000 r10=00000000008f4160 r11=0000000000000014
114.273:0074:0080:trace:seh:dispatch_exception r12=0000000000b2dae8 r13=0000000000f3d030 r14=0000000000f3d030 r15=00000000000000b8
114.273:0074:0080:trace:seh:call_vectored_handlers calling handler at 000000031CAB5D90 code=6ba flags=0
114.273:0074:0080:trace:seh:call_vectored_handlers handler at 000000031CAB5D90 returned 0

submitted by /u/epistax
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PSA: Latest Steam Proton fixed competitive FPS.

Reddit Linux_Gaming - 3 May 2024 - 11:31pm

Latest Proton 9.0-1 update fixed competitive FPS.

From official changelog:

"Started ignoring system mouse acceleration in games using raw input API."

So finally no more mouse accelleration and weird floaty mouse movement.

I tested this on The Finals.

Unfortunately it was unplayable because of this problem.

If i'm not mistaken GE-Proton was using the "raw input API" but it never worked, forcing me to use xorg with evdev to attenuate the horrendous acceleration of libinput.

My setup: Arch Linux + Hyprland/Wayland(force_no_accell=true) + RTX 3080.

Previously also with the force_no_accell=true the mouse input had accel.

Has anyone already tested it?

submitted by /u/Dk000t
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Best SteamOS like experience for a Nvidia desktop?

Reddit Linux_Gaming - 3 May 2024 - 11:18pm

I don’t know ANYTHING about Linux and i’m just looking for a simple OS to run games in a console-like way using an Xbox controller, so far i have seen Chimera OS, HoloISO and Bazzite and i don’t know wich one should i choose…

submitted by /u/Curious-Minimum-2540
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The FUNgeon Crawlers Humble Bundle has some good loot

Gaming on Linux - 3 May 2024 - 8:36pm
Fill your bag up with jewels in the FUNgeon Crawlers Humble Bundle which has some interesting looking loot inside to grab.

Just installed bazzite on my laptop just to test it out - works awesome. Why shouldnt I daily drive this? (personal laptop)

Reddit Linux_Gaming - 3 May 2024 - 8:05pm

I like that it comes with everything preinstalled for gaming, but also I have access to a full desktop when needed.

I don't see why this sort of desktop would be discouraged as a daily driver for any laptop or gaming PC?

what am i missing here?

submitted by /u/aert4w5g243t3g243
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EA Launcher

Reddit Linux_Gaming - 3 May 2024 - 6:51pm

I currently really want to play Battlefield 1 and Titanfall 2 with my friends but current have no clue on how to go about fixing the EA Launcher from bugging out on my pc. I have used Proton 7, 8, and soon gonna try 9. Does anyone have a way of fixing this issue?

submitted by /u/Odysseus3922
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